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NextDark Knight
Hellstorm LLC
850
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Posted - 2015.07.28 14:35:00 -
[1] - Quote
Again, as a solo player this bandwidth gimmick sucks ass.
Don't care about the pros or cons it just a headache ...
I see the new thing now is for people to just get up and leave battles. I am starting to feel this is a good solution to the bandwith nerf ...
Over 60+ Million SP and full proto in all Caldari Suits. Dust just won't die on PS3/Xbox. Dustin since 6/29/2012
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
25
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Posted - 2015.07.28 14:42:00 -
[2] - Quote
Bandwidth really isn't a problem unless you're switching from a logi to a heavy or something.
Arkena Wyrnspire - CPM2 candidate
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Mobius Kaethis
Molon Labe. RUST415
2
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Posted - 2015.07.28 14:47:00 -
[3] - Quote
Arkena Wyrnspire wrote:Bandwidth really isn't a problem unless you're switching from a logi to a heavy or something.
Agreed. Actually the mechanic really does a lot to make equipment placement more useful. The smaller capacity larger stack size nano hives and drop uplinks allow you to keep your equipment where it is most valuable, with your team.
Now with more evil.
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Makuta Miserix
Nos Nothi
608
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Posted - 2015.07.28 15:24:00 -
[4] - Quote
As a solo Logi player, I love Bandwidth.
Proud supporter of Scouts.
- Makuta Miserix the Assault/Logi part time Scout.
Private Beta Veteran Dust 514/Starhawk
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.07.28 15:30:00 -
[5] - Quote
I don't understand the problem.
It makes sense to me that I can't drop a pile of hives then respawn as a Heavy and stand in those hives. More broadly, it makes sense to me that I can't drop support EQ allover the map on initial spawn then playout the bulk of the match in a separate loadout. If everyone could do this, why wouldn't they? Excluding permascan, what need would we have for Logis if everyone EQ dumped at the start of each match?
Edit: Further, if there's any chance that EQ spam creates lag, then mechanics which limit EQ spam are (in my opinion) good for gameplay.
Shoot scout with yes. - Ripley Riley (for CPM2)
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Starlight Burner
Vader's-Fist
377
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Posted - 2015.07.28 16:47:00 -
[6] - Quote
I enjoy not seeing my map covered in uplinks and / or Nanohives.
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
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Darken-Sol
Darken's Forge and Trade
2
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Posted - 2015.07.28 16:53:00 -
[7] - Quote
What exactly about bandwidth is the issue?
My biggest problem solo is fighting an entire team by myself. Bandwidth doesnt really affect me as i am an amarr logi. Quality links are better than spam. Now if only i could get my cowardly team to use those links wed be alright. Its almost better to solo with an assault and a rep hive.
Crush them
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First Prophet
Nos Nothi
3
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Posted - 2015.07.28 16:53:00 -
[8] - Quote
What really bothers me is that I can't tell if I have equipment out that's using bandwith or not. Sh*t doesn't show on that map or not.
People found this review helpful!
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Ripley Riley
Incorruptibles
11
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Posted - 2015.07.28 16:57:00 -
[9] - Quote
NextDark Knight wrote:Again, as a solo player this bandwidth gimmick sucks ass. Bandwidth is a problem for role hoppers.
For example... spawn in as a logi, switch to a slayer role after dropping mountains of uplinks, farm WP from kills and spawns. Other players would spawn as a logi, drop triage nanohives, swap to an armor sentinel, stand on hives to be virtually unkillable.
If you are irritated because of a lack of uplinks or hives then make a fit with uplinks or hives and lay them down. You have the monopoly on deployable equipment. Mad WPs for the rest of the match.
So bandwidth was implemented to prevent that kind of behavior and I am happy for it.
What we need is a UI element to show us how much of our bandwidth is in use / available.
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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Sgt Kirk
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.28 17:10:00 -
[10] - Quote
Ripley Riley wrote:NextDark Knight wrote:Again, as a solo player this bandwidth gimmick sucks ass. Bandwidth is a problem for role hoppers. For example... spawn in as a logi, switch to a slayer role after dropping mountains of uplinks, farm WP from kills and spawns. Other players would spawn as a logi, drop triage nanohives, swap to an armor sentinel, stand on hives to be virtually unkillable. If you are irritated because of a lack of uplinks or hives then make a fit with uplinks or hives and lay them down. You have the monopoly on deployable equipment. Mad WPs for the rest of the match. So bandwidth was implemented to prevent that kind of behavior and I am happy for it. What we need is a UI element to show us how much of our bandwidth is in use / available. All I want is to be able to ******* pick up my uplinks equipment.
Sgt Kirk's Official Propaganda Youtube Channel
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Ripley Riley
Incorruptibles
11
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Posted - 2015.07.28 17:17:00 -
[11] - Quote
Sgt Kirk wrote:All I want is to be able to ******* pick up my uplinks equipment. Relocating equipment would be nice, sure.
I would personally like a specialized mobile uplink that allows squadmates to spawn on each other so long as that person has the equipment fitted.
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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Larkson Crazy Eye
WarRavens RUST415
134
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Posted - 2015.07.28 17:38:00 -
[12] - Quote
What I would love is the ability to tell where my own equipment is on the map, and if it's still there. In the very least green tint it so you can tell which equipment is from your squad or not. If you put down a decent amount of uplinks as a logi at times it's hard to tell when they run out, if they got destroyed etc.
Never mind the rendering issues with the map where some equipment doesn't show up unless you zoom in and hover over the location for several seconds. It's especially bad with proximity mines. You can have a whole field of them down and yet you can't tell if they are still there or not unless you stand on the things half the time. |
Wilhelm Klingspor
DUST University Ivy League
924
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Posted - 2015.07.28 17:59:00 -
[13] - Quote
Larkson Crazy Eye wrote:What I would love is the ability to tell where my own equipment is on the map, and if it's still there. In the very least green tint it so you can tell which equipment is from your squad or not. If you put down a decent amount of uplinks as a logi at times it's hard to tell when they run out, if they got destroyed etc.
Never mind the rendering issues with the map where some equipment doesn't show up unless you zoom in and hover over the location for several seconds. It's especially bad with proximity mines. You can have a whole field of them down and yet you can't tell if they are still there or not unless you stand on the things half the time.
Yep, your own equipment in yellow would be awesome.
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Ripley Riley
Incorruptibles
11
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Posted - 2015.07.28 18:14:00 -
[14] - Quote
Wilhelm Klingspor wrote:Larkson Crazy Eye wrote:What I would love is the ability to tell where my own equipment is on the map, and if it's still there. In the very least green tint it so you can tell which equipment is from your squad or not. If you put down a decent amount of uplinks as a logi at times it's hard to tell when they run out, if they got destroyed etc.
Never mind the rendering issues with the map where some equipment doesn't show up unless you zoom in and hover over the location for several seconds. It's especially bad with proximity mines. You can have a whole field of them down and yet you can't tell if they are still there or not unless you stand on the things half the time. Yep, your own equipment in yellow would be awesome. Check out my crowdsourcing trello board card: https://trello.com/c/Bs9ZvJhv
Back in January Rattati said he liked the idea. This may be a case where it appears to be an easy change, but on the backend it requires a metric f-ton of dev time to make it work.
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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DRAKEST HOUR
BAD ASTRONAUTS
25
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Posted - 2015.07.28 18:22:00 -
[15] - Quote
Why isn't this thread titled Bandwidth? |
VikingKong iBUN
0uter.Heaven
522
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Posted - 2015.07.28 18:27:00 -
[16] - Quote
Arkena Wyrnspire wrote:Bandwidth really isn't a problem unless you're switching from a logi to a heavy or something. Yep, bandwidth is only a problem if you're abusing the obvious and overlooked exploit in the fact that you can place equipment, then change suit (I know every single player does this, but it is actually simply exploiting broken game mechanics for our benefit). Bandwidth was a stupid solution, just make equipment disappear if the suit that dropped it dies or switches out. It's simple and fair and the only people that oppose this idea are ones that are completely accustomed to a broken mechanic that should never have been allowed to exist in the first place. If you want to use equipment you should have to sacrifice CPU/PG to do so, as with modules and weapons. There should be no work-around that allows you to use more stuff than your suit allows.
I would like a Gallente SMG.
TUNNEL SNAKES RULE
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NextDark Knight
Hellstorm LLC
851
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Posted - 2015.07.28 22:59:00 -
[17] - Quote
As a heavy, can't I have two freaking uplinks that cost no bandwidth and are not a 20 second spawn.
Call the uplink "Managed Uplink" and let it have no bandwidth so I can spawn back into my freaking heavy..
I wouldn't even care if when I deployed it all my other equipment would go away I just HATE having to spawn heavy and run from the red line in these one sided matches with idiotic blueberries that have no F#$@ing clue what a uplink is...
Its the damn most frustrating thing ever!!!!
Over 60+ Million SP and full proto in all Caldari Suits. Dust just won't die on PS3/Xbox. Dustin since 6/29/2012
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Mortishai Belmont
G.L.O.R.Y
817
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Posted - 2015.07.28 23:08:00 -
[18] - Quote
Well if no one is doing it, that including you, then your just the same as the ones your insulting.
My pride won't allow me to leave a battle under the premise of being outnumber or outmatched, including brain dead zombie berries on my side. I only back out for squad d/c's or if the game just started and someone just signed on, looking for a squad.
Also, I like the bandwidth nerf, I find it stops uplink spam and nano hive spam, while everyone is back in a heavy suit. Kind of stupid to have 16 heavies and the map covered in uplinks and nanohives.
The C.EO. of G.L.O.R.Y,
(~..)~ Now on Youtube ~(..~)
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NextDark Knight
Hellstorm LLC
851
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Posted - 2015.07.28 23:14:00 -
[19] - Quote
Mortishai Belmont wrote:Well if no one is doing it, that including you, then your just the same as the ones your insulting. .
???? not sure what your saying.. I do deploy uplinks. Even did a video about it..
The DOWNSIDE of being FORCED into not having uplinks as a heavy is just another reason to leave battle.
The time it takes for me to do my logistic work subtracts from the time my heavy is on the field. I would think that is a high enough price to pay then removing all my equipment when I spawn back in as my solo heavy.
Over 60+ Million SP and full proto in all Caldari Suits. Dust just won't die on PS3/Xbox. Dustin since 6/29/2012
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Russel Mendoza
Klandatu
225
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Posted - 2015.07.28 23:53:00 -
[20] - Quote
I have the same sentiment as the op. Why remove my equipment on the field when I switch to my senti. I spent a few minutes placing them just to eveporate when using a senti. I place my uplink uphigh so reds cant camp on them ambushing blues. I use senti to keep the ads away from them. Using mando is not as effective. Senti have anti splash dam bonus on them. I die a lot as mando fighting ads.
I'm the biggest Dustard in the universe!!!
Summoning technique "Gorgon no jutsu"
Vehicle request accepted.
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Thokk Nightshade
Montana Militia
1
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Posted - 2015.07.29 01:02:00 -
[21] - Quote
Ripley Riley wrote: I would personally like a specialized mobile uplink that allows squadmates to spawn on each other so long as that person has the equipment fitted.
Here's the thread I made on this a while back with a good piece of back and forth. Uplink Backpack that does exactly what you're talking about.
https://forums.dust514.com/default.aspx?g=posts&t=205068
Thokk Kill. Thokk Crush. Thokk Smash.
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Dementia Maniaclease
66
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Posted - 2015.07.29 01:58:00 -
[22] - Quote
As a largely solo player I have no problem with bandwidth. Its not an issue for me in any way. Suits I run that need rep hives carry them. Suits that burn through ammo carry reg hives. Suits I expect to die run uplinks. Medic runs needle and rep tool Av runs av stuff My logis are a lil odd though one runs scanners almost exclusively (I use it in fw not pubs don't stress) My min logi switches its equipment depending on the match, Which is to say I have two one that runs the needle/rep with a rep hive, and ammo hive The other runs needle/rep, Link and ammo hive I think..
Anyhow, I digress, my point is that with al this going on, (and this isn't half of it mind you) if you build your suits around your playstyle guess what? No problem. Heavies shouldn't be running solo anyways too often I end up feeling bad for the lone heavy And having to switch to a rep fit just for his fat ******** butt (This is coming from a former solo heavy)
Take the high ground!
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WakeyWakey Eggz n'Bakey
BASTARDS OF BEDLAM
0
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Posted - 2015.07.29 02:46:00 -
[23] - Quote
I HATE being FORCED to not have my HMG on my jumpy scout fit. It's NOT FAIR. |
NextDark Knight
Hellstorm LLC
852
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Posted - 2015.07.29 15:47:00 -
[24] - Quote
LOL "WakeyWakey Eggz n'Bakey" terrible troll, people do just fine with the plasma cannon on them jumpie suits.
Mr IBun, There is NO way that any person would think to tie equipment usage to a suit.. it's only in place because the PS3 can't handle all the equipment.
If there needed to be a third party to handle bandwidth whatever device that would be would be installed on the MCC. The MCC would handle all the bandwidth and battle communication for the battle.
Personally bandwitch is emergant breaking for me, you'd think that if equipment needed to communicate with a suit you'd have to be within 30 meters of the equipment at all times. So your telling me I can go 600 meters to the other side of the map and my suits going to be processing all the bandwidth. It's just stupid.
Over 60+ Million SP and full proto in all Caldari Suits. Dust just won't die on PS3/Xbox. Dustin since 6/29/2012
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Fox Gaden
Immortal Guides Learning Alliance
6
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Posted - 2015.07.29 16:12:00 -
[25] - Quote
NextDark Knight wrote:Again, as a solo player this bandwidth gimmick sucks ass. Don't care about the pros or cons it just a headache ... I see the new thing now is for people to just get up and leave battles. I am starting to feel this is a good solution to the bandwith nerf ... As a heavy, running all the way back to the objective because you only have 8 players on your team VS 12 other people and not one @#$#@ blueberry knows how to deploy a uplink. Seriously B@#$#T! I feel your pain.
Putting an MRU in a LAV fit can help a bit.
Sometimes though you just have to accept responsibility for doing what needs to be done, and run light or medium frame uplink fit for the rest of the match. It is the ultimate sacrifice as a Sentinel. Sort of like a Sniper seeing that his team has too many snipers and switching to a Frontline suit.
Also, why haven't you joined the rest of the Sentinel community in The Bastion?
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Meee One
Amakakeru-Ryu-no-Hirameki
1
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Posted - 2015.07.29 16:16:00 -
[26] - Quote
VikingKong iBUN wrote:Arkena Wyrnspire wrote:Bandwidth really isn't a problem unless you're switching from a logi to a heavy or something. Yep, bandwidth is only a problem if you're abusing the obvious and overlooked exploit in the fact that you can place equipment, then change suit (I know every single player does this, but it is actually simply exploiting broken game mechanics for our benefit). Bandwidth was a stupid solution, just make equipment disappear if the suit that dropped it dies or switches out. It's simple and fair and the only people that oppose this idea are ones that are completely accustomed to a broken mechanic that should never have been allowed to exist in the first place. If you want to use equipment you should have to sacrifice CPU/PG to do so, as with modules and weapons. There should be no work-around that allows you to use more stuff than your suit allows.
>240 eHP logi >equipment tied to death 2 options -brick tank Or -Fly out using a dropship,deploy equipment,hide in the redline until i need to redeploy equipment,wash rinse repeat.
NextDark Knight wrote:LOL "WakeyWakey Eggz n'Bakey" terrible troll, people do just fine with the plasma cannon on them jumpie suits.
Mr IBun, There is NO way that any person would think to tie equipment usage to a suit.. it's only in place because the PS3 can't handle all the equipment.
If there needed to be a third party to handle bandwidth whatever device that would be would be installed on the MCC. The MCC would handle all the bandwidth and battle communication for the battle.
Personally bandwitch is emergant breaking for me, you'd think that if equipment needed to communicate with a suit you'd have to be within 30 meters of the equipment at all times. So your telling me I can go 600 meters to the other side of the map and my suits going to be processing all the bandwidth. It's just stupid. Are you sure you mean that last part?
Because there would be 0 equipment then.
Also,heavies have alternative transport...LAVs.
You want to be a one man army,being a one man army was and is still stupid.
You need a logi,or run MLT fits they're free.
Either way,you need to HTFU.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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Fox Gaden
Immortal Guides Learning Alliance
6
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Posted - 2015.07.29 16:19:00 -
[27] - Quote
Arkena Wyrnspire wrote:Bandwidth really isn't a problem unless you're switching from a logi to a heavy or something.
Adipem Nothi wrote:I don't understand the problem.
It makes sense to me that I can't drop a pile of hives then respawn as a Heavy and stand in those hives. More broadly, it makes sense to me that I can't drop support EQ allover the map on initial spawn then playout the bulk of the match in a separate loadout. If everyone could do this, why wouldn't they? Excluding permascan, what need would we have for Logis if everyone EQ dumped at the start of each match?
Edit: Further, if there's any chance that EQ spam creates lag, then mechanics which limit EQ spam are (in my opinion) good for gameplay.
Agreed. But there is a real pain point if you play Sentinel exclusively, are running solo, and none of the Blueberries on your team are placing Uplinks, particularly if you don't have a BPO LAV.
You look at the map and see no Uplinks and you realize that you have a choice: - Play a role you are not skilled into or experienced with to try to give your team some sort of chance. - Continue to play your role, knowing that the game is already lost.
To add to the frustration, it takes for Bloody Ever to run back from the MCC in a Sentinel suit!
I am not advocating for change. Just explaining the OP's pain.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Ripley Riley
Incorruptibles
11
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Posted - 2015.07.29 16:22:00 -
[28] - Quote
Fox Gaden wrote:Agreed. But there is a real pain point if you play Sentinel exclusively, are running solo, and non of the Blueberries on your team are placing Uplinks, particularly if you don't have a BPO LAV. Gee Fox, if there was only some kind of heavy dropsuit that could fit a lot of weaponry, maybe it would be slightly faster than a sentinel but not as tanky... it would really COMMAND a firefight, you know? It would have an equipment slot too!
Man... I just wish we had that dropsuit. Dang wouldn't that be swell?
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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NextDark Knight
Hellstorm LLC
852
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Posted - 2015.07.29 16:25:00 -
[29] - Quote
Commando is just a assault suit on steroids.. it's not a sentinel.
Why would I want to run light weapons?
All you people can gloat all you want, but my point is clear that it is a pain in the ass to be a solo heavy in this game.
Over 60+ Million SP and full proto in all Caldari Suits. Dust just won't die on PS3/Xbox. Dustin since 6/29/2012
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Ripley Riley
Incorruptibles
11
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Posted - 2015.07.29 16:29:00 -
[30] - Quote
NextDark Knight wrote:Commando is just a assault suit on steroids.. it's not a sentinel.
Why would I want to run light weapons?
All you people can gloat all you want, but my point is clear that it is a pain in the ass to be a solo heavy in this game. We're providing you with options. That's one of Dust's strong suits: you can do things many different ways. You seem to want a dropsuit that is durable, but can also drop uplinks. Fair enough: commando. It can do those things. Drawbacks include poor passive scans and sub-par movement speeds.
You want heavy weapons? Fair enough: sentinel. Drawbacks include even worse movement speeds and no equipment slot/bandwidth.
Dropsuits have weaknesses. Learn them and which ones you can tolerate with your playstyle.
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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Fox Gaden
Immortal Guides Learning Alliance
6
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Posted - 2015.07.29 16:30:00 -
[31] - Quote
VikingKong iBUN wrote:Arkena Wyrnspire wrote:Bandwidth really isn't a problem unless you're switching from a logi to a heavy or something. Yep, bandwidth is only a problem if you're abusing the obvious and overlooked exploit in the fact that you can place equipment, then change suit (I know every single player does this, but it is actually simply exploiting broken game mechanics for our benefit). Bandwidth was a stupid solution, just make equipment disappear if the suit that dropped it dies or switches out. It's simple and fair and the only people that oppose this idea are ones that are completely accustomed to a broken mechanic that should never have been allowed to exist in the first place. If you want to use equipment you should have to sacrifice CPU/PG to do so, as with modules and weapons. There should be no work-around that allows you to use more stuff than your suit allows. I completely disagree with your premiss. The ability to change fits to adapt to a changing situation is one of the great things about DUST. Bandwidth prevents the ability to unfairly exploit equipment in this manner. It solves the problem.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
6
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Posted - 2015.07.29 16:43:00 -
[32] - Quote
Ripley Riley wrote:Fox Gaden wrote:Agreed. But there is a real pain point if you play Sentinel exclusively, are running solo, and non of the Blueberries on your team are placing Uplinks, particularly if you don't have a BPO LAV. Gee Fox, if there was only some kind of heavy dropsuit that could fit a lot of weaponry, maybe it would be slightly faster than a sentinel but not as tanky... it would really COMMAND a firefight, you know? It would have an equipment slot too! Man... I just wish we had that dropsuit. Dang wouldn't that be swell? Heresy!
Besides, if I am dropping my Sentinel suit to place uplinks, then I am switching to a suit with at least 2 equipment slots. The idea of setting an Uplink without a Remote Explosive on top of it is just blasphemous!
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
699
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Posted - 2015.07.29 16:56:00 -
[33] - Quote
As a solo player, I need to play nanni for the entire team.
This means constantly hopping roles. I only ever use my Sentinel suits if I'm sure that all my equipment has been destroyed and only use my Scout as an "emergency stealth uplink placement" fit, because Scouts have hilariously low bandwith values now. I used to have a "starter" Scout suit, which had dual uplinks equipped. Now I had to change it to a Basic Light suit, which is actually an improvement, I guess, as that's at least one role that the Basic is useful for.
Bandwith itself isn't the biggest issue for me. The big issue is lack of any bandwith UI. Checking bandwith while building a fit is obnoxious, as it's only visible in the "show info" screen for suits, at the very end. And bandwith during a match is even worse. I never know if my drop uplink has already disappeared and if placing a nanohive just removed an earlier piece of equipment or not. It gets even worse when I get out my anti-tank Commando, with its proximity explosives. Total confusion as to how much bandwith is left and how many of my items are still on the field instead of getting shorted out.
Also, I'm pretty baffled as to why equipment still have limitations of how many of a type can be active at the same time. It adds unnecessary management and an unnecessary edge to higher-level equipment, while simply doing something that the bandwith mechanic already does well enough on its own. Then again, having a limit per type does help if I want to "erase" a piece of equipment because I don't want to override, for example, an uplink with a nanohive. Really, the ability to remove equipment is just as important as having an actual UI for it and markers for my own equipment. |
2Berries
Sardaukar Merc Guild General Tso's Alliance
954
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Posted - 2015.07.29 18:27:00 -
[34] - Quote
I miss seeing hive-boobs in the redlines, but not enough to do away with bandwidth. I would love different colors for deployed equipment but only see the need for 2 - blue & green. No need for a yellow for your deployed equipment.
Evening Boys, Hows the water?
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Meee One
Amakakeru-Ryu-no-Hirameki
1
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Posted - 2015.07.29 19:58:00 -
[35] - Quote
NextDark Knight wrote:Commando is just a assault suit on steroids.. it's not a sentinel.
Why would I want to run light weapons?
All you people can gloat all you want, but my point is clear that it is a pain in the ass to be a solo heavy in this game. It may be a pain to run solo,but it can't be beat with a good logibro as back up.
When was the last time you read "grrr scouts and logis" or "grrr assaults and logis"?
Never,thats when. Heavies and logis are the most dangerous and effective pairing in Dust.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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