eli carter wrote:let me just list a few issues about this game that have YET to be fixed ever since day one of the game.
1.) hitboxes are ******* ridiculous
2.) cluttered up screen when looking at an enemy so you cant see the actual enemy just a little red/orange triangle
3.) there is no balance whatsoever to weapons
4.) spawning system is jacked with no hope of fixing
5.) (might just be the system its played on) but your user interface sucks more ass than advanced warfares
6.) make a game like unreal tournament where at least SOME of the weapons are viable.
7.) you claim to not have made the game pay-to-win but the AUR weapons have more balancing and perfect precision? come on. even a first day player will notice that the game is pay-to-win
8.) the entire game has an economy that FORCES players to know every little thing about everything in the game so they can break even with isk and SP. i dont want to learn a dictionary. i want to kill ****, drive ****, and buy ****. not memorize what modifiers are in place, what weapons are good against shields, or armor.
9.) some weapons which will remain un named are ridiculously overpowered and no, this isnt going to be a rant about some heavy dropsuit using a mass driver. but said weapon/weapons are able to deal 1.2k damage in a matter of 2 seconds from 217 meters away without being a sniper. i cant get that kind of damage output from a sniper rifle with 2 10% damage upgrades on one with full dropsuit upgrades and full sniper upgrades.
10.) whoever developed the general idea of the battles in dust needs to be fired. yes EVE online the parent of this game has MASSIVE battles but that is on PC where computers can keep up with everything that is happening and gamers can react quicker to most situations. Console is not PC. want to know the secret behind COD being so popular? smaller teams, smaller maps, with 32 players in a 700 or so meter map is WAY overboard. you can be looking at a group of 8 enemys and have 8 more come from behind you with no chance of escape. it is just too much to handle. 20 players with a 450 meter map would be better for console gaming because you arent forced to notice every single little detail in the game.
Yes this game has some issues. Time for Closed Beta #2 :) on PC?