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Darth-Carbonite GIO
Random Gunz Rise Of Legion.
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Posted - 2015.07.14 18:38:00 -
[1] - Quote
I agree that the Incubus outclasses the Python in nearly every way, but I disagree that we need to nerf the Incubus because of that.
Nerfing something typically means to reduce an overpowered feature or bring it in line with other suits/vehicles of its class. The Incubus however, is not overpowered, and therefore nerfing it would serve no purpose.
The Python however is commonly thought to be underpowered. It is in need of more fitting space, and perhaps an HP boost, but nothing drastic.
Nerfing one thing does not automatically make another thing better, just as two wrongs will never make a right.
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Darth-Carbonite GIO
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Posted - 2015.07.15 04:43:00 -
[2] - Quote
Talos Vagheitan wrote:The Incubus on the other hand is often a semi-invincible flying tank which takes multiple AV users to make it ever consider leaving the area.
This verges into hyperbole, as calling any dropships semi-invincible, even an Incubus, just seems like an exaggeration. We've already established that dropships need love, so I think it's kind of counter productive to advocate nerfing one of them.
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Darth-Carbonite GIO
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Posted - 2015.07.15 18:37:00 -
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Talos Vagheitan wrote:Incubus needs hate.
Talos Vagheitan wrote:Caldari dropships require skill Gallente dropships do not.
You seem to care very little about your own dropship, but instead look to be on a quest to destroy the other.
If we bring the Incubus down to near or about the Python's level, then all we've acomplished is to make both ADS' suffer.
If we buff one and nerf the other, we've simply flip-floped and remain in the situation we are in now albeit with roles reversed.
But if we simply bring the Python up to the Incubus' level, everybody "wins." Effective hit and run dropship for you, hardened anti-vehicle machine for me, and the AVers can continue to happily shoot us both down.
We can accomplish so much if we stay away from the mentality of "My toy is broken so I'm gonna break his" and instead look at things in a holistic and positive way.
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Darth-Carbonite GIO
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Posted - 2015.07.15 21:03:00 -
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Talos Vagheitan wrote:I'd like the point out though that my view on this is actually the most holistic, as I seem to be the only one considering the current (somewhat OP) state of swarms into this.
I agree with the "somewhat" part, as we've already established that a cautious pilot can evade most swarms if he puts thought into it.
So if AV is mostly fine, and you can do reasonably well in your Python, are you advocating for the collision mechanics of armor vehicles to be tweaked? Ramming, colliding, and crashing all keep popping up, which makes me think it's the root of the issue.
If that's the case, then we just circle around to the same question. If we reduce the Incubus to the Python's level of physical durability, we end up with two paper planes instead of one.
In any case, speed comes at a loss of tank and vice-versa. This is how Rattati is shaping dropsuits and it makes sense for vehicles as well. Pythons take way too much collision damage, no arguments there, but it still makes sense to me that a Caldari ship speeding around would take more collision damage than a lumbering Gallente rock.
Or to put it another way, the damage you take from hitting something should at least correlate with the speed you were going and the speed of the thing that hit you. Therefore, it makes sense that Pythons with their faster acceleration would reach top speed much more quickly and punish those that were overzealous with the thrust in confined city spaces.
Whereas the Incubus, because it accelerates so slowly, simply does not reach the speed of the Python in the time it takes to hit a nearby wall, and therefore takes less damage because of it.
All this meaning that yes, piloting a Python should require more care as you flit from one place to another raining speedy death, while the Incubus pilot bumbles around looking for vehicles to hunt, smacking his head as he walks out the door...
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Darth-Carbonite GIO
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Posted - 2015.07.15 22:12:00 -
[5] - Quote
Kallas Hallytyr wrote:Darth, I find that it doesn't matter what speed the dropships is going with regards the collision. Pythons take tons of damage, even at barely above stationary and Incubi take barely any at full tilt.
You are 100% correct, of course. Not only are Pythons weak in general, they take far too much of a beating from small bumps and scrapes.
I'm not trying to say Caldari collision mechanics are fine, because they clearly are not, but rather that it makes sense to me that they would take slightly more damage from said bumps than their bulky cousin.
The Python is still semi-broken, we're just debating how far the break goes
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Darth-Carbonite GIO
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Posted - 2015.07.15 22:27:00 -
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I love lore, and I get what you're saying, but I can see it clashing with gameplay.
If we flip things around and have armor take more collision damage, we'll have a Python that basically becomes a pinball of death, bouncing off of things like the Incubus does, but with increased speed and fire rate.
On the other hand, this wouldn't be bad for the Incubus from a small railgun perspective, as a dogfighting dropship shouldn't have to worry about buildings anyway. The trouble comes from the small blaster, which if it ever becomes worthwhile, would necessitate flying low.
I'm not saying you're wrong, I just feel this might be one of those situations where Lore and good Gameplay butt heads.
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