Krixus Flux wrote:
So bro, basically all I hear is that the playerbase would be even less because the beloved small console playerbase is the lifeblood of this game. That's ridiculous dude. CCP announcing that Dust was coming to console was heartbreaking to a larger, dedicated playerbase who were anticipating a PC release.
Dude why argue over bullet points when the blatant truth is that Dust would look and play better on PC?? Why, as a gamer and professed fan of Dust, do you want to keep it limited? Dude I don't understand that.
It's clear that Dust *could* be infinite times better on PC (and, actually you may want to take into account
what kind of PC).
Still, talking as someone that doesn't want to see this game fails again, I'd say it is better to continue with Sony rather than move to PC and the reasons are multiple:
- The actual community is mostly formed by console gamers: most of them wouldn't play on PC because of their own choice, otherwise they wouldn't be playing this game on PS3.
- The F2P market on PC is simply saturated. If I'd wanted to, I could find dozens of F2P FPS on PC. Rattati may argue that Dust is
different which is in part true, but this doesn't change one of the most important things in games: the fun factor. Different is not necessarily better.
- They already have a well-enstablished game on PC which may act as a self-competitor for Dust/Legion.
- The nature of Dust/Legion is competitive. It actually is better a console over a PC: everyone runs the same hardware, the same specs, the same game. There's nothing you could do to dramatically increase your personal performance, hence, it is much fairer.
- On the other hand, both Microsoft and Sony are trying to let their consoles be more and more accessible for indies and in general, much more dev-friendly. This means, for example, much shorter QA periods (which is actually 3 days for Sony)
- The closed nature of consoles also has its advantage points: you only have to develop on a specific hardware, meaning you know the specs of all the people playing your game, meaning you can both squeeze the system and optimize better.
Although if you have an uber-PC you'd have a photorealistic graphic at 60fps in Dust, it would be useless because it's going to be you and another hundred people who would eventually get bored sooner or later
or you'd have to massively tune down your settings at "Dust 514" Level.