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Genral69 death
Random Gunz Rise Of Legion.
432
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Posted - 2015.07.12 22:52:00 -
[1] - Quote
I cant take this any more, these op as hell nades that insta kill my hav . 1 of these damn things is hell on its own but 3, that's over 4,500 damage in under 2 seconds . Why the hell was it raised from 2 carried to 3 anyway. Anyone else agree? (if its not obvious I'm slightly pissed of that, some one sneaks up behind you and just rapes your hav. And there nothing you can do about it )
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Moe Lester III
Murder 4 Hire
37
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Posted - 2015.07.12 22:55:00 -
[2] - Quote
There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long
Redrum rectum
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.07.12 22:58:00 -
[3] - Quote
True, they are wicked indeed. The only good thing about them is that heavies can't chuck them as fast as they have slower nade throw rate.
It's good that they make it a risky move for a wounded tank to escape thru red infantry.
KERO-TRADER is my official Eve character for Dust trading.
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Darken-Sol
Intruder Excluder
2
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Posted - 2015.07.12 22:58:00 -
[4] - Quote
Until you get better engage your hardeners before a firefight. Leave at half cycle. In no time you will have your margins streamlined. Infantry in the open are AV. No exceptions, waste them.
Crush them
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Genral69 death
Random Gunz Rise Of Legion.
432
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Posted - 2015.07.12 23:00:00 -
[5] - Quote
Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long As a gunlogi i don't run a scanner, but a booster and extenders instead . The gunner part o don't normally run hav's and don't have people to help gum for me, I let blue in but aparenlty they all suck and just shoot endlessly until the ammo runs out. I wouldn't say I camp, yes ill admit ill go around the map the same way couple of times but I never stay in 1 particular spot
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Genral69 death
Random Gunz Rise Of Legion.
432
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Posted - 2015.07.12 23:05:00 -
[6] - Quote
Darken-Sol wrote:Until you get better engage your hardeners before a firefight. Leave at half cycle. In no time you will have your margins streamlined. Infantry in the open are AV. No exceptions, waste them. This is normally what I do l, but theres always some guy waking on my escape root or behind me. The fact that there always min assaults with jumping mods, just to get the nades further in my face make it even worse
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Darken-Sol
Intruder Excluder
2
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Posted - 2015.07.12 23:05:00 -
[7] - Quote
Genral69 death wrote:Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long As a gunlogi i don't run a scanner, but a booster and extenders instead . The gunner part o don't normally run hav's and don't have people to help gum for me, I let blue in but aparenlty they all suck and just shoot endlessly until the ammo runs out. I wouldn't say I camp, yes ill admit ill go around the map the same way couple of times but I never stay in 1 particular spot
Gunnlogis are fodder.
Crush them
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Genral69 death
Random Gunz Rise Of Legion.
432
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Posted - 2015.07.12 23:15:00 -
[8] - Quote
Darken-Sol wrote:Genral69 death wrote:Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long As a gunlogi i don't run a scanner, but a booster and extenders instead . The gunner part o don't normally run hav's and don't have people to help gum for me, I let blue in but aparenlty they all suck and just shoot endlessly until the ammo runs out. I wouldn't say I camp, yes ill admit ill go around the map the same way couple of times but I never stay in 1 particular spot Gunnlogis are fodder. What?
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Summa Militum
Art.of.Death
509
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Posted - 2015.07.12 23:18:00 -
[9] - Quote
Genral69 death wrote:I cant take this any more, these op as hell nades that insta kill my hav . 1 of these damn things is hell on its own but 3, that's over 4,500 damage in under 2 seconds . Why the hell was it raised from 2 carried to 3 anyway. Anyone else agree? (if its not obvious I'm slightly pissed of that, some one sneaks up behind you and just rapes your hav. And there nothing you can do about it )
I do not agree. Back up off my Lai Dai's.
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Forced Death
Corrosive Synergy No Context
1
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Posted - 2015.07.12 23:19:00 -
[10] - Quote
Summa Militum wrote:Genral69 death wrote:I cant take this any more, these op as hell nades that insta kill my hav . 1 of these damn things is hell on its own but 3, that's over 4,500 damage in under 2 seconds . Why the hell was it raised from 2 carried to 3 anyway. Anyone else agree? (if its not obvious I'm slightly pissed of that, some one sneaks up behind you and just rapes your hav. And there nothing you can do about it ) I do not agree. Back up off my Lai Dai's. *Lia Dia's
finally got a gallogi 5
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Apocalyptic Destroyerr
Shining Flame Amarr Empire
561
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Posted - 2015.07.12 23:29:00 -
[11] - Quote
Git Good Scrub Tanker. |
Darken-Sol
Intruder Excluder
2
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Posted - 2015.07.12 23:31:00 -
[12] - Quote
Genral69 death wrote:Darken-Sol wrote:Genral69 death wrote:Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long As a gunlogi i don't run a scanner, but a booster and extenders instead . The gunner part o don't normally run hav's and don't have people to help gum for me, I let blue in but aparenlty they all suck and just shoot endlessly until the ammo runs out. I wouldn't say I camp, yes ill admit ill go around the map the same way couple of times but I never stay in 1 particular spot Gunnlogis are fodder. What? Rolling coffins. Turds with treads.
Crush them
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Mejt0
Dead Man's Game
1
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Posted - 2015.07.12 23:43:00 -
[13] - Quote
Guess what? You can leave a whole mine fields of La Dais. They are more effective than proxies cuz they lock on you.
Loyal to The State
Official Caldari Commando User
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.13 00:06:00 -
[14] - Quote
This is partially one of the issues I have with modern tanking. HAV without their hardeners have no durability.....as opposed to a hull having durability with hardeners supplementing that.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Pvt Numnutz
Prophets of the Velocirapture
2
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Posted - 2015.07.13 00:11:00 -
[15] - Quote
Darken-Sol wrote:
Gunnlogis are fodder.
Only if you don't know how to drive/fit rhem
Master Skyshark rider
Kaalaka dakka tamer
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benandjerrys
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
330
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Posted - 2015.07.13 00:14:00 -
[16] - Quote
Genral69 death wrote:I cant take this any more, these op as hell nades that insta kill my hav . 1 of these damn things is hell on its own but 3, that's over 4,500 damage in under 2 seconds . Why the hell was it raised from 2 carried to 3 anyway. Anyone else agree? (if its not obvious I'm slightly pissed of that, some one sneaks up behind you and just rapes your hav. And there nothing you can do about it )
Gg from that pesky ammando yesterday.
ONE UNIVERSE//ONE WAR
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Darken-Sol
Intruder Excluder
2
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Posted - 2015.07.13 00:36:00 -
[17] - Quote
Pvt Numnutz wrote:Darken-Sol wrote:
Gunnlogis are fodder.
Only if you don't know how to drive/fit rhem
You mean hide them
Crush them
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zDemoncake
Horizons' Edge No Context
864
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Posted - 2015.07.13 00:38:00 -
[18] - Quote
I Lai Dai'd an Incubus yesterday night in FW. He flew pretty close to us in the orbital compound map, so I jumped and proceeded to destroy it.
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
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Dreis ShadowWeaver
Onikanabo Brigade Caldari State
5
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Posted - 2015.07.13 00:39:00 -
[19] - Quote
Lai Dai Grenades are indisputably the #1 OP weapon in the game.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Recruitment requests received: 15
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Genral69 death
Random Gunz Rise Of Legion.
434
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Posted - 2015.07.13 00:41:00 -
[20] - Quote
benandjerrys wrote:Genral69 death wrote:I cant take this any more, these op as hell nades that insta kill my hav . 1 of these damn things is hell on its own but 3, that's over 4,500 damage in under 2 seconds . Why the hell was it raised from 2 carried to 3 anyway. Anyone else agree? (if its not obvious I'm slightly pissed of that, some one sneaks up behind you and just rapes your hav. And there nothing you can do about it ) Gg from that pesky ammando yesterday. ?
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Summa Militum
Art.of.Death
509
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Posted - 2015.07.13 00:51:00 -
[21] - Quote
Dreis ShadowWeaver wrote:Lai Dai Grenades are indisputably the #1 OP weapon in the game.
Lai Dai's might be powerful but so are proto tanks. Lai Dai's give me the opportunity to stop a tank from slaughtering people. |
Pvt Numnutz
Prophets of the Velocirapture
2
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Posted - 2015.07.13 00:54:00 -
[22] - Quote
Darken-Sol wrote:Pvt Numnutz wrote:Darken-Sol wrote:
Gunnlogis are fodder.
Only if you don't know how to drive/fit rhem You mean hide them If you are sitting still in a gunni you are doing one of two things, letting your rail gunners pick apart enemy infantry, or hitting a tank with your missile turret. Otherwise your doing it wrong.
Master Skyshark rider
Kaalaka dakka tamer
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General Mosquito
Fatal Absolution Negative-Feedback
80
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Posted - 2015.07.13 01:03:00 -
[23] - Quote
As a tanker Lai dais are strong, but I don't think they are OP. In fact I think they are quite balanced.
Very strong AV performance, very close range.
As a gunnloggi pilot you should NEVER be within throwing range, for a couple of reasons. First, most gunny fits don't have a propulsion module, so you can't squirt away like armor tanks can without really compromising your fit. Second, if you are using a blaster or railgun, the gun depression is so bad, that you cannot hit people right next to your whip. Third, because of the nature of shield tanks right now, you are packing a weaker tank than a maddy, which is what everyone builds their AV fits around destroying.
Lai dais are not OP, but shield tanks are currently underperforming as anything other than a gank fit.
General Butt Naked - Biomassed
The Attorney General - Biomassed when unbanned
Only 9 more alts to go.
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Darken-Sol
Intruder Excluder
2
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Posted - 2015.07.13 01:27:00 -
[24] - Quote
Pvt Numnutz wrote:Darken-Sol wrote:Pvt Numnutz wrote:Darken-Sol wrote:
Gunnlogis are fodder.
Only if you don't know how to drive/fit rhem You mean hide them If you are sitting still in a gunni you are doing one of two things, letting your rail gunners pick apart enemy infantry, or hitting a tank with your missile turret. Otherwise your doing it wrong. If im seen in a Gunnlogi its because i got it free. They are trash
Crush them
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.07.13 01:42:00 -
[25] - Quote
Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long You shut up. Stop forcing teamplay on vehicle users. They earned the right to never work with anyone else.
Amidst the blue skies
A link from past to future
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deezy dabest
Evil Syndicate Alliance.
2
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Posted - 2015.07.13 02:10:00 -
[26] - Quote
I would call Lai Dais pretty balanced.
If a tank is staying near their infantry and acting as the force multiplier that they should be then getting 3 av nades out is going to be quite the chore. If two people come at you with them then they are using teamwork and deserve to kick the crap out of a tank.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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Genral69 death
Random Gunz Rise Of Legion.
435
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Posted - 2015.07.13 09:17:00 -
[27] - Quote
deezy dabest wrote:I would call Lai Dais pretty balanced.
If a tank is staying near their infantry and acting as the force multiplier that they should be then getting 3 av nades out is going to be quite the chore. If two people come at you with them then they are using teamwork and deserve to kick the crap out of a tank. I agree with you there that several people using av should effective kill my hav . But however the packed Av nades are supposed to do as massive amount of damage but have a down side the splash damage/blast radius is quiet small . But with the myrofibs jumping capability the downside goes straight out the window
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.13 10:13:00 -
[28] - Quote
Darken-Sol wrote:Until you get better engage your hardeners before a firefight. Leave at half cycle. In no time you will have your margins streamlined. Infantry in the open are AV. No exceptions, waste them.
This.
Cannot say enough this.
If it is infantry and he stays in the open after he sees you he has the means and intent to kill you.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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4lbert Wesker
TERRA R1SING New Eden's Heros
313
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Posted - 2015.07.13 10:22:00 -
[29] - Quote
Let's see...We have madrugas that can rep more than 300hp per sec AND can stack up 2 hardeners for over 70% resist...
Your thread is not valid
WESKER S.T.A.R.S. is not my corporation!
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Krixus Flux
Kang Lo Directorate Gallente Federation
858
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Posted - 2015.07.13 10:43:00 -
[30] - Quote
What exactly do you expect from piloting a paper tank aka gunlogi?
Remember you keep your distance and attack long range. That's the Cal fight style. And if you do and you still get blown to bits, oh well dude.
Saying what's on people's minds
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Genral69 death
Random Gunz Rise Of Legion.
435
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Posted - 2015.07.13 11:17:00 -
[31] - Quote
Krixus Flux wrote:What exactly do you expect from piloting a paper tank aka gunlogi?
Remember you keep your distance and attack long range. That's the Cal fight style. And if you do and you still get blown to bits, oh well dude. Well the fact i was still in my redline would say otherwise.
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Krixus Flux
Kang Lo Directorate Gallente Federation
858
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Posted - 2015.07.13 11:21:00 -
[32] - Quote
Genral69 death wrote:Krixus Flux wrote:What exactly do you expect from piloting a paper tank aka gunlogi?
Remember you keep your distance and attack long range. That's the Cal fight style. And if you do and you still get blown to bits, oh well dude. Well the fact i was still in my redline would say otherwise.
"And if you do and you still get blown to bits, oh well dude"
Saying what's on people's minds
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.13 11:22:00 -
[33] - Quote
Genral69 death wrote:Krixus Flux wrote:What exactly do you expect from piloting a paper tank aka gunlogi?
Remember you keep your distance and attack long range. That's the Cal fight style. And if you do and you still get blown to bits, oh well dude. Well the fact i was still in my redline would say otherwise. BEEP BEEP DUDE!
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.13 12:05:00 -
[34] - Quote
Mobius Wyvern wrote:Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long You shut up. Stop forcing teamplay on vehicle users. They earned the right to never work with anyone else.
Same could be said for the casual player in FW. Because **** me they provide such a great service to the FW community that they've ******* earned a reprieve from any real requirements and deserve to be pandered to outside of a public game mode......
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Count- -Crotchula
Namtar Elite Gallente Federation
111
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Posted - 2015.07.13 12:09:00 -
[35] - Quote
oh no somebody can actually sneak up on me and doesn't have to be on a hill with a forge and ck.0 getting one-shotted by a ******* rail madrugar!
QQ more scrub! |
Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.07.13 12:10:00 -
[36] - Quote
Yeah, they're fine. MAtter of fact, I've been pondering if we reduced AV nade count back to 2 and buffed their damage by 50%. Same total damage, but in 2 nades instead of 3. If I can get in that close, I think I have earned my kill. I'm tired of getting a plasma cannon shot and 2 nades on a tank only to have it zip away at LAV speed before the killing nade can land.
Over thinking, over analyzing separates the body from the mind.
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Genral69 death
Random Gunz Rise Of Legion.
435
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Posted - 2015.07.13 13:01:00 -
[37] - Quote
Alena Ventrallis wrote:Yeah, they're fine. MAtter of fact, I've been pondering if we reduced AV nade count back to 2 and buffed their damage by 50%. Same total damage, but in 2 nades instead of 3. If I can get in that close, I think I have earned my kill. I'm tired of getting a plasma cannon shot and 2 nades on a tank only to have it zip away at LAV speed before the killing nade can land. 2 nedes is roughly 3000 damage 1 plasma shot depending on the one, but lets say your running advanced is 1495 damage 3000+1495= 4495 damage in And your complaining that he's put on a injector and is trying to get away with his real expensive tank
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LudiKure ninda
Dead Man's Game
274
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Posted - 2015.07.13 13:27:00 -
[38] - Quote
As a tanker I can say AV granades are ok.
No need 4 nerf, you yust need to get good
( -í° -£-û -í°)
Fully maxed tank pilot.
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Genral69 death
Random Gunz Rise Of Legion.
435
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Posted - 2015.07.13 13:29:00 -
[39] - Quote
LudiKure ninda wrote:As a tanker I can say AV granades are ok. No need 4 nerf, you yust need to get good As a gunlogi without hardeners I say other wise, if u get jumped from behind your ******
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General Mosquito
Fatal Absolution Negative-Feedback
83
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Posted - 2015.07.13 13:33:00 -
[40] - Quote
Genral69 death wrote:LudiKure ninda wrote:As a tanker I can say AV granades are ok. No need 4 nerf, you yust need to get good As a gunlogi without hardeners I say other wise, if u get jumped from behind your ******
How do you get "jumped from behind" while in your own redline?
General Butt Naked - Biomassed
The Attorney General - Biomassed when unbanned
Only 9 more alts to go.
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General Mosquito
Fatal Absolution Negative-Feedback
84
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Posted - 2015.07.13 13:35:00 -
[41] - Quote
Alena Ventrallis wrote:Yeah, they're fine. MAtter of fact, I've been pondering if we reduced AV nade count back to 2 and buffed their damage by 50%. Same total damage, but in 2 nades instead of 3. If I can get in that close, I think I have earned my kill. I'm tired of getting a plasma cannon shot and 2 nades on a tank only to have it zip away at LAV speed before the killing nade can land.
Then stop messing up.
It isn't hard to get all three nades to land. You are throwing nuclear baseballs at things that more often than not cannot effectively return fire, don't think that just because you got into throwing range you deserve a kill.
That makes you almost as bad as the OP.
General Butt Naked - Biomassed
The Attorney General - Biomassed when unbanned
Only 9 more alts to go.
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LudiKure ninda
Dead Man's Game
274
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Posted - 2015.07.13 13:40:00 -
[42] - Quote
General Mosquito wrote:Genral69 death wrote:LudiKure ninda wrote:As a tanker I can say AV granades are ok. No need 4 nerf, you yust need to get good As a gunlogi without hardeners I say other wise, if u get jumped from behind your ****** How do you get "jumped from behind" while in your own redline?
haha
( -í° -£-û -í°)
Fully maxed tank pilot.
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I-Shayz-I
I----------I
5
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Posted - 2015.07.13 13:44:00 -
[43] - Quote
How about you make use of a turret slot and have someone cover your back? At least ride with a HMG sentinel that can smash any scout that tries to sneak up behind you?
I understand that it's difficult enough being a tanker
But running a tank solo is like running a Sentinel solo. If you have no ground forces to cover your back, scan the area, or provide cover fire...then you are simply asking to be killed.
A heavy all by himself is simply a heavy waiting to be shotgunned in the back.
7162 wp with a Repair Tool!
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Genral69 death
Random Gunz Rise Of Legion.
435
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Posted - 2015.07.13 13:44:00 -
[44] - Quote
General Mosquito wrote:Genral69 death wrote:LudiKure ninda wrote:As a tanker I can say AV granades are ok. No need 4 nerf, you yust need to get good As a gunlogi without hardeners I say other wise, if u get jumped from behind your ****** How do you get "jumped from behind" while in your own redline? Min assault/scout with kinkats , it gets annoying
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General Mosquito
Fatal Absolution Negative-Feedback
84
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Posted - 2015.07.13 13:48:00 -
[45] - Quote
Genral69 death wrote: Min assault/scout with kinkats , it gets annoying
If it happens in your redline, it is 100% your own fault.
The only thing that should be killing a redline tanker is either another tank, or a Breach FG.
Don't blame the tools for your mistakes.
General Butt Naked - Biomassed
The Attorney General - Biomassed when unbanned
Only 9 more alts to go.
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Darken-Sol
Intruder Excluder
2
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Posted - 2015.07.13 15:25:00 -
[46] - Quote
It sounds like you are just getting started tanking. The redline is a crutch. You will never develop the skills you need for survival in there. While in a tank you have to be at peace with the fact youre going to explode.
Id advise making a 2x rep 2x hardener maddy. Go drive around, learn terrain, speeds, module cycles, rates of fire. Put a mobile cru on. Gunners maximise DPS. You can fight way above your weight.
Lose the gunnlogi. Its an isk sink until you are good. Even then a maddy will be better for most applications.
Crush them
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Vesta Opalus
Ostrakon Agency Gallente Federation
879
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Posted - 2015.07.13 16:10:00 -
[47] - Quote
Darken-Sol wrote:Genral69 death wrote:Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long As a gunlogi i don't run a scanner, but a booster and extenders instead . The gunner part o don't normally run hav's and don't have people to help gum for me, I let blue in but aparenlty they all suck and just shoot endlessly until the ammo runs out. I wouldn't say I camp, yes ill admit ill go around the map the same way couple of times but I never stay in 1 particular spot Gunnlogis are fodder.
Compared to Madrugers yes, but Gunnlogis are still pretty difficult to kill with AV |
Darken-Sol
Intruder Excluder
2
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Posted - 2015.07.13 16:15:00 -
[48] - Quote
Vesta Opalus wrote:Darken-Sol wrote:Genral69 death wrote:Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long As a gunlogi i don't run a scanner, but a booster and extenders instead . The gunner part o don't normally run hav's and don't have people to help gum for me, I let blue in but aparenlty they all suck and just shoot endlessly until the ammo runs out. I wouldn't say I camp, yes ill admit ill go around the map the same way couple of times but I never stay in 1 particular spot Gunnlogis are fodder. Compared to Madrugers yes, but Gunnlogis are still pretty difficult to kill with AV
Do you play this game? To kill a shield tank just Forge him at his redline. If he never comes out its the same as killing him, tactically.
Crush them
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Sned TheDead
Failures inc.
453
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Posted - 2015.07.13 17:05:00 -
[49] - Quote
well if the AV nade is what is killing your vehicle, I'd say its doing its job, no?
otherwise why the hell would it be called an Anti Vehicle Grenade?
Cleaning up the mess everyone leaves behind :)
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Pocket Rocket Girl
Psygod9
467
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Posted - 2015.07.13 20:34:00 -
[50] - Quote
Genral69 death wrote:I cant take this any more, these op as hell nades that insta kill my hav . 1 of these damn things is hell on its own but 3, that's over 4,500 damage in under 2 seconds . Why the hell was it raised from 2 carried to 3 anyway. Anyone else agree? (if its not obvious I'm slightly pissed of that, some one sneaks up behind you and just rapes your hav. And there nothing you can do about it )
so you are mad because some one out smarted you and waited for your hardeners to come down? LOL please continue as how oppressed you are. *grabs popcorn*
Have garbage gun game? Throw a Core.
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Genral69 death
Random Gunz Rise Of Legion.
436
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Posted - 2015.07.13 20:38:00 -
[51] - Quote
Pocket Rocket Girl wrote:Genral69 death wrote:I cant take this any more, these op as hell nades that insta kill my hav . 1 of these damn things is hell on its own but 3, that's over 4,500 damage in under 2 seconds . Why the hell was it raised from 2 carried to 3 anyway. Anyone else agree? (if its not obvious I'm slightly pissed of that, some one sneaks up behind you and just rapes your hav. And there nothing you can do about it ) so you are mad because some one out smarted you and waited for your hardeners to come down? LOL please continue as how oppressed you are. *grabs popcorn* If you actually read any of the other comments you would of noticed that I didn't have hardners and 2 ran into my redline
https://dust514.com/recruit/R6VwQe/
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Pocket Rocket Girl
Psygod9
467
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Posted - 2015.07.13 20:38:00 -
[52] - Quote
Mobius Wyvern wrote:Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long You shut up. Stop forcing teamplay on vehicle users. They QQ'ed the right to never work with anyone else.
fixed it for ya
Have garbage gun game? Throw a Core.
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Pocket Rocket Girl
Psygod9
468
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Posted - 2015.07.13 20:49:00 -
[53] - Quote
Genral69 death wrote:Pocket Rocket Girl wrote:Genral69 death wrote:I cant take this any more, these op as hell nades that insta kill my hav . 1 of these damn things is hell on its own but 3, that's over 4,500 damage in under 2 seconds . Why the hell was it raised from 2 carried to 3 anyway. Anyone else agree? (if its not obvious I'm slightly pissed of that, some one sneaks up behind you and just rapes your hav. And there nothing you can do about it ) so you are mad because some one out smarted you and waited for your hardeners to come down? LOL please continue as how oppressed you are. *grabs popcorn* If you actually read any of the other comments you would of noticed that I didn't have hardners and 2 ran into my redline
so you are mad because you focused firepower and possibly speed but ignored defenses? lol i run a full damage gunlogi at times and even i dont hide in the redzone and im a terrible tanker but i rarely get kill (except when im being stupid) but the secret? keep moving take the long way around if necessary constantly change routes (when i av i look for the tanks that use the same paths over and over and i set up accordingly )
Have garbage gun game? Throw a Core.
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Moe Lester III
Murder 4 Hire
48
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Posted - 2015.07.13 22:08:00 -
[54] - Quote
Mobius Wyvern wrote:Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long You shut up. Stop forcing teamplay on vehicle users. They earned the right to never work with anyone else. This is a team based game. Anyone that doesn't want teammates in their gunner seats to help them out should stop camping in spots because thats the only way infantry can sneak up behind you since tanks are faster than infantry. Or if you insist on running solo tanks and camping then dont cry when someone shoves a Lai Dai up your ass because you deserve it
Redrum rectum
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Genral69 death
Random Gunz Rise Of Legion.
436
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Posted - 2015.07.13 22:20:00 -
[55] - Quote
Moe Lester III wrote:Mobius Wyvern wrote:Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long You shut up. Stop forcing teamplay on vehicle users. They earned the right to never work with anyone else. This is a team based game. Anyone that doesn't want teammates in their gunner seats to help them out should stop camping in spots because thats the only way infantry can sneak up behind you since tanks are faster than infantry. Or if you insist on running solo tanks and camping then dont cry when someone shoves a Lai Dai up your ass because you deserve it I'll solo tank if I ******* want to, that's why there are tanks with only 1 seat . And 2 if wouldn't call staying still for 3 seconds whistle destroying an install 'camping'
https://dust514.com/recruit/R6VwQe/
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Moe Lester III
Murder 4 Hire
49
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Posted - 2015.07.13 23:09:00 -
[56] - Quote
^So you're choosing to play a team based game solo and you're complaining about the results? Well that makes perfect sense
Redrum rectum
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Darken-Sol
Intruder Excluder
2
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Posted - 2015.07.13 23:18:00 -
[57] - Quote
Genral69 death wrote:Moe Lester III wrote:Mobius Wyvern wrote:Moe Lester III wrote:There isn't exactly nothing you can do. I mean you could run a good scanner, have a top gunner on watch for you and not camp in one spot for long You shut up. Stop forcing teamplay on vehicle users. They earned the right to never work with anyone else. If thats how you feel with no wiggle room then why burden the forums with it? This game is about teamwork. Prepare for your selfish cries to fall on deaf ears This is a team based game. Anyone that doesn't want teammates in their gunner seats to help them out should stop camping in spots because thats the only way infantry can sneak up behind you since tanks are faster than infantry. Or if you insist on running solo tanks and camping then dont cry when someone shoves a Lai Dai up your ass because you deserve it I'll solo tank if I ******* want to, that's why there are tanks with only 1 seat . And 2 if wouldn't call staying still for 3 seconds whistle destroying an install 'camping'
Crush them
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.13 23:25:00 -
[58] - Quote
Moe Lester III wrote:^So you're choosing to play a team based game solo and you're complaining about the results? Well that makes perfect sense
I beautiful irony of that statement is that people will subjectively chose to make this a facet of their argument only when it suits them.
Solo FWers, AVers, Tankers, hell just about every niche in this game uses that as a bloody cop out.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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deezy dabest
Evil Syndicate Alliance.
2
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Posted - 2015.07.13 23:25:00 -
[59] - Quote
Moe Lester III wrote:^So you're choosing to play a team based game solo and you're complaining about the results? Well that makes perfect sense
Tankers......
What force multiplier? I should be a god on my own!
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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Henchmen21
Planet Express LLC
1
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Posted - 2015.07.13 23:27:00 -
[60] - Quote
Lai Dai's are the best approximation as to how it feels as infantry to loose tank kills because the driver hops out in a heavy with an assault heavy machine gun.
Acquisition is terrible, matchmaking is terrible, your game is still riddled with bugs, you should feel bad.
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deezy dabest
Evil Syndicate Alliance.
2
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Posted - 2015.07.13 23:29:00 -
[61] - Quote
True Adamance wrote:Moe Lester III wrote:^So you're choosing to play a team based game solo and you're complaining about the results? Well that makes perfect sense I beautiful irony of that statement is that people will subjectively chose to make this a facet of their argument only when it suits them. Solo FWers, AVers, Tankers, hell just about every niche in this game uses that as a bloody cop out.
There are plenty of people who run solo knowing they are not going to be able to do as well but that is how they have fun. The difference is they don't try to affect game balance to suit them just because they disagree with team play.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.13 23:54:00 -
[62] - Quote
deezy dabest wrote:True Adamance wrote:Moe Lester III wrote:^So you're choosing to play a team based game solo and you're complaining about the results? Well that makes perfect sense I beautiful irony of that statement is that people will subjectively chose to make this a facet of their argument only when it suits them. Solo FWers, AVers, Tankers, hell just about every niche in this game uses that as a bloody cop out. There are plenty of people who run solo knowing they are not going to be able to do as well but that is how they have fun. The difference is they don't try to affect game balance to suit them just because they disagree with team play.
Yet would ask game mechanics be compromised or limiting so as to allow them access to a game mode they are fundamentally affecting by being present. A mode where team work is vastly more desired as a trait which in turn affects the experience of more focused and engaged players.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Sned TheDead
Failures inc.
455
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Posted - 2015.07.13 23:58:00 -
[63] - Quote
True Adamance wrote:deezy dabest wrote:True Adamance wrote:Moe Lester III wrote:^So you're choosing to play a team based game solo and you're complaining about the results? Well that makes perfect sense I beautiful irony of that statement is that people will subjectively chose to make this a facet of their argument only when it suits them. Solo FWers, AVers, Tankers, hell just about every niche in this game uses that as a bloody cop out. There are plenty of people who run solo knowing they are not going to be able to do as well but that is how they have fun. The difference is they don't try to affect game balance to suit them just because they disagree with team play. Yet would ask game mechanics be compromised or limiting so as to allow them access to a game mode they are fundamentally affecting by being present. A mode where team work is vastly more desired as a trait which in turn affects the experience of more focused and engaged players. Wait...
So what you want is solo play removed from FW?
Cleaning up the mess everyone leaves behind :)
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Genral69 death
Random Gunz Rise Of Legion.
437
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Posted - 2015.07.14 00:01:00 -
[64] - Quote
Sned TheDead wrote:True Adamance wrote:deezy dabest wrote:True Adamance wrote:Moe Lester III wrote:^So you're choosing to play a team based game solo and you're complaining about the results? Well that makes perfect sense I beautiful irony of that statement is that people will subjectively chose to make this a facet of their argument only when it suits them. Solo FWers, AVers, Tankers, hell just about every niche in this game uses that as a bloody cop out. There are plenty of people who run solo knowing they are not going to be able to do as well but that is how they have fun. The difference is they don't try to affect game balance to suit them just because they disagree with team play. Yet would ask game mechanics be compromised or limiting so as to allow them access to a game mode they are fundamentally affecting by being present. A mode where team work is vastly more desired as a trait which in turn affects the experience of more focused and engaged players. Wait... So what you want is solo play removed from FW? A third of FW is solo players
https://dust514.com/recruit/R6VwQe/
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Sned TheDead
Failures inc.
455
|
Posted - 2015.07.14 00:03:00 -
[65] - Quote
shh let this man attempt to justify his stupidity.
Cleaning up the mess everyone leaves behind :)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.14 00:04:00 -
[66] - Quote
Sned TheDead wrote:True Adamance wrote:deezy dabest wrote:True Adamance wrote:Moe Lester III wrote:^So you're choosing to play a team based game solo and you're complaining about the results? Well that makes perfect sense I beautiful irony of that statement is that people will subjectively chose to make this a facet of their argument only when it suits them. Solo FWers, AVers, Tankers, hell just about every niche in this game uses that as a bloody cop out. There are plenty of people who run solo knowing they are not going to be able to do as well but that is how they have fun. The difference is they don't try to affect game balance to suit them just because they disagree with team play. Yet would ask game mechanics be compromised or limiting so as to allow them access to a game mode they are fundamentally affecting by being present. A mode where team work is vastly more desired as a trait which in turn affects the experience of more focused and engaged players. Wait... So what you want is solo play removed from FW?
Absolutely not. I want FW expanded to allow groups enough agency and content that they don't have to bother with the whining of solo players complaining that for the life of them they cannot understand why they are losing and why they are not contributing anything to the factional milita/faction at large.
Unlike FW EVE side where numbers mean everything in Dust mitigating potential loss of efficiency by eliminating redundancies of unsquadded players is desirable.
What I want form FW is player agency that allows organised group to establish their own conflict zones where they are actually needed, not at random, and to do so in such a way that if solo players do attempt to enter them they are subsequently bashed over the head and reminded to either squad up and compete in a meaningful and valuable way or seek other less competitive systems to farm their LP in.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.07.14 02:32:00 -
[67] - Quote
True Adamance wrote: Same could be said for the casual player in FW. Because **** me they provide such a great service to the FW community that they've ******* earned a reprieve from any real requirements and deserve to be pandered to outside of a public game mode......
You don't count in my post because you actually work with the people you roll with instead of ignoring them and just whoring kills in every match.
That said, the example you used is as true as it is hilarious.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.14 02:36:00 -
[68] - Quote
Mobius Wyvern wrote:True Adamance wrote: Same could be said for the casual player in FW. Because **** me they provide such a great service to the FW community that they've ******* earned a reprieve from any real requirements and deserve to be pandered to outside of a public game mode......
You don't count in my post because you actually work with the people you roll with instead of ignoring them and just whoring kills in every match. That said, the example you used is as true as it is hilarious.
I ***** man! I ***** for my killz hard. Ask Mina. We're just third rate scublordz.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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DRT 99
RAT PATROL INC.
414
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Posted - 2015.07.14 04:32:00 -
[69] - Quote
True Adamance wrote:Same could be said for the casual player in FW. Because **** me they provide such a great service to the FW community that they've ******* earned a reprieve from any real requirements and deserve to be pandered to outside of a public game mode...... Hey! Leave the developmentally challenged alone! |
Sned TheDead
Failures inc.
455
|
Posted - 2015.07.14 04:40:00 -
[70] - Quote
True Adamance wrote: Absolutely not. I want FW expanded to allow groups enough agency and content that they don't have to bother with the whining of solo players complaining that for the life of them they cannot understand why they are losing and why they are not contributing anything to the factional milita/faction at large.
Unlike FW EVE side where numbers mean everything in Dust mitigating potential loss of efficiency by eliminating redundancies of unsquadded players is desirable.
What I want form FW is player agency that allows organised group to establish their own conflict zones where they are actually needed, not at random, and to do so in such a way that if solo players do attempt to enter them they are subsequently bashed over the head and reminded to either squad up and compete in a meaningful and valuable way or seek other less competitive systems to farm their LP in.
EDIT: This sounds more aggressive than I mean it to. What I mean to say is that I want a player generated means of segmenting the two groups. Players can farm all they want via low moderate pay out PvE Missions perhaps, can engage in small scale PvP of 4v4, 6v6, 8v8 in systems that are not so contested by EVE pilots while at the same time these organised groups can spend LP to make system for conquest buffering, weakening, fighting in larger more organised conflicts for control.
Both groups need space to do what they want to do but at its fundamental core FW is a team oriented game mode. It requires organised groups and dedicated players to make meaningful shifts as we see currently.
what you want then, is the ability to choose where, and against whom you wish to fight?
so that blues go for easy lp, while squads go for harder to obtain lp?
Cleaning up the mess everyone leaves behind :)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.14 04:51:00 -
[71] - Quote
Sned TheDead wrote:True Adamance wrote: Absolutely not. I want FW expanded to allow groups enough agency and content that they don't have to bother with the whining of solo players complaining that for the life of them they cannot understand why they are losing and why they are not contributing anything to the factional milita/faction at large.
Unlike FW EVE side where numbers mean everything in Dust mitigating potential loss of efficiency by eliminating redundancies of unsquadded players is desirable.
What I want form FW is player agency that allows organised group to establish their own conflict zones where they are actually needed, not at random, and to do so in such a way that if solo players do attempt to enter them they are subsequently bashed over the head and reminded to either squad up and compete in a meaningful and valuable way or seek other less competitive systems to farm their LP in.
EDIT: This sounds more aggressive than I mean it to. What I mean to say is that I want a player generated means of segmenting the two groups. Players can farm all they want via low moderate pay out PvE Missions perhaps, can engage in small scale PvP of 4v4, 6v6, 8v8 in systems that are not so contested by EVE pilots while at the same time these organised groups can spend LP to make system for conquest buffering, weakening, fighting in larger more organised conflicts for control.
Both groups need space to do what they want to do but at its fundamental core FW is a team oriented game mode. It requires organised groups and dedicated players to make meaningful shifts as we see currently.
what you want then, is the ability to choose where, and against whom you wish to fight? so that blues go for easy lp, while squads go for harder to obtain lp?
Ideally those who don't care won't know which systems to push and should they stumble into a system with a level of competition they are not prepared for they have other options. On the other hand players interested in following EVE side shifts in power and pressing into more competitive system can and will be rewarded for it.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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