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Thor Odinson42
Negative-Feedback
6
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Posted - 2015.07.13 21:30:00 -
[1] - Quote
Count- -Crotchula wrote:the sad part? it's being done by the same people, the same people who I see mercilessly slaughter n00bs will ragequit the very next game before it even begins, just because they know they can't do the same thing game after game.
If you like this game stop killing it, I've never met a more self-centered bunch of freaks than DUST players. Games are so ******* boring these days, the ones with any action are when you're being proto-stomped and the boring games are the ones where everybody has quit!
You know I'm right you're playing 8v8 regularly, or 16v8
this game is dying and it's all your fault.
So now that pubs are wide open for scrubbiness you choose to start playing FW and whining?
If you are a dude, go get checked for Low T. |
Thor Odinson42
Negative-Feedback
6
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Posted - 2015.07.13 23:09:00 -
[2] - Quote
BrownEye1129 wrote:16 Players on Team A and 16 players on team b. Both team have been selected based mainly on SP. There are a few outliers on each team but for the most part everyone is right around 45mill SP give or take 5 mi.
Sounds even right?
Now what happens when Team A decides to use the proto gear they are capable of but Team B decides to use MLT and STD??
You get a proto stomp. I'm starting to believe it's less and less about match making and more to do with player wanting to be cheap and save a few isk. Noticed this the other night. Late at night before downtime. Had 4 or 5 games with the same 20 or so people. Sometimes they would be with my squad other times they were against my squad. The difference wasn't in SP or bad match making it was people wearing garbage suits against a team that wanted to wear proto.
I vote for the ability to see a SP total for each player, squad, and team. Then it will come to light what the real problem is, people being cheap like people are.
Accountant 514
I reminisce about the days when people stepped up their game when they recognized someone tough. But it's really not that simple. It's a combination of incentive vs. risk (asset loss) and the randomness of solo players that have really buggered up Dust.
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Thor Odinson42
Negative-Feedback
6
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Posted - 2015.07.14 04:01:00 -
[3] - Quote
Nymphadora PK wrote:No-one-ganks like-Gaston wrote:Onesimus Tarsus wrote:But seriously, KDR matchmaking fixes this. KDR matchmaking? Do you want to lose all your logis and support players to the scrub tiers? Not that I'd complain. I'd like it down in the scrub tiers. Free points and less deaths, and there aren't enough logis around as it is. Matches flooded with logis would be god damn hilarious. I think SP matchmaking would be a better barometer. Then the players with similar experience levels would be matched, and then if people qq about being proto stomped it's their own fault for spending their SP the wrong way, or not wanting to spend the ISK. And on a serious note... if you're not having fun then do something else. Why spend your downtime being angry?
I recognize a lot of the names I see in matches, they aren't noobs. I've said it a million times, these issues aren't from new players getting shell shocked into the redline by 100 mil SP veterans. This is veteran players shying away from shooting at people in an FPS game. |
Thor Odinson42
Negative-Feedback
6
|
Posted - 2015.07.14 06:17:00 -
[4] - Quote
Veg Hegirin wrote:Jaysyn Larrisen wrote:I've been on the short side of matches (i.e. 5 vs 12) more than a few times and you make the motherf@%Kers pay for trying to stomp you. You'll lose but you make them earn it as best you can....there are a lot of players in Dust that just don't understand that anymore. This is why I suggested a notification (headshot sound, +5wp, etc) for proto/officer kills. Knowing that you've just cost someone half their match payout is rewarding, knowing you could do it again is motivating.
This would be cool.
To be honest I never check what exact suit I'm shooting at, I've played enough to just know what they look like. I've literally never thought, I just killed a proto suit. I really haven't ever cared what level people run, but it would be cool to get a notification. |
Thor Odinson42
Negative-Feedback
6
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Posted - 2015.07.14 14:50:00 -
[5] - Quote
AndyAndio wrote:In my day... mercs didnt care about ISK efficiency, just giving a good fight, specially if you were against another squad. Giving a good fight, victory or defeat, was the most important thing.
Nowadays, seems like thats the only thing players care about on Dust is exactly that, going ISK+ ...and the fact, that CCP, brought BPOs after they took them out of the game, and not only that, adding APEX suits helped the no risk = full reward addiction, that has plenty of mercs hooked like it was crack.
I dont think this is gonna kill the game, but the future of having fun, certainly looks grim.-
I don't understand why the APEX phenomenon has failed to generate more action. It gives you a better suit that can be tweaked to make great fits for less than 20K. You can die 10 times and still go ISK+.
I can't for the life of me figure out why people would stay in NPC or crap corps and get slaughtered to the point they still play the game but play it from the safety of the redline. What are they waiting for? Is there a date on their calendar that they'll join a corp and get integrated into Dust? Is it a predetermined SP or ISK value they have in mind?
I just don't get it. |
Thor Odinson42
Negative-Feedback
6
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Posted - 2015.07.14 14:52:00 -
[6] - Quote
Sequal's Back wrote:Just know that when a game gets "destroyed" by its community, it's never the community's fault, but the bad design of the game.
You want to know why people leave battles before they even begun? Because they can tell from the leaderboard that it's gonna be a stomp, that they'll waste their time, ISKs and nerves playing this fight. It's simply not worth it.
As long as ISK rewarding will be this low (or just a thing), people will continue to leave battles for about any reasons.
Ho, and I didn't mention lags, framerate drops, bugs and glitches that ruin this game.
Do you know why Outer Heaven and Negative Feedback don't have perfect win/loss ratios? |
Thor Odinson42
Negative-Feedback
6
|
Posted - 2015.07.14 22:00:00 -
[7] - Quote
AndyAndio wrote:Thor Odinson42 wrote:AndyAndio wrote: adding APEX suits helped the no risk = full reward addiction, that has plenty of mercs hooked like it was crack.
I dont think this is gonna kill the game, but the future of having fun, certainly looks grim.- I don't understand why the APEX phenomenon has failed to generate more action. It gives you a better suit that can be tweaked to make great fits for less than 20K. You can die 10 times and still go ISK+. I just cant even...
I don't get it, please explain.
We hear that players can't afford to run decent suits, Apex solves that.
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Thor Odinson42
Negative-Feedback
6
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Posted - 2015.07.15 05:24:00 -
[8] - Quote
Jathniel wrote:Thor Odinson42 wrote:AndyAndio wrote:Thor Odinson42 wrote:AndyAndio wrote: adding APEX suits helped the no risk = full reward addiction, that has plenty of mercs hooked like it was crack.
I dont think this is gonna kill the game, but the future of having fun, certainly looks grim.- I don't understand why the APEX phenomenon has failed to generate more action. It gives you a better suit that can be tweaked to make great fits for less than 20K. You can die 10 times and still go ISK+. I just cant even... I don't get it, please explain. We hear that players can't afford to run decent suits, Apex solves that. Simple. No one wants to pay the cash to buy the suit. (Reasons vary. Mine is, that I don't want to give money to CCP for an item, that I will lose when the game finally completely croaks, because no PC/PS4 port has yet been announced.) Others just don't want to go through the annoyance of grinding LP in FW. (Again reasons vary. Mine is, that FW takes too long to get into, if you can; and when you do you earn such little LP (win or lose) that the grind is discouraging. So you get bored and go do something else.) APEX can solve the problem, but people just aren't motivated enough to actually bother get it. Drop the price and lower the LP cost, to something that can be reasonably earned by someone in a few days (1 week?). And maybe we'll see this problem go away. Seeing people leave matches before they start, or leaving mid match reflects on the game and the person: "Damn it... I don't want to bother... this is so annoying." My last days playing, I heard a lot of different people on comms sighing and groaning and raging instead of laughing. More people are just getting to the point where they just don't want to bother with the grind really. It's simply not fun.
FW syncs are the only way to have fun in Dust. The matches aren't necessarily fun, but at least you don't have 6 dipshits in the mountains sniping while you are losing objectives.
I still like Dust because every few times I play there are a few matches that satisfy the old itch. |
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