Sir Dukey wrote:CCP is trying to force shield tanks to play a long range game style.
Okay, but the maps aren't made for this and nor are the turrets. This is just one problem.
It's fine if CCP want shield tanks to play a long range battle, but the simple fact is that armor tanks are just much better at everything than shield tanks.
Why? Because their slot layout. Armor tanks benefit heavily from the fact that most of the turret modules are on the high slots which make them supper effective at using railguns (which heat up like a biottchh) where as they are able to tank in the lows. On the other hand, shield tanks not only have laughable tanking modules.
Even with two complex heavy shield extenders on Shield HAV's, an Armor tank can easily surpass the total EHP just by using a enhanced armor plate.
Guess what though, in a minute, an Armor tank will repair more armor than a Shield tank with Heavy booster and passives will repair shields.
Not only that, the heavy shield boosters take the same PG as two complex armor repairs. This is a flippin shield tank mate, we don't have that much PG nor can we afford it.
Simply put, armor passive repairs are much better than those regenerative capabilities of shield tanks.
Now for the Shield hardener vs Armor hardener.
In every way, armor hardener is much better than shield.
1.) Armor Hardener lasts much longer. 6 whole seconds longer without skills (gap increases with skill)
2.) The fitting:
The PG of Shield hardener and CPU of Armor hardener is proportionate. BUT...
Complex Shield Hardener CPU cost vs Armor Hardener PG cost.
The CPU cost of a Complex Shield extender is 341 which is 1/4 or 26.6% of my CPU on a Gunnlogi
The PG cost of a Complex Armor hardener is 400 PG which is like is approx 13% of the Madrugars PG
Gåæ That does not seem fair at all. Why does it take twice the fitting space to fit a shield hardener on a shield tank than a Armor Hardener on a Armor tank?
Fitting a Complex shield extender on Gunnlogi takes up 26.6% of CPU and 9% of the PG
ON the other hand, a Armor Hardener on a Madrugar takes up 13% CPU and 13% PG.
So why is it so uneven for the Gunnlogi/why is it so advantageous to use Armor Hardener on Armor tank than a Shield Hardener on Shield tank?