Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DJINN Jecture
Templar of the Glowing Blade
424
|
Posted - 2015.07.08 18:20:00 -
[31] - Quote
Mobius Wyvern wrote:DJINN Jecture wrote:Mobius Wyvern wrote: STOP.
That is a bullshit argument and it needs to die and not come back. What a company does with their income is entirely their business, and having paid an EVE subscription does not entitle you to demand they only develop games for the platform you play EVE on.
The community we have now is tiny but very dedicated to a game that they've managed to see the good in beyond all it's flaws. You are automatically denigrating that by pulling that superior tone and then attacking Talos based on the fact that running for CPM means supporting "Veterans" over other players who have just as much right to be represented.
Also keep in mind that I and others who are still here are also "Veterans" and you most certainly do NOT speak for us.
...someone **** in your cornflakes? I ididn't demand anything.You infer an awful lot, and if you are such a vet sub back up to Eve and start pushing something for integration, I'm tired of being one of the only 3-4 posters on the Eve forums for integration. You're absolutely correct, we shouldn't demand from a company to make on one platform or another, and i am not, merely advising players of what has been said in response to the idea talos posted here when i posted it in winter on the Eve forums and I will keep letting players and idiots running for council who think that their bullshit doesn't stink when it does. PS. DJINN Jecture speaks for herself. PPS. Talos Vag. wants to speak for us and slanders those who he says he wants to tie himself to (reminds me of a cute redhed) PPPS Mobius steps up right behind and attacks the guy saying it can't happen because X reason right after Talos Vag. says Invald! I don't believe it is so therefore it must not be! PPPPS Grow up and discuss points, character of a player or their general vetishness does little to argue a valid point and makes you look bad. Ah, you hang out on the EVE forums. That explains your viewpoint on this. You realize most of the people there are the kind that whine about how CONCORD can't kill the nasty barge-bumpers before they can even do anything because it interrupts their mining? Your post brought to mind the posts of many others I have seen on these forums that try to claim that people who subscribe to EVE have "earned" the right for Dust to be taken away from the current community and put on PC. (As a response to that one statement you had burried in there, I AM subscribed to EVE, by the way. ) A core issue with integration is always going to be the current design of this game. It is a 32-player lobby-based matchmade shooter, and that doesn't really mesh with New Eden. The further problem was that EVE: Legion was going to have no integration whatsoever which you can see CCP being very open about in their FanFest 2014 videos. This comes from their "new policy" of "developing kick-ass standalone games before considering integration", which to me smells a lot like Hilmar again jumping in and micro-managing too much, which is part of what caused all that crap in 2011. A majority of EVE players I still keep running into aren't even aware that Dust is still online, and quite a few were surprised to see Hilmar mention it at FanFest this year. Despite that, especially while trying to encourage Gallente Militia players to help out with the Dust side, most of the responses have been positive. The FW system in Dust needs some work in order to match what should be required for EVE integration, but the only players I've seen that are mad about it are the Caldari because there weren't many organized groups who would queue for Caldari, resulting in nearly all FW battles being Gallente wins. That in turn makes it damn hard to capture systems in EVE. I'm rambling, but what I'm trying to get across here is that the general attitude toward Dust from the EVE community - as I've seen it - is apathy. The kind of people who are responding to you on the EVE forums about how Dust needs to be moved to PC and then made subscription based because the current players "don't deserve to be part of New Eden" are the kinds of people most of us that play EVE just tune out and don't even listen to, as I'm sure you're aware since you play it as well. These forums are tending to provoke a lot of knee-jerk reactions from me lately when I see certain words used in certain combinations. The fact is that I STILL believe in the concept CCP pitched back in 2009 when they first revealed this game, which is to bring console gamers into New Eden, a group of gamers who would normally not get to experience it. I love the idea of having an experience tailored toward console gamers that could potentially put my EVE assets in danger, because danger is what makes EVE fun. If you go back and look at the responses to the old Dust trailers, in particular the Future Vision one with a likely 3,000,000,000 ISK Moros getting one-shotted from Dust, you'll find that the responses both from the attendees and afterward on the forums had a LOT of positive posts. Indeed. I would say there are alot of whiny bastards on both forums. That said the initial vision of Dust was what has kept me here. Currently I see few players who would view the other side of the coin, are too balled up in their current meta to adapt and change according to what is going to be the new meta until they are forced by CCP and other players to change.
Unfortunately CCP has drifted from their original concept into something more akin to COD than to an Open World game that they said they would move towards after balance is achieved in assets. We know now after 10+ years of Eve being "balanced" that this will never ever happen so the question is what do we want as gamers? We know we want PVE, but in what form and with whom is the question. Personally I would be happy for a while having a Dust only PVE.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
DJINN Jecture
Templar of the Glowing Blade
424
|
Posted - 2015.07.08 18:26:00 -
[32] - Quote
See there are plenty of options for Eve players to build isk, atm I am Harvesting Gas for T3 production as seen in the pic. If I log in to Dust I have one option only, deploy for battle.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.07.08 18:33:00 -
[33] - Quote
DJINN Jecture wrote: Indeed. I would say there are alot of whiny bastards on both forums. That said the initial vision of Dust was what has kept me here. Currently I see few players who would view the other side of the coin, are too balled up in their current meta to adapt and change according to what is going to be the new meta until they are forced by CCP and other players to change.
Unfortunately CCP has drifted from their original concept into something more akin to COD than to an Open World game that they said they would move towards after balance is achieved in assets. We know now after 10+ years of Eve being "balanced" that this will never ever happen so the question is what do we want as gamers? We know we want PVE, but in what form and with whom is the question. Personally I would be happy for a while having a Dust only PVE.
Part of the issue we face now is that we STILL have no idea what the rest of CCP Shanghai is doing, other than some number of them having worked on a small VR game for Samsung's Gear VR headset. As far as what the rest of that division has been doing and whether that's related to Dust or Legion or what platform they're working toward is all entirely speculation right now.
That kind of uncertainty wears on people, and it's wearing on this community.
I have no doubt however that no one in CCP actually wants Dust to be like it is now. This game in it's current state is not representative of the vision they presented, and I'm sure no one understands that better than they do. Part of what drove their Project Legion announcement was what seemed like desperation to try and make the game into what it was supposed to be as quickly as possible, because right now the handling of this game seems like a bit of a black mark on the company.
What worries me is that what we do hear from CCP sometimes makes me feel like they discount the importance of the community they built here, or a change of name will sweep away the past and get them all the players they want.
I like the sound of the idea in the OP because even with the limited resources CCP Rattati and his small team have right now, such a system could theoretically be possible. Providing any further variety of gameplay available in Dust would go a long way toward trying to make the game feel more like a part of the world it was designed to occupy, and would provide a diversion from the endless grind of Public Contracts to try and earn ISK and SP.
Like it or not, CCP won't stop waffling and commit unless they can see a clear path to success, and right now the waters are entirely too muddied for that.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
DJINN Jecture
Templar of the Glowing Blade
424
|
Posted - 2015.07.08 18:50:00 -
[34] - Quote
Mobius Wyvern wrote:DJINN Jecture wrote: Indeed. I would say there are alot of whiny bastards on both forums. That said the initial vision of Dust was what has kept me here. Currently I see few players who would view the other side of the coin, are too balled up in their current meta to adapt and change according to what is going to be the new meta until they are forced by CCP and other players to change.
Unfortunately CCP has drifted from their original concept into something more akin to COD than to an Open World game that they said they would move towards after balance is achieved in assets. We know now after 10+ years of Eve being "balanced" that this will never ever happen so the question is what do we want as gamers? We know we want PVE, but in what form and with whom is the question. Personally I would be happy for a while having a Dust only PVE.
Part of the issue we face now is that we STILL have no idea what the rest of CCP Shanghai is doing, other than some number of them having worked on a small VR game for Samsung's Gear VR headset. As far as what the rest of that division has been doing and whether that's related to Dust or Legion or what platform they're working toward is all entirely speculation right now. That kind of uncertainty wears on people, and it's wearing on this community. I have no doubt however that no one in CCP actually wants Dust to be like it is now. This game in it's current state is not representative of the vision they presented, and I'm sure no one understands that better than they do. Part of what drove their Project Legion announcement was what seemed like desperation to try and make the game into what it was supposed to be as quickly as possible, because right now the handling of this game seems like a bit of a black mark on the company. What worries me is that what we do hear from CCP sometimes makes me feel like they discount the importance of the community they built here, or a change of name will sweep away the past and get them all the players they want. I like the sound of the idea in the OP because even with the limited resources CCP Rattati and his small team have right now, such a system could theoretically be possible. Providing any further variety of gameplay available in Dust would go a long way toward trying to make the game feel more like a part of the world it was designed to occupy, and would provide a diversion from the endless grind of Public Contracts to try and earn ISK and SP. Like it or not, CCP won't stop waffling and commit unless they can see a clear path to success, and right now the waters are entirely too muddied for that. I blame the decision to focus on Lobby as the prime mode in the game for "balancing purposes" as decided in CB, other wise the culture wold be similar. For instance: what you got ganked going to X location? Ahahahah always to Y to prevent this etc... its a mode of operation problem. This is the community as I see it in Eve, Dust on the other hand is try again in a different way slightly again and again and again until its problem solved. We see it in the amount of gear players go through in battle too.
I agree the OP sounds fine but as I said before there are only select missions with rewards that are even remotely profitable for and Eve player (Lv 1-2 Missions and Burner Lv 4s which are a different beast altogether) to do in a ship with small guns so the interaction as described sounds like it would be in a very limited window of interaction, and not at all one where we Eve pilots would be able to provide orbital support, not discounting the wave of rats and orbital ammo only able to be used for bombardments it seems like the idea is far from a developed one but rather a campaign push to get elected.
I don't care which one it is but if you want Eve players in on missions with you it would be better to ask them for input on what is current mission meta, as I mentioned earlier in the thread and everyone ignored, heck I even included other interaction with NPCs in other areas that could viably be sites for joint ops but was again ignored.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.07.08 18:55:00 -
[35] - Quote
DJINN Jecture wrote:Mobius Wyvern wrote:DJINN Jecture wrote: Indeed. I would say there are alot of whiny bastards on both forums. That said the initial vision of Dust was what has kept me here. Currently I see few players who would view the other side of the coin, are too balled up in their current meta to adapt and change according to what is going to be the new meta until they are forced by CCP and other players to change.
Unfortunately CCP has drifted from their original concept into something more akin to COD than to an Open World game that they said they would move towards after balance is achieved in assets. We know now after 10+ years of Eve being "balanced" that this will never ever happen so the question is what do we want as gamers? We know we want PVE, but in what form and with whom is the question. Personally I would be happy for a while having a Dust only PVE.
Part of the issue we face now is that we STILL have no idea what the rest of CCP Shanghai is doing, other than some number of them having worked on a small VR game for Samsung's Gear VR headset. As far as what the rest of that division has been doing and whether that's related to Dust or Legion or what platform they're working toward is all entirely speculation right now. That kind of uncertainty wears on people, and it's wearing on this community. I have no doubt however that no one in CCP actually wants Dust to be like it is now. This game in it's current state is not representative of the vision they presented, and I'm sure no one understands that better than they do. Part of what drove their Project Legion announcement was what seemed like desperation to try and make the game into what it was supposed to be as quickly as possible, because right now the handling of this game seems like a bit of a black mark on the company. What worries me is that what we do hear from CCP sometimes makes me feel like they discount the importance of the community they built here, or a change of name will sweep away the past and get them all the players they want. I like the sound of the idea in the OP because even with the limited resources CCP Rattati and his small team have right now, such a system could theoretically be possible. Providing any further variety of gameplay available in Dust would go a long way toward trying to make the game feel more like a part of the world it was designed to occupy, and would provide a diversion from the endless grind of Public Contracts to try and earn ISK and SP. Like it or not, CCP won't stop waffling and commit unless they can see a clear path to success, and right now the waters are entirely too muddied for that. I blame the decision to focus on Lobby as the prime mode in the game for "balancing purposes" as decided in CB, other wise the culture wold be similar. For instance: what you got ganked going to X location? Ahahahah always to Y to prevent this etc... its a mode of operation problem. This is the community as I see it in Eve, Dust on the other hand is try again in a different way slightly again and again and again until its problem solved. We see it in the amount of gear players go through in battle too. I agree the OP sounds fine but as I said before there are only select missions with rewards that are even remotely profitable for and Eve player (Lv 1-2 Missions and Burner Lv 4s which are a different beast altogether) to do in a ship with small guns so the interaction as described sounds like it would be in a very limited window of interaction, and not at all one where we Eve pilots would be able to provide orbital support, not discounting the wave of rats and orbital ammo only able to be used for bombardments it seems like the idea is far from a developed one but rather a campaign push to get elected. I don't care which one it is but if you want Eve players in on missions with you it would be better to ask them for input on what is current mission meta, as I mentioned earlier in the thread and everyone ignored, heck I even included other interaction with NPCs in other areas that could viably be sites for joint ops but was again ignored. Orbital ammo can be used on any fitting with hybrids, lasers, or projectile guns, so why not have these be a variation of Burner missions?
Even before those, CCP set up some pirate storyline missions that are designed for fast frigates as they are completed in null-sec where it's more dangerous. There's precedent for missions that use small ships and supply good enough rewards to make them enticing.
If you design the missions around a fast pace like those Pirate storyline or Burner missions and have them drop some valuable modules on completion, you'd likely find many EVE players who would go for it.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
DJINN Jecture
Templar of the Glowing Blade
424
|
Posted - 2015.07.08 19:40:00 -
[36] - Quote
Mobius Wyvern wrote:DJINN Jecture wrote:Mobius Wyvern wrote:DJINN Jecture wrote: Indeed. I would say there are alot of whiny bastards on both forums. That said the initial vision of Dust was what has kept me here. Currently I see few players who would view the other side of the coin, are too balled up in their current meta to adapt and change according to what is going to be the new meta until they are forced by CCP and other players to change.
Unfortunately CCP has drifted from their original concept into something more akin to COD than to an Open World game that they said they would move towards after balance is achieved in assets. We know now after 10+ years of Eve being "balanced" that this will never ever happen so the question is what do we want as gamers? We know we want PVE, but in what form and with whom is the question. Personally I would be happy for a while having a Dust only PVE.
Part of the issue we face now is that we STILL have no idea what the rest of CCP Shanghai is doing, other than some number of them having worked on a small VR game for Samsung's Gear VR headset. As far as what the rest of that division has been doing and whether that's related to Dust or Legion or what platform they're working toward is all entirely speculation right now. That kind of uncertainty wears on people, and it's wearing on this community. I have no doubt however that no one in CCP actually wants Dust to be like it is now. This game in it's current state is not representative of the vision they presented, and I'm sure no one understands that better than they do. Part of what drove their Project Legion announcement was what seemed like desperation to try and make the game into what it was supposed to be as quickly as possible, because right now the handling of this game seems like a bit of a black mark on the company. What worries me is that what we do hear from CCP sometimes makes me feel like they discount the importance of the community they built here, or a change of name will sweep away the past and get them all the players they want. I like the sound of the idea in the OP because even with the limited resources CCP Rattati and his small team have right now, such a system could theoretically be possible. Providing any further variety of gameplay available in Dust would go a long way toward trying to make the game feel more like a part of the world it was designed to occupy, and would provide a diversion from the endless grind of Public Contracts to try and earn ISK and SP. Like it or not, CCP won't stop waffling and commit unless they can see a clear path to success, and right now the waters are entirely too muddied for that. I blame the decision to focus on Lobby as the prime mode in the game for "balancing purposes" as decided in CB, other wise the culture wold be similar. For instance: what you got ganked going to X location? Ahahahah always to Y to prevent this etc... its a mode of operation problem. This is the community as I see it in Eve, Dust on the other hand is try again in a different way slightly again and again and again until its problem solved. We see it in the amount of gear players go through in battle too. I agree the OP sounds fine but as I said before there are only select missions with rewards that are even remotely profitable for and Eve player (Lv 1-2 Missions and Burner Lv 4s which are a different beast altogether) to do in a ship with small guns so the interaction as described sounds like it would be in a very limited window of interaction, and not at all one where we Eve pilots would be able to provide orbital support, not discounting the wave of rats and orbital ammo only able to be used for bombardments it seems like the idea is far from a developed one but rather a campaign push to get elected. I don't care which one it is but if you want Eve players in on missions with you it would be better to ask them for input on what is current mission meta, as I mentioned earlier in the thread and everyone ignored, heck I even included other interaction with NPCs in other areas that could viably be sites for joint ops but was again ignored. Orbital ammo can be used on any fitting with hybrids, lasers, or projectile guns, so why not have these be a variation of Burner missions? Even before those, CCP set up some pirate storyline missions that are designed for fast frigates as they are completed in null-sec where it's more dangerous. There's precedent for missions that use small ships and supply good enough rewards to make them enticing. If you design the missions around a fast pace like those Pirate storyline or Burner missions and have them drop some valuable modules on completion, you'd likely find many EVE players who would go for it. Orbital ammo fits in small turrets
Burner missions are not profitable, and even LV4 are tapering off for profitablility every time a balance pass goes out, as I said before I think first do Dust missions, second merge into something exploration wise that would be more profitable. Exploration waves actually compete vs LV4/5 missions for danger and reward. They would have a better ability to be merged exploration sites or new merged exploration sites than missions IMHO.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.07.09 02:51:00 -
[37] - Quote
DJINN Jecture wrote:Mobius Wyvern wrote:DJINN Jecture wrote:Mobius Wyvern wrote:DJINN Jecture wrote: Indeed. I would say there are alot of whiny bastards on both forums. That said the initial vision of Dust was what has kept me here. Currently I see few players who would view the other side of the coin, are too balled up in their current meta to adapt and change according to what is going to be the new meta until they are forced by CCP and other players to change.
Unfortunately CCP has drifted from their original concept into something more akin to COD than to an Open World game that they said they would move towards after balance is achieved in assets. We know now after 10+ years of Eve being "balanced" that this will never ever happen so the question is what do we want as gamers? We know we want PVE, but in what form and with whom is the question. Personally I would be happy for a while having a Dust only PVE.
Part of the issue we face now is that we STILL have no idea what the rest of CCP Shanghai is doing, other than some number of them having worked on a small VR game for Samsung's Gear VR headset. As far as what the rest of that division has been doing and whether that's related to Dust or Legion or what platform they're working toward is all entirely speculation right now. That kind of uncertainty wears on people, and it's wearing on this community. I have no doubt however that no one in CCP actually wants Dust to be like it is now. This game in it's current state is not representative of the vision they presented, and I'm sure no one understands that better than they do. Part of what drove their Project Legion announcement was what seemed like desperation to try and make the game into what it was supposed to be as quickly as possible, because right now the handling of this game seems like a bit of a black mark on the company. What worries me is that what we do hear from CCP sometimes makes me feel like they discount the importance of the community they built here, or a change of name will sweep away the past and get them all the players they want. I like the sound of the idea in the OP because even with the limited resources CCP Rattati and his small team have right now, such a system could theoretically be possible. Providing any further variety of gameplay available in Dust would go a long way toward trying to make the game feel more like a part of the world it was designed to occupy, and would provide a diversion from the endless grind of Public Contracts to try and earn ISK and SP. Like it or not, CCP won't stop waffling and commit unless they can see a clear path to success, and right now the waters are entirely too muddied for that. I blame the decision to focus on Lobby as the prime mode in the game for "balancing purposes" as decided in CB, other wise the culture wold be similar. For instance: what you got ganked going to X location? Ahahahah always to Y to prevent this etc... its a mode of operation problem. This is the community as I see it in Eve, Dust on the other hand is try again in a different way slightly again and again and again until its problem solved. We see it in the amount of gear players go through in battle too. I agree the OP sounds fine but as I said before there are only select missions with rewards that are even remotely profitable for and Eve player (Lv 1-2 Missions and Burner Lv 4s which are a different beast altogether) to do in a ship with small guns so the interaction as described sounds like it would be in a very limited window of interaction, and not at all one where we Eve pilots would be able to provide orbital support, not discounting the wave of rats and orbital ammo only able to be used for bombardments it seems like the idea is far from a developed one but rather a campaign push to get elected. I don't care which one it is but if you want Eve players in on missions with you it would be better to ask them for input on what is current mission meta, as I mentioned earlier in the thread and everyone ignored, heck I even included other interaction with NPCs in other areas that could viably be sites for joint ops but was again ignored. Orbital ammo can be used on any fitting with hybrids, lasers, or projectile guns, so why not have these be a variation of Burner missions? Even before those, CCP set up some pirate storyline missions that are designed for fast frigates as they are completed in null-sec where it's more dangerous. There's precedent for missions that use small ships and supply good enough rewards to make them enticing. If you design the missions around a fast pace like those Pirate storyline or Burner missions and have them drop some valuable modules on completion, you'd likely find many EVE players who would go for it. Orbital ammo fits in small turrets Burner missions are not profitable, and even LV4 are tapering off for profitablility every time a balance pass goes out, as I said before I think first do Dust missions, second merge into something exploration wise that would be more profitable. Exploration waves actually compete vs LV4/5 missions for danger and reward. They would have a better ability to be merged exploration sites or new merged exploration sites than missions IMHO. You'd have to set them up so they could be run in frigates, though, or else set them up for small gangs to run them, which might also be neat.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
DJINN Jecture
Templar of the Glowing Blade
424
|
Posted - 2015.07.09 03:40:00 -
[38] - Quote
DED 1-3/10 are easily run in frigs and do yield impressive rewards at times, something similar could be done I am pretty sure.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
benandjerrys
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
274
|
Posted - 2015.07.09 05:07:00 -
[39] - Quote
Eve is happening here?!? Must be cross content finally coming...
ONE UNIVERSE//ONE WAR
Support Dust/EvE cross content
We need live events discussion
|
DJINN Jecture
Templar of the Glowing Blade
424
|
Posted - 2015.07.09 14:09:00 -
[40] - Quote
benandjerrys wrote:Eve is happening here?!? Must be cross content finally coming... ATM the only cross content sanctioned by CONCORD is forum trolling.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
|
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.07.09 16:21:00 -
[41] - Quote
DJINN Jecture wrote:DED 1-3/10 are easily run in frigs and do yield impressive rewards at times, something similar could be done I am pretty sure. I'm going to take this over to the EVE Forums.
What section have you been posting in? I'm going to assume it's not GD because anything that goes in there either slides right off the front page or gets **** on.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
DJINN Jecture
Templar of the Glowing Blade
425
|
Posted - 2015.07.09 18:46:00 -
[42] - Quote
Mobius Wyvern wrote:DJINN Jecture wrote:DED 1-3/10 are easily run in frigs and do yield impressive rewards at times, something similar could be done I am pretty sure. I'm going to take this over to the EVE Forums. What section have you been posting in? I'm going to assume it's not GD because anything that goes in there either slides right off the front page or gets **** on. Features and Ideas is the area I believe, and again it's been a few months since last I posted in there, doesn't matter which section it's in, if the wrong troll sees it there is monkey poop flying.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.07.10 00:04:00 -
[43] - Quote
DJINN Jecture wrote:Mobius Wyvern wrote:DJINN Jecture wrote:DED 1-3/10 are easily run in frigs and do yield impressive rewards at times, something similar could be done I am pretty sure. I'm going to take this over to the EVE Forums. What section have you been posting in? I'm going to assume it's not GD because anything that goes in there either slides right off the front page or gets **** on. Features and Ideas is the area I believe, and again it's been a few months since last I posted in there, doesn't matter which section it's in, if the wrong troll sees it there is monkey poop flying. https://forums.eveonline.com/default.aspx?g=posts&m=5876552#post5876552
Alright, Jecture, you're going to have to help me out here if we start getting angry posts. I work tomorrow so I won't be able to shepherd this one all day.
Anyone on here that plays EVE and likes this idea, please show your support over on the EVE Forums!
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
DJINN Jecture
Templar of the Glowing Blade
425
|
Posted - 2015.07.10 03:37:00 -
[44] - Quote
Mobius Wyvern wrote:DJINN Jecture wrote:Mobius Wyvern wrote:DJINN Jecture wrote:DED 1-3/10 are easily run in frigs and do yield impressive rewards at times, something similar could be done I am pretty sure. I'm going to take this over to the EVE Forums. What section have you been posting in? I'm going to assume it's not GD because anything that goes in there either slides right off the front page or gets **** on. Features and Ideas is the area I believe, and again it's been a few months since last I posted in there, doesn't matter which section it's in, if the wrong troll sees it there is monkey poop flying. https://forums.eveonline.com/default.aspx?g=posts&m=5876552#post5876552Alright, Jecture, you're going to have to help me out here if we start getting angry posts. I work tomorrow so I won't be able to shepherd this one all day. Anyone on here that plays EVE and likes this idea, please show your support over on the EVE Forums! I found a post about missions in the Features and Ideas area, figured I'd link this thread and ask if people were interested in cross content missions. OFC helping will mean the Eve forums actually have to be not GANKED at the time otherwise its extremely hard to reply or even look at them.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
benandjerrys
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
281
|
Posted - 2015.07.10 05:00:00 -
[45] - Quote
OK. Spilling my idea. Incursions. Constant other battles open now and random on who you are supporting. Stress test to servers and code to make it work right.
There are always incursions.
Why aren't we in them abducting people like in the chronicles EvE has?
ONE UNIVERSE//ONE WAR
Support Dust/EvE cross content
We need live events discussion
|
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.07.10 11:36:00 -
[46] - Quote
DJINN Jecture wrote:Mobius Wyvern wrote:DJINN Jecture wrote:Mobius Wyvern wrote:DJINN Jecture wrote:DED 1-3/10 are easily run in frigs and do yield impressive rewards at times, something similar could be done I am pretty sure. I'm going to take this over to the EVE Forums. What section have you been posting in? I'm going to assume it's not GD because anything that goes in there either slides right off the front page or gets **** on. Features and Ideas is the area I believe, and again it's been a few months since last I posted in there, doesn't matter which section it's in, if the wrong troll sees it there is monkey poop flying. https://forums.eveonline.com/default.aspx?g=posts&m=5876552#post5876552Alright, Jecture, you're going to have to help me out here if we start getting angry posts. I work tomorrow so I won't be able to shepherd this one all day. Anyone on here that plays EVE and likes this idea, please show your support over on the EVE Forums! I found a post about missions in the Features and Ideas area, figured I'd link this thread and ask if people were interested in cross content missions. OFC helping will mean the Eve forums actually have to be not GANKED at the time otherwise its extremely hard to reply or even look at them. Alright, got one post so far and a shitload of views. I need help keeping this bumped.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Fox Gaden
Immortal Guides Learning Alliance
6
|
Posted - 2015.07.10 13:52:00 -
[47] - Quote
I have both read and written similar suggestions. It suggests a theme where many players are dreaming the same dream.
I would say that if DUST is successful on the new platform, and there is both sufficient hype and financing, then CCP may venture deeper into EVE/DUST interaction on a future expansion, particularly in relation to Exploration.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
benandjerrys
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
282
|
Posted - 2015.07.10 21:51:00 -
[48] - Quote
Fox Gaden wrote:I have both read and written similar suggestions. It suggests a theme where many players are dreaming the same dream.
I would say that if DUST is successful on the new platform, and there is both sufficient hype and financing, then CCP may venture deeper into EVE/DUST interaction on a future expansion, particularly in relation to Exploration.
Until then... We need to produce ideas for low involvement for the devs to easily work with to keep the ONE UNIVERSE//ONE WAR concept alive
ONE UNIVERSE//ONE WAR
Support Dust/EvE cross content
We need live events discussion
|
deezy dabest
Evil Syndicate Alliance.
2
|
Posted - 2015.07.11 00:32:00 -
[49] - Quote
Good stuff.
Unfortunately with the interest in Dust that I have seen out of Eve players would make anything dependent on Eve a pretty bad bet. Also, considering we can not even get a full dev team for Dust I highly doubt we are going to get resources from Eve devoted this way.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
|
DJINN Jecture
Templar of the Glowing Blade
425
|
Posted - 2015.07.14 15:50:00 -
[50] - Quote
deezy dabest wrote:Good stuff.
Unfortunately with the interest in Dust that I have seen out of Eve players would make anything dependent on Eve a pretty bad bet. Also, considering we can not even get a full dev team for Dust I highly doubt we are going to get resources from Eve devoted this way. Wow, and I see the apathy goes both ways. The reason for this is the continued PS3 support for the game. Its a platform the Eve players in general don't use. PS3 support is great, but the system is dying, I would also bet that the number of Eve players that have invested in PS4s is quite tiny. Don't expect a port to the PS4 anytime soon, it all comes around full circle to needing the PC port.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
|
DJINN Jecture
Templar of the Glowing Blade
425
|
Posted - 2015.07.14 15:51:00 -
[51] - Quote
benandjerrys wrote:Fox Gaden wrote:I have both read and written similar suggestions. It suggests a theme where many players are dreaming the same dream.
I would say that if DUST is successful on the new platform, and there is both sufficient hype and financing, then CCP may venture deeper into EVE/DUST interaction on a future expansion, particularly in relation to Exploration. Until then... We need to produce ideas for low involvement for the devs to easily work with to keep the ONE UNIVERSE//ONE WAR concept alive It died on Caldari Prime.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
DJINN Jecture
Templar of the Glowing Blade
425
|
Posted - 2015.07.14 15:55:00 -
[52] - Quote
Mobius Wyvern wrote: Alright, got one post so far and a shitload of views. I need help keeping this bumped.
It looks to me like marginal support for the idea, the views notwithstanding the comments are very limited to 2 players...
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
benandjerrys
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
342
|
Posted - 2015.07.14 22:35:00 -
[53] - Quote
DJINN Jecture wrote:benandjerrys wrote:Fox Gaden wrote:I have both read and written similar suggestions. It suggests a theme where many players are dreaming the same dream.
I would say that if DUST is successful on the new platform, and there is both sufficient hype and financing, then CCP may venture deeper into EVE/DUST interaction on a future expansion, particularly in relation to Exploration. Until then... We need to produce ideas for low involvement for the devs to easily work with to keep the ONE UNIVERSE//ONE WAR concept alive It died on Caldari Prime.
Who wants it reborn?
ONE UNIVERSE//ONE WAR
Support Dust/EvE cross content
We need live events discussion
|
DJINN Jecture
Templar of the Glowing Blade
425
|
Posted - 2015.07.15 00:00:00 -
[54] - Quote
benandjerrys wrote:DJINN Jecture wrote:benandjerrys wrote:Fox Gaden wrote:I have both read and written similar suggestions. It suggests a theme where many players are dreaming the same dream.
I would say that if DUST is successful on the new platform, and there is both sufficient hype and financing, then CCP may venture deeper into EVE/DUST interaction on a future expansion, particularly in relation to Exploration. Until then... We need to produce ideas for low involvement for the devs to easily work with to keep the ONE UNIVERSE//ONE WAR concept alive It died on Caldari Prime. Who wants it reborn? Still looking for some sort of merger on a PC platform. PVE with less constraints to system architecture even without an Eve merger on the PC seems to me like the best idea. This also has the best chance of success. It leaves console only players out of the loop and out of game but really would breathe new life into the game. Almost any new PC bought from a Big Box retail store is well capable of running multiple Eve clients out of the box without changes to the system so really if you pick a PS4 or a PC for a Port to add playability to the game the cost is the same for an entry level player.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
|
Talos Vagheitan
Ancient Exiles.
2
|
Posted - 2015.08.30 05:48:00 -
[55] - Quote
Bump for hopeful although distant PVE and EVE immersion
Real CPM Platform
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |