Mina Longstrike
Kirjuun Heiian
3
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Posted - 2015.07.20 06:51:00 -
[2] - Quote
Adipem Nothi wrote:MINA Longstrike wrote:Been playing a little mechwarrior online (as I finally have a working computer again)... Holy crap their faction warfare is everything I wish dust fw would be.
So upon clicking 'faction warfare' for the first time you're given a selection of the ~10 factions available, after selecting one you can sign up for a 7day, 14day, 28day or permanent contract (it's possible to break all of these, even the permanent one). The 7day gives +0% extra loyalty points, the 14day is IIRC +20% loyalty, the 28 +30%, and the permanent +50%. From there you're given a selection of planets (along with a list of attackers and defenders fighting for / queuing in the same planet). When you choose a planet you can then choose to attack it either solo, or with your squad (4ppl) or any number up to a 12man deployment which puts you into a lobby up until there's a full group. Once a full group of attackers is formed the opposition is given a "X PLANET IS UNDER ATTACK JOIN TO DEFEND IT!" warning and 10 mins to assemble a group.
From there it goes to a 'protect the area' style match, where the defenders can win by timing the match out or killing all their attackers (each players gets a drop deck of 4 mechs ranging from 160t to 240t total... essentially it's like being given a set number of clones per individual player, let's say 16 clones once you're out you cant spawn in anymore). The attackers win by destroying what amounts to the 'MCC' of the area.
If the attackers win, the next battle on the district is a 'counter attack', where the objective is basically an ambush style match - kill more of your opponents than they kill of you.
After a certain amount of time passes (there's certain allowed attack / defense / cease fire phases that cycle every hour or so) if the attackers hold more districts on a planet, they flip it to their control. If the defenders hold more, they retain control of it. If you control a planet, you can attack the planets adjacent to it.
It's such an awesome system and I think with some work, something resembling it could be implemented in dust.
It's also possible to form up for 'defense' matches too, which gives a ping to people going 'come attack this place' and just being signed up to a faction causes you to recieve constant pings about what planets need defenders / attackers. It also tosses you into a 'militia' channel where you can organize things (for example we had ~250 people attacking/defending a single planet earlier). Oh and I forgot to mention - If you go to attack a place and an enemy team doesn't form up to counter you within 10 minutes, you get deployed without any opposition, allowing you to rapidly take territory if there's no opposition.
Your LP/isk (equivalent) gains have a set payout for winning a match, and an additional payout based on your in-match performance. So much smart! So upon clicking 'faction warfare' for the first time you're given a selection of the ~10 factions available, after selecting one you can sign up for a 7day, 14day, 28day or permanent contract (it's possible to break all of these, even the permanent one). The 7day gives +0% extra loyalty points, the 14day is IIRC +20% loyalty, the 28 +30%, and the permanent +50%. Once a full group of attackers is formed the opposition is given a "X PLANET IS UNDER ATTACK JOIN TO DEFEND IT!" warning and 10 mins to assemble a group.If the attackers win, the next battle on the district is a 'counter attack', where the objective is basically an ambush style match - kill more of your opponents than they kill of you.if the attackers hold more districts on a planet, they flip it to their control. If the defenders hold more, they retain control of it. If you control a planet, you can attack the planets adjacent to it.It also tosses you into a 'militia' channel where you can organize things (for example we had ~250 people attacking/defending a single planet earlier).
Just copy-pasting a post I made waaaay back that people seemed to like and wanted to suggest to rattati if FW talks came up.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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