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Ghosts Chance
Intara Direct Action Caldari State
3
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Posted - 2015.07.28 03:20:00 -
[61] - Quote
lol at the scrambler apologists forgetting that armor mods give an effective HP ratio of 2 to 1 against shields...
besically to get effective dropsuit HP in this case you basically DOUBLE the DPS of the scrambler to get its %of HP DPS rahter than its hitpoint DPS, making it twice as powerful in compairison.
this actually applies to any weapon against shields meaning EVERY weapon is OP against shields as its effectivee DPS is more than double what its effective DPS is against armor.
basically its a weighted calculation where shield HP and armor HP arnt concidered equal in terms of dps calculations and instead armor HP counts for 2x the value of shield HP (the actuall number is slightly above im just to lazy to make a spreadsheet right now)
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.07.28 06:29:00 -
[62] - Quote
Ghosts Chance wrote:Its because shield modules are roughly equal to HALF the HP values of armor modules point for point, this combined with the scramblers massive damage profile granting it about 900dps against shields (with modded controller, human input is still an insane 600or so dps)
since shields are roughly worth half of armor HP for HP you can pretty much just double the DPS of every weapon against shields to calculate just how effective shields are in compairison to armor leaving sometimes HUGE gaps in weapon efficiancies from shields to armor.
this makes shields ALWAYS feel weak in compairison to armor because you simply get 2x the amount of armor than you do shields making it feel as though every weapon in the game is 2x effective against shields then armor.
its not that the scrambler is OP, is that shields just dont provide nearly enough HP to balance out the massive HP advantage that armor currently has.
now can we stop with the nerf scrambler threads please? and instead replace them with "buff shields" threads?
Really?....
Come on boss?!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.07.28 06:30:00 -
[63] - Quote
Ghosts Chance wrote:lol at the scrambler apologists forgetting that armor mods give an effective HP ratio of 2 to 1 against shields...
besically to get effective dropsuit HP in this case you basically DOUBLE the DPS of the scrambler to get its %of HP DPS rahter than its hitpoint DPS, making it twice as powerful in compairison.
this actually applies to any weapon against shields meaning EVERY weapon is OP against shields as its effectivee DPS is more than double what its effective DPS is against armor.
basically its a weighted calculation where shield HP and armor HP arnt concidered equal in terms of dps calculations and instead armor HP counts for 2x the value of shield HP (the actuall number is slightly above im just to lazy to make a spreadsheet right now)
Yeah, stack those armor mods, and let me know how bad your kd suffers.... and if it stops the scrambler?
"Anybody order chaos?"
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Protected Void
Nos Nothi
437
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Posted - 2015.07.28 06:58:00 -
[64] - Quote
Vesta Opalus wrote:Ghosts Chance wrote:Its because shield modules are roughly equal to HALF the HP values of armor modules point for point, this combined with the scramblers massive damage profile granting it about 900dps against shields (with modded controller, human input is still an insane 600or so dps)
since shields are roughly worth half of armor HP for HP you can pretty much just double the DPS of every weapon against shields to calculate just how effective shields are in compairison to armor leaving sometimes HUGE gaps in weapon efficiancies from shields to armor.
this makes shields ALWAYS feel weak in compairison to armor because you simply get 2x the amount of armor than you do shields making it feel as though every weapon in the game is 2x effective against shields then armor.
its not that the scrambler is OP, is that shields just dont provide nearly enough HP to balance out the massive HP advantage that armor currently has.
now can we stop with the nerf scrambler threads please? and instead replace them with "buff shields" threads? Unless you brick tank, you cant survive a scrambler, shields or no. If you brick tank, you are too slow to take advantage of the scramblers drawback (assuming you live long enough to see overheat make someone stop firing, and assuming for some reason he doesnt just switch to sidearm or duck behind cover). Just face it the weapon is insanely OP in the hands of an Amarr Assault and still kinda OP in the hands of anyone else. Oh, please. I run scout with no HP modules, and I get killed no more by ScRs than by other weapons. It's just a question of using cover and choosing your engagements wisely. |
CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3
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Posted - 2015.07.28 09:16:00 -
[65] - Quote
If I had this game on PC right now with full working KB/M support with no input lag and full sensitivity..... I dont think I would use any other rifle other than the scrambler.
High damage, charge ability, fairly fast reload, the general feel of a DMR in other games but still has a good enough rate of fire to be use effectivly in close quarters too.
The only reason I dont use it more is because I find rifles hard to aim with KB/M in dust. No doubt pro controller users have long overcome any such obstacle.
Like the OP said - We have one of the highest DPS rifles - it has a 15% shield dmg bonus with proficiency, add to that the +20% shield damage from lasers and then add on top the extra % from headshots. Shields with there less overall hit points and damage holes in their frail shield defenses = bye bye.
An often overlooked aspect is how fast Laser Rifles melt shields too. Get the laser up to temp and watch that thing scorch everything, let alone shields. Its just that weapon requires better positioning and more skill with the aiming and timing so not as many people use it.
Overall - Shields need looking at. Or better yet can we get resistance mods? I could slap an Anti-EM shield mod in straight away.
"Madness how we turned our common-ground into a battle-ground.." - Essa
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