Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
|
CCP Frame
C C P C C P Alliance
6477
|
Posted - 2015.05.07 10:53:00 -
[1] - Quote
Dear players,
As you may know, we instigated a Loyalty Rank requirement to trade as explained in the devblog, and forums as well as social media. The term GÇ£trade assetsGÇ¥ applies to items and ISK.
This was meant purely to counter multiple exploits that we donGÇÖt want to explain so as not to propagate them
The community has pointed out that this adversely affects social aspects of the game, such as off-main trading, and more.
We want to take the opportunity to explain carefully why we took the approach we did, and then some actions we are planning in the future.
1. A player has 3 characters on a PSN account, your main and 2 alts that all share the same Loyalty Rank a) For all normal gameplay purposes, we believe that these are sufficient to run a trading alt, try a new profession, and run a corporation as a non-main CEO. b) A normal Main should have, based on his/her lifetime stats an LR high enough to send assets to alts, why is there a need for alts sending money back, except for exploits and some unspecified legitimate reason? c) Legitimate reasons, are referred back to point 1a. Why are they not simply performed on one of the two existing alts?
2. Alt accounts have been proven to be very exploitable, both in terms of items and ISK a) Requiring the player to play the game seriously, to trade, is in our opinion a very fair way to lock out these exploit-alts. b) Botting is taken very seriously in EVE online, with players permanently banned for infractions. We are looking into ways to find these exploiters and do the same in DUST 514.
Now to the actions:
1. To address these concerns we already looked at our code and the same LR is used for ISK and Items. We would like to address that so they can be changed independently, but it requires a content patch. 2. We would also like to review the passive nature of some of our features, such as tying all redemption to an activity, in a future release. 3. Until then, we are going to relax the Loyalty Rank requirement down to 2, from 4, for the time being, reserving the right to revisit that at a later stage. 4. This will unlock trading for the majority of the playerbase, while being much easier to achieve for new players (and regrettably exploit-alts as well)
CCP Frame, CCP Community Team
|
|
Vektus Alvoraan
WarRavens
113
|
Posted - 2015.05.07 11:40:00 -
[2] - Quote
These are great changes! Hopefully positive feedback will come from all of these optimizations and alterations to the formula. Can't wait to get home and rev up Dust!
BUFF TEH LOGIS
|
shaman oga
Dead Man's Game
4584
|
Posted - 2015.05.07 11:54:00 -
[3] - Quote
The only exploit that comes to my mind is warbarge passive isk gen, change barge isk to a market discount would easily solve the problem, but i guess some players may find more ways to exploit the game.
From my point of view, i'm interested to move assets from an alt to another, for gaming necessity. e.g. move vehicle stuff to my vehicle alt, because i don't have SP on vehicles.
As many of us said before, loyalty rank is easy exploitable by simply paying money, while on the other hand, even if you are in possess of an old account, you are not granted to have loyalty 4.
The last thing i want to ask is what do you consider an exploit? (without detailed explanation of course), because for me, if one player earn things via playthrough and then decide to pass this things to another account, it's not an exploit, you do not add things to the game unlawfully, in the moment you pass an item to another character you gain something on a side and lose something on the other side.
Shaman's Shack - A place to trade
|
g li2
Grupo de Asalto Chacal Rise Of Legion.
735
|
Posted - 2015.05.07 11:58:00 -
[4] - Quote
Thank you, it was not fair for relatively new players lose market due to the bad habits of some veterans.
G.A.C.
CHACALES
|
Vash Warren
SMARTCREW Smart Deploy
159
|
Posted - 2015.05.07 12:21:00 -
[5] - Quote
Question on what is going on to the LR right now. A few weeks a go I was 30+ LP from getting to level 2. Then I checked it and it was near 175+ and now I got it back down to 125 LP. I just wondered what is going on.
Looking to purchase or sell anything Officer, Aur, or of special value. Message in game for trade information.
|
Kain Spero
Negative-Feedback
5128
|
Posted - 2015.05.07 12:27:00 -
[6] - Quote
This is definitly a step in the right direction.
I really do hope that the passive generation issues can be addressed down the line.
I still wonder if Rank 2 is still too high though with normal gameplay it would likely take well over a month, if not two, to clear the 4,000 points needed for Loyalty Rank 2.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Bright Steel
Horizons' Edge No Context
1268
|
Posted - 2015.05.07 12:43:00 -
[7] - Quote
Just wanted to say that I appreciate all the heard work and forethought you guys are putting in. It is very unfortunate that you have to spend so much time putting blocks up against selfish players who wish to find every exploit possible rather the being able to focus on advancing the game itself.
Alt farming has been a problem for a while now and it's good to see you guys have a solid fix in mind to permanently address this as well as taking immediate steps to limit it now, even though they aren't popular.
Dust 514, the BEST WORST game you can't stop playing.
|
shaman oga
Dead Man's Game
4585
|
Posted - 2015.05.07 13:22:00 -
[8] - Quote
Kain Spero wrote:This is definitly a step in the right direction.
I really do hope that the passive generation issues can be addressed down the line.
I still wonder if Rank 2 is still too high though with normal gameplay it would likely take well over a month, if not two, to clear the 4,000 points needed for Loyalty Rank 2. A month or two seem a reasonable time, considering that you need that time to start appreciating the game.
Shaman's Shack - A place to trade
|
ANAHEIM Darko
Corrosive Synergy Rise Of Legion.
446
|
Posted - 2015.05.07 13:51:00 -
[9] - Quote
Good stuff. When is BPO trading coming?
Caldari Assault ck.0.
Caldari Scout ck.0.
|
I-Shayz-I
I----------I
5527
|
Posted - 2015.05.07 13:59:00 -
[10] - Quote
Kain Spero wrote:This is definitly a step in the right direction.
I really do hope that the passive generation issues can be addressed down the line.
I still wonder if Rank 2 is still too high though with normal gameplay it would likely take well over a month, if not two, to clear the 4,000 points needed for Loyalty Rank 2.
This is a perfect amount of time anyways.
What are you going to be trading if you only have less than two months game time anyways?
7162 wp with a Repair Tool!
|
|
Tesfa Alem
Death by Disassociation
1056
|
Posted - 2015.05.07 14:13:00 -
[11] - Quote
Very cool. Loyalty rank 2 is much more acessible than 4.
A legitimate reason players have to trade using their 2 alt characters is to offload items that the two alts might have picked up in salvage (e.g. thales) for the main character to use. I don't want to spec into, say, sniper rifles so i ship any sniper salvage to my main. Or maybe my alt isnt a tanker, but picks up some gunlogis in the daily missions and sends it also the main. The same can be said of suits, and trading between the alts. One of my alts is a dedicated heavy, my dedicated assault alt can transfer whats needed.
Redline for Thee, but no Redline for Me.
|
Russel Mendoza
7th air cav
80
|
Posted - 2015.05.07 14:35:00 -
[12] - Quote
Anaheim Darko wrote:Good stuff. When is BPO trading coming?
I second this.
I'm the biggest Dustard in the universe!!!
Summoning technique "Gorgon no jutsu"
Vehicle request accepted.
|
Kain Spero
Negative-Feedback
5129
|
Posted - 2015.05.07 15:24:00 -
[13] - Quote
I-Shayz-I wrote:Kain Spero wrote:This is definitly a step in the right direction.
I really do hope that the passive generation issues can be addressed down the line.
I still wonder if Rank 2 is still too high though with normal gameplay it would likely take well over a month, if not two, to clear the 4,000 points needed for Loyalty Rank 2. This is a perfect amount of time anyways. What are you going to be trading if you only have less than two months game time anyways?
Probably the most likely item would be faction gear. Farm LP, buy a stack of proto suits, and sell on the secondary market. Trading and the ability to send ISK is a critical part to making FW actually work. I'm not sure if locking out players from that benefit for 1-2 months is sensible.
Don't get me wrong though this is a vast improvement.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Isa Lucifer
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
229
|
Posted - 2015.05.07 15:24:00 -
[14] - Quote
This most probably involved talks with the higher ups on Reykjavik.
Amarr Victor
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
|
Zaria Min Deir
0uter.Heaven Back and Forth
1386
|
Posted - 2015.05.07 16:41:00 -
[15] - Quote
Kain Spero wrote:This is definitly a step in the right direction.
I really do hope that the passive generation issues can be addressed down the line.
I still wonder if Rank 2 is still too high though. With normal gameplay it would likely take well over a month, if not two, to clear the 4,000 points needed for Loyalty Rank 2. A few couple of months is fine, Kane, for most legitimate needs for trading, a few months of playing is not an unreasonable requirement, and new characters can still receive, just not send isk or items, right? This is a good compromise, the situation will be massively improved from the rank 4 requirement, and I don't see the point in trying to push for more on this front...
Obviously, it should be pointed out that a lot of the potential exploits of allowing low LR players to trade are tied into making certain things (well, the warbarge mainly) so entirely about passive generation of assets... So, these restrictions really only seem to be necessary due to fundamental design flaws, and the player base being too harshly punished for that was not acceptable imho. This change corrects the result to a reasonable degree, but doesn't address the underlying reasons in any way...
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
|
Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23853
|
Posted - 2015.05.07 16:49:00 -
[16] - Quote
CCP Frame wrote: 2. Alt accounts have been proven to be very exploitable, both in terms of items and ISK a) Requiring the player to play the game seriously, to trade, is in our opinion a very fair way to lock out these exploit-alts. b) Botting is taken very seriously in EVE online, with players permanently banned for infractions. We are looking into ways to find these exploiters and do the same in DUST 514.
Would I be correct in thinking the main objection to the practice of farming alt accounts is that they start with 500k starting ISK, and then biomass farms happen where they transfer ISK to the main?
Would it not be possible to, instead of issuing players with such an amount of starter ISK, automatically provide them with all the initial skillbooks unlocked and reduce the amount of starter ISK issued to 50k or so? This way it's pointlessly time inefficient to farm ISK off biomass alts because you could earn vastly more by playing matches.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
Gallente Guide
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
12398
|
Posted - 2015.05.07 17:26:00 -
[17] - Quote
I still think a WP requirement would be better because:
1) because characters on the same account share LR, new characters on the same account can be used for warbarge farming. 1 a) additionally, extra characters on the same account are much less likely to be used for legitimate purposes. This is only one may have passive SP generation turned on. As someone with lots of alts, I never (or) actually play on the characters without passive SP generation.
2) LR can be raised to the requirement by simply buying one's way. This means you can create a ton of alt accounts, and by simply spending AUR, you can start exploit warbarge farms.
Regardless of all that, THIS IS GOOD NEWS! I am very glad that you are lowering the LR requirement, and it is definitely a step in the right direction. My brother, who is a longtime veteran player is still only rank 3 on his vehicle account, and he will be pleased. I support your decision.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
|
Nirwanda Vaughns
1634
|
Posted - 2015.05.07 18:37:00 -
[18] - Quote
personally i think rank 3 as a base would be a nice intermediatary. or as i've mentioned a while ago having it time limited so kinda 90days trade delay or rank 3 whichever comes sooner
good to see the changes though, i can at least move more of my stuff from the couple of alts that are just short of rank 4 (2000-4000points) while i build them up that last bit
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
|
Zaria Min Deir
0uter.Heaven Back and Forth
1387
|
Posted - 2015.05.07 20:04:00 -
[19] - Quote
Arkena Wyrnspire wrote:CCP Frame wrote: 2. Alt accounts have been proven to be very exploitable, both in terms of items and ISK a) Requiring the player to play the game seriously, to trade, is in our opinion a very fair way to lock out these exploit-alts. b) Botting is taken very seriously in EVE online, with players permanently banned for infractions. We are looking into ways to find these exploiters and do the same in DUST 514.
Would I be correct in thinking the main objection to the practice of farming alt accounts is that they start with 500k starting ISK, and then biomass farms happen where they transfer ISK to the main? Would it not be possible to, instead of issuing players with such an amount of starter ISK, automatically provide them with all the initial skillbooks unlocked and reduce the amount of starter ISK issued to 50k or so? This way it's pointlessly time inefficient to farm ISK off biomass alts because you could earn vastly more by playing matches. I believe this was already done some time ago, some time last year? 25k (or something along those lines), and at least some (I guess race specific?) core skills pre-purchased.
So I would assume starting new characters and biomassing them is really not much of an issue anymore.
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
|
thehellisgoingon
MONSTER SYNERGY
450
|
Posted - 2015.05.07 20:05:00 -
[20] - Quote
Awesomesauce
|
|
Joel II X
Bacon with a bottle of Quafe
7331
|
Posted - 2015.05.07 20:07:00 -
[21] - Quote
What if there was a trading skill tree ala eve? |
The KTM DuKe
Dead Man's Game
184
|
Posted - 2015.05.07 20:15:00 -
[22] - Quote
Just reached level 4 today with my alt -_-"
Warning, Forgegun proof V! The 1st Surf-Forgegunner in a PC. Hunting officer gear users.
|
1913 DfLo
ScReWeD uP InC Smart Deploy
362
|
Posted - 2015.05.08 14:29:00 -
[23] - Quote
CCP Frame is the Loyalty Rank formula fixed already or are y'all still tweaking it? Been on Level 4 like 3 or 4 times now.
I'm ScReWeD uP
New To Dust? Sign Up
|
Aelns Dene
DUST University Ivy League
9
|
Posted - 2015.05.08 16:34:00 -
[24] - Quote
Hi guys,
Is it just my toons then that DON'T SHARE RANK??? Could you guys verify this please because last time I checked my main (Aelns Dene) is Rank 2 and at least one of my other toons is rank 0!
See you around... boots on the ground!
Aelns Dene
"When you see something you don´t understand, shoot it. Ask questions later."
|
jerrmy12 kahoalii
G0DS AM0NG MEN New Eden's Heros
1682
|
Posted - 2015.05.09 01:56:00 -
[25] - Quote
CCP Frame wrote:Dear players,
As you may know, we instigated a Loyalty Rank requirement to trade as explained in the devblog, and forums as well as social media. The term GÇ£trade assetsGÇ¥ applies to items and ISK.
This was meant purely to counter multiple exploits that we donGÇÖt want to explain so as not to propagate them
The community has pointed out that this adversely affects social aspects of the game, such as off-main trading, and more.
We want to take the opportunity to explain carefully why we took the approach we did, and then some actions we are planning in the future.
1. A player has 3 characters on a PSN account, your main and 2 alts that all share the same Loyalty Rank a) For all normal gameplay purposes, we believe that these are sufficient to run a trading alt, try a new profession, and run a corporation as a non-main CEO. b) A normal Main should have, based on his/her lifetime stats an LR high enough to send assets to alts, why is there a need for alts sending money back, except for exploits and some unspecified legitimate reason? c) Legitimate reasons, are referred back to point 1a. Why are they not simply performed on one of the two existing alts?
2. Alt accounts have been proven to be very exploitable, both in terms of items and ISK a) Requiring the player to play the game seriously, to trade, is in our opinion a very fair way to lock out these exploit-alts. b) Botting is taken very seriously in EVE online, with players permanently banned for infractions. We are looking into ways to find these exploiters and do the same in DUST 514.
Now to the actions:
1. To address these concerns we already looked at our code and the same LR is used for ISK and Items. We would like to address that so they can be changed independently, but it requires a content patch. 2. We would also like to review the passive nature of some of our features, such as tying all redemption to an activity, in a future release. 3. Until then, we are going to relax the Loyalty Rank requirement down to 2, from 4, for the time being, reserving the right to revisit that at a later stage. 4. This will unlock trading for the majority of the playerbase, while being much easier to achieve for new players (and regrettably exploit-alts as well) Now we just need to be able to trade bpo's and other things besisdes officer gear.
Closed beta vet. Master troll. No lifer. /Moon'er. /sun tolerator and visitor. Praise the Moon \o/
|
Nirwanda Vaughns
1636
|
Posted - 2015.05.09 10:05:00 -
[26] - Quote
Was talking with corp mates about the whole trade/loyalty rank thing and a simple idea kinda hit us.
Trading based on Loyalty rank and Meta Level of item so as you get more bonus from increased rank you also open up more tradeable gear based on your chars skill progression. a person who moves from a noob at rank 0 to rank 1 can sell all their old MLT gear, as they move to rank 2 they can offload their old STD gear and so on so when they reach Rank 5 they open up trading of all items with ISK being tradeable at rank 3
this allows new players to trade standard combat loadouts, MLT salvage they may get ect to other new players within corp but also limits exploit potential from experienced players
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
|
Fluffy Exterminatus
Fatal Absolution Negative-Feedback
25
|
Posted - 2015.05.09 11:57:00 -
[27] - Quote
1abc why is there a need for trade and ceo alts to send money?....
/Facepalm
i refer you back to /Facepalm
Switching accounts while trading and managing causes problems. you lose channel msges and dont have the mails,assets or wallet.
What do you mean by botting? In dust is this just afking? Is there evidence that someone had a bot play for them?
Blood flows. Death comes. War rages
(Verified/Certified and Insured by Djinn Kujo and KingThunderBlueballs)
|
Riptalis
Horizons' Edge No Context
284
|
Posted - 2015.05.09 23:49:00 -
[28] - Quote
Any news regarding trading BPOs, proto gear, and/or vehicles?
Python pilot, Logistics mk.0, Assault mk.0, Sentinel mk.0, Scout mk.0
Minmatar Loyalist
|
DDx77
OUTCAST MERCS General Tso's Alliance
261
|
Posted - 2015.05.10 00:08:00 -
[29] - Quote
This will help curb farming issues:
ONE WARBARGE PER ACCOUNT
The requirement of loyalty rank 2 is very helpful for newer players
But allowing a warbarge for each character you create increases item/isk trading exploitation
Yes, someone with multiple psn accounts can still get away with farming. - How many are willing to put in the time for such little benefit? |
Maken Tosch
DUST University Ivy League
11612
|
Posted - 2015.05.10 07:39:00 -
[30] - Quote
Aelns Dene wrote:Hi guys,
Is it just my toons then that DON'T SHARE RANK??? Could you guys verify this please because last time I checked my main (Aelns Dene) is Rank 2 and at least one of my other toons is rank 0!
See you around... boots on the ground!
Aelns Dene
All characters on the same account share the loyalty rank progression raised by AUR. However, it will vary significantly across characters depending on how often you do the other things with them like winning a match, logging in, etc.
Let me give you an example.
You have 3 characters on the same PSN account. You spend $20 to get AUR and spend the AUR and all of them get bumped up to loyalty rank 4. However, if you are constantly playing one character while neglecting the others, that one character will be closer to the next rank than the others due to your in-game progression which doesn't cross over to the other characters' LR.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |