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FullOf Ideas
15
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Posted - 2015.06.01 18:04:00 -
[1] - Quote
This would be a new weapon, a heavy sniper rifle. It is like a normal sniper rifle, except it is a big rail gun that only heavies can carry. It is stronger and has better range than a normal sniper rifle, but the drawback is that you have this tripod to set up whenever you want to aim. Also may have to reload after every shot. Good for besieging a point, but if you get rushed you could be in big trouble, taking a few seconds to disengage to grab your secondary weapon. The tripod takes 10 seconds to set up with the basic version and no skills, but the bonus for training the skill would be quicker set up time. Maybe a specific variant could have particularly slow time. That's my idea, and any criticism, complements or feedback would be appreciated.
For every kill there is a death...
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FullOf Ideas
16
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Posted - 2015.06.02 14:35:00 -
[2] - Quote
Cool idea, that would make it a uniquely heavy weapon, as opposed to a little different than the regular sniper. Tripod will definitely be needed. It will make it either defensive and hard to use offensively. Maybe have a huge signature from firing it, and long load time for balance's sake.
For every kill there is a death...
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FullOf Ideas
16
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Posted - 2015.06.02 18:21:00 -
[3] - Quote
DJINN Jecture wrote:Pokey Dravon wrote:I would expect nothing along the lines of 400m for a weapon of this type, it would have to be much shorter range. Something more along 150-200m most likely I disagree, with a heavy weapon and limited mobility of a Heavy suit only it seems a very good weapon type to be putting in the hills with a 1500m range and ability to zoom in on enemies easily that range and place precision shots in a valuable way. We already have ****** snipers that can't do more than graze moving targets, we may as well get something that works for a change. The balance factor the weapon would have would be a slow reload and aim adjustment period. Making every shot count would at times be difficult given that once you fire you reveal your position to those close by.150-200m range and are a slow moving long range combat fit. Why CCP seems to thing having sniper rifles only capable at max somewhere around 400m is beyond my comprehension as current snipers (army/navy/rangers) can hit out at well over 2000m. You have good points, maybe this is the best direction. AV sniper probably would be OP.
For every kill there is a death...
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FullOf Ideas
20
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Posted - 2015.06.03 16:15:00 -
[4] - Quote
DJINN Jecture wrote: Honestly I would just like to see more better or at least different weapons for Heavys. Heck it could be a mini-nuke launcher for all I care so long as there is more variety.
My feelings exactly, which is why I started this post. Mortars, flamethrowers, and other things have also been suggested.
For every kill there is a death...
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FullOf Ideas
23
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Posted - 2015.06.03 22:40:00 -
[5] - Quote
DJINN Jecture wrote: We need a Galente variant though and an Amarr variant, not necessarily another caldari one, it really fits to make a Rail Sniper Heavy weapon for Galente, the cadari are more missiles and hybrid but it does fit. I'm thinking a Gatling Laser for Amarr.
Ok, but how would the Gatling Lazer be different than the hmg?
For every kill there is a death...
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FullOf Ideas
25
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Posted - 2015.06.06 12:28:00 -
[6] - Quote
DJINN Jecture wrote:FullOf Ideas wrote:DJINN Jecture wrote: We need a Galente variant though and an Amarr variant, not necessarily another caldari one, it really fits to make a Rail Sniper Heavy weapon for Galente, the cadari are more missiles and hybrid but it does fit. I'm thinking a Gatling Laser for Amarr.
Ok, but how would the Gatling Lazer be different than the hmg? Rainbows as the amarrians are so fond of lol. So, a giant lazer rife?
For every kill there is a death...
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FullOf Ideas
26
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Posted - 2015.06.07 17:57:00 -
[7] - Quote
I think the best bet out of everything we have here is a gun that is good against infantry at long, but takes a long time to position/reload and gives a huge signature that is almost impossible to miss when fired. A sniper killing vehicles is op, even if it takes a while to set up. Maybe it could eat up a lot of PG.
For every kill there is a death...
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