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![Heracles Porsche Heracles Porsche](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Heracles Porsche
Capital Acquisitions LLC
355
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 22:26:00 -
[1] - Quote
https://www.youtube.com/watch?v=QLZaECrqHI0
basically begging CCP Rattati not to **** with our strafing. I thought I had read that wrong, but just reread the status update so ya he seems pretty intent on it. so I'm resorting to begging.
there are a healthy handful of cursewords in the above video, but since this is an fps community I doubt there is anyone majorly sensitive about it.
Basically, up till now I have never attempted to force any kind of interaction with the devs, but messing with strafe speed just feels like it could be VERY BAD FOR THIS GAME so I have made this tiny attempt to keep this game from going to boogers.
I have always felt (intuitevely) that there was some kind of wall seperating dust youtubers from devs, but I hoping I imagined it cause I really want to reach out this time. Regardless, I welcome feedback from everyone who wants to add it.
Other then that, hope you've enjoyed my video, and everyone have a fantastic day.
Videos Erry Day
https://www.youtube.com/c/HeraclesPorsche
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![Deputy ReGnUM Deputy ReGnUM](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Deputy ReGnUM
Bragian Order Amarr Empire
44
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 22:30:00 -
[2] - Quote
Heracles Porsche wrote:https://www.youtube.com/watch?v=QLZaECrqHI0
basically begging CCP Rattati not to **** with our strafing. I thought I had read that wrong, but just reread the status update so ya he seems pretty intent on it. so I'm resorting to begging.
there are a healthy handful of cursewords in the above video, but since this is an fps community I doubt there is anyone majorly sensitive about it.
Basically, up till now I have never attempted to force any kind of interaction with the devs, but messing with strafe speed just feels like it could be VERY BAD FOR THIS GAME so I have made this tiny attempt to keep this game from going to boogers.
I have always felt (intuitevely) that there was some kind of wall seperating dust youtubers from devs, but I hoping I imagined it cause I really want to reach out this time. Regardless, I welcome feedback from everyone who wants to add it.
Other then that, hope you've enjoyed my video, and everyone have a fantastic day.
It is very bad. Its a double wammy; base speed nerf + Strafe speed nerf is not good . Too much too fast |
![Aeon Amadi Aeon Amadi](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Aeon Amadi
Negative-Feedback. Negative-Feedback
10
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 22:36:00 -
[3] - Quote
I could take it or leave it. I liked the way Dust 514 played back in Closed Beta before strafe speeds became what they are now, so it'll be a welcome change for the nostalgia purposes at least. Although, I'm concerned about how the game will stand as far as balance because all of our balance efforts up to this point were designed with the current strafe speed.
Assault HMG for instance is considered to be poor for anti-infantry uses because of the strafe speeds but when it gets hit the Assault HMG might find a new found purpose in the anti-infantry game.
Vote #TeamGreen
Because if you don't, the Caldari will be the next ones who are bias!
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![Joel II X Joel II X](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Joel II X
Bacon with a bottle of Quafe
7
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 22:38:00 -
[4] - Quote
I'd wait to see how it goes before pulling off a bitchin'.
CCP Rattati wrote:Dust 514 is a tactical shooter. With these changes, perhaps we'll actually have to think before engaging a target and use "l3g1t taktix".
Scouts United
Gk.0s & Quafes all day.
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![Lady MDK Lady MDK](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Lady MDK
Kameira Lodge Amarr Empire
388
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 22:47:00 -
[5] - Quote
Joel II X wrote:I'd wait to see how it goes before pulling off a bitchin'. CCP Rattati wrote:Dust 514 is a tactical shooter. With these changes, perhaps we'll actually have to think before engaging a target and use "l3g1t taktix".
Get ready for everyone in fu@#in u jumpy fits ...
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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![Zan Azikuchi Zan Azikuchi](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
103
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 22:53:00 -
[6] - Quote
Heracles Porsche wrote:https://www.youtube.com/watch?v=QLZaECrqHI0
basically begging CCP Rattati not to **** with our strafing. I thought I had read that wrong, but just reread the status update so ya he seems pretty intent on it. so I'm resorting to begging.
there are a healthy handful of cursewords in the above video, but since this is an fps community I doubt there is anyone majorly sensitive about it.
Basically, up till now I have never attempted to force any kind of interaction with the devs, but messing with strafe speed just feels like it could be VERY BAD FOR THIS GAME so I have made this tiny attempt to keep this game from going to boogers.
I have always felt (intuitevely) that there was some kind of wall seperating dust youtubers from devs, but I hoping I imagined it cause I really want to reach out this time. Regardless, I welcome feedback from everyone who wants to add it.
Other then that, hope you've enjoyed my video, and everyone have a fantastic day.
Aww~... Baby scrub can't go without his broken minnie strafe T_T boo hoo hoo, POOR LITTLE MINMATAR YOUR ALL ALONE (well except for the fleet's you have in space, your corporation and alliance... y'know what... ignore that statement....).
Seriously though, this isn't a strafe game, this is a tactical shooter, also, potentially this could fix hit detection majorly, the main reason why HTD is so bad is cause suit's have been out strafing it's own hit ability, so even if you hip fire and see the visual hit it would count as a miss on your end, that's not skill on anyone's part, and that's not luck (unless the client start's lagging, and you get killed for it's fumble), it's a broken and abused game mechanic that need's to be straightened out, and say shite all you want, COD back in the old day's didn't have this crazy strafing (if you remember WAW it was more duck and shoot, but not a whole lot of strafing) and BF3-4-HL, you see strafing in those games, but those games don't have crazy HTD that you couldn't hit target's (except for BF4 in early day's, those day's were fun, but near god awful).
Tactical shooter mean's you're not gonna run into Floyd Mayweather punch him in the face and knock him out, it mean's you got 2 choice's go through with it and get the shite knocked out of you, or be smart, say hello, and be on your mary way.
PS. I know that the mayweather thing didn't make much sense as I said "punching", but you were and still given a choice on how to act, that's the important thing I'm trying to convey here.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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![Tesfa Alem Tesfa Alem](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Tesfa Alem
Death by Disassociation
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 23:00:00 -
[7] - Quote
You lost me at "player skill".
Move your analogue stick in a circle and let hip fire auto aim do all the work is the essence of dancing between bullets.
Mouse and keyboard makes it much easier to hold your target while moving much faster than any analogue stick.
Player skill in a one vs one dance off is a Nova knife fight.
Using cover, movement, your environment to catch your enemy of guard, thats the dust I love.
Some idiot with 300 hp dancing in a circle at point blank range hipfiring out in the open, which is more accurate than aiming down the sights, well the sooner that's gone the better.
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
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![Vicious Minotaur Vicious Minotaur](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Vicious Minotaur
2
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 23:00:00 -
[8] - Quote
It has been awhile since I've played other FPS' that purport to be tactical, but I don't recall any of them allowing strafing to be the best damage mitigation tactic.
And, in other FPS' that do support strafing as a damage mitigation tactic (ex: DOOM, Borderlands), the "wiggle-wiggle" strafing we have in DUST is completely ineffective, and they instead encourage circle strafing or other arc-based strafes, and even strafe jumping.
Anything that kills the "wiggle-wiggle" cancer and encourages cover usage is fine by me.
I am a minotaur.
a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça+üa+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë
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![Nocturnal Soul Nocturnal Soul](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Nocturnal Soul
Primordial Threat
6
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 23:16:00 -
[9] - Quote
Adapt or Die
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
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![VAHZZ VAHZZ](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
VAHZZ
Liquid.Hound
3
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 23:41:00 -
[10] - Quote
It'll be like it was back in beta. There will be no twitching. ADAPT OR DIE! Start thinking instead of dancing.
GÖ¢ Soon, we shall meet again, in a galaxy far, far away. GÖ¢
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![Louis Domi Louis Domi](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Louis Domi
Tugastroy
921
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 23:45:00 -
[11] - Quote
strafing the **** out of the hmg in a kinda tight space and being all matrix, getting taken out by some mega strafing scout making it look like i'm a star wars clone shooting at luke -_- the circle is on this guy i'm like 5-15m away this guy. I know I'm not that bad of a shot damn it...
Of course theres also times when I use this **** hard and go for the strafing jump SG or smg |
![SLENDER M4N SLENDER M4N](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
SLENDER M4N
Xer Cloud Consortium
623
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 23:51:00 -
[12] - Quote
Honestly this game was at its best in chrome, but any changes to strafe im all for. Hate it when mk.0s start doing salsa in front of me. I dont know how to dance!!!
Our Lord and savior, Munson punched me and RE'd me! I feel loved <3
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![tal mrak-thanl tal mrak-thanl](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
tal mrak-thanl
Corrosive Synergy
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 23:52:00 -
[13] - Quote
I wonder what impact slower movement speeds will have on system performance? From a lay perspective, it makes sense that the server would be able to communicate player positions more effectively; perhaps the relief of lower processor demand will diminish the unacceptable lag that plagues this game.
Director - Corrosive Synergy
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![VAHZZ VAHZZ](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
VAHZZ
Liquid.Hound
3
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.20 23:53:00 -
[14] - Quote
SLENDER M4N wrote:Honestly this game was at its best in chrome, but any changes to strafe im all for. Hate it when mk.0s start doing salsa in front of me. I dont know how to dance!!!
And they are just showing off with their wiggly hips. Those bitches...
GÖ¢ Soon, we shall meet again, in a galaxy far, far away. GÖ¢
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![nelo kazuma nelo kazuma](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
nelo kazuma
Ecce Initio RLC. RUST415
284
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 00:12:00 -
[15] - Quote
The ones that this IS going to affect is minmatar and scouts whose ridiculous strafe speed register not dmg even though you clearly get hit markers sSOOOOOO YEAH **** that nerf the hell outta it. Why min get a movement speed buff to all of there suits when no other suit grts this kinda bonus is beyond comprehension. Ohh n to those sayimg its because they have less health its not a valid excuse
FOR THE STATE ^(-_-) Cal Loyalist For Life
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![nelo kazuma nelo kazuma](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
nelo kazuma
Ecce Initio RLC. RUST415
284
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 00:13:00 -
[16] - Quote
That bein saidrunning speed is another story running speed not the issue
FOR THE STATE ^(-_-) Cal Loyalist For Life
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![zDemoncake zDemoncake](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
zDemoncake
Horizons' Edge No Context
679
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 00:15:00 -
[17] - Quote
I'm for it.
I remember someone getting the drop on me and leaving me with around 50 armor on either my MinASS, or AmASS. I ended up strafing through the ACR, and I think standard SMG. I felt bad for him after I killed him.
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
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![True Adamance True Adamance](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 00:15:00 -
[18] - Quote
Any game in which strafing out in the open to dodge bullets instead of taking cover properly needs some looking into. Wiggle dancing is by far one of the most irritating aspects of Dust.
"Crush all who complain!"
- Arkena Wyrnspire
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![Scheneighnay McBob Scheneighnay McBob](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 00:26:00 -
[19] - Quote
Lady MDK wrote:Joel II X wrote:I'd wait to see how it goes before pulling off a bitchin'. CCP Rattati wrote:Dust 514 is a tactical shooter. With these changes, perhaps we'll actually have to think before engaging a target and use "l3g1t taktix". Get ready for everyone in fu@#in u jumpy fits ... Unlike strafers, they sacrifice slots
Rule 34.6.1: every parody will have a crossover
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![Commander Noctus Commander Noctus](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Commander Noctus
Gallente Loyalist
231
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 00:35:00 -
[20] - Quote
Scheneighnay McBob wrote:Lady MDK wrote:Joel II X wrote:I'd wait to see how it goes before pulling off a bitchin'. CCP Rattati wrote:Dust 514 is a tactical shooter. With these changes, perhaps we'll actually have to think before engaging a target and use "l3g1t taktix". Get ready for everyone in fu@#in u jumpy fits ... Unlike strafers, they sacrifice slots
*insert Dr. Evil meme* Sacrifice...
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
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![KalOfTheRathi KalOfTheRathi](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
KalOfTheRathi
Nec Tributis
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 00:51:00 -
[21] - Quote
Too late! Hahahahah. Welcome to Dust!
Sorry, I couldn't help myself. ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png)
Seriously now, please read CCP Rattati's status update in this forum section. You will be disappointed. Others, less so.
My favorite tank is a Lightning. Just sayin.
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![Loyal Glasses Loyal Glasses](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Loyal Glasses
G.L.O.R.Y
75
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 01:44:00 -
[22] - Quote
CCP PLEASE **** WITH STRAFFING and lower over all Damage and DPS on all weapons.
Glasses of the Loyal Variety
>
"The dead are notoriously unproductive "
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![Vrain Matari Vrain Matari](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 02:01:00 -
[23] - Quote
We should have the highest strafe speed the game can reliably handle, because at that point these no glitching, everything comes down to player v. player skill.
As we pickup frame rate from improvements to the game, strafe speed should be adjusted back up - this game feels clunky enough as it is.
Anybody claiming strafing isn't a skill in a reliable hit-detection game is full of kittenshit.
PSN: RationalSpark
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![Georgia Xavier Georgia Xavier](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Georgia Xavier
Y.A.M.A.H No Context
717
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 02:17:00 -
[24] - Quote
Vrain Matari wrote:We should have the highest strafe speed the game can reliably handle, because at that point these no glitching, everything comes down to player v. player skill.
As we pickup frame rate from improvements to the game, strafe speed should be adjusted back up - this game feels clunky enough as it is.
Anybody claiming strafing isn't a skill in a reliable hit-detection game is full of kittenshit. Strafing is fine but what we have here in dust is not strafing,it's dance dance revolution featuring the aim assist expansion pack. To be able to change direction without slowing down is what broke strafing in dust
Click me
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![Vrain Matari Vrain Matari](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 02:29:00 -
[25] - Quote
Georgia Xavier wrote:Vrain Matari wrote:We should have the highest strafe speed the game can reliably handle, because at that point these no glitching, everything comes down to player v. player skill.
As we pickup frame rate from improvements to the game, strafe speed should be adjusted back up - this game feels clunky enough as it is.
Anybody claiming strafing isn't a skill in a reliable hit-detection game is full of kittenshit. Strafing is fine but what we have here in dust is not strafing,it's dance dance revolution featuring the aim assist expansion pack. To be able to change direction without slowing down is what broke strafing in dust This is one of the reasons i want to see AA toned down by 50% when we get the strafe reduction.
PSN: RationalSpark
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![Raven-747 Raven-747](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Raven-747
WarRavens
50
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 03:30:00 -
[26] - Quote
If strafe was to be nerfed this game would turn to a shoot fest. Like see each other believe in your dps and unload while standing there.
You can complain all you want about lasers. Despite the nerfs it will rip you to shreds.
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![Loyal Glasses Loyal Glasses](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Loyal Glasses
G.L.O.R.Y
75
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 03:37:00 -
[27] - Quote
Raven-747 wrote:If strafe was to be nerfed this game would turn to a shoot fest. Like see each other believe in your dps and unload while standing there. We would actually start using cover.
Glasses of the Loyal Variety
>
"The dead are notoriously unproductive "
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![Mobius Wyvern Mobius Wyvern](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Mobius Wyvern
Fatal Absolution Negative-Feedback
6
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 04:08:00 -
[28] - Quote
Aeon Amadi wrote:I could take it or leave it. I liked the way Dust 514 played back in Closed Beta before strafe speeds became what they are now, so it'll be a welcome change for the nostalgia purposes at least. Although, I'm concerned about how the game will stand as far as balance because all of our balance efforts up to this point were designed with the current strafe speed.
Assault HMG for instance is considered to be poor for anti-infantry uses because of the strafe speeds but when it gets hit the Assault HMG might find a new found purpose in the anti-infantry game. Agreed. It'll be nice to have the gameplay be a bit less about who can flip Left-Stick back and forth the fastest.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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![Omega Nox Omega Nox](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Omega Nox
Consolidated Dust
98
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 04:14:00 -
[29] - Quote
Deputy ReGnUM wrote:Heracles Porsche wrote:https://www.youtube.com/watch?v=QLZaECrqHI0
basically begging CCP Rattati not to **** with our strafing. I thought I had read that wrong, but just reread the status update so ya he seems pretty intent on it. so I'm resorting to begging.
there are a healthy handful of cursewords in the above video, but since this is an fps community I doubt there is anyone majorly sensitive about it.
Basically, up till now I have never attempted to force any kind of interaction with the devs, but messing with strafe speed just feels like it could be VERY BAD FOR THIS GAME so I have made this tiny attempt to keep this game from going to boogers.
I have always felt (intuitevely) that there was some kind of wall seperating dust youtubers from devs, but I hoping I imagined it cause I really want to reach out this time. Regardless, I welcome feedback from everyone who wants to add it.
Other then that, hope you've enjoyed my video, and everyone have a fantastic day. It is very bad. Its a double wammy; base speed nerf + Strafe speed nerf is not good ![Sad](https://forums.dust514.com/Images/Emoticons/ccp_sad.png) . Too much too fast
Ya, everyone that is about to see a hit to there KDR should be tracked and if it is a change in their statistical KDR history-then that player should get a huge blinking * next to their name identifying them as a serial lagger.
Mordu's walking quafe mascot.
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![Ydubbs81 RND Ydubbs81 RND](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Ydubbs81 RND
Negative-Feedback
3
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 05:27:00 -
[30] - Quote
Loyal Glasses wrote:Raven-747 wrote:If strafe was to be nerfed this game would turn to a shoot fest. Like see each other believe in your dps and unload while standing there. We would actually start using cover.
People actually do use cover.....we'll just see more camping now and less aggression.
Shield tanking is hard mode /period.
> Check RND out here
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![XxBlazikenxX XxBlazikenxX](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
XxBlazikenxX
T.H.I.R.D R.O.C.K
863
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 05:37:00 -
[31] - Quote
Loyal Glasses wrote:CCP PLEASE **** WITH STRAFFING and lower over all Damage and DPS on all weapons. Almost all weapons, leave high alpha damage weapons alone
Monk JR
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![Bright Cloud Bright Cloud](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Bright Cloud
Namtar Elite Gallente Federation
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 05:48:00 -
[32] - Quote
Screw that its about time that strafing gets nerfed. It came to the point where its not important whos the better shot more about a who can wiggle the left thumbstick faster.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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![Jathniel Jathniel](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Jathniel
Shining Flame Amarr Empire
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 06:31:00 -
[33] - Quote
Holy smokes. Getting rid of the strafing and putting it back liek it was in beta? Putting movement AND strafe values back to where they were, and where they ought to have been? >> I might actually play the game again briefly if that happens. |
![Jathniel Jathniel](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Jathniel
Shining Flame Amarr Empire
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 06:40:00 -
[34] - Quote
Bright Cloud wrote:Screw that its about time that strafing gets nerfed. It came to the point where its not important whos the better shot more about a who can wiggle the left thumbstick faster.
I haven't played in a while, but if the overall movement and strafe speeds are reduced... Rattati might want to consider toning down AA big time. Last time I played, AA was stupid-strong. |
![VAHZZ VAHZZ](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
VAHZZ
Liquid.Hound
3
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 06:59:00 -
[35] - Quote
Jathniel wrote:Bright Cloud wrote:Screw that its about time that strafing gets nerfed. It came to the point where its not important whos the better shot more about a who can wiggle the left thumbstick faster. I haven't played in a while, but if the overall movement and strafe speeds are reduced... Rattati might want to consider toning down AA big time. Last time I played, AA was stupid-strong.
AA is still stupid strong.
Point and case, the Bolt Pistol is the most OP thing in the game, this is including the AScR which has stupid range and eats everything. Because AA and magnetism on the BP is ridiculous, it is a mini sniper.
GÖ¢ Soon, we shall meet again, in a galaxy far, far away. GÖ¢
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![maybe deadcatz maybe deadcatz](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
maybe deadcatz
Horizons' Edge No Context
197
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 07:11:00 -
[36] - Quote
Dark days come. Soon we will see confused minasaults dropping like flies. Turbo controllers will become even more apperent. Soon the minturds will resort to armour tanking and damage mods. Scouts will die faster then before.... Run,run to the fatsuits.
Ewar? What's that? Some kind of new crutch? Learn how to use your eyes and ears you maggots. Batteskirts for the win!!
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![jane stalin jane stalin](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
jane stalin
free dropships for newbs
341
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 07:33:00 -
[37] - Quote
silly dream that won't come true: aim assist should not work as you wiggle dance and moving the stick in the opposite directing to your inertia should cost you stamina.
a better dream auto aim wiggle dancers should are forced to be watch the execution of their pets, The pets are contaminated by their corrupt masters and need to be destroyed.
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![Georgia Xavier Georgia Xavier](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Georgia Xavier
Y.A.M.A.H No Context
718
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 10:46:00 -
[38] - Quote
jane stalin wrote:a better dream auto aim wiggle dancers should are forced to be watch the execution of their pets, The pets are contaminated by their corrupt masters and need to be destroyed.
Brutal.
Click me
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![Minmatar Mercenary 9292 Minmatar Mercenary 9292](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Minmatar Mercenary 9292
Forty-Nine Fedayeen Minmatar Republic
649
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 12:14:00 -
[39] - Quote
Interesting, very interesting, Dust is a tactical shooter....
I've been here since the beginning of chrome and this game has always been a high hit point, fast movement tracking shooter and has not changed since then, what exactly is tactical about it? Your choice of weaponry versus their HP values? The maps are no where near complex enough for any real tactical gameplay besides a sea of uplinks up high in a hard to reach place. The main draw to the game for me has been the old school style gun play of avoiding your enemies aim whilst maintaining your own it's awesome IMO.
Granted aim assist hasn't always been this strong but it isn't the deciding factor of a gunfight because if it was everyone would be on equal ground in a fight, but there not because people who know how to move whilst maintaining aim will always run you through, beautiful footwork is to be praised and it's not simply moving your stick left and right like a scrub things like elevation and distance to your target all help dictate the length and pattern of your strafe.
Also as if people simply run out and move in circles avoiding the use of cover, any good player uses a combination of positioning, cover, good footwork, good aiming and unfortunately good equipment but it's just part of the game. I don't play enough to care too much about the changes I'm really waiting for a port/legion ( can't deal with the frame rate after playing planetside) or whatever but I still love the game and I'd hate to see the changes completely remove this type of fast paced aggressive gun play.
If it's important to you, you'll find a way. If not you'll find an excuse.
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![DildoMcnutz DildoMcnutz](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
DildoMcnutz
Forty-Nine Fedayeen Minmatar Republic
651
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 12:14:00 -
[40] - Quote
Interesting, very interesting, Dust is a tactical shooter....
I've been here since the beginning of chrome and this game has always been a high hit point, fast movement tracking shooter and has not changed since then, what exactly is tactical about it? Your choice of weaponry versus their HP values? The maps are no where near complex enough for any real tactical gameplay besides a sea of uplinks up high in a hard to reach place. The main draw to the game for me has been the old school style gun play of avoiding your enemies aim whilst maintaining your own it's awesome IMO.
Granted aim assist hasn't always been this strong but it isn't the deciding factor of a gunfight because if it was everyone would be on equal ground in a fight, but there not because people who know how to move whilst maintaining aim will always run you through, beautiful footwork is to be praised and it's not simply moving your stick left and right like a scrub things like elevation and distance to your target all help dictate the length and pattern of your strafe.
Also as if people simply run out and move in circles avoiding the use of cover, any good player uses a combination of positioning, cover, good footwork, good aiming and unfortunately good equipment but it's just part of the game. I don't play enough to care too much about the changes I'm really waiting for a port/legion ( can't deal with the frame rate after playing planetside) or whatever but I still love the game and I'd hate to see the changes completely remove this type of fast paced aggressive gun play.
If it's important to you, you'll find a way. If not you'll find an excuse.
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![Dust User Dust User](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Dust User
Horizons' Edge No Context
2
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 12:29:00 -
[41] - Quote
It will be funny when hit detection still sucks after the strafe nerf because loldust. |
![DAAAA BEAST DAAAA BEAST](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
DAAAA BEAST
Corrosive Synergy No Context
2
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 13:33:00 -
[42] - Quote
maybe deadcatz wrote:Dark days come. Soon we will see confused minasaults dropping like flies. Turbo controllers will become even more apperent. Soon the minturds will resort to armour tanking and damage mods. Scouts will die faster then before.... Run,run to the fatsuits. What are you talking about ? 70 % of Minmatar Assault users ALREADY have more armor than shields. Play anything and you will easily see 470 + armor Minmatar assaults. Because no one likes to shield tank it ... except me ... but then , again , who am I ? ![Sad](https://forums.dust514.com/Images/Emoticons/ccp_sad.png)
CEO of Corrosive Synergy
Jack of all trades,master of the PLC.
The tribe is calling me back, can't resist it !
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![postapo wastelander postapo wastelander](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
postapo wastelander
Corrosive Synergy No Context
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 14:18:00 -
[43] - Quote
DAAAA BEAST wrote:maybe deadcatz wrote:Dark days come. Soon we will see confused minasaults dropping like flies. Turbo controllers will become even more apperent. Soon the minturds will resort to armour tanking and damage mods. Scouts will die faster then before.... Run,run to the fatsuits. What are you talking about ? 70 % of Minmatar Assault users ALREADY have more armor than shields. Play anything and you will easily see 470 + armor Minmatar assaults. Because no one likes to shield tank it ... except me ... but then , again , who am I ? ![Sad](https://forums.dust514.com/Images/Emoticons/ccp_sad.png)
Sir yes Sir You are our CEO sir ;) (tbw i using shileds too)
"Caller of the Monolith"
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![deezy dabest deezy dabest](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
deezy dabest
2
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 18:19:00 -
[44] - Quote
Nerf strafe speed down to zero for all I care.
I am so sick of there being a very minimal use of strategy in this game. Game play now includes jump in front of 1 - 5 people and dance then brag about how your gun game allowed you to take out over half before you died.
All of the maps were designed with cover and choke points in mind but that all goes in the trash when the wiggle wiggle starts.
Can anyone tell me a single gun fight on the planet where jumping straight out into the open is the best strategy? |
![Sergeant Sazu Sergeant Sazu](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sergeant Sazu
Mantodea MC
594
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 19:23:00 -
[45] - Quote
I have all Minmatar suits at proto. This nerf affects me greatly.
And you know what? I welcome it. Gunfights will return the to ways of beta: the numbers will matter, from eHP/regen ratios to who sees who first via Ewar. Every piece of a fitting will matter, and awareness/biotics will start to mean more once everyone exits the "OMG I can't strafe I have to stack HP" phase. Because having the power of avoiding, aborting, or starting a fight is more valuable than stacking HP and assuring just 1 victory every few minutes.
And Minmatar suits will return to how they were and how they should be: choosing fights wisely, dictating the engagement, and relying on sprint speed for survival. That was what I enjoyed about the old Min Assault.
[61.5m SP - Next skill: Flaylock Pistol Op. 5]
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![Breakin Stuff Breakin Stuff](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 19:57:00 -
[46] - Quote
Lady MDK wrote:Joel II X wrote:I'd wait to see how it goes before pulling off a bitchin'. CCP Rattati wrote:Dust 514 is a tactical shooter. With these changes, perhaps we'll actually have to think before engaging a target and use "l3g1t taktix". Get ready for everyone in fu@#in u jumpy fits ...
I am absolutely DROOLING over the prospect of jumpy fit extravaganza.
I love skeet shoot
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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![postapo wastelander postapo wastelander](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
postapo wastelander
Corrosive Synergy No Context
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 20:02:00 -
[47] - Quote
Breakin Stuff wrote:Lady MDK wrote:Joel II X wrote:I'd wait to see how it goes before pulling off a bitchin'. CCP Rattati wrote:Dust 514 is a tactical shooter. With these changes, perhaps we'll actually have to think before engaging a target and use "l3g1t taktix". Get ready for everyone in fu@#in u jumpy fits ... I am absolutely DROOLING over the prospect of jumpy fit extravaganza. I love skeet shoot
Yesterday i luckily kill one "jumper" mith mios by MD when he was in the air. From that time i do not care about any death what i had XD
"Caller of the Monolith"
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![Nirwanda Vaughns Nirwanda Vaughns](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Nirwanda Vaughns
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.06.21 20:17:00 -
[48] - Quote
sounds like a load of scrubs whining tbh may as well see how it affects playstyle then complain
You'll never have enough ISK to buy my C-II BPO
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