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Eruditus 920
Nemo Malus Felix
2
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Posted - 2015.06.19 19:42:00 -
[1] - Quote
It's unbridled. Un-freakin-bridled.
One minute I didn't know they existed. Next minute they are crackerjacks. Seems to have happened a few months ago.
Was there a buff I failed to take note of? It seems to me to be very popular, regardless of what suit you run. I don't use squid tech so perhaps others can enlighten me?
Full disclosure: I started playing in the middle of 1.7. Dark days. I will always hate tanks. I digress.
I am certain I have died to the RR at least 2:1 or better than any other weapon in all my DUST time, yet only became aware of the ARR a few months ago.
This isn't a post claiming it's OP, but rather that it's extremely popular. There is a difference but one often is a symptom of the other. I'll leave it to others to comment on that if they wish.
I die to the ARR. I see it in the kill feed. I hear the sound of teammates and reds using it as the sound and cadence is very distinctive.
It seems like the most used weapon in DUST.
Why is this? Should I sell all my assets and buy the store out of the ARR or what?
Tamales.
"Stay gold, Ponyboy..."
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Eruditus 920
Nemo Malus Felix
2
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Posted - 2015.06.20 00:49:00 -
[2] - Quote
Protocake JR wrote:Woah, weird, I thought everyone used the op scr. Gosh, that's so weird, how do arr even get any kills when one hit kill scrambler rifles are always on the field. Man this is weird.
Use ScR much?
"Stay gold, Ponyboy..."
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Eruditus 920
Nemo Malus Felix
2
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Posted - 2015.06.21 01:55:00 -
[3] - Quote
Jaysyn Larrisen wrote:Generally I see SCR / ASCR more than the ARR. I also get hammered by the combat rifles consistently. The ARR is definitely represented in the kill feeds i see but certainly not overwhelmingly so. I do see the ARR a LOT more than the RR.
The ARR (and MagSec for that matter) are just...clunky...with the spool time. They are assault / close quarters weapons with a spool time and the concept of a weapon with that constraint is pretty ridiculous. As noted by others, the iron sights are quite aggravating. The assault rifle has much more accurate sights for ranged engagements than the ARR.
I'm a huge fan of the idea of Caldari range control and mid-range stand off lethality but the way it's currently implemented in Dust is a bit sketchy and contrived.
All that said, the ARR can serve as a very effective Breach AR with an excellent range uplift.
I appreciate your feedback but I don't see what you are seeing.
I rarely see the AScR in the kill feed or kill screen. Hardly ever as a matter of fact..
The ScR is OP but only seen on the Amarr Assault.
I have been watching the rise in popularity of the ARR for a few months now.
I see players who populate the leader board using it consistently, and many others as well on ALL suits.
There must be a reason.
"Stay gold, Ponyboy..."
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