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Thread Statistics | Show CCP posts - 3 post(s) |
Sicerly Yaw
Quantum times
470
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Posted - 2015.07.02 04:45:00 -
[1] - Quote
currently it is not smart to be an LAV turret user as anyone can simply take you out by shooting at you in real life small turrets like these a lot of the time have some form of protection to its user
it could be part of the LAV so that any damage would be taken as LAV damage instead, but would still leave the turret user vulnerable to attacks from behind
thoughts?
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TooMany Names AlreadyTaken
Going for the gold
1
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Posted - 2015.07.02 08:53:00 -
[2] - Quote
Just make the turret driver-operated, same way as on tanks, so the LAV would be like a fast tank with a weaker turret.
Thoughts?
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
180
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Posted - 2015.07.03 00:10:00 -
[3] - Quote
TooMany Names AlreadyTaken wrote:Just make the turret driver-operated, same way as on tanks, so the LAV would be like a fast tank with a weaker turret.
Thoughts?
Wouldnt mind, wouldnt care. So long as they pop is all that matters.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Sicerly Yaw
Corrosive Synergy No Context
488
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Posted - 2015.07.03 00:26:00 -
[4] - Quote
how about to allow two turrets one driver operated at the front and the other by a passenger as it currently is
the tank has 3 one large 2 small an ADS has 3 small and the LAV only has 1 small raise that to two and we have a linear progression
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Sicerly Yaw
Corrosive Synergy No Context
488
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Posted - 2015.07.03 00:28:00 -
[5] - Quote
Zan Azikuchi wrote:
Wouldnt mind, wouldnt care. So long as they pop is all that matters.
the LAV would still take regular damage? the only thing that this would do is keep the turret operator a bit safer from enemy fire
click here if you are making a new account and want some free BPO's
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
180
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Posted - 2015.07.03 00:39:00 -
[6] - Quote
Sicerly Yaw wrote:Zan Azikuchi wrote:
Wouldnt mind, wouldnt care. So long as they pop is all that matters.
the LAV would still take regular damage? the only thing that this would do is keep the turret operator a bit safer from enemy fire
And Like I said, I don't care, so long as they pop, it's all the same to me, so long as swarm's, AV nade's, and RE's, doesn't matter what they do to LAV's, so long as those still kill em, all that matter's.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Sicerly Yaw
Corrosive Synergy No Context
488
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Posted - 2015.07.03 01:09:00 -
[7] - Quote
Zan Azikuchi wrote:
And Like I said, I don't care, so long as they pop, it's all the same to me, so long as swarm's, AV nade's, and RE's, doesn't matter what they do to LAV's, so long as those still kill em, all that matter's.
you've never been up against a triple hardened saga-II or a decked out methana have you?
click here if you are making a new account and want some free BPO's
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
181
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Posted - 2015.07.03 01:30:00 -
[8] - Quote
Sicerly Yaw wrote:Zan Azikuchi wrote:
And Like I said, I don't care, so long as they pop, it's all the same to me, so long as swarm's, AV nade's, and RE's, doesn't matter what they do to LAV's, so long as those still kill em, all that matter's.
you've never been up against a triple hardened saga-II or a decked out methana have you?
Not once, but it better pop like a balloon to a needle when I do.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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CCP Rattati
C C P C C P Alliance
24
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Posted - 2015.07.03 14:25:00 -
[9] - Quote
there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
119
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Posted - 2015.07.03 14:46:00 -
[10] - Quote
CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune.
It was a David Lynch movie. The 'Flawed' part was intentional. |
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CCP Rattati
C C P C C P Alliance
24
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Posted - 2015.07.03 15:01:00 -
[11] - Quote
Sigourney Reever wrote:CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune. It was a David Lynch movie. The 'Flawed' part was intentional.
I'm guessing he read the Cliffs notes, and then thought he could improve. Hubris.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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DeathwindRising
ROGUE RELICS
1
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Posted - 2015.07.03 15:22:00 -
[12] - Quote
CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune.
Hahaha if you manage to pull that off... Can we have those shield generators that were talked about with the cloaking devices? |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
182
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Posted - 2015.07.03 16:25:00 -
[13] - Quote
*Sigh* I thought of a comment about shield's, but I feel like it'd be wasted energy since everyone apparently hate's shield's...
So I'm just gonna say this.... Go for it....
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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DeathwindRising
ROGUE RELICS
1
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Posted - 2015.07.03 16:52:00 -
[14] - Quote
anyone seen the shield bubbles in the new star wars battlefront? what if cal logis could make shield bubbles around themselves like that? they cant move or anything, but they block all shots. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.03 16:54:00 -
[15] - Quote
CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune.
Sentinel will be the de-facto mandatory small turret gunner if you do that, unless they are exempt.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
182
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Posted - 2015.07.03 16:55:00 -
[16] - Quote
DeathwindRising wrote:anyone seen the shield bubbles in the new star wars battlefront? what if cal logis could make shield bubbles around themselves like that? they cant move or anything, but they block all shots.
Don't know why, but EVE related non-sense mean's that cal ships get a damage reduction right? And not just from 1 single type, but an actual defensive bonus from all source's correct? (If I'm wrong let me know, I don't play EVE), I know the type's of comment's I might get, but why hasn't that become a thing?
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.03 17:11:00 -
[17] - Quote
Zan Azikuchi wrote:DeathwindRising wrote:anyone seen the shield bubbles in the new star wars battlefront? what if cal logis could make shield bubbles around themselves like that? they cant move or anything, but they block all shots. Don't know why, but EVE related non-sense mean's that cal ships get a damage reduction right? And not just from 1 single type, but an actual defensive bonus from all source's correct? (If I'm wrong let me know, I don't play EVE), I know the type's of comment's I might get, but why hasn't that become a thing?
Ok what they aren't telling you is it's the Tech 2 ships that get the bonuses vs. direct enemy weapons.
the base hulls of each class of ship provide no bonuses except armor resists EM at 50%, thermal at 25 or 35%, Kinetic at 25 or 35% (both kinetic and thermal resists are identical) and explosive at 0%.
Shields are literally the opposite.
The tech 2 hulls give resistances based on their FW chosen enemy's "primary" types of damage.
Amarr resist Explosive and kinetic (higher Explosive resist) Minmatar resist EM/Thermal (Higher EM resist) Gallente resist Kinetic and thermal (Higher vs. kinetic) Caldari resist Kinetic and thermal (Higher Vs. Thermal)
Past that you have only the resists given by active or passive hardeners.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
182
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Posted - 2015.07.03 17:26:00 -
[18] - Quote
Breakin Stuff wrote:Zan Azikuchi wrote:DeathwindRising wrote:anyone seen the shield bubbles in the new star wars battlefront? what if cal logis could make shield bubbles around themselves like that? they cant move or anything, but they block all shots. Don't know why, but EVE related non-sense mean's that cal ships get a damage reduction right? And not just from 1 single type, but an actual defensive bonus from all source's correct? (If I'm wrong let me know, I don't play EVE), I know the type's of comment's I might get, but why hasn't that become a thing? Ok what they aren't telling you is it's the Tech 2 ships that get the bonuses vs. direct enemy weapons. the base hulls of each class of ship provide no bonuses except armor resists EM at 50%, thermal at 25 or 35%, Kinetic at 25 or 35% (both kinetic and thermal resists are identical) and explosive at 0%. Shields are literally the opposite. The tech 2 hulls give resistances based on their FW chosen enemy's "primary" types of damage. Amarr resist Explosive and kinetic (higher Explosive resist) Minmatar resist EM/Thermal (Higher EM resist) Gallente resist Kinetic and thermal (Higher vs. kinetic) Caldari resist Kinetic and thermal (Higher Vs. Thermal) Past that you have only the resists given by active or passive hardeners.
Literally, NOT the comment I was expecting, thank you. So that being said, can't we mix around with some of those, give it to suit's that need them? Like seriously, even a small bonus of 15% for Gal (Projectile) and 20% for Caldari (Laser) would help out very much. The defensive Bonus' don't have to be huge, just enough that it'll let us survive more than a single shot from a laser shot, and more than 1 shot from an Assault HMG.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.03 17:38:00 -
[19] - Quote
Right now the resists are on my triage list. Mostly because they're showing to be extremely powerful on the sentinels. There's too much chance of screwup there with TTK going up too high, or them not going up enough and keeping plates and extenders as superior in all ways.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
183
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Posted - 2015.07.03 17:54:00 -
[20] - Quote
I see, but I was saying like racial specific one's, for specific damage type's, if need be make them powerful, otherwise make them weak, the one between caldari and laser need's to be strong, hand's down, but gallente and cr not sure.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.03 18:01:00 -
[21] - Quote
Zan Azikuchi wrote:I see, but I was saying like racial specific one's, for specific damage type's, if need be make them powerful, otherwise make them weak, the one between caldari and laser need's to be strong, hand's down, but gallente and cr not sure.
the reason caldari don't have a heavy laser resistance is actually because in lore, they rarely clash with the amarr. The minmatar, however...
And the gallente don't clash (except culturally) with the minmatar.
the logic runs: "why should we make stuff to kill and resist people who are our allies/not interested in murdering us?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
183
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Posted - 2015.07.03 18:14:00 -
[22] - Quote
Breakin Stuff wrote:Zan Azikuchi wrote:I see, but I was saying like racial specific one's, for specific damage type's, if need be make them powerful, otherwise make them weak, the one between caldari and laser need's to be strong, hand's down, but gallente and cr not sure. the reason caldari don't have a heavy laser resistance is actually because in lore, they rarely clash with the amarr. The minmatar, however... And the gallente don't clash (except culturally) with the minmatar. the logic runs: "why should we make stuff to kill and resist people who are our allies/not interested in murdering us?
And what has that logic done for our forefather's in the past? Despite being smart, we're really dumb in the future, aren't we? Never simply considered, "what if's", it's paranoia that's kept many of us alive today.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.03 18:22:00 -
[23] - Quote
CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune.
There are two factors that reduce the viability of LAVs:
1) Gunner vulnerability. This can be fixed with forward facing shields (likely not applicable due to model changing and what not) and your aforementioned protective shield bubble. Once we protect the gunner from small arms, then we'll see more use out of the small turrets.
2) LAV vulnerability. Packed AV Grenades which anyone can use, Swarm launchers which will never miss, etc. Even if the Gunner is invulnerable, the LAV will often explode before they even realize they're about to die. While I can understand BPO LAVs and Militia LAVs being paper-thin (since they're just used as personal transport) there should at least be a variant of an LAV that can take a punch and operate as a suppression/support platform for infantry and (potentially) an mobile anti-HAV/DS option.
I dunno about you, but I would personally love to see an HAV be vulnerable to a faster LAV if the turret can't track it.
10% of US schools no longer teach Cursive. A decade from now, 10% of the US isn't going to understand all the squiglies.
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.07.03 20:59:00 -
[24] - Quote
Breakin Stuff wrote:CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune. Sentinel will be the de-facto mandatory small turret gunner if you do that, unless they are exempt. Because the suit that's designed to soak up a lot of damage shouldn't be used in a position that's expected to take a lot of damage?
Over thinking, over analyzing separates the body from the mind.
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Sicerly Yaw
Corrosive Synergy No Context
489
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Posted - 2015.07.03 21:10:00 -
[25] - Quote
Aeon Amadi wrote:CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune. There are two factors that reduce the viability of LAVs: 1) Gunner vulnerability. This can be fixed with forward facing shields (likely not applicable due to model changing and what not) and your aforementioned protective shield bubble. Once we protect the gunner from small arms, then we'll see more use out of the small turrets. 2) LAV vulnerability. Packed AV Grenades which anyone can use, Swarm launchers which will never miss, etc. Even if the Gunner is invulnerable, the LAV will often explode before they even realize they're about to die. While I can understand BPO LAVs and Militia LAVs being paper-thin (since they're just used as personal transport) there should at least be a variant of an LAV that can take a punch and operate as a suppression/support platform for infantry and (potentially) an mobile anti-HAV/DS option. I dunno about you, but I would personally love to see an HAV be vulnerable to a faster LAV if the turret can't track it.
currently one of those two things can be avoided by well equipped LAV's, they dont have the tank that a Tank has but they can sure take a beating, methanas can be fitted to be almost like a fast stock tank and sagas can be fitted to be just about invulnerable for a short amount of time
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No-one-ganks like-Gaston
Seykal Expeditionary Group Minmatar Republic
147
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Posted - 2015.07.03 22:40:00 -
[26] - Quote
CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune. What about programming some sort of box around the gunner? 50-60% reduction to damage aiming toward the front of the box, 25-30% reduction at either side, and either 10% or 0% directly behind or above. The head should still be perfectly vulnerable and take 100% damage from all sides, possibly excluding the front. Box would rotate as the gun does.
Not sure how difficult that would be to do. |
DRT 99
RAT PATROL INC.
400
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Posted - 2015.07.04 02:32:00 -
[27] - Quote
CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune.
would this be just for LAVs or DS as well? |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
186
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Posted - 2015.07.04 02:37:00 -
[28] - Quote
DRT 99 wrote:CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune. would this be just for LAVs or DS as well?
No to DS, sometime's a good gunner and pilot combo is just as powerful as an ADS, maybe even more powerful.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
582
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Posted - 2015.07.04 02:47:00 -
[29] - Quote
CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune.
The idea works perfectly with a request I recently made for turret-gunner bonus protection on a Dropship. On a DS, the extra damag-absorption bonus allows the turret-player to quickly "seat-swap" out of the turret in order to avoid the likely 2nd-shot that will kill her.
On an Lav, that seat-swap defense isn't as easily available for the gunner. GǪ.
Perhaps, to give tha Lav its OWN exclusive bonus, give the turret-gunner 150 hp/s armour repair rate. This shouldn't be enough to make a player invulnerable when on a Lav turret. But it will cause anyone attacking the gunner to consider the easier option of destroying the Lav outright, or face the harder option of hosing the turret gunner with fire in order to assassinate her.
Meanwhile, a player who wants to "specialize" in turret use, now has a motivation to fatten hers dropsuit with extra armour hp in the hopes of turning herself into a quite formidable (still not invincible) turret gunner.
And all the while, the Lav has a "turret bonus" feature that is different from any turret-bonus the DS might have, (and of course the HAV needs no turret bonus at all for its gunners).
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Jenni Welsh
Reincarnation Incorporated
10
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Posted - 2015.07.04 03:36:00 -
[30] - Quote
Personally I don't feel that the infantry is the greatest threat to an lav or it's gunner... turrets are. With the latest improvements to the field turrets targeting and response most LAVs die almost instantaneously when auto targeted by these things!!! Something needs to be done to either strengthen the LAVs a bit more or, even better, decrease the field turrets accuracy a bit more cause right now most operators aren't even as accurate as those things are by default... or take them back to when they only targeted you without an operator if you fired upon them first (until they lost sight of you for about 2-3 seconds). The point is that any map where an LAV makes since to use does not make much sense to use exclusively because of those field turrets.
My two cents. |
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Jenni Welsh
Reincarnation Incorporated
10
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Posted - 2015.07.04 03:37:00 -
[31] - Quote
Jenni Welsh wrote:Personally I don't feel that the infantry is the greatest threat to an LAV or it's gunner... turrets are. With the latest improvements to the field turrets targeting and response most LAVs die almost instantaneously when auto targeted by these things!!! Something needs to be done to either strengthen the LAVs a bit more or, even better, decrease the field turrets accuracy a bit more cause right now most operators aren't even as accurate as those things are by default... or take them back to when they only targeted you without an operator if you fired upon them first (until they lost sight of you for about 2-3 seconds). The point is that any map where an LAV makes since to use does not make much sense to use exclusively because of those field turrets.
My two cents.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
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Posted - 2015.07.04 05:45:00 -
[32] - Quote
CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune. Sweet. Knives do full damage through the gunner's shield, then?
PSN: RationalSpark
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.04 11:41:00 -
[33] - Quote
Alena Ventrallis wrote:Breakin Stuff wrote:CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune. Sentinel will be the de-facto mandatory small turret gunner if you do that, unless they are exempt. Because the suit that's designed to soak up a lot of damage shouldn't be used in a position that's expected to take a lot of damage?
Because doubling their EHP will make them more or less impossible to kill on a gun mount.
My amsent runs 1450-1650 HP on average. My calsents run at minimum 1300.
You saying that doubling those HP values on a turret will be fair?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.07.04 13:44:00 -
[34] - Quote
TooMany Names AlreadyTaken wrote:Just make the turret driver-operated, same way as on tanks, so the LAV would be like a fast tank with a weaker turret.
Thoughts?
That role for different vehicle please
KERO-TRADER is my official Eve character for Dust trading.
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Sicerly Yaw
Corrosive Synergy No Context
496
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Posted - 2015.07.04 15:09:00 -
[35] - Quote
Breakin Stuff wrote:
Because doubling their EHP will make them more or less impossible to kill on a gun mount.
My amsent runs 1450-1650 HP on average. My calsents run at minimum 1300.
You saying that doubling those HP values on a turret will be fair?
yes even if it does have more health it still takes more damage then the LAV does from small firearms and not to mention that the LAV will still be vulnerable to AV meaning all you have to do is take it out, plus head shots can still take you out fairly quickly and so can just about any other turret, its a small fix for a virtually stationary target that cannot choose where to move to without a good driver the turret operator is basically a sitting duck which is not a problem with tanks and its less of a problem with Drop ships as they cannot get shot from all sides as easily
click here if you are making a new account and want some free BPO's
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.07.04 15:56:00 -
[36] - Quote
Zan Azikuchi wrote:DRT 99 wrote:CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune. would this be just for LAVs or DS as well? No to DS, sometime's a good gunner and pilot combo is just as powerful as an ADS, maybe even more powerful. Also the Dropship guns actually have a forward facing armor plate, which I just wanted to move the armor plate Dropships asset over to the LAV and we'd be done.
Lucent Echelon Chat Channel is fixed
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CCP Rattati
C C P C C P Alliance
24
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Posted - 2015.07.05 01:54:00 -
[37] - Quote
Aeon Amadi wrote:
I dunno about you, but I would personally love to see an HAV be vulnerable to a faster LAV if the turret can't track it.
totally agree, by being wily
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
187
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Posted - 2015.07.05 01:55:00 -
[38] - Quote
CCP Rattati wrote:Aeon Amadi wrote:
I dunno about you, but I would personally love to see an HAV be vulnerable to a faster LAV if the turret can't track it.
totally agree, by being wily
Like the Coyote?
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Daddrobit
You Can Call Me Daddy
1
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Posted - 2015.07.05 13:42:00 -
[39] - Quote
CCP Rattati wrote:Aeon Amadi wrote:
I dunno about you, but I would personally love to see an HAV be vulnerable to a faster LAV if the turret can't track it.
totally agree, by being wily
It used to be doable.
Not good by any means.
But it was possible.
Back before even logi LAVs were a thing and back when small missiles were LOLWTFBBQ, my buddy indy strizer and I were dedicated LAV drivers and we'd spend entire weeks going back and forth on good, bad, and ugly LAV fits. One of the huge hurdles was that LAVs had to overcome at the time was insta-pop AV nades. It sucked, but man, when we got good games with them, ho boy, it was good.
Honestly, those are probably my best memories of the entire game as I think back on them...
But yeah, a couple of times we managed to make fits that would kill a tank here and there. So it was technically a thing.
O.G. Pink Fluffy Bunny
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Tebu Gan
Capital Acquisitions LLC
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Posted - 2015.07.05 16:26:00 -
[40] - Quote
Breakin Stuff wrote:CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune. Sentinel will be the de-facto mandatory small turret gunner if you do that, unless they are exempt.
Umm, they already kinda are.
Tanks - Balancing Turrets
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