CCP Frame
C C P C C P Alliance
6477
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Posted - 2015.05.07 10:53:00 -
[1] - Quote
Dear players,
As you may know, we instigated a Loyalty Rank requirement to trade as explained in the devblog, and forums as well as social media. The term GÇ£trade assetsGÇ¥ applies to items and ISK.
This was meant purely to counter multiple exploits that we donGÇÖt want to explain so as not to propagate them
The community has pointed out that this adversely affects social aspects of the game, such as off-main trading, and more.
We want to take the opportunity to explain carefully why we took the approach we did, and then some actions we are planning in the future.
1. A player has 3 characters on a PSN account, your main and 2 alts that all share the same Loyalty Rank a) For all normal gameplay purposes, we believe that these are sufficient to run a trading alt, try a new profession, and run a corporation as a non-main CEO. b) A normal Main should have, based on his/her lifetime stats an LR high enough to send assets to alts, why is there a need for alts sending money back, except for exploits and some unspecified legitimate reason? c) Legitimate reasons, are referred back to point 1a. Why are they not simply performed on one of the two existing alts?
2. Alt accounts have been proven to be very exploitable, both in terms of items and ISK a) Requiring the player to play the game seriously, to trade, is in our opinion a very fair way to lock out these exploit-alts. b) Botting is taken very seriously in EVE online, with players permanently banned for infractions. We are looking into ways to find these exploiters and do the same in DUST 514.
Now to the actions:
1. To address these concerns we already looked at our code and the same LR is used for ISK and Items. We would like to address that so they can be changed independently, but it requires a content patch. 2. We would also like to review the passive nature of some of our features, such as tying all redemption to an activity, in a future release. 3. Until then, we are going to relax the Loyalty Rank requirement down to 2, from 4, for the time being, reserving the right to revisit that at a later stage. 4. This will unlock trading for the majority of the playerbase, while being much easier to achieve for new players (and regrettably exploit-alts as well)
CCP Frame, CCP Community Team
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