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Thread Statistics | Show CCP posts - 31 post(s) |
Ghost Steps
G0DS AM0NG MEN New Eden's Heros
16
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Posted - 2015.05.30 17:01:00 -
[1] - Quote
Still no thoughts on the shield recharge delay on calmando or minmando?, i think ill come back later.
Caldari scout bonus sucks but i like to honor my name.
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Ghost Steps
G0DS AM0NG MEN New Eden's Heros
18
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Posted - 2015.05.31 18:59:00 -
[2] - Quote
el OPERATOR wrote:Ghost Steps wrote:Still no thoughts on the shield recharge delay on calmando or minmando?, i think ill come back later.
doesnt Additional slot creates opportunity for additional regen capability?
Not directly, particularly the calmando which (most likely) will get just 1 high additional high module that doesnt affect their regen speed directly but amount, healiing 20 (or 29 with a proto recharge module) isnt enough in my experience.
Caldari scout bonus sucks but i like to honor my name.
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Ghost Steps
G0DS AM0NG MEN New Eden's Heros
19
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Posted - 2015.06.03 22:09:00 -
[3] - Quote
In my opinion logis and assault should have the same base speed and stamina, they both are medium frames, sounds logical.
Caldari scout bonus sucks but i like to honor my name.
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Ghost Steps
G0DS AM0NG MEN New Eden's Heros
19
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Posted - 2015.06.04 16:46:00 -
[4] - Quote
If strafing is dealt with then whats gonna happen to scouts, thats their most used way survive.
Caldari scout bonus sucks but i like to honor my name.
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Ghost Steps
G0DS AM0NG MEN New Eden's Heros
19
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Posted - 2015.06.05 21:03:00 -
[5] - Quote
Kaeru Nayiri wrote:The marksman scout will certainly lose much viability as a slayer. However if that viability came from exploiting hit detection issues, then it simply was never meant to be.
The best I can suggest is:
Fight at your optimal range, and outside your target's. Focus on wounded targets. Open fire on targets already engaged with others, from the flank.
The cloak, despite all of it's shortcomings, allows us to do one thing really well: Observe. Picking your battles is really important.
If despite all of that, scout success slumps, Rattati will notice it and will work to improve it. This is a blessing, because fear of having too much slayer capability is what holds the scout back. We may yet see better cloaks, improved ewar or other bastardry that will be more fun.
Yea, like scouts get WP from using mics or using ewar which from being squeashy they become WP gifts. On PC there is an almost cero chances of picking your battles cus they move on squad formations.
Caldari scout bonus sucks but i like to honor my name.
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Ghost Steps
G0DS AM0NG MEN New Eden's Heros
19
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Posted - 2015.06.05 21:08:00 -
[6] - Quote
Kaeru Nayiri wrote:You missed my point entirely. Vesta Opalus wrote: Scout success is slumping already due to the cloaking nerfs, its already well under what an assault or sentinel can get to, which is fine.
Agreed. Quote: But removing strafing will nerf them even more.
They are supposed to be weak in direct combat, not helpless. [...]
The scout may or may not slump with strafe nerf. IF it does, though, you can be sure that Rattati will notice and take care of it. I will gladly take quality-of-life buffs later on, in exchange for combat viability in the form of cheating hit-detection now. Open your mind to the possibilities of what we could do with scouts if we don't have to worry about assaults migrating to them to slay.
I apricieate what Rattati does with hotfixes but waiting a month and getting gimped from using scout (my favorite role) until there is a fix to the scout, which most of the time is not attained with the first fix.
Caldari scout bonus sucks but i like to honor my name.
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Ghost Steps
G0DS AM0NG MEN New Eden's Heros
20
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Posted - 2015.06.06 17:59:00 -
[7] - Quote
Strafing is part of any FPS game where the TTK doesnt have tendecy to miliseconds, i learned the strafing technique from HALO for example and i found it really enjoyable, a variable that adds skill to player and not dependant to straight numbers which is important but shouldnt be decicive.
Caldari scout bonus sucks but i like to honor my name.
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