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Thread Statistics | Show CCP posts - 6 post(s) |
BARAGAMOS
Kinsho Swords Caldari State
44
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Posted - 2015.07.04 07:57:00 -
[1] - Quote
Evil V2 RE wrote:You still have a big impact on a match whether or not you're running proto or starter gear.. It's based on knowing the game, how it works. Which for me when I started was very confusing.
Another inane commenter....
No, as someone new there is no learning curve here (except the glitches apparently). Its a FPS that takes about a day to understand the game modes and larn the map modules. When you have no SP and no ISK you make no impact except to pad the high SP players scores. I can unload 4-5 bullets in a proto guys back while he turns and just 3 shots me or worse pistol glitches me. Which appears to be only behind the Scrambler rifle as the preferred kill method these days. They don't play smart, they don't have to. Most are terrible, but try killing a proto with 3 friends behind him as a solo q with no SP. Knowledge.....not gonna save you there. When you have guys in heavy suits driving LAVs into your red line hopping out and melting you then driving back...knowledge.. not gonna save you there. Know I was gonna quite when I found myself not wanting to spawn because my team was once again 100 clones down and redlined again. While Colonel ******* and Major **** just pistol glitch or Officer sniper you down as soon as you spawn. This is not like other FPS where everyone has the same equipment. So its not about skill its about stuff and SP. Lots of bad protos squads... its just they roll through the guys in lesser suits and lower sp. The game is dead because guys like me are leaving.
I gave it a shot but after almost two months, this event **** up was the last straw. The community is toxic, exploits every glitc and personally just today I lost over 100 suits spawning into multiple proto guys. Nothing like taking two steps and dying because the game does not stop you from spawning in the middle of a group of assholes. Why would I want to waste my time or money on something so poorly done. |
BARAGAMOS
Kinsho Swords Caldari State
45
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Posted - 2015.07.04 08:17:00 -
[2] - Quote
Duke Noobiam wrote:BARAGAMOS wrote:Evil V2 RE wrote:You still have a big impact on a match whether or not you're running proto or starter gear.. It's based on knowing the game, how it works. Which for me when I started was very confusing. Another inane commenter.... No, as someone new there is no learning curve here (except the glitches apparently). Its a FPS that takes about a day to understand the game modes and larn the map modules. When you have no SP and no ISK you make no impact except to pad the high SP players scores. I can unload 4-5 bullets in a proto guys back while he turns and just 3 shots me or worse pistol glitches me. Which appears to be only behind the Scrambler rifle as the preferred kill method these days. They don't play smart, they don't have to. Most are terrible, but try killing a proto with 3 friends behind him as a solo q with no SP. Knowledge.....not gonna save you there. When you have guys in heavy suits driving LAVs into your red line hopping out and melting you then driving back...knowledge.. not gonna save you there. Know I was gonna quite when I found myself not wanting to spawn because my team was once again 100 clones down and redlined again. While Colonel ******* and Major **** just pistol glitch or Officer sniper you down as soon as you spawn. This is not like other FPS where everyone has the same equipment. So its not about skill its about stuff and SP. Lots of bad protos squads... its just they roll through the guys in lesser suits and lower sp. The game is dead because guys like me are leaving. I gave it a shot but after almost two months, this event **** up was the last straw. The community is toxic, exploits every glitc and personally just today I lost over 100 suits spawning into multiple proto guys. Nothing like taking two steps and dying because the game does not stop you from spawning in the middle of a group of assholes. Why would I want to waste my time or money on something so poorly done. If you stick around, You can run with me and my mates and we'll give you a hand. I usually play Sundays to Thursdays from 2100 to 2300 EST
Thanks for the invite. |
BARAGAMOS
Kinsho Swords Caldari State
50
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Posted - 2015.07.05 18:04:00 -
[3] - Quote
CCP Rattati wrote:David Spd wrote:[quote=CCP Rattati]4)I have the drive to do better which motivates me. Dust is no different. Second, player skill always wins, gear is secondary. This is hard to accept for many people, but its the truth. Good players can easily outplay prototype lower skill players in starter fits.
It makes me sad to hear you say that. Obviously, as a developer you don't play this game enough. I can tell you right now I can out play 2/3 of the protostompers here by postioning and firing first only to be gunned down after putting 3+ rounds into their back. Walk up to a guy operating a turret shoot him with a shotty and watch him not die then turn jump over you and one shot you faster than your reticle can train. That's not skill, that's STUFF. This happens multiple times a day. This game really has a low gun game skill cap. The tactical part is the most skills intensive part, but just wear better STUFF and have 70+mill SP it compensates for the fact you can walk out in the open and take multiple rounds only to run away at twice the move speed of your opponent or gun them down with 4 times the dps. At least you can't wiggle as much as you to be able to. Then it was even worse.
I can name countless times I have unloaded on guys who would have been dead in another FPS for the same mistake and after as many rounds put into them only to have them turn /jump 20 meters and 3 shot me with the scrambler, pistol glitch me, or just officer gun me down. I'm sorry but if I'm rounds up on you and we land the same amount after the initial volley you should not be walking away at 100s of armor and me waiting to respawn.
So, tell you what... play the next two month in starter fits only and let me know your K/D then ask yourself if as a new player you would want to endure that. See how long you enjoy playing zero SP games because your K/D and WPs were so bad. So not only do you get owned, you don't even get better on the STUFF meter.
So, take it as you want. There are those rare moments where you can pull off a sweet play in those suits but once every 10 games is not worth the grind. Especially when its hard to out position anyone when your suit shows up on scanners half way across the board..... |
BARAGAMOS
Kinsho Swords Caldari State
51
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Posted - 2015.07.05 18:21:00 -
[4] - Quote
ThePlayerkyle13 wrote:CCP Rattati wrote:CoochMaster Flex wrote:CCP Rattati wrote:
1) low mu players have a separate queue, there is no "low mu filling" going on 2) what's the alternative to both teams having protosquads and one of them losing? This is a competitive shooter. 3) if your alt is on the same account as your main, you will not go into the academy again, which is where you get your early training. 4) I have player every single fps there is, and there is always a learning curve. Playing COD:AW these days and I go 15/15 like I always do in all shooters, yet there are guys going 50/3 in those games as well. They even have a rating/level of 50 to my new guy with 8. The same exact experience I have in BF3, 4 and Hardline. I have the drive to do better which motivates me. Dust is no different.
Ok there's a problem with what you just said. Stop comparing your own game to other FPS. Is different with TTK and SP/XP. In COD and Battlefield, you can 1v2 and still get away with it if your lucky. In Dust we can 1v6 and get away with it no problem if you know how to out smart them. As far as SP/XP you can atleast kill the guy that's rank 80 a few times no problem in COD/BF. Dust, you have to fight for that kill if the guy is In a full prototype suit with passive and active skills and 70 million SP. The new players have to grind in dust and it's a *****. Just saying bf and cod are only grind, because they only allow a sequence of predetermined unlocks, so it feels much more grindy, to me at least. Especially since you start from zero in every new iteration I don't see CoD or BF as gridy games unless you want to prestige quickly on CoD, or unlock a certain weapon in BF, with DUST 514 it's all grind. Because the only way for your character to get better at passives & unlock new gear in higher tiers is to gain SP & this require a lot of grinding. Plus with the current state that DUST is in, it's going to be harder for newer players to actually get into the game with everyone jumping around with Mass Drivers killing people with Splash Damage & it's very annoying. In both CoD & BF you start out with good manageable weapons, that are all balanced out so it's like equals opportunity & the matchmaking there is better, newer players would be match up with others similar with them, in DUST i make a new alt & i jump into battle with the starter fittings & i get annihilated by proto users which = Unfair Matchmaking & as i was experiencing this i just sat in my chair smh thinking, "how are newer players suppose to play this game, if i was new player i would've deleted this game & played something else..." Heck i've even made a thread on a similar topic...
Wish I could like this multiple times.
Makes me sad when a developer talks around a huge difference in games. There is a huge difference in starting on COD/BF compared to this game. Just the fact that the stats are better at all on higher grade items makes that blatantly obvious. So why would a Dev act like that is not a major factor....
Let alone warbarge bonuses and passive bonuses from SP.....
I'm not try to be mean to Rat, but there seems to be major issues from my perspective with the game. The failed event exemplifies that. I wound up 20 installation kills short because the two day I set aside to play CCP managed to waste. Sorry, but as a customer (which is what we are) I am not pleased you make promises then renege. Your inability to deliver what you promised meant I could not achieve the reward, not my lack of commitment. 2 days set aside wasted... waiting on a hobby game that is 3 years old to actually work....
As someone with and undergrad degree in CS I really can't figure out what is going on there, and why there are not multiple issues a week tweaked. Unless, what is going on is not intended to prolong the game, but instead to ride it into the ground as long as players spend money on it then move on.
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