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Thread Statistics | Show CCP posts - 1 post(s) |
Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.28 11:49:00 -
[1] - Quote
Bright Cloud wrote:Most vets dont care about ISK cause they allready have more then enough. The main appealing factor will be what you can get from that specific store. If there is no content that people desire then the interest in that will not be high enough. For example the main thing that keeps FW alive is that you can get apex suits from it. Skins maybe are aswell a nice thing but the interest in that is low compared to the suits. If i only can get generic junk from the DK store why should i then bother with PC?
Sort of a high level concept that might not be feasible atm but I think that if PC players could sell their high-meta unused items for an ISK sum to the DK market at higher than NPC values and then subsequently purchase the items they want -with- DK than it'd double as both a driver for PC (through the accumulation of DK and purchasing of items with it) and also an asset sink. I'm just spitballing here so take it at face value but if the players provided the inventory for the DK market than you would see a greater variety of items with which DK could be purchased without having to make new items (like when Specialist gear was implemented to give FW uniqueness).
So, say for instance we have the DK market and it is empty. Player A has 50 'Black Eagle' Assault Rifles he wants to get rid of but is impatient and doesn't want to find a direct buyer with which to use the traditional Trade function we have now. He takes those 50 'Black Eagle' ARs and sells them to the DK Market (or, 'Black Market', as it were) for a less than optimal ISK sum. It's less than he could potentially swindle from another player, but he gets the ISK now instead of having to find a buyer.
Those 50 'Black Eagle' ARs are put on the DK market and now someone can purchase them for DK's, generating a sort of 'real' economy without having to make new gear to make the DK market unique but also having it to where it is a semi-controlled environment.
But like I said, just spitballing ideas.
Some people ask us, "Where do you call home?"
And we say, "Home is where the bullets fly. Where the shells land."
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.28 13:03:00 -
[2] - Quote
CCP Rattati wrote:Not at all. DK is only there to provide a fun "just if you participate" unique flavor.
PC is all about owning and fighting over districts for ISK and the perception of power.
Do you feel that this is the optimal end-game? Would you perhaps be willing to make changes on the design from a perception of power to legitimate power so that players feel a more substantial effect of progression toward that end-game?
As someone who has no interest in politics, I can understand the players that do want to go down the rabbit hole. These changes don't affect me as a mercenary as much because I'm probably not going to be gaining much [DK] from it. The perception that I'm aiding my corporation through daily missions is cool and all but my corporation isn't really after districts, so there isn't much we benefit from this.
Now, as an entity that would be after districts, I can kind of see the unique flare but I worry that it will become unpopular due to the same frustrations we deal with in FW: A separate currency with which is ultimately unattainable unless we are in FW and with which does not benefit us in any other market. ISK is a powerful motivator because, while a lot of players do have massive wealths of it, it is a general application currency that can be used virtually everywhere and can be made virtually everywhere.
DK, LP, and Aurum are sort of like 'store credit'. Useful in application but only in that confined spectrum. I -HAVE- to participate in PC to get DK, and I can only use DK in a confined market. Thereby, it is more novel than functional, and my time and efforts are probably better spent attaining ISK.
Some people ask us, "Where do you call home?"
And we say, "Home is where the bullets fly. Where the shells land."
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.28 13:10:00 -
[3] - Quote
What I will likely do is purchase items from the DK market with DK and then turn around and sell them to an NPC vendor so that I don't have to deal with the restocking woes.
Having to deal with this hassle is frustrating when I need to restock quickly and that logic applies to both LP and Aurum items, so I figure it will also apply to DK items as well. Having a full ISK suit with an Aurum or LP weapon, for instance, will pull from both currencies when restocking. If I run out of LP, then I can no longer restock the fit. As said, this is frustrating, and I'd much rather take the hit to my ISK gains by selling those items to an NPC vendor than trying to deal with that hassle.
Some people ask us, "Where do you call home?"
And we say, "Home is where the bullets fly. Where the shells land."
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.06.28 13:53:00 -
[4] - Quote
DiablosMajora wrote:Aeon Amadi wrote:CCP Rattati wrote:Not at all. DK is only there to provide a fun "just if you participate" unique flavor.
PC is all about owning and fighting over districts for ISK and the perception of power. Do you feel that this is the optimal end-game? Would you perhaps be willing to make changes on the design from a perception of power to legitimate power so that players feel a more substantial effect of progression toward that end-game? As someone who has no interest in politics, I can understand the players that do want to go down the rabbit hole. These changes don't affect me as a mercenary as much because I'm probably not going to be gaining much [DK] from it. The perception that I'm aiding my corporation through daily missions is cool and all but my corporation isn't really after districts, so there isn't much we benefit from this. Now, as an entity that would be after districts, I can kind of see the unique flare but I worry that it will become unpopular due to the same frustrations we deal with in FW: A separate currency with which is ultimately unattainable unless we are in FW and with which does not benefit us in any other market. ISK is a powerful motivator because, while a lot of players do have massive wealths of it, it is a general application currency that can be used virtually everywhere and can be made virtually everywhere. DK, LP, and Aurum are sort of like 'store credit'. Useful in application but only in that confined spectrum. I -HAVE- to participate in PC to get DK, and I can only use DK in a confined market. Thereby, it is more novel than functional, and my time and efforts are probably better spent attaining ISK. Make DK stuff tradeable/sellable for the almighty isk?
Trouble is finding a buyer. Especially in the PC market and especially if the items presented in the DK Market are not functionally better than what can be bought for ISK. You'd have to sell it at less than market values and at that rate you might as well just sell it to the NPC vendor instead of trying to find a buyer.
So, yeah, I don't really think this is much of a 'jesus feature' and I don't think it is going to revive Planetary Conquest or Dust 514 as a whole. Not to be critical or cynical, just I don't feel that it is worth the hassle. But I hope to be wrong
Some people ask us, "Where do you call home?"
And we say, "Home is where the bullets fly. Where the shells land."
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