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jane stalin
free dropships for newbs
378
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Posted - 2015.07.31 23:29:00 -
[1] - Quote
When I play the famous laggy corp they do seem to better after the first few minutes after the lag kicks in and they "teleport" even more than the other players.
I actually assume they are not deliberately using a special modem to make it happen, please tell me this is true and there is an innocent explanation such as "they just have many people from all over the world and have open mics at the same time" |
Dreis ShadowWeaver
Corrosive Synergy No Context
6
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Posted - 2015.07.31 23:33:00 -
[2] - Quote
Lag switches cannot be used in DUST. Although, I believe that the people with wonky connections who teleport about often become 'good' players because of it. I've been told that I'm prone to teleporting myself.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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Kinky Fat Bastard
OMFGZOMBIESRUN
57
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Posted - 2015.07.31 23:35:00 -
[3] - Quote
jane stalin wrote:When I play the famous laggy corp they do seem to better after the first few minutes after the lag kicks in and they "teleport" even more than the other players.
I actually assume they are not deliberately using a special modem to make it happen, please tell me this is true and there is an innocent explanation such as "they just have many people from all over the world and have open mics at the same time"
I think you were lagging when you wrote this post. |
Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
25
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Posted - 2015.07.31 23:37:00 -
[4] - Quote
They're a myth. DUST uses server side hit detection and calculations.
Lag switches work by intentionally lagging the client connection. On a server-side system, this is counter-productive as for other players the player appears to stand still.
Arkena Wyrnspire - CPM2 candidate
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Sicerly Yaw
Corrosive Synergy No Context
744
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Posted - 2015.07.31 23:43:00 -
[5] - Quote
lag switches dont work on Dust but anyone smart enough will eventually figure out loop holes and I can assure you that there are some
however I am not aware of to what extent these loopholes affect the game
a simple issue that could be seen as an exploit would be to intentionally make yourself lag but I am not sure how much this affects gameplay
connecting to a server that is not of your region or ping to be more precise is more then likely the problem whenever you lag
click here if you are making a new account and want some free BPO's
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Mejt0
Dead Man's Game
2
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Posted - 2015.07.31 23:48:00 -
[6] - Quote
Not lag switches, some people just lag and make your battle lag. When someone use potato internet or use potato internet AND play on a server outside of his, it's really bad.
Loyal to The State
Official Caldari Commando User
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maybe deadcatz
the nomercs
400
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Posted - 2015.07.31 23:48:00 -
[7] - Quote
jane stalin wrote:When I play the famous laggy corp they do seem to better after the first few minutes after the lag kicks in and they "teleport" even more than the other players.
I actually assume they are not deliberately using a special modem to make it happen, please tell me this is true and there is an innocent explanation such as "they just have many people from all over the world and have open mics at the same time"
Or they might be pinging my ip address and flooding my router with junk data to slow me down. Just a theory....OR FACT?(jk)
Need a speedy bro scout? Mail me,comes with shotgun and 20 pound bag of catnip for teh clonocide.(teh fak,cannot spell)
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.08.01 01:28:00 -
[8] - Quote
No lag switching. DUST loads things from the server so you get server lag. The players from third world countries have slow connections so their character plays catch up by moving fast and dropping frames.
Yes, these people think they are that good. I feel like I'm that good when ai'm the one moving faster than they are seeing me and watching them shoot at where I used to be.
MY CPM2 PLATFORM
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Count- -Crotchula
Namtar Elite Gallente Federation
179
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Posted - 2015.08.01 14:15:00 -
[9] - Quote
form what iv'e read people with even the fastest internet connections get lag from DUST, it's the shoddy servers. |
deezy dabest
2
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Posted - 2015.08.01 15:20:00 -
[10] - Quote
Rumor is the "best" players use their cellphone as a hot spot for their PS3. This creates high ping rates and packet loss which could be an advantage for you and could be an advantage for your enemy.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.08.01 16:36:00 -
[11] - Quote
jane stalin wrote:When I play the famous laggy corp they do seem to better after the first few minutes after the lag kicks in and they "teleport" even more than the other players.
I actually assume they are not deliberately using a special modem to make it happen, please tell me this is true and there is an innocent explanation such as "they just have many people from all over the world and have open mics at the same time" We live on a very large sphere and we can only put wires around the outside of it. This means that when a person is on the other side of the sphere, you have to talk to them through a VERY long wire.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Joel II X
Bacon with a bottle of Quafe
8
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Posted - 2015.08.01 16:57:00 -
[12] - Quote
Dreis ShadowWeaver wrote:Lag switches cannot be used in DUST. Although, I believe that the people with wonky connections who teleport about often become 'good' players because of it. I've been told that I'm prone to teleporting myself. Every match that you and I are together in, I feel lag.
It's not you. It's me. It's just not meant to be.
This is the actual truth to why I try not to squad with you anymore. I'm sure it's because of region servers and the rest of the black magic arts.
Scouts United
Gk.0s & Quafes all day.
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
950
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Posted - 2015.08.01 17:13:00 -
[13] - Quote
Most of the "lag" in dust is actually framerate drops caused by memory leaks and stuff like that in the game itself (almost certainly client side, since people in the same server in the same match and even connecting from the same house will often have different framerate experiences). |
Boll Spirit
Iberica Racing Team
81
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Posted - 2015.08.01 18:00:00 -
[14] - Quote
Lately , my corp is being accused of cheater .... , A guy send me a message , it said literally -¦you are all a bunch of cheaters-¦. i respond him why cheaters ? and he told me we were all using switch lag pedal and turbo controllers .
I only want to say that-¦s not true . None in my corp are using turbo controllers and as i said in other thread in this forum , our average internet connection is good , what people call lag , it-¦s really framerates drops , and that is a problem about the resources or the poor performance of our ps3 running dust 514 .
we are also suffering lag , framerates drops and so on ... we have to restart the ps3 every 3 o 4 matches , if not , it-¦s impossible to play decently. |
Tesfa Alem
Death by Disassociation
1
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Posted - 2015.08.01 18:31:00 -
[15] - Quote
14 different answers and all of them are pulled straight out the butts of the posters. Especially the regional sever tinfoil B.S.
This is all guesswork until a dev comes in and explains if player actions or location can affect lag in dust.
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
vote Tesfa for CPM2
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Raptor Princess
ALLOTEC INC
247
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Posted - 2015.08.02 04:25:00 -
[16] - Quote
deezy dabest wrote:Rumor is the "best" players use their cellphone as a hot spot for their PS3. This creates high ping rates and packet loss which could be an advantage for you and could be an advantage for your enemy.
I'm not sure about 'the best' players, but I do know someone who claims he does this, and usually comes first in every match, with 20+ kills every time. He regularly gets hatemail calling him a cheater. |
Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.08.02 04:38:00 -
[17] - Quote
Nobody knows for sure, yet they cling to their bs excuses because they don't want to admit being wrong. It may not be a lag switch in the traditional sense, but something is definitely wrong... and deliberate.
How come, if it's the game, they never seem to benefit from the lag?
How come, if it's the game, the lag always seems to help the same laggy guys?
There's no way any of you actually expect anyone to believe that the game is just laggy in favor of some players over others?
Why aren't the guys who seem to benefit lagging as bad as we are?
The way I look at it. If you need to cheat so be it. You're obviously that bad. Atleast have the dignity to let the noobs play the game regularly.
Save the lag dominance for PC will ya.
"Anybody order chaos?"
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deezy dabest
Gallente Federation
2
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Posted - 2015.08.02 04:41:00 -
[18] - Quote
Raptor Princess wrote:deezy dabest wrote:Rumor is the "best" players use their cellphone as a hot spot for their PS3. This creates high ping rates and packet loss which could be an advantage for you and could be an advantage for your enemy. I'm not sure about 'the best' players, but I do know someone who claims he does this, and usually comes first in every match, with 20+ kills every time. He regularly gets hatemail calling him a cheater.
Precisely the reason best was in quotes.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.08.02 04:49:00 -
[19] - Quote
Boll Spirit wrote:Lately , my corp is being accused of cheater .... , A guy send me a message , it said literally -¦you are all a bunch of cheaters-¦. i respond him why cheaters ? and he told me we were all using switch lag pedal and turbo controllers .
I only want to say that-¦s not true . None in my corp are using turbo controllers and as i said in other thread in this forum , our average internet connection is good , what people call lag , it-¦s really framerates drops , and that is a problem about the resources or the poor performance of our ps3 running dust 514 .
we are also suffering lag , framerates drops and so on ... we have to restart the ps3 every 3 o 4 matches , if not , it-¦s impossible to play decently.
You may not use a modded controller, but your mates may. How would you honestly know? Guys I know could be using them, and claiming they aren't. How would I know? How do you know if they are actually negatively effecting other players with lag? While you seem un-effected because you're on his team, players against you guys are frozen in place. You may play fair, but that doesn't mean all of your team mates do.
Guys in our alliance are definitely doing some questionable stuff. I can't prove it, but I've played against them. I get the same laggy effects as if I'm playing other laggy players.
I'll never do anything to cheat another player. Got the money, and refuse to buy a modded controller. Not like CCP actually does anything about it, but they don't have to worry about it with me. I like to face my opponent on a level playing field. Not gain an unfair advantage through questionable means.
"Anybody order chaos?"
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Mortishai Belmont
G.L.O.R.Y
876
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Posted - 2015.08.02 04:54:00 -
[20] - Quote
I find when the number of people from a different country are on the opposing team or are the dominant number in a match, I lag really bad.
If I group up with mostly american playing guys and there are also a lot of american playing guys on the other side, I tend not to lag so much.
Today however, everyone else and I are rubber banding like crazy o.O
The C.EO. of G.L.O.R.Y,
(~..)~ Now on Youtube ~(..~)
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Aidualc
LATINOS KILLERS CORP RUST415
610
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Posted - 2015.08.02 05:51:00 -
[21] - Quote
It's not a "lag Switch"... is a DoSS Attack, cloning the PS3 connection... sending more packets through the web... and bomb !! Insta Lag... laggy corp use this to win...
-- Ecce Initio -- Tomate Pote --
**Respectu, Honorem, Value, Unionem****
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jdom503
Elysium's Electorate
11
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Posted - 2015.10.01 19:44:00 -
[22] - Quote
Yep, doss attacks are the norm these days. I've played against corps where they are loosing and bam, lag on headache giving scales. And those guys on the other side have no issues and yet everyone on my side has issues. Just read the message board and you can easily find out who's doing it cause it's the same corps that are calling people's internet connection garbage but on other threads basically writing out how to do it. All the while claiming innocence. And the modded controllers are on YouTube for all to see. Some people are too stupid to understand that video shows you as a cheat. End of rant lol |
Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.10.01 19:54:00 -
[23] - Quote
It's good ol' server side lag. Players with poor ping using a bad third world connection drop frames on your end becasue they are trying to catch up to where you are. So they get an advantage rather than you. Sometimes, my ping is worse and so I can see other players being confused as to where I am and are firing where I was at a second ago. Those matches I am like a god.
I know what is happening though and so keep my ego turned down. The players that do that regularly I'm sure, think they are some hot sh*t.
You can experiment with this by getting in a tanked out heavy suit and hiding behind a container. Peek out for one second while supposedly being fired upon and duck back. You will see the lag between when you were exposed and when the shots register and the visuals ans sound fx play.
CCP logic GÇô We fix what doesn't need breaking.
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Radiant Pancake3
KILL-EM-QUICK
1
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Posted - 2015.10.01 20:36:00 -
[24] - Quote
I hear Ariana (probably misspelled im tired) has been doing a "Limbo glitch" to lag people... Again b4 oh you just suck posts. I stated that I heard it. I am not blaming anyone... Also tbh every time I have faced Ari in fw last night I was always lagging... The limbo glitch stated above I also heard it has something to do with knifes... Ari was running knives each time... So tbh the facts kinda match... Again only rumors and what I saw... Nothing more.
Learned the ways of N4g from Alcina's mom
100% Alcina's Wife. If she says otherwise it is a myth.
Min Loyalist.
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Balistyc Farshot
MONSTER SYNERGY
411
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Posted - 2015.10.01 20:51:00 -
[25] - Quote
Radiant Pancake3 wrote:I hear Ariana (probably misspelled im tired) has been doing a "Limbo glitch" to lag people... Again b4 oh you just suck posts. I stated that I heard it. I am not blaming anyone... Also tbh every time I have faced Ari in fw last night I was always lagging... The limbo glitch stated above I also heard it has something to do with knifes... Ari was running knives each time... So tbh the facts kinda match... Again only rumors and what I saw... Nothing more.
What is funny is that the Devs asked people to go into the Other Contracts to show them the lag. The issue with this is that the players who exploit the lagging would never expose this to CCP. I hear this garbage about people saying, "I am lagging just like you." That is not TRUE!!!!!
How do I know this? Well, I use numbers and logic. You look at the kill feeds and when the lag begins. Guess what, it is with the same guys present and they come out on the other side in the positive. You can claim skill while lagging all you want, but when we both have the same guns and I won the last 3 gun games and when we lag you win. Yeah, logic! Use the scientific method. Use the experimental process and scientific method to figure things out.
"Dying with your rep tool out - the logi-flasher!"
Who hasn't been caught by a cute little female scout doing this?
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Dreis ShadowWeaver
Abstract Requiem
7
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Posted - 2015.10.01 21:03:00 -
[26] - Quote
Operative 1174 Uuali wrote:It's good ol' server side lag. Players with poor ping using a bad third world connection drop frames on your end becasue they are trying to catch up to where you are. So they get an advantage rather than you. Sometimes, my ping is worse and so I can see other players being confused as to where I am and are firing where I was at a second ago. Those matches I am like a god.
I know what is happening though and so keep my ego turned down. The players that do that regularly I'm sure, think they are some hot sh*t.
You can experiment with this by getting in a tanked out heavy suit and hiding behind a container. Peek out for one second while supposedly being fired upon and duck back. You will see the lag between when you were exposed and when the shots register and the visuals ans sound fx play. I always do a lag test at the start of any match by firing my weapon. You can get a rough estimate of how laggy the match is by paying attention to the time it takes from when you press R1 to when the actual numbers indicating your ammo go down on your HUD.
A similar test can be done with cloaking, dropping equipment, and scanning.
Creator of the Nova Knifers United channel
Dreis' Minja Blog
CEO of Abstract Requiem
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.10.01 21:08:00 -
[27] - Quote
Radiant Pancake3 wrote:I hear Ariana (probably misspelled im tired) has been doing a "Limbo glitch" to lag people... Again b4 oh you just suck posts. I stated that I heard it. I am not blaming anyone... Also tbh every time I have faced Ari in fw last night I was always lagging... The limbo glitch stated above I also heard it has something to do with knifes... Ari was running knives each time... So tbh the facts kinda match... Again only rumors and what I saw... Nothing more.
Yeah, as I've said before I've tried to keep from deliberately diming guys out, but apparently he/she *scratches head searching for reason* has been seen multiple times doing this.
The Nova knife ARR can be mimicked, and has been reported to CCP. I see a lot of guys doing it now, and hopefully CCP can fix it. There's also the double shot glitch with shotgun, shoot from the ladder glitch, and others that I see players do.
Guys please understand that while these are glitches in the game it's still abuse! CCP reserves the right to ban people for it!
Please don't be doing stuff like this as I'd hate to lose anyone from our small community over any of these glitches, and doing this stuff is cheating! As far as modded controllers go it's up to the individuals integrity whether or not to run them. To my knowledge CCP has yet to openly say anything about modded controllers, but the EULA plainly states the consequences.
I never needed it to play, and I personally think the challenge of recoil in rifles makes this game a more tactical shooter! I also think the hipfire reticules should be removed for realism purposes as it is totally unrealistic. Players should have to aim down sights for accuracy, and trace shots for hipfire. This would make the game more tactical.
Ultimately it is up to you whether you consider yourself truly good, or you stoop to using mods because you're not. The fact that guys have to lagswitch, ddos, use mods, or whatever it is they're doing tells me that they consider me a threat enough to cheat.
If you wanna help the community don't bandwagon with the losers. Stand firm and refuse to help old bitter vets run the playerbase off. o7
"Anybody order chaos?"
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chill penguin
Red and Silver Hand
377
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Posted - 2015.10.01 21:11:00 -
[28] - Quote
WOLVERIIIIIIIIINES! *waves AR in the air*
"I must not fear. Fear is the mind killer."
#freecubs
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Dreis ShadowWeaver
Abstract Requiem
7
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Posted - 2015.10.01 21:43:00 -
[29] - Quote
Bradric Banewolf wrote:The Nova knife ARR can be mimicked, and has been reported to CCP. The what?
Creator of the Nova Knifers United channel
Dreis' Minja Blog
CEO of Abstract Requiem
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One Eyed King
Nos Nothi
12
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Posted - 2015.10.01 21:50:00 -
[30] - Quote
Lag switches are not a myth.
That being said, they do not work on Dust.
They only work when one of the players hosts the game, at which point the hosting player can use it. I think CoD is one auch game that uses player hosting. I.e. their PS gets picked as the host for the game.
At least that is my understanding of lag switching.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Victor Moody Stahl
Amarr Templars Amarr Empire
276
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Posted - 2015.10.01 22:07:00 -
[31] - Quote
maybe deadcatz wrote:Or they might be pinging my ip address and flooding my router with junk data to slow me down. Just a theory....OR FACT?(jk)
Aidualc wrote:It's not a "lag Switch"... is a DoSS Attack, cloning the PS3 connection... sending more packets through the web... and bomb !! Insta Lag... laggy corp use this to win...
jdom503 wrote:Yep, doss attacks are the norm these days. I've played against corps where they are loosing and bam, lag on headache giving scales.
None of you actually has any idea what you're talking about, because networking systems do not work like that.
First off, let me be clear that I in no way defend those players/corps accused of using/abusing lag to their advantage. I cannot say what they are doing (if anything), or whether the accusations hold water.
I can, however, tell you that it is not a DDoS attack.
DDoS, or Directed Denial of Service, attacks leverage one or more botnets to continuously ping a server. A PS3 system, your average home computer, cellphone, laptop, tablet, whatever, is a client device.
Which automatically makes it immune to DDoS attacks. Moreover, the IP address assigned to your home devices isn't the address that is used for Internet communication- a home router will have an "internal" and an "external" address. The internal one is used to communicate with any and all devices on your home network. The external address is used to communicate on the Internet- it's a measure used due to the limitations of IPv4 addressing.
Additionally, the tools necessary to do this are generally specialized, and quite frankly do not work in the way you ascribe them to. It is not possible for another player to ping your PS3's IP address, because your PS3 uses an internal network address that is not accessible across the Internet.
It is also not possible for them to attempt to attack your home router, as it is not possible for them to know the router's external address. Only the CCP servers will know that information, and they are not sharing it. Even the CCP developers and personnel who maintain the Tranquility server cluster aren't going to know your router IP address.
So no, there are no DDoS attacks (because if there were, they'd be directed at the CCP server clusters, in which case you would not be able to play DUST at all).
Source: my industry-standard networking/network security certifications.
One Eyed King wrote:Lag switches are not a myth.
That being said, they do not work on Dust.
They only work when one of the players hosts the game, at which point the hosting player can use it. I think CoD is one auch game that uses player hosting. I.e. their PS gets picked as the host for the game.
At least that is my understanding of lag switching.
Most console shooters use peer-to-peer networking. One client is often appointed as the "host" wherein that system is used to time all information transfer between clients so that you don't get exceptionally weird goings on.
Whether or not it works well is another issue entirely....
Buff Logis | Nerf Scouts
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GRIM GEAR
Vaginas R Us
532
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Posted - 2015.10.01 22:40:00 -
[32] - Quote
Radiant Pancake3 wrote:I hear Ariana (probably misspelled im tired) has been doing a "Limbo glitch" to lag people... Again b4 oh you just suck posts. I stated that I heard it. I am not blaming anyone... Also tbh every time I have faced Ari in fw last night I was always lagging... The limbo glitch stated above I also heard it has something to do with knifes... Ari was running knives each time... So tbh the facts kinda match... Again only rumors and what I saw... Nothing more.
I can second this! When Ariana was near me I would get insane lag and when he killed me I could see his character doing the limbo in my death screen.(his back was at a 90 degree angle to his legs exorcist styles)
Although it was the Gal facility map where it could have been genuine lag which also could of distorted his characters figure in my death screen.
Cup of tea anyone?
I came here to mingle can you hear that jingle that would be me lingle.
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Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
6
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Posted - 2015.10.01 23:05:00 -
[33] - Quote
Victor Moody Stahl wrote:maybe deadcatz wrote:Or they might be pinging my ip address and flooding my router with junk data to slow me down. Just a theory....OR FACT?(jk) Aidualc wrote:It's not a "lag Switch"... is a DoSS Attack, cloning the PS3 connection... sending more packets through the web... and bomb !! Insta Lag... laggy corp use this to win... jdom503 wrote:Yep, doss attacks are the norm these days. I've played against corps where they are loosing and bam, lag on headache giving scales. None of you actually has any idea what you're talking about, because networking systems do not work like that. First off, let me be clear that I in no way defend those players/corps accused of using/abusing lag to their advantage. I cannot say what they are doing (if anything), or whether the accusations hold water. I can, however, tell you that it is not a DDoS attack. DDoS, or Directed Denial of Service, attacks leverage one or more botnets to continuously ping a server. A PS3 system, your average home computer, cellphone, laptop, tablet, whatever, is a client device. Which automatically makes it immune to DDoS attacks. Moreover, the IP address assigned to your home devices isn't the address that is used for Internet communication- a home router will have an "internal" and an "external" address. The internal one is used to communicate with any and all devices on your home network. The external address is used to communicate on the Internet- it's a measure used due to the limitations of IPv4 addressing. Additionally, the tools necessary to do this are generally specialized, and quite frankly do not work in the way you ascribe them to. It is not possible for another player to ping your PS3's IP address, because your PS3 uses an internal network address that is not accessible across the Internet. It is also not possible for them to attempt to attack your home router, as it is not possible for them to know the router's external address. Only the CCP servers will know that information, and they are not sharing it. Even the CCP developers and personnel who maintain the Tranquility server cluster aren't going to know your router IP address. So no, there are no DDoS attacks (because if there were, they'd be directed at the CCP server clusters, in which case you would not be able to play DUST at all). Source: my industry-standard networking/network security certifications. One Eyed King wrote:Lag switches are not a myth.
That being said, they do not work on Dust.
They only work when one of the players hosts the game, at which point the hosting player can use it. I think CoD is one auch game that uses player hosting. I.e. their PS gets picked as the host for the game.
At least that is my understanding of lag switching. Most console shooters use peer-to-peer networking. One client is often appointed as the "host" wherein that system is used to time all information transfer between clients so that you don't get exceptionally weird goings on. Whether or not it works well is another issue entirely.... Dust uses server-side hit detection, so attempting to lag-switch would hurt you as much as the other players.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Victor Moody Stahl
Amarr Templars Amarr Empire
276
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Posted - 2015.10.02 00:24:00 -
[34] - Quote
Mobius Wyvern wrote:Dust uses server-side hit detection, so attempting to lag-switch would hurt you as much as the other players.
*sigh*
I realize that. I actually read the rest of the thread where that was, in fact, stated on the first page.
What I was doing was refuting the idiocy-fueled moronic idea that somehow a corp is conducting DDoS attacks against individual PS3s, which is impossible.
I then commented that most console shooters use P2P architecture for their multiplayer, as opposed to client/server architecture, like DUST.
So please, do not try to tell me something I already understand.
Buff Logis | Nerf Scouts
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Kaze Eyrou
DUST University Ivy League
3
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Posted - 2015.10.02 11:25:00 -
[35] - Quote
jdom503 wrote:Yep, doss attacks are the norm these days. I've played against corps where they are loosing and bam, lag on headache giving scales. And those guys on the other side have no issues and yet everyone on my side has issues. Just read the message board and you can easily find out who's doing it cause it's the same corps that are calling people's internet connection garbage but on other threads basically writing out how to do it. All the while claiming innocence. And the modded controllers are on YouTube for all to see. Some people are too stupid to understand that video shows you as a cheat. End of rant lol Thanks for the necro. This thread was already answered on the first page.
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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Kaze Eyrou
DUST University Ivy League
3
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Posted - 2015.10.02 11:29:00 -
[36] - Quote
Dreis ShadowWeaver wrote:[quote=Operative 1174 Uuali]I always do a lag test at the start of any match by firing my weapon. You can get a rough estimate of how laggy the match is by paying attention to the time it takes from when you press R1 to when the actual numbers indicating your ammo go down on your HUD.
A similar test can be done with cloaking, dropping equipment, and scanning. This.... is actually a good bit of information that I never thought of... (granted I already knew about the equipment, but now I know I can test using guns instead of ammo).
CB Vet // Logi Bro // @KazeEyrou
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