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Thread Statistics | Show CCP posts - 3 post(s) |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.03 16:54:00 -
[1] - Quote
CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune.
Sentinel will be the de-facto mandatory small turret gunner if you do that, unless they are exempt.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.03 17:11:00 -
[2] - Quote
Zan Azikuchi wrote:DeathwindRising wrote:anyone seen the shield bubbles in the new star wars battlefront? what if cal logis could make shield bubbles around themselves like that? they cant move or anything, but they block all shots. Don't know why, but EVE related non-sense mean's that cal ships get a damage reduction right? And not just from 1 single type, but an actual defensive bonus from all source's correct? (If I'm wrong let me know, I don't play EVE), I know the type's of comment's I might get, but why hasn't that become a thing?
Ok what they aren't telling you is it's the Tech 2 ships that get the bonuses vs. direct enemy weapons.
the base hulls of each class of ship provide no bonuses except armor resists EM at 50%, thermal at 25 or 35%, Kinetic at 25 or 35% (both kinetic and thermal resists are identical) and explosive at 0%.
Shields are literally the opposite.
The tech 2 hulls give resistances based on their FW chosen enemy's "primary" types of damage.
Amarr resist Explosive and kinetic (higher Explosive resist) Minmatar resist EM/Thermal (Higher EM resist) Gallente resist Kinetic and thermal (Higher vs. kinetic) Caldari resist Kinetic and thermal (Higher Vs. Thermal)
Past that you have only the resists given by active or passive hardeners.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.03 17:38:00 -
[3] - Quote
Right now the resists are on my triage list. Mostly because they're showing to be extremely powerful on the sentinels. There's too much chance of screwup there with TTK going up too high, or them not going up enough and keeping plates and extenders as superior in all ways.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.03 18:01:00 -
[4] - Quote
Zan Azikuchi wrote:I see, but I was saying like racial specific one's, for specific damage type's, if need be make them powerful, otherwise make them weak, the one between caldari and laser need's to be strong, hand's down, but gallente and cr not sure.
the reason caldari don't have a heavy laser resistance is actually because in lore, they rarely clash with the amarr. The minmatar, however...
And the gallente don't clash (except culturally) with the minmatar.
the logic runs: "why should we make stuff to kill and resist people who are our allies/not interested in murdering us?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.04 11:41:00 -
[5] - Quote
Alena Ventrallis wrote:Breakin Stuff wrote:CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune. Sentinel will be the de-facto mandatory small turret gunner if you do that, unless they are exempt. Because the suit that's designed to soak up a lot of damage shouldn't be used in a position that's expected to take a lot of damage?
Because doubling their EHP will make them more or less impossible to kill on a gun mount.
My amsent runs 1450-1650 HP on average. My calsents run at minimum 1300.
You saying that doubling those HP values on a turret will be fair?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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