|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Vesta Opalus
Rebels New Republic The Ditanian Alliance
956
|
Posted - 2015.08.08 01:02:00 -
[1] - Quote
The Mohs scale is inadequate to describe the state of my ***** right now. |
Vesta Opalus
Rebels New Republic The Ditanian Alliance
957
|
Posted - 2015.08.08 08:28:00 -
[2] - Quote
Mobius Wyvern wrote:Vrain Matari wrote:Much better without the commentary.
Immediately brings on visions of Derek Smart and CCP upper management getting drunk and bitter together in a seedy Vegas bar. Again assuming Star Citizen is any threat whatsoever to EVE Online. Let's not forget that players till have an option to regulate whether or not they can be interacted with by other players as long as they stay in the "core" areas of the game. Given the kind of community I've seen in Elite Dangerous, you're going to have a LOT of whiny man-children who never leave the highest-security space because they're afraid other players might be mean to them. Add to that that SC will not allow players to hold Sovereignty over solar systems, nor will it allow players to build space structures or manufacture anything directly, and SC is no threat whatsoever to EVE Online. Rather, they are two different experiences that each have merit in their own right.
SC is an actual flight sim, not a spreadsheet simulator, so EVE will be just fine |
Vesta Opalus
Rebels New Republic The Ditanian Alliance
960
|
Posted - 2015.08.08 19:53:00 -
[3] - Quote
Tesfa Alem wrote:Multi crews...okay this isnt the capsuleer side of Eve, and a ps3 title We do have dropships, tanks, and lavs that could really use multiple crew members where Star Citizen might draw players fomr eve i dont think it will draw many from dust. most of Dust players are into shooters, very few into piloting at all, let alone piloting starships.
The point of the multicrew part of this game isnt that there are vehicles with multiple positions that people can fill (which is pretty common these days), the point is that this game allows people to seamlessly walk around the space station/transport ship/ship interior positions/boarding target/whatever as they desire. They dont just click a button and teleport from one position to another like in Dust tanks.
In SC you can walk from your quarters, to your hanger, climb into your ship cockpit, lift off, leave the hanger, warp over to #juicyspacedebris, open your cockpit, float over to space debris, harvest it or whatever, get back into your cockpit, and return to the station with your goodies. All of this is seamless from the player's perspective, there is no loading for each transition. |
Vesta Opalus
Rebels New Republic The Ditanian Alliance
963
|
Posted - 2015.08.09 07:47:00 -
[4] - Quote
General Mosquito wrote:DUST Fiend wrote: So salty.
Arena Commander is already great fun, and the progress SC is making iis incredible. Under normal circumstances, we still would have barely heard of SC at this point in its development. Instead, we're showered with updates and communication. Be angry all you want but the game is coming along swimmingly.
If people can throw money away on CCP I think it's plenty safe to throw some of it at CR as well
In looking back over some of your dust posting, the praise you have for another behind schedule overhyped game is understandable I suppose. I wouldn't have advised people to give CCP one cent after FF'14, but I am not their mothers. Anyone want to take bets on how many years behind schedule SC will get a full release?
I'd rather have a late game than an early game. |
|
|
|