Goric Rumis
Amarr Templars Amarr Empire
80
|
Posted - 2012.08.23 18:04:00 -
[1] - Quote
Mavado V Noriega wrote:Templar Two wrote:Give up Mavado. If they where interested they would have said you.
VR, though a great idea that I support 100%, will not see the light simply because it will takes time make/implement it, and more time to test it. At this point in the developed cycle it is just too late for that. then they clearly havent paid attention to other games' downfall which i have been trying to point out and have them avoid good to know this will meet the same fate as other games that released with 0 private setting for clans to practice, clans will go elsewhere to more clan friendly games and conduct their business and this will end up just like MAG....... Seriously?! GIVE UP?!
Mavado, please don't listen to this guy. He has no idea what he's talking about.
CCP is on a continual development cycle. This is a great idea. Maybe it doesn't get into the initial release, but CCP doesn't stop developing when they release. This idea has a lot of potential to gain traction and end up in a future release. I, for one, love the idea of training grounds for corps.
I would love to see a simulator as well, where you could do some basic tests on your builds. Unlike EVE, DUST isn't going to have NPC battles, so there isn't as much opportunity to see how specific combinations work without facing off with other players. The same simulator functionality could also serve for new player training, where you could walk players through how the game works at a reasonable pace instead of expecting them to learn in the heat of battle.
The short of it is, Mavado, the devs do listen. It's never too late in the development cycle because the next development cycle is right around the corner. And this is a good idea that has real potential to be implemented. |
Goric Rumis
Amarr Templars Amarr Empire
80
|
Posted - 2012.08.23 18:10:00 -
[2] - Quote
Templar Two wrote:Give up Mavado. If they where interested they would have said you.
VR, though a great idea that I support 100%, will not see the light simply because it will takes time make/implement it, and more time to test it. At this point in the developed cycle it is just too late for that. Templar Two, I am going to find you and grief you in-game for saying this. (Not that it's something to fear. I'm a terrible shot.) It's untrue and it discourages people from making good suggestions. |