| Pages: 1 2  :: [one page] | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  jordy mack
 WarRavens
 
 670
 
 
      | Posted - 2015.08.12 03:06:00 -
          [1] - Quote 
 u were limited to the suits and guns of that faction?
 i think it would be interesting to try.
 
 Less QQ more PewPew | 
      
      
        |  Maken Tosch
 DUST University
 Ivy League
 
 12
 
 
      | Posted - 2015.08.12 03:23:00 -
          [2] - Quote 
 No. I would not.
 
 Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy | 
      
      
        |  Nocturnal Soul
 Primordial Threat
 
 7
 
 
      | Posted - 2015.08.12 03:57:00 -
          [3] - Quote 
 I'd stop playing it and that's coming from a level 10 Amarr FW loyalist.
 
 "The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited." | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 20
 
 
      | Posted - 2015.08.12 04:02:00 -
          [4] - Quote 
 
 Nocturnal Soul wrote:I'd stop playing it and that's coming from a level 10 Amarr FW loyalist. 
 I'd stop playing FW and I've already been doing this for 2+ years now.
 
 2 Primary Weapons
 1 Secondary Weapon
 No Heavy Weapons
 No Grenades
 No Vehicles
 
 ....... Min/Amarr FW would be boring.
 
 Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em. | 
      
      
        |  Thaddeus Reynolds
 Facepunch Security
 
 369
 
 
      | Posted - 2015.08.12 04:32:00 -
          [5] - Quote 
 Maybe? wouldn't be so bad if we had racial parity on all weapon archetypes...but imagine if you will...having no direct AV options for half of the factions...one faction has no grenades...only one faction has a sniper rifle...half the factions have no access to indirect fire...only two factions have access to heavy weapons
 
 Khanid Logi and Tanker, sometimes AV Heavy or Sniper. | 
      
      
        |  jordy mack
 WarRavens
 
 670
 
 
      | Posted - 2015.08.12 05:08:00 -
          [6] - Quote 
 thanks for the replies,
 obviously im just thinking about light weapons and dropsuits.
 anyone could bring whatever grenades, vehicles, sidearms, modules ect. they want.
 
 
 
 Less QQ more PewPew | 
      
      
        |  jordy mack
 WarRavens
 
 670
 
 
      | Posted - 2015.08.12 05:12:00 -
          [7] - Quote 
 
 Nocturnal Soul wrote:I'd stop playing it and that's coming from a level 10 Amarr FW loyalist. 
 
 so why do u play it?
 for the larger squad size?
 tougher fights?
 please dont say grinding for apex to sell for isk....
 
 Less QQ more PewPew | 
      
      
        |  Talos Vagheitan
 Ancient Exiles.
 
 2
 
 
      | Posted - 2015.08.12 05:33:00 -
          [8] - Quote 
 Banning dropsuit combos is the last thing you want do in a game that's all about customization.
 
 Having said that, there is a lot that can be done to encourage loyalist behaviour
 
 Real CPM Platform  | 
      
      
        |  jordy mack
 WarRavens
 
 670
 
 
      | Posted - 2015.08.12 11:13:00 -
          [9] - Quote 
 
 Talos Vagheitan wrote:Banning dropsuit combos is the last thing you want do in a game that's all about customization.
 Having said that, there is a lot that can be done to encourage loyalist behaviour
 
 
 such as?
 i see the downsides but most of them are just highlighting unbalanced assets.
 it would be nice to have the feeling that ur team has come together for a reason, that we have something in common. even if only its only a uniform...
 
 hmm wat about that? when u deploy for a faction u wear their colours/uniform/skins
 maybe i shouldn't sugest **** like this, it will likely get priority over fixing real balance problems...
 
 
 Less QQ more PewPew | 
      
      
        |  Fox Gaden
 Immortal Guides
 Learning Alliance
 
 7
 
 
      | Posted - 2015.08.12 15:36:00 -
          [10] - Quote 
 
 jordy mack wrote:u were limited to the suits and guns of that faction?i think it would be interesting to try.
 
 
 jordy mack wrote:and guns of that faction? 
 I guess I would still fight, but only for Minmatar....
 
 Sorry Caldari, but I suck with a Forge Gun.
 
 I guess Amarr and Gallente Sentinels would be completely out of luck.
  
 Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition. | 
      
      
        |  Fox Gaden
 Immortal Guides
 Learning Alliance
 
 7
 
 
      | Posted - 2015.08.12 15:41:00 -
          [11] - Quote 
 
 Talos Vagheitan wrote:Banning dropsuit combos is the last thing you want do in a game that's all about customization.
 Having said that, there is a lot that can be done to encourage loyalist behaviour
 Like Factions partially reimbursing for Faction appropriate gear lost in the battle? I was thinking a reimbursement percentage based on your Loyalty Rank with the faction you are fighting for.
 
 Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition. | 
      
      
        |  Megaman Trigger
 Ready to Play
 
 427
 
 
      | Posted - 2015.08.12 15:55:00 -
          [12] - Quote 
 Add the missing racial weapons and vehicles, then we'll talk.
 
 Purifier. First Class. | 
      
      
        |  Kierkegaard Soren
 Eridani Light Horse Battalion
 
 911
 
 
      | Posted - 2015.08.12 15:58:00 -
          [13] - Quote 
 Even with total racial parity in all things being suddenly, magically implemented, FW would go stale real quick. Everyone would know what the other side is bringing to the table in every match, so every match would start to play out more or less the same. Diversity is what makes this game special.
 
 Dedicated Commando. 
"He who can destroy a thing, controls a thing." | 
      
      
        |  Carmine Lotte
 Talon Havocs
 
 13
 
 
      | Posted - 2015.08.12 19:51:00 -
          [14] - Quote 
 Hah, I remember Amarr only Sentinels lol
 | 
      
      
        |  deezy dabest
 IMPERIAL SPECIAL FORCES GROUP
 Evil Syndicate Alliance.
 
 3
 
 
      | Posted - 2015.08.12 21:34:00 -
          [15] - Quote 
 I feel like this would be over complicated for new players and generally bad for people that want to hang out and play a few games together.
 
 Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest. | 
      
      
        |  Alena Ventrallis
 Commando Perkone
 Caldari State
 
 3
 
 
      | Posted - 2015.08.12 22:52:00 -
          [16] - Quote 
 No. Not at all.
 
 Over thinking, over analyzing separates the body from the mind. | 
      
      
        |  Sicerly Yaw
 Corrosive Synergy
 No Context
 
 821
 
 
      | Posted - 2015.08.13 01:55:00 -
          [17] - Quote 
 
 jordy mack wrote:u were limited to the suits and light guns of that faction?i think it would be interesting to try.
 
 dont listen to anyone that says they would stop no one would stop everything would remain just about the same
 
 its the only source of LP and any player that wants LP will continue to play it
 
 also stomps would still happen and syncs would still be made, vets and syncs would still have their advantages and win just as much as they do now
 
 changing gear only means passive bonuses make more of an impact
 
 click here if you are making a new account and want some free BPO's | 
      
      
        |  Cross Atu
 OSG Planetary Operations
 
 5
 
 
      | Posted - 2015.08.13 02:15:00 -
          [18] - Quote 
 
 jordy mack wrote:u were limited to the suits and light guns of that faction?i think it would be interesting to try.
 Presuming this limit was not applied to heavies (due to their incomplete weapons options) and that other fittings options such as equipment and hight/low slot mods were still open use, yes I would.
 
 CPM 1, reelection platform here. | 
      
      
        |  Alaika Arbosa
 No Context
 
 2
 
 
      | Posted - 2015.08.13 02:35:00 -
          [19] - Quote 
 
 Carmine Lotte wrote:Hah, I remember Amarr only Sentinels lol Yeah well, I remember
 Caldari only Assaults
 Gallente only Scouts
 Minmatar only Logis
 
 Hell, back then we only had Caldari and Gallente vehic-- er, nevermind that is still the case
 
 I <3 introducing reddots to ragdoll physics! | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 20
 
 
      | Posted - 2015.08.13 02:58:00 -
          [20] - Quote 
 
 Alaika Arbosa wrote:Carmine Lotte wrote:Hah, I remember Amarr only Sentinels lol Yeah well, I remember  Caldari only Assaults Gallente only Scouts Minmatar only Logis Hell, back then we only had Caldari and Gallente vehic-- er, nevermind that is still the case 
 My first suit way back when was a Min Logi..... until I discovered the joys of the Caldari Laser Assault!
 
 Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em. | 
      
      
        |  Alaika Arbosa
 No Context
 
 2
 
 
      | Posted - 2015.08.13 03:21:00 -
          [21] - Quote 
 
 True Adamance wrote:Alaika Arbosa wrote:Carmine Lotte wrote:Hah, I remember Amarr only Sentinels lol Yeah well, I remember  Caldari only Assaults Gallente only Scouts Minmatar only Logis Hell, back then we only had Caldari and Gallente vehic-- er, nevermind that is still the case My first suit way back when was a Min Logi..... until I discovered the joys of the Caldari Laser Assault! I kinda miss the old Manus Peak B and Laser Rifles. Good times.
 
 I <3 introducing reddots to ragdoll physics! | 
      
      
        |  Nocturnal Soul
 Primordial Threat
 
 7
 
 
      | Posted - 2015.08.13 04:12:00 -
          [22] - Quote 
 
 jordy mack wrote:Nocturnal Soul wrote:I'd stop playing it and that's coming from a level 10 Amarr FW loyalist. so why do u play it? for the larger squad size?  tougher fights? please dont say grinding for apex to sell for isk.... Well I'm already maxed for Amarr & I'm level 6 for the Caldari so that's kinda the whole point now tbh. But I honestly just play FW to max out the ranks and get money to from Apex to buy my none existent Khanid Kingdom skins.
 
 "The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited." | 
      
      
        |  jordy mack
 WarRavens
 
 672
 
 
      | Posted - 2015.08.13 06:16:00 -
          [23] - Quote 
 
 Nocturnal Soul wrote:jordy mack wrote:Nocturnal Soul wrote:I'd stop playing it and that's coming from a level 10 Amarr FW loyalist. so why do u play it? for the larger squad size?  tougher fights? please dont say grinding for apex to sell for isk.... Well I'm already maxed for Amarr & I'm level 6 for the Caldari so that's kinda the whole point now tbh. But I honestly just play FW to max out the ranks and get money to from Apex to buy my none existent Khanid Kingdom skins. 
 :(
 i told u not to tell me that chief.
 
 Less QQ more PewPew | 
      
      
        |  Starlight Burner
 Vader's-Fist
 
 410
 
 
      | Posted - 2015.08.14 06:26:00 -
          [24] - Quote 
 
 Megaman Trigger wrote:Add the missing racial weapons and vehicles, then we'll talk. 
 
 CEO of Arrary of Clusters, a close relations corporation Caldari Factional Warfare, enlist today! Thank you for DUST | 
      
      
        |  Talos Vagheitan
 Ancient Exiles.
 
 2
 
 
      | Posted - 2015.08.15 06:32:00 -
          [25] - Quote 
 
 jordy mack wrote:Talos Vagheitan wrote:Banning dropsuit combos is the last thing you want do in a game that's all about customization.
 Having said that, there is a lot that can be done to encourage loyalist behaviour
 such as? i see the downsides but most of them are just highlighting unbalanced assets. it would be nice to have the feeling that ur team has come together for a reason, that we have something in common. even if only its only a uniform... hmm wat about that? when u deploy for a faction u wear their colours/uniform/skins  maybe i shouldn't sugest **** like this, it will likely get priority over fixing real balance problems...  
 
 I have several suggestions that I believe would help.
 
 Have a look over this thread
 
 https://forums.dust514.com/default.aspx?g=posts&t=211547&find=unread
 
 Real CPM Platform  | 
      
      
        |  Petrified Ancient Tree
 The Iberian Norsemen
 
 54
 
 
      | Posted - 2015.08.15 07:33:00 -
          [26] - Quote 
 
 jordy mack wrote:u were limited to the suits and light guns of that faction?i think it would be interesting to try.
 
 Not sure what the point of this limitation would be?
 
 And... since when did a group tell a mercenary: "sorry, you have to wear our uniforms and use our equipment?"
 
 Nothing cures bad aim like a mass driver... | 
      
      
        |  Thor Odinson42
 Negative-Feedback
 
 6
 
 
      | Posted - 2015.08.15 08:50:00 -
          [27] - Quote 
 I don't understand why people would even want something like this.
 
 I think they could have done something like this if the game would have started off with factions being a bigger deal, but I think it's wayyyy past that now. You'd just **** people off.
 
 I think FW and the lore of the factions should be the focus if there is a port, but I don't think you should be stuck in a faction or with its gear.
 | 
      
      
        |  CommanderBolt
 KILL-EM-QUICK
 Rise Of Legion.
 
 3
 
 
      | Posted - 2015.08.15 09:14:00 -
          [28] - Quote 
 I think that should be its own game mode to be honest but only if / when there is the full racial line up.
 
 "Madness how we turned our common-ground into a battle-ground.." - Essa | 
      
      
        |  jordy mack
 WarRavens
 Imperium Eden
 
 679
 
 
      | Posted - 2015.08.15 15:14:00 -
          [29] - Quote 
 
 Petrified Ancient Tree wrote:jordy mack wrote:u were limited to the suits and light guns of that faction?i think it would be interesting to try.
 Not sure what the point of this limitation would be?  And... since when did a group tell a mercenary: "sorry, you have to wear our uniforms and use our equipment?" 
 since pretty much every army ever...?
 
 Less QQ more PewPew | 
      
      
        |  Talos Vagheitan
 Ancient Exiles.
 
 2
 
 
      | Posted - 2015.08.15 15:27:00 -
          [30] - Quote 
 Mix and matching weapons and dropsuits is one thing. But what I don't understand is how Gallente turrets fit on Caldari tanks.
 
 It's not like you could just slap a Russian tank turret on an American tank, and they're at least made on the same planet.
 
 Real CPM Platform  | 
      
      
        |  Finn Colman
 Immortal Guides
 Learning Alliance
 
 178
 
 
      | Posted - 2015.08.16 17:18:00 -
          [31] - Quote 
 
 Talos Vagheitan wrote:Mix and matching weapons and dropsuits is one thing. But what I don't understand is how Gallente turrets fit on Caldari tanks. 
 It's not like you could just slap a Russian tank turret on an American tank, and they're at least made on the same planet.
 Because we use modular systems. Additionally, you probably could (with sufficient knowledge, effort, and modification) put certain Russian turrets on certain American tanks.
 
 Jack-of-most-trades, master of one. | 
      
      
        |  Foehammerr
 Dead Man's Game
 
 204
 
 
      | Posted - 2015.08.16 17:22:00 -
          [32] - Quote 
 I do that anyway. I only use doctrine setups. Hybrid weapons ( except for the bolt pistol, I have to much self respect to use it), Gallente vehicles and drop suits, primarily tank with a focus on speed and regeneration, etc.
 
 De Opresso Liber Beta Vet since 2/5/2013 | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 20
 
 
      | Posted - 2015.08.16 23:03:00 -
          [33] - Quote 
 
 Finn Colman wrote:Talos Vagheitan wrote:Mix and matching weapons and dropsuits is one thing. But what I don't understand is how Gallente turrets fit on Caldari tanks. 
 It's not like you could just slap a Russian tank turret on an American tank, and they're at least made on the same planet.
 Because we use modular systems. Additionally, you probably could (with sufficient knowledge, effort, and modification) put certain Russian turrets on certain American tanks. 
 Well more to the point since the Gallente invented Railgun based technology and saw it adopted by the Caldari I think we can safely say that they have a relatively good understanding of how to apply railgun based weaponry on the battlefield.
 
 Additionally all races use or have developed missile technologies throughout their racial histories, while the Gallente use missile least often favouring drones instead they still can make use of them.
 
 Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em. | 
      
      
        |  Carmine Lotte
 Talon Havocs
 
 13
 
 
      | Posted - 2015.08.17 17:54:00 -
          [34] - Quote 
 All AR variants need a scope and RR variants need kick reduced by half.
 That should help both.
 | 
      
      
        |  jordy mack
 WarRavens
 Imperium Eden
 
 685
 
 
      | Posted - 2015.08.19 02:48:00 -
          [35] - Quote 
 
 Carmine Lotte wrote:All AR variants need a scope and RR variants need kick reduced by half.That should help both.
 
 wrong topic maybe?
 
 Less QQ more PewPew | 
      
      
        |  deezy dabest
 IMPERIAL SPECIAL FORCES GROUP
 Evil Syndicate Alliance.
 
 3
 
 
      | Posted - 2015.08.19 04:24:00 -
          [36] - Quote 
 
 jordy mack wrote:Carmine Lotte wrote:All AR variants need a scope and RR variants need kick reduced by half.That should help both.
 wrong topic maybe? 
 It may or may not be what he meant but I feel like what he is saying is that none of the races even have a good enough selection in weapons to consider this.
 
 If that is the case then I think he makes the most logical point to exactly why this would not work. If not then I suppose I just made that point.
 
 ++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++ | 
      
      
        |  Carmine Lotte
 Talon Havocs
 
 15
 
 
      | Posted - 2015.08.19 12:08:00 -
          [37] - Quote 
 
 deezy dabest wrote:jordy mack wrote:Carmine Lotte wrote:All AR variants need a scope and RR variants need kick reduced by half.That should help both.
 wrong topic maybe? It may or may not be what he meant but I feel like what he is saying is that none of the races even have a good enough selection in weapons to consider this.  If that is the case then I think he makes the most logical point to exactly why this would not work. If not then I suppose I just made that point.  Well if we use the Race only weapons Gal/Cal are at a disadvantage from a weapons only stand point, at least from my perspective.
 | 
      
      
        |  Banjo Robertson
 Random Gunz
 Rise Of Legion.
 
 664
 
 
      | Posted - 2015.08.19 12:31:00 -
          [38] - Quote 
 
 Thaddeus Reynolds wrote:Maybe? wouldn't be so bad if we had racial parity on all weapon archetypes...but imagine if you will...having no direct AV options for half of the factions...one faction has no grenades...only one faction has a sniper rifle...half the factions have no access to indirect fire...only two factions have access to heavy weapons 
 To be fair, the two factions with light weapon AV, caldari and gallente, are the only factions that also have vehicles, so you wouldnt need to worry about AV in min/amar matches.
 
 I would still play FW if the restrictions were in place, but it would be boring.
 
 only gallente could use the assault rifle, shotgun, plasma cannon, ion pistol, active scanners, madruger, incubus
 
 only caldari could use rail rifle, sniper rifle, swarm launcher, forge gun, magsec, bolt pistol, nova knifes, nano injectors, nanohives, gunlogi, python
 
 only minmitar could use combat rifle, mass driver, hmg, smg, flaylock, repair tool
 
 only amarr could use scrambler rifle, laser rifle, scrambler pistol, drop uplinks
 
 so a lot of choices for gallente and caldari, but less choices for min and amarr, perhaps unlocking equipment along with modules. this would atleast allow variety of supply on the field, and maybe allowing all sides to use all vehicles.
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