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Pvt Numnutz
Prophets of the Velocirapture
2
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Posted - 2015.05.31 22:27:00 -
[31] - Quote
Whatever a caldari can do a minmatar can do better. I feel the caldari could do with a little more speed, since we aren't lugging around all that armor we should be pretty fast. Not minmatar fast because that's their thing, and shields are caldaris thing but shields need speed and regen and you can't have both.
Master Skyshark rider
Kaalaka dakka tamer
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Heimdallr69
Negative-Feedback.
5
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Posted - 2015.05.31 22:29:00 -
[32] - Quote
I appreciate the feedback What if all cal suits had the recharge and delay of cal scouts? It'd essentially give us more hp as the recharge would start at 50 instead of losing 1-2 extenders to get the 50 recharge..and the delay is what 3 seconds on cal scout? A cal suit that has to wait 3-4 seconds before recharging is useless..
My proposal all caldari suits at proto come with 50 recharge and 3 delay
Removed inappropriate content - CCP Logibro
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
41
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Posted - 2015.05.31 22:36:00 -
[33] - Quote
Talos Vagheitan wrote:It's only fitting the Master Race should be harder to play as.
Also, try to be generally more constructive than "Fix this entire race ". That's really not very helpful.
MAN, I can just read the condescending word's all day, but really, it shouldn't matter if this says "fix this entire race" it lead's to the point that was given, countless forum's about thing's that not only this game require's, but also what is needed to make it more playable for more than just 1 specific ethnic (armor), and let's not forget how many rooks left and quit because they chose caldari? I'm more than just getting sick of "shield's so better much better than armor" yet it's not what the pro corp's use in PC, it's amarr, gallente, and minmatar suits, never caldari, and if you see a caldari in PC, it's because he skilled into it prior and is either (like me) too stubborn to skill out of it and use another suit or too poor to get a respec to skill out of it.
Oh and being constructive, actually mean's putting in your thought's on how to properly "fix" the caldari, so as to be more viable in combat. Which you are not.
G.R.A.V.E - Dead men tell no tale...
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
43
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Posted - 2015.05.31 22:43:00 -
[34] - Quote
Heimdallr69 wrote:I appreciate the feedback What if all cal suits had the recharge and delay of cal scouts? It'd essentially give us more hp as the recharge would start at 50 instead of losing 1-2 extenders to get the 50 recharge..and the delay is what 3 seconds on cal scout? A cal suit that has to wait 3-4 seconds before recharging is useless..
My proposal all caldari suits at proto come with 50 recharge and 3 delay
Yeah Basic to Proto diversity needs to be decreased in my opinion, just make it a standard across all suit's including militia (cause civies need some protection too, role playing wise anyway). However I might also disagree with 50 all across the board, with 3 delay and 5 depleted, you can recharge extremely fast, and wait 1 second when depleted (with proto mods anyway, and if you apply shield related recharge mods, for 0.3-0.1 seconds your getting 66 hp, with a damage threshold (which wouldn't be necessary with the delays and depleteds) you'd more than be viable until a flux or scram, or ar shot hits you.
G.R.A.V.E - Dead men tell no tale...
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Squagga
Fatal Absolution Negative-Feedback
676
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Posted - 2015.06.01 00:16:00 -
[35] - Quote
Ok, if you think delay and recharge are the problem. You obviously don't run Caldari. It needs a buff to eHP. It doesn't matter how fast I get it back, if I'm already laying on the sand, with my guts hanging out of my ass
Shields, the silent killer.
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Vesta Opalus
Ostrakon Agency Gallente Federation
771
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Posted - 2015.06.01 00:25:00 -
[36] - Quote
Heimdallr69 wrote:It's the worst faction and people have been complaining for a year so why hasn't CCP tried to fix it? I will be back in 2 weeks to test cal scout/mando already know the assault sucks but I'd like to hear your opinions on the caldari suits and how you'd fix them? Or if you think they're fine state why you think so o7
Caldari Assault is outclassed by all the other assaults, its too slow, its regen takes too long to kick in, its health is too low, its stamina regen is trash, and its damage output is gimped due to the weapons it favors and its high slots being needed for tank, and its too helpless in close combat if you try to take advantage of the cal ass weapon bonuses and use a rail rifle of any kind. That said if armor meta gets broken and shields become viable again, and the rail rifles get reworked a bit to not be suicide rifles, the suit might be ok.
Caldari Commando is a joke of a suit and needs a complete rework to be anything but a sniper platform (in other words it sucks so bad taking it out of the redline is a terrible mistake).
Cal Logi is only marginally better than the Cal Commando.
Cal Sentinel seems ok, but fitting it is a mess if you try and use shield regen modules aside from the regulator (not enough CPU to accommodate comparable fittings to same level armor tank fittings on amarr/gallente sentinels).
Cal Scout is fine.
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Joel II X
Bacon with a bottle of Quafe
7
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Posted - 2015.06.01 00:26:00 -
[37] - Quote
Nocturnal Soul wrote:Caldari should be like the Amarr but with shields. Exactly.
However, they want the eHP without the speed decrease drawback.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
43
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Posted - 2015.06.01 00:28:00 -
[38] - Quote
Squagga wrote:Ok, if you think delay and recharge are the problem. You obviously don't run Caldari. It needs a buff to eHP. It doesn't matter how fast I get it back, if I'm already laying on the sand, with my guts hanging out of my ass
That I agree with, I would love to rock 800+ shield's on an cal assault maybe even more, maybe add a natural shield related bonus to cal suits, of course if that's the case, then i'd see a 50+ natural recharge rate across the board (maybe make it so that different suit sizes get more or less recharge speed from recharge related modules).
G.R.A.V.E - Dead men tell no tale...
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Robert Conway
Concordiat Mercenaries
350
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Posted - 2015.06.01 00:32:00 -
[39] - Quote
I'll just put this here.... https://forums.dust514.com/default.aspx?g=posts&t=204088&find=unread Apparently CCP feels the same way, and that is probably why they won't fix Caldari.
Yassavi Approved. -Aero Yassavi
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
43
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Posted - 2015.06.01 00:49:00 -
[40] - Quote
Lore vs gameplay mechanic's, gameplay should ALWAYS come before lore and then make up a story for the lore afterward's, thinking lore before game mechanic's after all this time, is poor responsibility to the community and poor management of resources... That's simply how I feel.
G.R.A.V.E - Dead men tell no tale...
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Squagga
Fatal Absolution Negative-Feedback
676
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Posted - 2015.06.01 00:59:00 -
[41] - Quote
There should be a racial bonus to Caldari for shields.
Shields, the silent killer.
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Vesta Opalus
Ostrakon Agency Gallente Federation
772
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Posted - 2015.06.01 01:15:00 -
[42] - Quote
Squagga wrote:There should be a racial bonus to Caldari for shields.
Why give them a bonus to make up for how bad shields are? Why not just fix shields?
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Heimdallr69
Negative-Feedback.
5
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Posted - 2015.06.01 01:22:00 -
[43] - Quote
Vesta Opalus wrote:Squagga wrote:There should be a racial bonus to Caldari for shields. Why give them a bonus to make up for how bad shields are? Why not just fix shields? Then every suit could abuse it, rather not see 1k armor on amarr assault and 4-600 shields..dual tanking would ruin it
Removed inappropriate content - CCP Logibro
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
43
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Posted - 2015.06.01 01:23:00 -
[44] - Quote
Vesta Opalus wrote:Squagga wrote:There should be a racial bonus to Caldari for shields. Why give them a bonus to make up for how bad shields are? Why not just fix shields?
Which is what we're trying to think up of, but still - OH maybe make it so that the BASIC suit skills give bonus' and are linked to whatever other thing that come's after that, like Caldari basic skill: 6% per level to all shield related modules and 3 damage threshold per level (comes up to 15 for those who aren't thinking, so that people using assault smg doesn't get anal on the idea, maybe make it 4 since most players have the common sense to use damage mods).
G.R.A.V.E - Dead men tell no tale...
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Henrietta Unknown
Corrosive Synergy No Context
1
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Posted - 2015.06.01 01:30:00 -
[45] - Quote
Vesta Opalus wrote:Squagga wrote:There should be a racial bonus to Caldari for shields. Why give them a bonus to make up for how bad shields are? Why not just fix shields? See MinAss.
Selling Items
Store - Player Trading
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Squagga
Fatal Absolution Negative-Feedback
678
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Posted - 2015.06.01 01:42:00 -
[46] - Quote
Vesta Opalus wrote:Squagga wrote:There should be a racial bonus to Caldari for shields. Why give them a bonus to make up for how bad shields are? Why not just fix shields?
We're the only race that shield tank. All the others rely mostly on armor. Technically the Min do half and half. Don't you know anything?
Shields, the silent killer.
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Powerh8er
The Rainbow Effect Negative-Feedback
811
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Posted - 2015.06.01 01:42:00 -
[47] - Quote
To anyone that says the cal sentinel is terrible... Ever been in an HMG duel with one that has 4 damage mods?
Have you got anymore exploding carrots?
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
43
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Posted - 2015.06.01 01:51:00 -
[48] - Quote
Powerh8er wrote:To anyone that says the cal sentinel is terrible... Ever been in an HMG duel with one that has 4 damage mods?
Ever been up against 2-3 more people and NOT 1 on 1 match that rarely happen's? See how long your HMG last's then.. Or a better example, an amarr armor tanking with a min logi vs a caldari sentinnel with 3 damage mods?
G.R.A.V.E - Dead men tell no tale...
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Nachos
259
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Posted - 2015.06.01 01:53:00 -
[49] - Quote
Powerh8er wrote:To anyone that says the cal sentinel is terrible... Ever been in an HMG duel with one that has 4 damage mods?
ever been in a match vs mr musturd? In a sentinel?
zor's alt
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Squagga
Fatal Absolution Negative-Feedback
679
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Posted - 2015.06.01 02:03:00 -
[50] - Quote
This game didn't used to be so much of getting shot in the back either. It used to be a lot more you fighting 1-4 people in front of you, which was a lot more do-able. Regardless only the Caldari are suffering, only the Caldari have shield based suits, and rarely use their armor. I think with the type b we had more armor, but they took that **** away from us anyways
Shields, the silent killer.
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sebastian the huds
Corrosive Synergy No Context
252
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Posted - 2015.06.01 02:18:00 -
[51] - Quote
i prefer that the caldari class of dropsuits remain the way they are.
**Playing Dust 514 on hard mode**
the forge however needs looked at, as the only viable forge fit i can find in 4X proto dmg mods on caldari sentinel.
I specialize in light attack vehicles, so what?
i was the first CEO of corrosive synergy.
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Vesta Opalus
Ostrakon Agency Gallente Federation
772
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Posted - 2015.06.01 06:26:00 -
[52] - Quote
Heimdallr69 wrote:Vesta Opalus wrote:Squagga wrote:There should be a racial bonus to Caldari for shields. Why give them a bonus to make up for how bad shields are? Why not just fix shields? Then every suit could abuse it, rather not see 1k armor on amarr assault and 4-600 shields..dual tanking would ruin it
I dont want to apply the bonus to every suit, I want shields fixed in general.
Min Assault is supposed to be a passable shield tank suit as well, just slapping a bonus on all the caldari isnt going to fix the problem. |
Gaius Calinus
Incarnation Soldiers
31
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Posted - 2015.06.01 08:50:00 -
[53] - Quote
Vesta Opalus wrote:Heimdallr69 wrote:Vesta Opalus wrote:Squagga wrote:There should be a racial bonus to Caldari for shields. Why give them a bonus to make up for how bad shields are? Why not just fix shields? Then every suit could abuse it, rather not see 1k armor on amarr assault and 4-600 shields..dual tanking would ruin it I dont want to apply the bonus to every suit, I want shields fixed in general. Min Assault is supposed to be a passable shield tank suit as well, just slapping a bonus on all the caldari isnt going to fix the problem.
Shields fixed in general??
What about this -> As the Min Assault is a passable shield tank suit, why not bring up the Cal Assault to 4/5 speed of a Min Assault, in addition to the fixed shields, as Cal don't really have the choise to use regular armor plates and therefore should be faster anyway?...
Why as racial bonus? Obviously because shield tankers should have most advantages out of it! Otherwise it would buff all races, that would keep the gap wide open and wouldn't provide a competitive position for those who fit only shields...
Hail Caldari !!
Hail to the Caldari State !!!
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Squagga
Fatal Absolution Negative-Feedback
687
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Posted - 2015.06.01 18:01:00 -
[54] - Quote
The speed buff would be nice, and make sense. I mostly just want the shield buff, again it would make sense that the Caldari get a racial bonus to it
Shields, the silent killer.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
46
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Posted - 2015.06.01 20:06:00 -
[55] - Quote
Still a damage threshold of 20 or greater (20 if we stay long range, but maybe should be based off of a % in efficiency as another thread was going on about, maybe a mix of both, wouldn't hurt, since most people use damage mods and what not, it wouldn't be much of a problem if we had something like that, y'know?).
G.R.A.V.E - Dead men tell no tale...
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