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Thread Statistics | Show CCP posts - 31 post(s) |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.27 09:35:00 -
[1] - Quote
Doc DDD wrote: Go figure, Rattati quick to buff armor suits when one person asks...
8 threads on boards regarding caldari shields being garbage and not a single reply.
Make sure Caldari has absolutely no choice but to sit behind a rock in the redline, both infantry and HAV.
Why not give madrugars a built in nitro booster because 'EVE' and who cares about balance?
How about remove all the stacking penalties from caldari shields, drastically increase damage threshold, and make the suits run faster, you know, since they need to run back to the redline as soon as they are spotted now that gallente have been green lit for turbo.
Shut up.
constructive discussion happening.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.27 10:01:00 -
[2] - Quote
Doc DDD wrote:
That was my feedback, caldari will be nerfed to be slower than gallente if gallentes speed is buffed. complex regulator gives you 100% more stamina and regen on a suit with 5 lows. Unless you are planning on giving it a quarter of its current stamina and regen there will be even more imbalance.
Why doesn't caldari have a much higher movement speed as it is only using shields? If you are giving gallente higher native top speed why not give caldari higher movement speed similar to minmitar assault ( which dual tanks ). Similar to vehicles, Gunlogis are better a manoeuvring while gallente has higher top speed?
Isn't that how balance works?
There is no rant, just trying to paint a picture on how certain things are being perceived.
This doesn't resemble what you posted in the sligthest, it was an accusative rant, and there's no mistaking it.
And quit trying to logic, you suck at it, a buff to gallente does not automatically mean caldari were nerfed.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.27 10:15:00 -
[3] - Quote
Doc DDD wrote:
If you have constructive criticism of Ratattis original post feel free to make a statement, otherwize I will just ignore the troll that is usually looking for AV buffs.
HAHAHAHAHAHAHAHAHAHAHAH
Good Lord you're full of yourself.
Have fun banging your head on the wall.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.27 10:17:00 -
[4] - Quote
Doc DDD wrote:Breakin Stuff wrote:Doc DDD wrote:
That was my feedback, caldari will be nerfed to be slower than gallente if gallentes speed is buffed. complex regulator gives you 100% more stamina and regen on a suit with 5 lows. Unless you are planning on giving it a quarter of its current stamina and regen there will be even more imbalance.
Why doesn't caldari have a much higher movement speed as it is only using shields? If you are giving gallente higher native top speed why not give caldari higher movement speed similar to minmitar assault ( which dual tanks ). Similar to vehicles, Gunlogis are better a manoeuvring while gallente has higher top speed?
Isn't that how balance works?
There is no rant, just trying to paint a picture on how certain things are being perceived.
This doesn't resemble what you posted in the sligthest, it was an accusative rant, and there's no mistaking it. And quit trying to logic, you suck at it, a buff to gallente does not automatically mean caldari were nerfed. So if you buffed every suit in the game save the heavy suit, this would not be a heavy nerf? Go back to school
No, in fact it would not, a nerf is a reduction, unless the heavy suit was in fact reduced in some fashion, then it is not a nerf.
Are you unfamiliar with meaning and cause/effect?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.27 10:31:00 -
[5] - Quote
Doc DDD wrote: The effect would be the reduction in viability of the heavy suit comparatively to other suits, thus a nerf, Imagine all suits get triple the base ehp other than the heavy. Focus really hard and understand. This would be a heavy nerf.
Go back to school
I'm not interested in debating with someone that doesn't understand and won't stay on the OP's topic, troll away you will be taking to a wall.
you're touting your opinions as facts. again.
You have a different philosophical bent and I disagree with your premise. I am allowed to disagree with you and am perfectly within my rights to not be dissuaded by flimsy logic. Either find a better premise, or shut up.
Either way you telling me to go back to school is bluntly childish, and you're getting mad because I think you're wrong. Which, objectively, you are.
So please, try using evidence to back your claims rather than blanket statements.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.27 10:39:00 -
[6] - Quote
Iron Wolf Saber wrote:if Gallente becomes the bat out of hell I would severely nerf their stamina regent severely in a manner most serious. that was part of the original suggestion
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.27 10:42:00 -
[7] - Quote
Iron Wolf Saber wrote:Breakin Stuff wrote:Iron Wolf Saber wrote:if Gallente becomes the bat out of hell I would severely nerf their stamina regent severely in a manner most serious. that was part of the original suggestion not saying anything about the stamina pool i mean it could be a reasonable sized one just it take forever to come back. gallente already regen stamina ass-slow dude.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.27 10:49:00 -
[8] - Quote
Kaughst wrote:Iron Wolf Saber wrote:Cat Merc wrote:CCP Rattati wrote:Cat Merc wrote:A simulation of that in DUST would be like giving Gallente same or better sprint speed than Minmatar, but nerfing the stamina so it can only be used in short bursts. Logged on the Big Board \o/ Amarr meanwhile would just have stupid amounts of stamina while being slow. Haven't down the thread, but wouldn't it be logical at that point to make armor plates reduce stam.
only if you remove the speed penalty.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.27 11:03:00 -
[9] - Quote
Oswald Rehnquist wrote:Kaughst wrote:
Haven't down the thread, but wouldn't it be logical at that point to make armor plates reduce stam.
That would be backwards actually, if its a %, those with the least amount of stamina would be effected the least, while those with the most stamina would be effected the most. Breakin Stuff wrote:
No, in fact it would not, a nerf is a reduction, unless the heavy suit was in fact reduced in some fashion, then it is not a nerf.
Are you unfamiliar with meaning and cause/effect?
I will probably regret responding here, but only because this irked me back in closed beta when discussing balance, no hostilities intended or taking of sides, just counteracting this one very specific line of thought. Everything is relative, when we say heavies have high ehp, its in comparison to everything else, its that they have high ehp compared to the other suits. What is 5000 if not just a number? Compare that to 100 or to 4000 and the relationships they share with the original number of 5000 changes dramatically. The concept of balance is understanding these relationships, and the overall modifying of relationships can either take on the form modifying one item or modifying everything else. Nerf or buff labels are applied to the outlier or target of which the relationship changes were intended to impact.
that's rebalancing, not nerfing.
Nerfing is a term used to indicate a deliberate reduction in efficacy. I am not wrong.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.28 07:52:00 -
[10] - Quote
I love how people think that smart logis will be advancing on enemy positions faster than assaults.
If this bevomes a thing I will log on more frequently to farm easy kills.
Smart logi players will be dropping into a conflict to resupply, revive and repair and drop back when it gets hot. They don't have the armament or EHP of assault suits and don't have the speed scouts use to rough up sentinels.
Killer bees are going to pop up as the theorycrafters start thinking that the speed increase (which is somewhat low swap) will negate the need for extenders or pllates is hilarious.
The only way they're going to get more EHP than an assault is via full plates, which would drop their speed back to assault level. Assaults use ferroscale and reactive for mobility.
Kincats are about to become more important to assault players along with regulators.
And a logi who decides to go killer bee will be fairly effective.
Just not as effective as a fully skilled and kitted assault player.
And god help them vs. AHMG sentinels. What happens to tanked logis and assaults when that thing gets a bead on them is nothing short of hilarity in action.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.28 07:53:00 -
[11] - Quote
CCP Rattati wrote:KAGEHOSHI Horned Wolf wrote:I was hoping logis would keep the proposed speeds, or at least be as fast as assaults. I guess these revisions are acceptable though. They do, it's the sprint that will differentiate. Both will retain sprint speeds, normal movement will be reduced for assault and increased for logi. This is an excellent method for differentiating the movement types.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.28 09:52:00 -
[12] - Quote
CCP Rattati wrote:
Shield Regen on hold
For shield regen, may I suggest lowering the recharger and energizer efficiency by 10% and setting the shield depleted recharge delay as the only time shields stop regenerating?
The lower HP pool and absolutely destructive effect by shield breaker weapons will keep them in line, while lowering the capacity of the rail rifle and combat rifle from casually blowing through the shallower HP pools.
The regen loss due to shield regen stopping from a stray shot can be crippling To a shield user. The only dropsuit that is shield dependent and viable in a firefight with scramblers or plasma in close is the calsent.
I'm not saying that shields should be equal in a brawl, but right now they fold up like a wet sack under fire, and by and large it's hard for me to determine why. The balance between shields and armor is close, but without the sniper outliers they feel like they need something.
Without more kill/spawn numbers from you on various weapon/suit combos I can only go on the oobservation that caldari shield fits feel squishy as hell, wheras the minmatar can get away with either armor fits with damage mods or a speed fit with a shield buffer or damage rack to tear up the battleground.
Interested to hear your thoughts on this topic, honestly. I'm actually very interested in the numbers and if I am wrong. But my feel for the assaults and logis is they have much less use on the field than the calsent except as snipers.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.28 11:36:00 -
[13] - Quote
I actually use cardiacs on a lot of fits. The minmatar sentinel especially performs insanely well with cardiacs. their stamina may regen fast, but the ability to put a lot of distance between yourself and the jerk with the scram can mean the difference between life and death.
Not everyone agrees with me.
But the cardiac regulators are a mainstay for my fits That need to travel long distances Without dropping an LAV.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.28 14:26:00 -
[14] - Quote
CCP Rattati wrote:castba wrote:CCP Rattati wrote:
sprint and strafe speeds are just multipliers off of movement speed, so all go up.
Would it be possible to lower the strafe speed multiplier by any chance? Having more tactical, use cover effectively instead of charge then wiggle wiggle fire fights would be great. Yes, but we actually just increased the strafe penalty on plates, but overall reduction of strafe can also been done, and contemplated by me often. strafing at 60% base movement speed in chrome wasn't a feature too many people cried over. I still dunno why they upped it to 90 in 1.4
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.28 14:42:00 -
[15] - Quote
CCP Rattati wrote:Breakin Stuff wrote:CCP Rattati wrote:castba wrote:CCP Rattati wrote:
sprint and strafe speeds are just multipliers off of movement speed, so all go up.
Would it be possible to lower the strafe speed multiplier by any chance? Having more tactical, use cover effectively instead of charge then wiggle wiggle fire fights would be great. Yes, but we actually just increased the strafe penalty on plates, but overall reduction of strafe can also been done, and contemplated by me often. strafing at 60% base movement speed in chrome wasn't a feature too many people cried over. I still dunno why they upped it to 90 in 1.4 I would happily consider it again for the sake of other players, but I'm a MKB twitch fps player by heart and I think skill should be rewarded, and yes, good strafing while aiming is a difficult skill to master.
I do nothing but Kb/m as well. My desire for reduction/inertia is from the observation that client side, hit detection doesn't handle it well, and the humand body cannot compensate and aim on an inertialess change of direction.
However I'm actually holding out some hope that you hacking out most of the redundant models and mass adding the SKINs Will show us some better client/server communication and hit detection in match.
So I'm not feeling quite as pushy. Your last FPS fix brought measurable results. I'm very morbidly curious to see if there's actually a functional client being crushed by database bloat and resource hogging.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.28 18:28:00 -
[16] - Quote
Kallas Hallytyr wrote:Aeon Amadi wrote:-I don't want to live with lower strafe speed-. That's the entire premise here. I'll take an EHP hit but I like the movement speed where it's at. And I liked my ADS ROF bonus as something that actually made a difference. Point being that we don't all get what we want, so I guess I'll tell you what most people get told: suck it up. Also, not everyone wants strafe speed to stay as is, there are white a lot that hate this stupid wiggling.
HAHAHAHAHAHAHAHAHAHAHA
CANNOT.
LIKE.
THIS.
POST.
ENOUGH.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.28 22:25:00 -
[17] - Quote
"I'm going to switch to logi because it will be a better slayer." -random tryhard
and
Aeon Amadi wrote:-I don't want to live with lower strafe speed-. That's the entire premise here. I'll take an EHP hit but I like the movement speed where it's at.
Translation:
I am going to use whichever suit has the higher base movement speed because the hit detection evasion ability in DUST due to poor hit detection is a crutch I cannot live without! Why if all the plebians can actually HIT me consistently my precious KD rating might suffer badly!
Here's a hint kids, Strafe breaking hit detection is very real. i demonstrated the technique to cross, did it to him in a minassault, a galassault, calassault and a galmando, and walked him through how to replicate it. He succeeded. I used it to rip the crap out of Cat Merc, who is arguably a lot better at gun game than I am.
The strafe speed thing is a hit detection exploit, deliberate abuse of unintended behavior in game design to gain an unfair advantage. it is especially effective for people with high latency, allowing them to consistently flush the ability to hit them properly.
I cannot use the strafe exploit because I use the M/KB, because the wiggle dance is DEPENDENT upon Aim Assist, which allows reticle magnetism to briefly attach to the target and grant you a precious second of firing time on target with each pass, if you time it and fire in bursts, you can literally appear as a gun-game god among the masses.
M/KB players cannot enjoy aim assist, it is excluded from our control scheme. Therefore, people who wiggle are vastly more effective against so-called "mouse cheaters."
But by all means, blame the controls, claim that strafing isn't broken when it can verifiably be proven broken. Any asshat who bothers to follow my helpful newbie guide will rapidly figure out how to do the exact same thing.
So please, go on, keep telling everyone that juking back and forth like an epileptic is a measurement of skill. Keep sitting on that crutch of weirdly-behaving netcode and hit detection and say exploiting it takes skill. By all means.
Whatever helps you sleep at night.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.28 23:08:00 -
[18] - Quote
My work here is done, going to bed. Later nerds.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.28 23:55:00 -
[19] - Quote
I was wrong, I got distracted by shinies. Will post more of these as I find them here and there.
Heimdallr69 wrote:Already have my slayer logi fit made, just waiting for that speed buff..you obviously didn't pay attention to the part where logis will be faster than assaults..who needs a sidearm? Now I can have links and scanners
(Name Redacted) in Skype chat wrote:All I know is that every slayer playing in game for the past 48hours that I've been in squad with, is deciding what logi suit they are about to exploit the **** out of.
(Name Redacted) in Skype chat wrote:I'll be able to go 30-0 as a logi again with no problems but thats not what you want to see out of logistics
Yup, dat strafe speed seems to be the common factor here.
The words "logis are faster than assaults" and "not wanting to lose strafe speeds"
The evidence is mounting that the tryhards are all more concerned with loss of wiggle efficiency than they are about anything else!
More evidence to come, and I'm sure it will be (not) shocking!
I've never heard anyone saying "golly I sure am glad I could get from one hack point to another in this new codebreaker logi I'm building!"
That should be the first clue that something is up.
NOW I'm going to bed.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
|
Posted - 2015.05.29 00:20:00 -
[20] - Quote
Heimdallr69 wrote:I ran scouts until mordu's then I ran nothing but assaults except the time I broke gal logi...call me a tryhard all you want I've been a loyal assault for like 2 years..yeah it's time for me to have some fun and break these suits...I've dealt with assaults being UP and I refuse to go through it again =ƒÿê Well said.
Damn you insomnia
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.29 04:51:00 -
[21] - Quote
DeathwindRising wrote:
I mean why is high HP and high mobility/speed a problem?
If this logic is used I want a proportionately similar increase to speed on my fatsuits.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.29 07:37:00 -
[22] - Quote
What I'm seeing is a lot of asspulls to justify not setting an in-game baseline standard that can be adjusted upward or downward as a whole.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.29 08:02:00 -
[23] - Quote
el OPERATOR wrote:
The entire balancing act that exists, that is the product of all the balance/rebalance/nerf/buff of the last several years, which is pretty damn close to being done
ElOperator I can respect most of your opinions, but the entire post you made, especially THIS is either the most naive, or the most DELIBERATELY self-serving post I have EVER seen you make.
The balance isn't even close to done.
Progression is only balanced if you think that new players are properly intended as stat padding gunfodder.
We still have no true balance between shields and armor. It's close but nowhere near resolved.
AV/V is COMPLETELY UNBALANCED.
The suits do not have equal urutility within their class.
The classes do not have equal utility with each other.
The weapons are completely segregated by utility. If balance was even close to extant all of them would be used more or less equaly.
And the balance you say is almost there is A revolving door of jacked up and screwed.
What rattati proposes is to set a baseline, so it can actually be determined what the value ratio between speed and HP actually is.
So long as the wiggle strafe is considered a viable tactic because it breaks hit detection, wedwe do not, and NEVER WILL be able to balance ANYTHING.
Every single post telling rattati no has been the most thinly veiled cover for self interest from people who want their top fit to remain the top fit AT ALL COST.
Welcome to the meta tree shaking again. Figure it out and try to help make progress because "this far and no farther" battle cries from people who enjoy a position of ability to at-will trash the majority of the playerbase through use of abundant resources and near unlimited ability to casually drop proto everything gets rapidly old and uninspiring.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
|
Posted - 2015.05.29 09:56:00 -
[24] - Quote
CCP Rattati wrote:When assault is worrying about it's speed, let's be honest. Is it about the run-strafe speed. Because I see assault players saying
"I will trade run for sprint any day of the week" even though fast sprinting should get you in and out of combat situations and be better.
We can have dynamic strafe speeds as well, so assault can be slower than logi, sprint faster, and still have superior strafe speed.
This is going to exacerbate the extant problem,sir.
I respectfully request that you not actively provide avenues for people to exploit rhe hit detection in the game.
This is first, last and all reasons in between why strafing is the most important consideration. Heimdallr69 copped to as much when I called them out on it. All of the others who are crying about the change have studiously ignored my commentary.
I have repeatedly tried to bring this to light, as it is easy to use and provably effective. The fact that thos is the primary and most successful "tactic" it shows that strafe speed is a problem.
Being rewarded for standing in the open and juking back and forth two meters rapidly is quite frankly nonsensical, especially when it is MOST effective within the optimal ranges of the most destructive CQC weapons in the game.
This is how a calassault duels a heavy and doesn't take more than a quarter of their shields while utterly destroying his opponent at 20m versus a boundless HMG. This is not "skill" it is a mechanical failure on the part of either the client or the server.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.29 10:46:00 -
[25] - Quote
CCP Rattati wrote:Breakin Stuff wrote:CCP Rattati wrote:When assault is worrying about it's speed, let's be honest. Is it about the run-strafe speed. Because I see assault players saying
"I will trade run for sprint any day of the week" even though fast sprinting should get you in and out of combat situations and be better.
We can have dynamic strafe speeds as well, so assault can be slower than logi, sprint faster, and still have superior strafe speed. This is going to exacerbate the extant problem, sir. I respectfully request that you not actively provide avenues for people to exploit the hit detection in the game. This is first, last and all reasons in between why strafing is the most important consideration. Heimdallr69 copped to as much when I called them out on it. All of the others who are crying about the change have studiously ignored my commentary. I have repeatedly tried to bring this to light, as it is easy to use and provably effective. The fact that this is the primary and most successful "tactic" it shows that strafe speed is a problem. Being rewarded for standing in the open and juking back and forth two meters rapidly is quite frankly nonsensical, especially when it is MOST effective within the optimal ranges of the most destructive CQC weapons in the game. This is how a calassault duels a heavy and doesn't take more than a quarter of their shields while utterly destroying his opponent at 20m versus a boundless HMG. This is not "skill" it is a mechanical failure on the part of either the client or the server. Nono, it just means, I have the means to always have assault and scouts have the highest strafe speed, regardless of walking/running speeds.
Sorry if this is a hot button for me but the primary reason I don't play a lot is the frequency of which my gun does not put damage onto tsrgets. CCentered on my reticle or ADS sight.
Makes the game more unplayable than the damn slideshow that happens when you get too close to a heavy lag player
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.29 11:35:00 -
[26] - Quote
Tesfa Alem wrote:CCP Rattati wrote:
Nono, it just means, I have the means to always have assault and scouts have the highest strafe speed, regardless of walking/running speeds.
Brekaing Stuff, True Adamance, i think you guys are reacting a little harsh to this post. As i understand it, not matter how fast or slow we have actual strafe and sprinting, relatively Scouts will always be the fasterst, followed by assaults, logis, commandos then setinels. I think theres a better way to tackle the wiggle wiggle dance beside down grading and downgrading movement. Like the MInsetinel, we've seen nomatter how slow the base speed of a suit is, it can be offset by stacking kin cats. e.g. Wide hipfire dispersion while moving, so you can still dance but lose almost all hope of landing hits. Something creative.
There's literally nothing I am able to do about scouts who do anything other than run in straight lines. I don't bother doing anything other than wriying off whatever fit I'm in as soon as a scout hits 15m. it's not even worth commenting on or complaining about.
Because it's not the scout causing the problem by himself
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.29 20:24:00 -
[27] - Quote
Aeon Amadi wrote:Cross Atu wrote:
You've asked for a "compromise" which I am not sure how that applies in the contexts of my posts but by all means I'm happy to hear you out. Please list specifically what you want to keep and let's talk about if it has any conflicts with a fair and universally applied method. If it does not then there is no need for compromise as far as I'm concerned because I already don't oppose it in the least. What I do oppose is any role, no matter which, getting special treatment and advantage in something as basic as ability to be alive and act within the game. A role lacking that fundamental ability is not viable and a game with in-viable roles is not balanced, that sort of imbalance is what I do oppose.
Then who do I need talk to that will be concerned with the issues I've brought up without it being related to this universally applied method? Because I find it unfair that we can't provide feedback in defense of our wants/needs unless it is directly related to this. Probably because your wants/needs as stated are "we want the status quo"
and it's an ass status quo.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.29 23:53:00 -
[28] - Quote
Aeon Amadi wrote:
Unnecessary and, frankly, rude.
I find me charming too.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.30 11:56:00 -
[29] - Quote
Deathwind, I hate to break it to you, but those attributes do not translate to 1:1 equivalent value.
At all.
Right now HP and speed have the sharpest curve to survivability just as profile and scans did four months ago.
The HP to speed is the hardest ratio to tweak to a balance. Once we have that baseline the other attributes can also be tweaked to fine-tune the suits to equality of utility.
The ewar system needs an overhaul in entire and I'm imagining Rattati eyeballing a broadsword whenever the prospect of trying to fix THAT disaster crosses his mind.
Smoothing the sharp, jagged edges of the HP/speed ratio gives a baseline and will show how much speed vs. HP matters. Then the curve can be expanded or contracted as needed to even out the values.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.05.31 18:16:00 -
[30] - Quote
someone photoshop a baby with a calscout helmet with NKs in a cradle and Call it the Nothi-spawn.
NOW!
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.06.11 09:05:00 -
[31] - Quote
Adipem Nothi wrote:Hoping this doesn't lose traction. Really looking forward to better interplay between roles. And drones :-)
Edit: For whatever my two cents are worth, I don't think we should have high HP units outrunning low HP units. This is, of course, just one guy's opinion, but I believe it to be a reasonable opinion. I'm curious to see where this goes, honestly
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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