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Talos Vagheitan
Ancient Exiles.
1
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Posted - 2015.07.02 16:29:00 -
[1] - Quote
Everyone wants PVE. Everyone wants stronger EVE link. The link with EVE was one of the biggest features of the game, yet pretty underwhelming.
This is not something that could probably happen anywhere in the near future, or even on the PS3 at all. But here is how I would envision a PVE experience with EVE.
_________________
An EVE player would discover a location in space. Maybe a planet, moon, asteroid, derelict station etc.
An EVE player would need to bring a squad to retrieve something from the surface.
Once the EVE player has deployed the ground force, he would cooperate with the ground team by providing Intel, and with OB strikes. However the EVE player would need to face period PVE waves himself.
For the Dust squad. Ground missions would involve a short A to B phase through some course, followed by a point defense, while completing some objective.
A basic example:
Fight your way to some control room, defend control room for 10 minutes, while repairing some "thing".
Repairing would involve using a rep tool, then 'hacking' components in sequence to repair some bigger thing.
Components could be damaged in battle. This would force Logi's to flip back and forth from repair/battle duties, or have a good squad to fully defend the repairmen while they dedicate to the repair job.
When completed EVE and Dust players get a big juicy reward, along with their sense of teamwork and accomplishment.
- EVE / Dust link - PVE - Fun - Complex enough to feel like something very new - Basic enough could be mix and matched endlessly to make all missions feel a bit different. - Something in it for EVE players to work with Dust.
Everybody wins
Official CPM Platform
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Lost Apollo
85
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Posted - 2015.07.02 17:37:00 -
[2] - Quote
DUDE I LOVE THIS!!!!
Not as much as Spam, but it's a damn close second!!!!!!
My armor is weak, but my shields are relentless.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
176
|
Posted - 2015.07.02 20:21:00 -
[3] - Quote
Talos Vagheitan wrote:Everyone wants PVE. Everyone wants stronger EVE link. The link with EVE was one of the biggest features of the game, yet pretty underwhelming.
This is not something that could probably happen anywhere in the near future, or even on the PS3 at all. But here is how I would envision a PVE experience with EVE.
_________________
An EVE player would discover a location in space. Maybe a planet, moon, asteroid, derelict station etc.
An EVE player would need to bring a squad to retrieve something from the surface.
Once the EVE player has deployed the ground force, he would cooperate with the ground team by providing Intel, and with OB strikes. However the EVE player would need to face period PVE waves himself.
For the Dust squad. Ground missions would involve a short A to B phase through some course, followed by a point defense, while completing some objective.
A basic example:
Fight your way to some control room, defend control room for 10 minutes, while repairing some "thing".
Repairing would involve using a rep tool, then 'hacking' components in sequence to repair some bigger thing.
Components could be damaged in battle. This would force Logi's to flip back and forth from repair/battle duties, or have a good squad to fully defend the repairmen while they dedicate to the repair job.
When completed EVE and Dust players get a big juicy reward, along with their sense of teamwork and accomplishment.
- EVE / Dust link - PVE - Fun - Complex enough to feel like something very new - Basic enough could be mix and matched endlessly to make all missions feel a bit different. - Something in it for EVE players to work with Dust.
Everybody wins
Hey... Talos.... You uhh need to prepare to receive a ****ton of like's...
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.07.03 04:02:00 -
[4] - Quote
Zan Azikuchi wrote:Talos Vagheitan wrote:Everyone wants PVE. Everyone wants stronger EVE link. The link with EVE was one of the biggest features of the game, yet pretty underwhelming.
This is not something that could probably happen anywhere in the near future, or even on the PS3 at all. But here is how I would envision a PVE experience with EVE.
_________________
An EVE player would discover a location in space. Maybe a planet, moon, asteroid, derelict station etc.
An EVE player would need to bring a squad to retrieve something from the surface.
Once the EVE player has deployed the ground force, he would cooperate with the ground team by providing Intel, and with OB strikes. However the EVE player would need to face period PVE waves himself.
For the Dust squad. Ground missions would involve a short A to B phase through some course, followed by a point defense, while completing some objective.
A basic example:
Fight your way to some control room, defend control room for 10 minutes, while repairing some "thing".
Repairing would involve using a rep tool, then 'hacking' components in sequence to repair some bigger thing.
Components could be damaged in battle. This would force Logi's to flip back and forth from repair/battle duties, or have a good squad to fully defend the repairmen while they dedicate to the repair job.
When completed EVE and Dust players get a big juicy reward, along with their sense of teamwork and accomplishment.
- EVE / Dust link - PVE - Fun - Complex enough to feel like something very new - Basic enough could be mix and matched endlessly to make all missions feel a bit different. - Something in it for EVE players to work with Dust.
Everybody wins Hey... Talos.... You uhh need to prepare to receive a ****ton of like's... More like no Likes at all, because everyone's too busy circle-jerking complaint threads in GD to bother coming here and finding this cool idea.
Have my +1 anyway. I hope more people see this.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
12
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Posted - 2015.07.03 04:42:00 -
[5] - Quote
I have long abandoned hope, this game has thought me how it is a detrimental and futile sentiment, so I don't think this (or anything similarly good) will ever happen in Dust. That being said, I like the idea.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Starlight Burner
Arrary of Clusters
318
|
Posted - 2015.07.03 11:01:00 -
[6] - Quote
Why can I not +1 this more?
x Starlight Burner
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
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Lost Apollo
90
|
Posted - 2015.07.04 04:12:00 -
[7] - Quote
Rattati, Frame...
You guys (CCP) really need to at least consider this. The idea behind the OP has some amazing potential. It could definitely bring some much needed newness (can't find the word I really wanted) to this game.
My armor is weak, but my shields are relentless.
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Terry Webber
Molon Labe. RUST415
774
|
Posted - 2015.07.04 05:33:00 -
[8] - Quote
I would love to take part in this.
Inertial Booster Module
Vehicle Installation
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DJINN Jecture
Templar of the Glowing Blade
415
|
Posted - 2015.07.05 06:21:00 -
[9] - Quote
I am so glad you didn't say "Pilot drops squad on asteroid with laser picks whilst shooting the roids with his mining barge".
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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Bat Shard0
Heaven84 Devils Astroya Conglomerate.
70
|
Posted - 2015.07.05 06:38:00 -
[10] - Quote
Very good idea,
however, it shall be much easy to do that (and more) in EVE: Legion
http://dust514news.blogspot.com/
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DJINN Jecture
Templar of the Glowing Blade
416
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Posted - 2015.07.05 19:33:00 -
[11] - Quote
This is an old idea that needs to be worked on, also port to PC.
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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benandjerrys
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
248
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Posted - 2015.07.05 23:48:00 -
[12] - Quote
Holy like farm.
ONE UNIVERSE//ONE WAR
Support Dust/EvE cross content
We need live events discussion
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Georgia Xavier
Y.A.M.A.H No Context
795
|
Posted - 2015.07.06 01:23:00 -
[13] - Quote
Praise Talos
CLICK ME!
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.07.06 15:44:00 -
[14] - Quote
Bat Shard0 wrote:Very good idea,
however, it shall be much easy to do that (and more) in EVE: Legion Again, the copyright for EVE: Legion was dropped entirely in the US.
Also Project Legion was Dust 514 with more polygons and a far more restrictive skill system that removed most of the freedom we have now. That's literally all it was.
DJINN Jecture wrote:This is an old idea that needs to be worked on, also port to PC. I'm fairly certain this concept would work just fine on console, maybe even on the PS3 since we aren't even talking about expanding the player count any. The beauty of this concept is that it could be implemented with the limited assets we have available right now.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
DJINN Jecture
Templar of the Glowing Blade
420
|
Posted - 2015.07.07 19:58:00 -
[15] - Quote
Mobius Wyvern wrote:.. DJINN Jecture wrote:This is an old idea that needs to be worked on, also port to PC. I'm fairly certain this concept would work just fine on console, maybe even on the PS3 since we aren't even talking about expanding the player count any. The beauty of this concept is that it could be implemented with the limited assets we have available right now. What we have now doesn't work, adding more complexity and AI to the whole process isn't what I would call a workable situation.
As far as I am aware, the vast majority of Eve players (I came to this game from Eve) are reluctant at best to deal with what is called a "Console Kiddie" or young prepubescent teen who has downloaded the game to play for free from the PSN Store because it is F2P whereas they are paying monthly subscription fees, have ships that they have invested considerable amounts of time/money purchasing and fitting and other assets involved in their gameplay experience that benefit their play and groups they are involved in (thousands of individual player real life dollars in some cases).
This F2P model needs to drop for widespread acceptance from the Eve community and CCP knows this. So the Port to PC argument comes in, where it would remove the PSN Store from the mix and make it a viable product to merge, viable in the community's eyes and viable in CCP's eyes to charge a subscription to play.
I really don't care how many polygons a console can render, hardware updates as the game moves into the future development are straight up issues for any console, needing constant porting as game consoles change to the newer one (PS3 to PS4 for example) and the newest consoles are relatively quick in making it to market. PC on the other hand can get upgrades based on hardware needs rather than needing to be ported again it would be one port to PC and there it would stay ready for the next big update or whatever.
In addition to the benefit of hardware upgrades available being able to put both Eve and Dust on the same game launcher would remove the need to design a different launcher for the client side to access the server, or in other words more programmers available to work on one game rather than two, with a well rounded way to have ground and space combat coming from the merger.
I apologize if this makes some players disappointed that there likely will never be any integration (more than now) with Eve but based on reactions to my posts on the Eve forums it is not going to happen.
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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Talos Vagheitan
Ancient Exiles.
1
|
Posted - 2015.07.07 21:15:00 -
[16] - Quote
DJINN Jecture wrote:Mobius Wyvern wrote:.. DJINN Jecture wrote:This is an old idea that needs to be worked on, also port to PC. I'm fairly certain this concept would work just fine on console, maybe even on the PS3 since we aren't even talking about expanding the player count any. The beauty of this concept is that it could be implemented with the limited assets we have available right now. What we have now doesn't work, adding more complexity and AI to the whole process isn't what I would call a workable situation. As far as I am aware, the vast majority of Eve players (I came to this game from Eve) are reluctant at best to deal with what is called a "Console Kiddie" or young prepubescent teen who has downloaded the game to play for free from the PSN Store because it is F2P whereas they are paying monthly subscription fees, have ships that they have invested considerable amounts of time/money purchasing and fitting and other assets involved in their gameplay experience that benefit their play and groups they are involved in (thousands of individual player real life dollars in some cases). This F2P model needs to drop for widespread acceptance from the Eve community and CCP knows this. So the Port to PC argument comes in, where it would remove the PSN Store from the mix and make it a viable product to merge, viable in the community's eyes and viable in CCP's eyes to charge a subscription to play. I really don't care how many polygons a console can render, hardware updates as the game moves into the future development are straight up issues for any console, needing constant porting as game consoles change to the newer one (PS3 to PS4 for example) and the newest consoles are relatively quick in making it to market. PC on the other hand can get upgrades based on hardware needs rather than needing to be ported again it would be one port to PC and there it would stay ready for the next big update or whatever. In addition to the benefit of hardware upgrades available being able to put both Eve and Dust on the same game launcher would remove the need to design a different launcher for the client side to access the server, or in other words more programmers available to work on one game rather than two, with a well rounded way to have ground and space combat coming from the merger. I apologize if this makes some players disappointed that there likely will never be any integration (more than now) with Eve on the PS3/Console of any kind, but based on reactions to my posts on the Eve forums it is not going to happen.
I'm afraid none of that is valid.
Dust isn't seeking and doesn't need the approval of arrogant EVE players who feel they are too good to play a game on a console because of other players on that console.
EVE players are welcome to play Dust, but certainly don't have to. Since then Dust has built it's own community completely separate from EVE and it's going to stay that way.
Official CPM Platform
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DJINN Jecture
Templar of the Glowing Blade
421
|
Posted - 2015.07.08 08:22:00 -
[17] - Quote
Talos Vagheitan wrote:DJINN Jecture wrote:Mobius Wyvern wrote:.. DJINN Jecture wrote:This is an old idea that needs to be worked on, also port to PC. I'm fairly certain this concept would work just fine on console, maybe even on the PS3 since we aren't even talking about expanding the player count any. The beauty of this concept is that it could be implemented with the limited assets we have available right now. What we have now doesn't work, adding more complexity and AI to the whole process isn't what I would call a workable situation. As far as I am aware, the vast majority of Eve players (I came to this game from Eve) are reluctant at best to deal with what is called a "Console Kiddie" or young prepubescent teen who has downloaded the game to play for free from the PSN Store because it is F2P whereas they are paying monthly subscription fees, have ships that they have invested considerable amounts of time/money purchasing and fitting and other assets involved in their gameplay experience that benefit their play and groups they are involved in (thousands of individual player real life dollars in some cases). This F2P model needs to drop for widespread acceptance from the Eve community and CCP knows this. So the Port to PC argument comes in, where it would remove the PSN Store from the mix and make it a viable product to merge, viable in the community's eyes and viable in CCP's eyes to charge a subscription to play. I really don't care how many polygons a console can render, hardware updates as the game moves into the future development are straight up issues for any console, needing constant porting as game consoles change to the newer one (PS3 to PS4 for example) and the newest consoles are relatively quick in making it to market. PC on the other hand can get upgrades based on hardware needs rather than needing to be ported again it would be one port to PC and there it would stay ready for the next big update or whatever. In addition to the benefit of hardware upgrades available being able to put both Eve and Dust on the same game launcher would remove the need to design a different launcher for the client side to access the server, or in other words more programmers available to work on one game rather than two, with a well rounded way to have ground and space combat coming from the merger. I apologize if this makes some players disappointed that there likely will never be any integration (more than now) with Eve on the PS3/Console of any kind, but based on reactions to my posts on the Eve forums it is not going to happen. I'm afraid none of that is valid. Dust isn't seeking and doesn't need the approval of arrogant EVE players who feel they are too good to play a game on a console because of other players on that console. EVE players are welcome to play Dust, but certainly don't have to. Since then Dust has built it's own community completely separate from EVE and it's going to stay that way. It's not about playing a game on a console, us Eve players actually paid to build the game, spent 2 years Beta testing it and then helped CCP release it to the public, its about the real life money involved in the assets we have in Eve and work to protect daily from other player's destructive tendencies.
Learn to read sir, it makes Dust players look bad when you say cocky things about not need or not want the mirror to your "Dust" community that resides in the same universe it does. As I said before, apologies to any to any teens, it is nothing against the age or in any way related to the fact that you play on a console, but rather the lack of real life cash invested in the game, yes I know you buy bpos but they don't get destroyed, our ships and stations do.
You should be ashamed as a CPM candidate for not thinking about the history of Dust in your response or even considering that you are reacting exactly like many on the Eve forums do when merger is suggested, not want not need who cares. You just finished saying you wanted to strengthen the link between the two for god's sake.
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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DJINN Jecture
Templar of the Glowing Blade
421
|
Posted - 2015.07.08 09:32:00 -
[18] - Quote
I just realized one flaw in your gameplay design, my Kronos and Vargur both have large turrets on them so I wouldn't be able to provide any orbital support for Dust players...uhm and my Moros and Nagalfar have Extra Large guns so they cannot do that either, oh wait you mean missions in High/Low sec right, so go fit up something to make very small amounts of isk in the time I could make very large amounts of isk...and if its small guns then that means lv 1 or lv 2 missions right, so then I could use my svipul or hecate or maybe even myJaguar for those, although it does kinda seem like a waste of time without a decent sized payout at the end. Heck if I go scan a few systems down in 10 mins I can make 150mil isk to 300mil isk off of deadspace loot from DED sites in my Gila, which uses missiles and drones (sorry no orbitals there either). There really would need to be a really good reward for running these missions.
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.07.08 14:21:00 -
[19] - Quote
DJINN Jecture wrote:Talos Vagheitan wrote:DJINN Jecture wrote:Mobius Wyvern wrote:.. DJINN Jecture wrote:This is an old idea that needs to be worked on, also port to PC. I'm fairly certain this concept would work just fine on console, maybe even on the PS3 since we aren't even talking about expanding the player count any. The beauty of this concept is that it could be implemented with the limited assets we have available right now. What we have now doesn't work, adding more complexity and AI to the whole process isn't what I would call a workable situation. As far as I am aware, the vast majority of Eve players (I came to this game from Eve) are reluctant at best to deal with what is called a "Console Kiddie" or young prepubescent teen who has downloaded the game to play for free from the PSN Store because it is F2P whereas they are paying monthly subscription fees, have ships that they have invested considerable amounts of time/money purchasing and fitting and other assets involved in their gameplay experience that benefit their play and groups they are involved in (thousands of individual player real life dollars in some cases). This F2P model needs to drop for widespread acceptance from the Eve community and CCP knows this. So the Port to PC argument comes in, where it would remove the PSN Store from the mix and make it a viable product to merge, viable in the community's eyes and viable in CCP's eyes to charge a subscription to play. I really don't care how many polygons a console can render, hardware updates as the game moves into the future development are straight up issues for any console, needing constant porting as game consoles change to the newer one (PS3 to PS4 for example) and the newest consoles are relatively quick in making it to market. PC on the other hand can get upgrades based on hardware needs rather than needing to be ported again it would be one port to PC and there it would stay ready for the next big update or whatever. In addition to the benefit of hardware upgrades available being able to put both Eve and Dust on the same game launcher would remove the need to design a different launcher for the client side to access the server, or in other words more programmers available to work on one game rather than two, with a well rounded way to have ground and space combat coming from the merger. I apologize if this makes some players disappointed that there likely will never be any integration (more than now) with Eve on the PS3/Console of any kind, but based on reactions to my posts on the Eve forums it is not going to happen. I'm afraid none of that is valid. Dust isn't seeking and doesn't need the approval of arrogant EVE players who feel they are too good to play a game on a console because of other players on that console. EVE players are welcome to play Dust, but certainly don't have to. Since then Dust has built it's own community completely separate from EVE and it's going to stay that way. It's not about playing a game on a console, us Eve players actually paid to build the game, spent 2 years Beta testing it and then helped CCP release it to the public, its about the real life money involved in the assets we have in Eve and work to protect daily from other player's destructive tendencies. Learn to read sir, it makes Dust players look bad when you say cocky things about not need or not want the mirror to your "Dust" community that resides in the same universe it does. As I said before, apologies to any to any teens, it is nothing against the age or in any way related to the fact that you play on a console, but rather the lack of real life cash invested in the game, yes I know you buy bpos but they don't get destroyed, our ships and stations do. You should be ashamed as a CPM candidate for not thinking about the history of Dust in your response or even considering that you are reacting exactly like many on the Eve forums do when merger is suggested, not want not need who cares. You just finished saying you wanted to strengthen the link between the two for god's sake. STOP.
That is a bullshit argument and it needs to die and not come back. What a company does with their income is entirely their business, and having paid an EVE subscription does not entitle you to demand they only develop games for the platform you play EVE on.
The community we have now is tiny but very dedicated to a game that they've managed to see the good in beyond all it's flaws. You are automatically denigrating that by pulling that superior tone and then attacking Talos based on the fact that running for CPM means supporting "Veterans" over other players who have just as much right to be represented.
Also keep in mind that I and others who are still here are also "Veterans" and you most certainly do NOT speak for us.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
DJINN Jecture
Templar of the Glowing Blade
421
|
Posted - 2015.07.08 14:45:00 -
[20] - Quote
Mobius Wyvern wrote: STOP.
That is a bullshit argument and it needs to die and not come back. What a company does with their income is entirely their business, and having paid an EVE subscription does not entitle you to demand they only develop games for the platform you play EVE on.
The community we have now is tiny but very dedicated to a game that they've managed to see the good in beyond all it's flaws. You are automatically denigrating that by pulling that superior tone and then attacking Talos based on the fact that running for CPM means supporting "Veterans" over other players who have just as much right to be represented.
Also keep in mind that I and others who are still here are also "Veterans" and you most certainly do NOT speak for us.
...someone **** in your cornflakes? I ididn't demand anything.You infer an awful lot, and if you are such a vet sub back up to Eve and start pushing something for integration, I'm tired of being one of the only 3-4 posters on the Eve forums for integration. You're absolutely correct, we shouldn't demand from a company to make on one platform or another, and i am not, merely advising players of what has been said in response to the idea talos posted here when i posted it in winter on the Eve forums and I will keep letting players and idiots running for council who think that their bullshit doesn't stink when it does.
-ç +æ+Ä ß+¦ß¦+Gé¦ß+¡ !!!
ߦäߦâ-à
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benandjerrys
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
261
|
Posted - 2015.07.08 15:18:00 -
[21] - Quote
What I see in the forums is a lot of positive suggestions, and trolls trying to get a rise out of people. Humility and maturity go a long way, and flaming a person for an idea without a solid ... Somewhat objective critique is just overlooked while people *grabs popcorn*
ONE UNIVERSE//ONE WAR
Support Dust/EvE cross content
We need live events discussion
|
Jammeh McJam
XxAMBUSH FTWxX General Tso's Alliance
304
|
Posted - 2015.07.08 15:26:00 -
[22] - Quote
Talos Vagheitan wrote:DJINN Jecture wrote:Mobius Wyvern wrote:.. DJINN Jecture wrote:This is an old idea that needs to be worked on, also port to PC. I'm fairly certain this concept would work just fine on console, maybe even on the PS3 since we aren't even talking about expanding the player count any. The beauty of this concept is that it could be implemented with the limited assets we have available right now. What we have now doesn't work, adding more complexity and AI to the whole process isn't what I would call a workable situation. As far as I am aware, the vast majority of Eve players (I came to this game from Eve) are reluctant at best to deal with what is called a "Console Kiddie" or young prepubescent teen who has downloaded the game to play for free from the PSN Store because it is F2P whereas they are paying monthly subscription fees, have ships that they have invested considerable amounts of time/money purchasing and fitting and other assets involved in their gameplay experience that benefit their play and groups they are involved in (thousands of individual player real life dollars in some cases). This F2P model needs to drop for widespread acceptance from the Eve community and CCP knows this. So the Port to PC argument comes in, where it would remove the PSN Store from the mix and make it a viable product to merge, viable in the community's eyes and viable in CCP's eyes to charge a subscription to play. I really don't care how many polygons a console can render, hardware updates as the game moves into the future development are straight up issues for any console, needing constant porting as game consoles change to the newer one (PS3 to PS4 for example) and the newest consoles are relatively quick in making it to market. PC on the other hand can get upgrades based on hardware needs rather than needing to be ported again it would be one port to PC and there it would stay ready for the next big update or whatever. In addition to the benefit of hardware upgrades available being able to put both Eve and Dust on the same game launcher would remove the need to design a different launcher for the client side to access the server, or in other words more programmers available to work on one game rather than two, with a well rounded way to have ground and space combat coming from the merger. I apologize if this makes some players disappointed that there likely will never be any integration (more than now) with Eve on the PS3/Console of any kind, but based on reactions to my posts on the Eve forums it is not going to happen. I'm afraid none of that is valid. Dust isn't seeking and doesn't need the approval of arrogant EVE players who feel they are too good to play a game on a console because of other players on that console. EVE players are welcome to play Dust, but certainly don't have to. Since then Dust has built it's own community completely separate from EVE and it's going to stay that way. I'm confused on whether you actually want integration between the two games (and ultimately the two communities) or that you just want the communities to be separate.
Ik you love your consoles, but in reality noone on EVE will want to rely on console peasants to make them ISK
"We may be small and disorganized, but we're still gonna kill you" - Intergalactic Super Friends
PC master race
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.07.08 15:31:00 -
[23] - Quote
DJINN Jecture wrote:Mobius Wyvern wrote: STOP.
That is a bullshit argument and it needs to die and not come back. What a company does with their income is entirely their business, and having paid an EVE subscription does not entitle you to demand they only develop games for the platform you play EVE on.
The community we have now is tiny but very dedicated to a game that they've managed to see the good in beyond all it's flaws. You are automatically denigrating that by pulling that superior tone and then attacking Talos based on the fact that running for CPM means supporting "Veterans" over other players who have just as much right to be represented.
Also keep in mind that I and others who are still here are also "Veterans" and you most certainly do NOT speak for us.
...someone **** in your cornflakes? I ididn't demand anything.You infer an awful lot, and if you are such a vet sub back up to Eve and start pushing something for integration, I'm tired of being one of the only 3-4 posters on the Eve forums for integration. You're absolutely correct, we shouldn't demand from a company to make on one platform or another, and i am not, merely advising players of what has been said in response to the idea talos posted here when i posted it in winter on the Eve forums and I will keep letting players and idiots running for council who think that their bullshit doesn't stink when it does. PS. DJINN Jecture speaks for herself. PPS. Talos Vag. wants to speak for us and slanders those who he says he wants to tie himself to (reminds me of a cute redhed) PPPS Mobius steps up right behind and attacks the guy saying it can't happen because X reason right after Talos Vag. says Invald! I don't believe it is so therefore it must not be! PPPPS Grow up and discuss points, character of a player or their general vetishness does little to argue a valid point and makes you look bad. Ah, you hang out on the EVE forums. That explains your viewpoint on this.
You realize most of the people there are the kind that whine about how CONCORD can't kill the nasty barge-bumpers before they can even do anything because it interrupts their mining?
Your post brought to mind the posts of many others I have seen on these forums that try to claim that people who subscribe to EVE have "earned" the right for Dust to be taken away from the current community and put on PC. (As a response to that one statement you had burried in there, I AM subscribed to EVE, by the way. )
A core issue with integration is always going to be the current design of this game. It is a 32-player lobby-based matchmade shooter, and that doesn't really mesh with New Eden. The further problem was that EVE: Legion was going to have no integration whatsoever which you can see CCP being very open about in their FanFest 2014 videos. This comes from their "new policy" of "developing kick-ass standalone games before considering integration", which to me smells a lot like Hilmar again jumping in and micro-managing too much, which is part of what caused all that crap in 2011.
A majority of EVE players I still keep running into aren't even aware that Dust is still online, and quite a few were surprised to see Hilmar mention it at FanFest this year. Despite that, especially while trying to encourage Gallente Militia players to help out with the Dust side, most of the responses have been positive. The FW system in Dust needs some work in order to match what should be required for EVE integration, but the only players I've seen that are mad about it are the Caldari because there weren't many organized groups who would queue for Caldari, resulting in nearly all FW battles being Gallente wins. That in turn makes it damn hard to capture systems in EVE.
I'm rambling, but what I'm trying to get across here is that the general attitude toward Dust from the EVE community - as I've seen it - is apathy. The kind of people who are responding to you on the EVE forums about how Dust needs to be moved to PC and then made subscription based because the current players "don't deserve to be part of New Eden" are the kinds of people most of us that play EVE just tune out and don't even listen to, as I'm sure you're aware since you play it as well.
These forums are tending to provoke a lot of knee-jerk reactions from me lately when I see certain words used in certain combinations. The fact is that I STILL believe in the concept CCP pitched back in 2009 when they first revealed this game, which is to bring console gamers into New Eden, a group of gamers who would normally not get to experience it. I love the idea of having an experience tailored toward console gamers that could potentially put my EVE assets in danger, because danger is what makes EVE fun.
If you go back and look at the responses to the old Dust trailers, in particular the Future Vision one with a likely 3,000,000,000 ISK Moros getting one-shotted from Dust, you'll find that the responses both from the attendees and afterward on the forums had a LOT of positive posts.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Talos Vagheitan
Ancient Exiles.
1
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Posted - 2015.07.08 15:52:00 -
[24] - Quote
benandjerrys wrote:What I see in the forums is a lot of positive suggestions, and trolls trying to get a rise out of people. Humility and maturity go a long way, and flaming a person for an idea without a solid ... Somewhat objective critique is just overlooked while people *grabs popcorn*
Lol. Good eye. It's funny seeing people try to hijack posts: Not realizing there's no such thing as bad publicity ;)
Anyway, my closing statement to the trolls:
We all want more integration. There are endless ways we can go about that, and you may agree or disagree with the particular idea I have here, that's fine and I appreciate all opinions.
Regarding Communities: Dust and EVE are separate communities which I feel should be connected as closely as possible, yet retain independence from each other at the same time.
Regarding Port: There are many opinions on where and how Dust should be ported. Many good points on all sides of the argument. However, saying Dust should go to PC because EVE players feel they are too good to play with people who own consoles is not a good point. It's flat out terrible, and hilarious that people would even suggest that in a serious manner.
Regarding Original Post: I suggested this as a fun means of cooperation between the two games, and I appreciate all feedback on what you'd like added or subtracted from it.
Thanks for all the feedback. Looking forward to more thoughts on this!
EDIT: And while you're here, I'd appreciate feedback on this thread as well
PC + Strengthening the EVE link
Official CPM Platform
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.07.08 16:41:00 -
[25] - Quote
Jammeh McJam wrote:Talos Vagheitan wrote:DJINN Jecture wrote:Mobius Wyvern wrote:.. DJINN Jecture wrote:This is an old idea that needs to be worked on, also port to PC. I'm fairly certain this concept would work just fine on console, maybe even on the PS3 since we aren't even talking about expanding the player count any. The beauty of this concept is that it could be implemented with the limited assets we have available right now. What we have now doesn't work, adding more complexity and AI to the whole process isn't what I would call a workable situation. As far as I am aware, the vast majority of Eve players (I came to this game from Eve) are reluctant at best to deal with what is called a "Console Kiddie" or young prepubescent teen who has downloaded the game to play for free from the PSN Store because it is F2P whereas they are paying monthly subscription fees, have ships that they have invested considerable amounts of time/money purchasing and fitting and other assets involved in their gameplay experience that benefit their play and groups they are involved in (thousands of individual player real life dollars in some cases). This F2P model needs to drop for widespread acceptance from the Eve community and CCP knows this. So the Port to PC argument comes in, where it would remove the PSN Store from the mix and make it a viable product to merge, viable in the community's eyes and viable in CCP's eyes to charge a subscription to play. I really don't care how many polygons a console can render, hardware updates as the game moves into the future development are straight up issues for any console, needing constant porting as game consoles change to the newer one (PS3 to PS4 for example) and the newest consoles are relatively quick in making it to market. PC on the other hand can get upgrades based on hardware needs rather than needing to be ported again it would be one port to PC and there it would stay ready for the next big update or whatever. In addition to the benefit of hardware upgrades available being able to put both Eve and Dust on the same game launcher would remove the need to design a different launcher for the client side to access the server, or in other words more programmers available to work on one game rather than two, with a well rounded way to have ground and space combat coming from the merger. I apologize if this makes some players disappointed that there likely will never be any integration (more than now) with Eve on the PS3/Console of any kind, but based on reactions to my posts on the Eve forums it is not going to happen. I'm afraid none of that is valid. Dust isn't seeking and doesn't need the approval of arrogant EVE players who feel they are too good to play a game on a console because of other players on that console. EVE players are welcome to play Dust, but certainly don't have to. Since then Dust has built it's own community completely separate from EVE and it's going to stay that way. I'm confused on whether you actually want integration between the two games (and ultimately the two communities) or that you just want the communities to be separate. Ik you love your consoles, but in reality noone on EVE will want to rely on console peasants to make them ISK There are actually quite a few people I've met in EVE that would love just that.
Consider for a moment how much gear is bought on a daily basis just by the small number of players we have right now, and how much that gear costs.
For an EVE player manufacturing that gear, Dust would be a goldmine, and the issue of scalping would take care of itself same as it does with EVE assets because suppliers constantly undercut each other in order to get sales. That would drive prices down to the point that you could probably buy gear for less than you can get it from the NPC market right now.
And that's just talking about marketing, not even mentioning that the current Planetary Conquest bonuses to starbases in EVE drastically reduce manufacturing costs. The only issue is no one wants to do large-scale manufacturing in low-sec due to the ever-present danger.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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benandjerrys
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
263
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Posted - 2015.07.08 16:54:00 -
[26] - Quote
Talos Vagheitan wrote:benandjerrys wrote:What I see in the forums is a lot of positive suggestions, and trolls trying to get a rise out of people. Humility and maturity go a long way, and flaming a person for an idea without a solid ... Somewhat objective critique is just overlooked while people *grabs popcorn* Lol. Good eye. It's funny seeing people try to hijack posts: Not realizing there's no such thing as bad publicity ;) Anyway, my closing statement to the trolls: We all want more integration. There are endless ways we can go about that, and you may agree or disagree with the particular idea I have here, that's fine and I appreciate all opinions. Regarding Communities: Dust and EVE are separate communities which I feel should be connected as closely as possible, yet retain independence from each other at the same time. Regarding Port: There are many opinions on where and how Dust should be ported. Many good points on all sides of the argument. However, saying Dust should go to PC because EVE players feel they are too good to play with people who own consoles is not a good point. It's flat out terrible, and hilarious that people would even suggest that in a serious manner. Regarding Original Post: I suggested this as a fun means of cooperation between the two games, and I appreciate all feedback on what you'd like added or subtracted from it. Thanks for all the feedback. Looking forward to more thoughts on this! EDIT: And while you're here, I'd appreciate feedback on this thread as well PC + Strengthening the EVE link What's important is that we ARE talking about it. Regardless of opinions, this community is alive and well here and CCP does listen. It's just they listen not on our timeframe.
And since you shamelessly did it I will too
https://forums.dust514.com/default.aspx?g=posts&t=206465&find=unread&_ga=1.47649063.1652167760.1395108772
It's kind of turned into my notepad of a lot of stuff that needs tl;Dr ing if you haven't looked at it in awhile... Look again
ONE UNIVERSE//ONE WAR
Support Dust/EvE cross content
We need live events discussion
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DJINN Jecture
Templar of the Glowing Blade
423
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Posted - 2015.07.08 17:31:00 -
[27] - Quote
benandjerrys wrote:What I see in the forums is a lot of positive suggestions, and trolls trying to get a rise out of people. Humility and maturity go a long way, and flaming a person for an idea without a solid ... Somewhat objective critique is just overlooked while people *grabs popcorn* ^^making a bowl too^^
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
423
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Posted - 2015.07.08 17:34:00 -
[28] - Quote
I agree integration is needed what I am saying though is that the F2P model is what has crippled Dust's ability to interact in a meaningful way. The belief that it needs to be ported is common, I am in no way trying to Hijack a post and say do this or that, but these issues I mentioned earlier are what sems to be stopping the process without any input one way or another from CCP.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
423
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Posted - 2015.07.08 17:40:00 -
[29] - Quote
Mobius Wyvern wrote:Jammeh McJam wrote: I'm confused on whether you actually want integration between the two games (and ultimately the two communities) or that you just want the communities to be separate.
Ik you love your consoles, but in reality noone on EVE will want to rely on console peasants to make them ISK
There are actually quite a few people I've met in EVE that would love just that. Consider for a moment how much gear is bought on a daily basis just by the small number of players we have right now, and how much that gear costs. For an EVE player manufacturing that gear, Dust would be a goldmine, and the issue of scalping would take care of itself same as it does with EVE assets because suppliers constantly undercut each other in order to get sales. That would drive prices down to the point that you could probably buy gear for less than you can get it from the NPC market right now. And that's just talking about marketing, not even mentioning that the current Planetary Conquest bonuses to starbases in EVE drastically reduce manufacturing costs. The only issue is no one wants to do large-scale manufacturing in low-sec due to the ever-present danger. I agree, it would be a new marketplace for us to sell our good on and we have a very strong industrial backbone (Eve) although you are wrong about the manufacturing bonuses from LS Planetary Conquest POSs, the benefits are offset on the backs of Dust players in suits for the reduction in POS fuel and manufacturing time, not at all worth doing when you can do better isk wise manufacturing in say W-Space... still w/e. For the uneducated, ie console players, High Sec is the most dangerous sec of all lol, LS being only the 2nd most dangerous and really quite easy to live in and get around.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
423
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Posted - 2015.07.08 17:54:00 -
[30] - Quote
Talos Vagheitan wrote:benandjerrys wrote:What I see in the forums is a lot of positive suggestions, and trolls trying to get a rise out of people. Humility and maturity go a long way, and flaming a person for an idea without a solid ... Somewhat objective critique is just overlooked while people *grabs popcorn* Lol. Good eye. It's funny seeing people try to hijack posts: Not realizing there's no such thing as bad publicity ;) Anyway, my closing statement to the trolls: We all want more integration. There are endless ways we can go about that, and you may agree or disagree with the particular idea I have here, that's fine and I appreciate all opinions. Regarding Communities: Dust and EVE are separate communities which I feel should be connected as closely as possible, yet retain independence from each other at the same time. Regarding Port: There are many opinions on where and how Dust should be ported. Many good points on all sides of the argument. However, saying Dust should go to PC because EVE players feel they are too good to play with people who own consoles is not a good point. It's flat out terrible, and hilarious that people would even suggest that in a serious manner. Regarding Original Post: I suggested this as a fun means of cooperation between the two games, and I appreciate all feedback on what you'd like added or subtracted from it. Thanks for all the feedback. Looking forward to more thoughts on this! EDIT: And while you're here, I'd appreciate feedback on this thread as well PC + Strengthening the EVE link Read a little closer and you will find that what you think was said was not, but rather that the lack of any loss on a dust player's part due to said interactions could set players back small fortunes with little to no recourse for going after said culprits if they were Dust players. Again not my argument but rather what was poisted on the EVE forums last time this topic was suggested. If you want I will linky linky. Many Ideas in this thread and much console kiddie bashing, enjoy Talos Vag. I am sure if you read through you will notice that the topic is about a merger but everything in this post here has been suggested.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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