MRBH1997
Knights Of Ender No Context
232
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Posted - 2015.06.04 07:20:00 -
[1] - Quote
I've always wondered why there was never any kinds of matches where we fought on stations. Sure, we fight for corporations and factions in the ground, but what about stations that would be easier to take with a boarding party? Normal pub matches would not have any effect based on what side and corporation won the battle. But if it was a factional or player initiated battle, it could result in things like destruction of the station or damage or taking control of it.
How we could tie EVE and Dust with this idea is during faction warfare, there could be additional objectives that would help one side gain the advantage, and these stations could only become vulnerable to a boarding party if an enemy presence is kept low. Once an assault begins on these stations, after a certain period of time friendly AI controlled MCC's will warp in and attempt to dock with the station. They are vulnerable while they attempt this, requiring the aid of other pilots to keep enemy ones off them. When the first MCC successfully docks with the station, a battle for factional warfare or other corporations becomes available.
Now since they are stations or outposts, they will have their own vast clone supply. This means the defender has the advantage clone wise. So, in order for the attackers to keep the battle for control of the station going, they require their EVE pilots to keep the path of the MCC's clear. There would only be a couple docking bays where these battles would be fought, and once those were secured, the fight would move into the depths of the station, eventually leading to the control center.
Various objectives attackers would have would be things like hacking control of station automated defenses, so they can push towards other objectives to gain them access to more parts of the station or giving them advantages. The defenders of course are just trying to hold the attackers at bay, until either EVE reinforcements regain control of the battle in space, or by keeping control of automated defenses or some other objective that allows for them to remove/destroy enemy MCC's.
How this can also be used for player owned cororations or alliances is that they can then take control of enemy POS's or stations should they wish to have them for themselves instead. Should a corporation or alliance have no personal mercenaries of their own, they can make public contracts for other needs to defend their assets for them. Attackers can do the same as well.
I feel this would not only be a cool addition to the game, but it would help strengthen or create bonds between EVE and Dust.
CEO of Knights of Ender
Corporation Recruitment Channel: Ender's Keep
Diplomat of No Context alliance
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