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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.07.19 20:56:00 -
[1] - Quote
1) Where does Faction Warfare fall short? - Lack of parity for modules across all races which forces players to have to pick a side for their style of play. Shield tankers limited to Minmatar/Caldari while armor tankers are limited to Amarr/Gallente. - Very important modules being offered by the wrong faction. I am unable to purchase any LP codebreakers from the Republic, but for some reason the Federation offers them even though the Minmatar scout carries the hacking bonus. - Apparently none of the factions sell LP nova knives. Even then it would likely be the Caldari to sell them since the knives are Caldari tech but the Minmatar Scouts have bonuses for them. - Kickstarting a match is a pain. - Eve-side Orbital Bombardment option appears to be indistinguishable from that of Dust-side NPC Warbarge Strikes. This can be a problem for Eve players who depend on pulling the trigger to earn their 6,000 LP per shot. - None of the regular LP consumables are tradeable at the moment. - None of the LP skins are tradeable at the moment. - We have no idea where the next FW battle will take place.
2) What does Faction Warfare do right? - Encourages players to stay and fight until the end through incentives such as 20% reimbursement of lost assets if defeated or 40% reimbursement of lost assets if it's a victory. - LP APEX suits such as the Republic 'Tiger' Scout are tradeable at least. - 8-man squads make it easier to fit in the correct number of players into one team without having to worry about one or two players getting bumped out like before when they get into a match.
3) What do we want Faction Warfare to do? - Make it easier for players in both Eve and Dust to better coordinate. - Give Eve players more encouragement to help Dust players. - Let us see the Surface Infrastructure of the district we are going to before the battle begins.
4) What could we realistically change, given our barriers (minimal development budget), to improve on Faction Warfare? - Enable trading of LP consumables at least since those are easier to acquire compared to LP Skins and LP APEX suits. - Change the FACTION CONTRACTS to display the next available battles as a list of districts like you see in the CORPORATE CONTRACTS and in the OTHER CONTRACTS. Displaying the contracts as just one of the four factions as if they are game modes doesn't tell us much about what we are getting into. - Display the name of the map type such as Skim Junction and the surface infrastructure such as Orbital Artillery Outpost so players can get an idea of what they are going into.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.07.19 23:20:00 -
[2] - Quote
demens grimwulff wrote:Aeon Amadi wrote:LP items have reduced skill requirements and are equivalent in function to Aurum gear. Specialist gear, as well, is valuable in that it has reduced PG/CPU requirements which makes for some really interesting high-end fittings.
Specialist equipment performs overall better (Imperial Viziam Flux Drop Uplinks), so there is definitely incentive there.
I don't think it needs a -total- rework, just needs to be looked at as far as market data and what is most purchased vs what is least purchased.
Maybe we can talk CCP Rattati into sharing that. As stated before, there are outliers, specifically the Amarr uplinks, Min rep tool, Gal scanner, and Cal needle. Past that, the modules and suits will run you a net negative, in isk terms, depending on multiple factor, but you aren't generally saving a lot. Of the specialist weapons, each race has only 1... the Gal AR specialist is not bad, as there are some small gains to be had, and the same as the SCR, but the overall lower cost is not something that is exceptional for these suits. As well, last time I checked, they were still just slightly easier fitting versions of the prototype versions, so the only gain, here, is a couple of PG is saved... which I never use all of my PG on my Amarr suits, anyways. Further more, the specialist Boundless CR is ok, as the fitting costs for these weapons are already really low, and you end up saving only 1 PG, or so, after the innate assault bonus is taken into account. As far as the Caldari, however, the Kaalakiota Specialist RR has 2 less PG than the normal prototype, which means, it fits like the Ishukone Assault, which, even with equal fitting requirements, is still a better weapon, imho. So... the list of "good items" from the shop would be what...? APEX (sold for isk), skins (sold for isk), and 4 equipment, which are actually extremely viable and useful.
As I pointed out earlier, the LP store is not favoring the Minmatar Scout which heavily depends on the codebreakers and nova knives. The codebreakers are only available from the Federation and the nova knives aren't sold anywhere in the LP store. Even if the LP knives were implemented, only the Caldari would sell them since they are Caldari tech.
But we all know it's not just the Minmatar Scout that has this problem. Shield tankers who want to fight for the Amarr or Gallente are shut out because those factions only offer armor modules. There are also the tank drivers to consider.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.07.19 23:48:00 -
[3] - Quote
501st Headstrong wrote:What would be the consensus on LP exchanges? Trading Minmatar LP for Amarr gear, but at a far higher rate and only after a certain LP level.
Normally I would never say this idea as it would then fit into my BlackMarket ideals once we had a Massive, self-staining economy, but working with what we have, why not?
Lore: After serving on the battlefields of the State for years, Headstrong had finally achieved level 3 loyalty. Numerous Gallente villages, burned, ships boarded, battles won. The Ishukone Executive approached him following his latest victory.
"Impressive, Mr. Headstrong. 100 battles won for us, we value such service." "Thank you sir...but there is an issue..." "What is it?" The stern faced man grumbled. "I am a Minmatar Scout user, using augmented hacking speeds to win. However, the filthy Gallente have my tech in their War Arsenals." The Caldari smiled. "Very well then...you have proven your loyalty to us after all this time. For three times the LP, we will get you some Codebreakers."
TLDR At Loyalty Rank 2, you are able to exchange LP of your faction for LP of another faction at a rate of 6 to 1.
At Loyalty Rank 3, you may exchange LP for a rate of 4:1
Loyalty Rank 5, 2:1
And Loyalty rank 7- 1:1
Numbers subject to debate of course...
LP conversion is something that happens often in Eve Online, but the LP that is converted into one of the four factions comes from Concord which is basically the space police that is in every system in high-sec. But the Concord LP is only earned by fighting Sansha's Nation.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.07.19 23:51:00 -
[4] - Quote
Aeon Amadi wrote:501st Headstrong wrote:What would be the consensus on LP exchanges? Trading Minmatar LP for Amarr gear, but at a far higher rate and only after a certain LP level.
Normally I would never say this idea as it would then fit into my BlackMarket ideals once we had a Massive, self-staining economy, but working with what we have, why not?
Lore: After serving on the battlefields of the State for years, Headstrong had finally achieved level 3 loyalty. Numerous Gallente villages, burned, ships boarded, battles won. The Ishukone Executive approached him following his latest victory.
"Impressive, Mr. Headstrong. 100 battles won for us, we value such service." "Thank you sir...but there is an issue..." "What is it?" The stern faced man grumbled. "I am a Minmatar Scout user, using augmented hacking speeds to win. However, the filthy Gallente have my tech in their War Arsenals." The Caldari smiled. "Very well then...you have proven your loyalty to us after all this time. For three times the LP, we will get you some Codebreakers."
TLDR At Loyalty Rank 2, you are able to exchange LP of your faction for LP of another faction at a rate of 6 to 1.
At Loyalty Rank 3, you may exchange LP for a rate of 4:1
Loyalty Rank 5, 2:1
And Loyalty rank 7- 1:1
Numbers subject to debate of course... Would be better just to offer up full module parity for all factions, honestly. Weapons, Dropsuits, and Equipment are a different matter but those can just be made tradeable.
I agree with this. It's much easier to have the common modules available to all factions. You can adjust the lore to fit that situation by saying that the Minmatar managed to steal the designs for the Nova Knives from the Caldari while negotiating with the Gallente to give them the designs for making codebreakers.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.07.20 01:47:00 -
[5] - Quote
Aeon Amadi wrote:501st Headstrong wrote:Sounds good :) Glad you like it. Let's see what everyone else says. If the majority of the community likes that proposal than we can easily just make module parity across all factions and leave dropsuits, weapons, etc behind conversion. Then everyone can get the gear they want while fighting for who they want. This reduces the necessity for tradeable items and allows Faction Warfare to still be the predominant source of where those unique items originate.
I like how it ties in the total percentage of district ownership to the conversion rate.
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