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[Veteran_gangsta nachos]
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Posted - 2012.06.11 08:42:00 -
[1] - Quote
I would really like to have the option to start it from scratch. I will pay Arum for this ability. |
[Veteran_Bonghwang]
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Posted - 2012.06.11 08:52:00 -
[2] - Quote
gangsta nachos wrote:I would really like to have the option to start it from scratch. I will pay AUR for this ability. That isn't really in the spirit of the game.. at least not with EVE. You're supposed to live with your decisions, whether good or bad. They might add it for the $$$, but it would generally be against their design philosophy. So I don't think it will happen. |
[Veteran_Templar Two]
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Posted - 2012.06.11 08:55:00 -
[3] - Quote
We need simply a better orientation system; something with which we can have a better overview f what we are getting/doing. Skill tree has been proposed and it's actually the best solution IMO: with that we would see better the choices we have and so less likely do something we could totally regret. |
[Veteran_xAckie]
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Posted - 2012.06.11 09:19:00 -
[4] - Quote
Templar Two wrote:We need simply a better orientation system; something with which we can have a better overview f what we are getting/doing. Skill tree has been proposed and it's actually the best solution IMO: with that we would see better the choices we have and so less likely do something we could totally regret.
I agree with this entirely. What options / actions you are getting/ taking are not clear enough, the information isnt complex just really badly laid out.
Resetting Skill Points
but I have said before that if I grind for SP for 50, 60, 70, or even 200 hours and then I decide I want to play another way I may well say sod this game. I work and spend 12 hours out of the house when I come home I dont want to think well those 200 hours were great and all but now I have to start my character all over again...I am not sure I would (actually if the game is good, I most probably would but I and you are not most).
I realise that this is not in the spirit of 'Eve' etc and I dont want a carbon copy FPS etc. But this still is a FPS and its on a console - player base is different to PC. If we want people to play this game and stick with it its got to have some give.
CCP will need to make money from this game as its a F2P/ freemium business model - with a micro payment element. Perhaps Arum - as said above -could be their way to do this. It will stick to the idea that every action I take has consequences. - financial punishment.
Or if not Arum, to keep the game balanced, I have to pay some major major millions of ISK? |
[Veteran_Orin Fenris]
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Posted - 2012.06.11 09:23:00 -
[5] - Quote
The skill system is fine. They just need to add more skills. They made it like EVE for a reason. If you think its painful now, I feel sorry for you when you earn skills 4x slower. It's going to take most people at least a month to get into a prototype assault suit with a prototype gun. (presumably), and that doesn't include high-quality mods either.
Put it this way, those other character slots are going to be far more valuable than they are right now. |
[Veteran_Zalifer Nakamoda]
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Posted - 2012.06.11 09:35:00 -
[6] - Quote
Pick something and skill for it. Don't keep changing tactics, so you have level 1 in every second skill.
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[Veteran_xAckie]
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Posted - 2012.06.11 09:51:00 -
[7] - Quote
I agree it may take people a month to get into a prototype suit. And I am fine with that.
But numbers will fall off if people realise after 6 months they want to play the game a different way and it will take a further 6 months to do so.
And I dont think it has anything to do about having 1 skill point in every bar |
[Veteran_Templar Two]
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Posted - 2012.06.11 10:19:00 -
[8] - Quote
xAckie wrote: ...CCP will need to make money from this game as its a F2P/ freemium business model - with a micro payment element. Perhaps Arum - as said above -could be their way to do this. It will stick to the idea that every action I take has consequences. - financial punishment.
Or if not Arum, to keep the game balanced, I have to pay some major major millions of ISK?
Arum to respec could work indeed. |
[Veteran_gangsta nachos]
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Posted - 2012.06.11 10:59:00 -
[9] - Quote
That is all I want, CCP take my money to respec/reallocate my skill points. Thank you to those who support this. |
[Veteran_Samuel Green]
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Posted - 2012.06.11 11:21:00 -
[10] - Quote
gangsta nachos wrote:I would really like to have the option to start it from scratch. I will pay AUR for this ability.
Wow, didn't take long did it:
https://forums.eveonline.com/default.aspx?g=posts&t=96555
https://forums.eveonline.com/default.aspx?g=posts&t=69435
https://forums.eveonline.com/default.aspx?g=posts&t=60601
https://forums.eveonline.com/default.aspx?g=posts&t=53636
https://forums.eveonline.com/default.aspx?g=posts&t=59605
People suggest this on a regular basis in the EVE-O forums and note that it hasn't happened. Why, because in this sandbox you live with your choices, and hopefully the same will be for DUST. Pick a role and specialize in it, if you want a change, make a new character. |
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[Veteran_gangsta nachos]
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Posted - 2012.06.11 11:31:00 -
[11] - Quote
No this isn't eve this isn't any other game. Start fresh and give us this from the get go. |
[Veteran_Londorian Rogers]
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Posted - 2012.06.11 11:52:00 -
[12] - Quote
Don't like it the idea of re-specing. People need to live with the decisions they make. Also their is no messing up. You can always train any skill as long as you have the prerequisites. The skill tree/fittings are the bread and butter of this game. If we allow skill re-specs it will marginalize the whole skill training idea. Giving anyone the ability to min-max whatever they need at anytime is a bad idea. |
[Veteran_Heinikikin]
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Posted - 2012.06.11 12:06:00 -
[13] - Quote
Hopefully the vita app will allow you plan your skills more effectively, a lot like evemon for eve. Thats a guess though, can anyone weigh in on that?
The only time time a respec should be allowed is if the devs mess with skill trees then they should compensate you.
Want to change your spec? Then do it the hard way and spend sp. Who knows you might come upon a funky fit that works really well. |
[Veteran_fenrir storm]
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Posted - 2012.06.11 12:11:00 -
[14] - Quote
xAckie wrote:Templar Two wrote:We need simply a better orientation system; something with which we can have a better overview f what we are getting/doing. Skill tree has been proposed and it's actually the best solution IMO: with that we would see better the choices we have and so less likely do something we could totally regret. I agree with this entirely. What options / actions you are getting/ taking are not clear enough, the information isnt complex just really badly laid out. Resetting Skill Pointsbut I have said before that if I grind for SP for 50, 60, 70, or even 200 hours and then I decide I want to play another way I may well say sod this game. I work and spend 12 hours out of the house when I come home I dont want to think well those 200 hours were great and all but now I have to start my character all over again...I am not sure I would (actually if the game is good, I most probably would but I and you are not most). I realise that this is not in the spirit of 'Eve' etc and I dont want a carbon copy FPS etc. But this still is a FPS and its on a console - player base is different to PC. If we want people to play this game and stick with it its got to have some give. CCP will need to make money from this game as its a F2P/ freemium business model - with a micro payment element. Perhaps Arum - as said above -could be their way to do this. It will stick to the idea that every action I take has consequences. - financial punishment. Or if not Arum, to keep the game balanced, I have to pay some major major millions of ISK?
This |
[Veteran_gangsta nachos]
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Posted - 2012.06.11 12:40:00 -
[15] - Quote
I would pay around $5 in arum to have the ability to reset. |
[Veteran_soko99]
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Posted - 2012.06.11 13:25:00 -
[16] - Quote
Orin Fenris wrote:The skill system is fine. They just need to add more skills. They made it like EVE for a reason. If you think its painful now, I feel sorry for you when you earn skills 4x slower. It's going to take most people at least a month to get into a prototype assault suit with a prototype gun. (presumably), and that doesn't include high-quality mods either.
Put it this way, those other character slots are going to be far more valuable than they are right now.
Speaking off the extra slots.. Does anyone know if the other chars gain the passive SP or if it's like Eve-O where only 1 char can train at once. (and if that's the case, how do you pick which of your toons to passive train, since I didn't see any options like that in the menus)
As for my 2 cents on respeccing.. It's not needed, you can already BUY your SPs in the form of booster packs. The game is all about fitting, and if you can just respec at any time, it ruins that effect. Not to mention, it's only the specialized suits/fits/vehicles that need skillpoints.. All other stuff you can use in militia form or even train to 3-4 in a couple of hours, one should NOT be able to use an assault protosuit 1 fight, then respec so he/she can then use a logi the next etc.
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[Veteran_gangsta nachos]
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Posted - 2012.06.11 13:29:00 -
[17] - Quote
There will be people who will want it and people who don't. Bottom line it's a good source of income to support the game. |
[Veteran_Jin J'Rayle]
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Posted - 2012.06.11 16:04:00 -
[18] - Quote
soko99 wrote:Orin Fenris wrote:The skill system is fine. They just need to add more skills. They made it like EVE for a reason. If you think its painful now, I feel sorry for you when you earn skills 4x slower. It's going to take most people at least a month to get into a prototype assault suit with a prototype gun. (presumably), and that doesn't include high-quality mods either.
Put it this way, those other character slots are going to be far more valuable than they are right now. Speaking off the extra slots.. Does anyone know if the other chars gain the passive SP or if it's like Eve-O where only 1 char can train at once. (and if that's the case, how do you pick which of your toons to passive train, since I didn't see any options like that in the menus) As for my 2 cents on respeccing.. It's not needed, you can already BUY your SPs in the form of booster packs. The game is all about fitting, and if you can just respec at any time, it ruins that effect. Not to mention, it's only the specialized suits/fits/vehicles that need skillpoints.. All other stuff you can use in militia form or even train to 3-4 in a couple of hours, one should NOT be able to use an assault protosuit 1 fight, then respec so he/she can then use a logi the next etc.
Yes the other characters gain the passive SP. |
[Veteran_Rafgas Joe]
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Posted - 2012.06.11 16:14:00 -
[19] - Quote
Templar Two wrote:We need simply a better orientation system; something with which we can have a better overview f what we are getting/doing. Skill tree has been proposed and it's actually the best solution IMO: with that we would see better the choices we have and so less likely do something we could totally regret.
for me, its the WORST solution, the idea behind these skills is to have a million and one different ways to go and it should be up to you to make the right decision. However, i agree, there could be more clarity to guide newbies. The certificate system from eve works fine imo, lets have that rather than trees. |
[Veteran_Korrin Palentes]
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Posted - 2012.06.11 16:14:00 -
[20] - Quote
If the other character slots ALSO receive passive skill gain then having an alt with a completely different set up would not be a bad idea. Although there would have to be a way to send isk to THAT character since he/she would have not been earning their isk.
I ALSO agree to a way to reset skill points in a fashion to allow Aurum to be used. |
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[Veteran_Bob Deorum]
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Posted - 2012.06.11 16:18:00 -
[21] - Quote
if they do allow re-specs it should only be once ever 6 months or something otherwise this could be really abused. |
[Veteran_Korrin Palentes]
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Posted - 2012.06.11 16:29:00 -
[22] - Quote
Bob Deorum wrote:if they do allow re-specs it should only be once ever 6 months or something otherwise this could be really abused.
Good point. +1 |
[Veteran_gangsta nachos]
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Posted - 2012.06.11 17:05:00 -
[23] - Quote
They would get more income as far as arum if it were more often than 6 months. But I can see your point, anyhow keep the ideas coming. |
[Veteran_Sha Kharn Clone]
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Posted - 2012.06.11 17:10:00 -
[24] - Quote
Respec only effects future skilltraining not the fails you have already made. I hope this never gets adopted its very gey and un New Eden like |
[Veteran_Korrin Palentes]
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Posted - 2012.06.11 17:14:00 -
[25] - Quote
Sha Kharn Clone wrote:Respec only effects future skilltraining not the fails you have already made. I hope this never gets adopted its very gey and un New Eden like
So would you suggest having another character slot saved up for potential skill set ups? |
[Veteran_gangsta nachos]
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Posted - 2012.06.11 17:24:00 -
[26] - Quote
I pretty much know the route I'm going to take when the game goes live. I really don't need it but I can see where it would be useful for noobs that haven't played the game. You could call it an unfair advantage for us because we have made our mistakes already. So we know what to do and what route to take, we need to give other people the option of trial and error. For when the game goes live. |
[Veteran_Korrin Palentes]
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Posted - 2012.06.11 17:27:00 -
[27] - Quote
gangsta nachos wrote:I pretty much know the route I'm going to take when the game goes live. I really don't need it but I can see where it would be useful for noobs that haven't played the game. You could call it an unfair advantage for us because we have made our mistakes already. So we know what to do and what route to take, we need to give other people the option of trial and error. For when the game goes live.
I know I will be focusing on Logistics. |
[Veteran_Bob Deorum]
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Posted - 2012.06.11 17:38:00 -
[28] - Quote
gangsta nachos wrote:They would get more income as far as arum if it were more often than 6 months. But I can see your point, anyhow keep the ideas coming.
well lucky if CCP just focused on getting moeny from us and not game content we would be playing another spaceship wow game instead of eve online. so I doubt that getting less moeny is going ot be a major concern on something that not many people will do anyway.
but on another note they could put in a system where you lose a certain amount of SP if you do a skill restate and forgo the time restriction altogether.
so every restate will take like 15% sp, could be kinda harsh but to be honest you will learn from your mistakes faster haha |
[Veteran_gangsta nachos]
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Posted - 2012.06.11 17:43:00 -
[29] - Quote
I like your idea as well bob. |
[Veteran_Discordamon]
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Posted - 2012.06.11 17:49:00 -
[30] - Quote
This is pointless in DUST.
Being able to respec your points is a system that's great for a game with a max number of points, but DUST isn't one of those games. There is no real mistake you can make with your skills, as having one skill doesn't prevent you from getting others. I remember hearing that at launch DUST will have 7 years worth of skills. You don't need to make an either/or decision about what you want to be. You can be a hardcore soldier then decide you want to train the logistics skills, and you'll have both.
It would be silly to have the ability to reset skill points in a game with no skill point cap. |
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