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Thread Statistics | Show CCP posts - 3 post(s) |
STYLIE77
KILL-EM-QUICK Rise Of Legion.
670
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Posted - 2015.05.06 19:24:00 -
[1] - Quote
MINA Longstrike wrote:for me one of the biggest problems with ADS is that swarm launchers do not miss. The level of player skill required for them is trivial.
If swarms were dumb fire like plasma cannons, but had a seek range on the projectile (like AV grenades, where if the missile got close enough to a vehicle it homed in) it would still be the 'easy' anti-vehicle weapon, but significantly more player skill would be required than 'herp derp switch to minmando and look at something for 10 seconds before it's dead'.
Please rattati, look at the numbers for how often swarms kill vehicles - particularly dropships compared to other av weapons.
This whole thread is full of players wanting to have invincible vehicles with no counters.
You guys have asked for buffs to every thing on the ADS.
I don't miss the days of ADS pilots going 40-0 all night.
I don't miss the days of blaster tanks going 40-0 all night.
"Don't take skill"
GO play world of tanks.
To hell with being a duck in your shooting gallery.
Pilots want to be able to solo a 16 man team and want it to require up to 3 people to shoot them down because of "price" or "skill".
What you guys really want is the ability to have invincible KDR Boosting machines, where the fight is all about who gets their tanks on the field first or who has the most ADS in the air.
I played that version of Dust 514 in the past, all infantry suffered... despite actually spawning in on their FIRST SPAWN with AV as a team.
It didn't matter how many tanks or ships were shot down, more were spammed.
Dust devolved into a game of hide and seek from the OP vehicles while an occasional objective hack happened.
It was Tanks 514 and Dropship 514.
Vehicles become too strong then the game isn't about the objectives, it is about taking out OP vehicles while their team mates help kill you.
You turn into a duck in a shooting gallery...
https://www.youtube.com/watch?v=no0JmLFGzdQ
http://caughtyouflinching.ytmnd.com/
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STYLIE77
KILL-EM-QUICK Rise Of Legion.
674
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Posted - 2015.05.07 04:42:00 -
[2] - Quote
MINA Longstrike wrote:STYLIE77 wrote:Crazy ranting If you cant be reasonable and exchange information like a rational human being without shouting, screaming or ranting, you do not need to be part of the narrative. If you're just here to shout, harass and make baseless accusations I will consider your opinion about as much as I consider the opinion of other unreasonable people like speaker4thedead, which is not at all.
I could care less what you think of me or my opinion.
You are simply trying to dismiss my point of view by claiming that I am harassing others.
Might as well call me a racist and bigot as well, that works well on college campuses and in the work place.
LOL
I DON'T AGREE WITH YOU!!!
And I will express that view every time I see calls for vehicle buffs.
Let's make Dust 514 unplayable unless you are in a Tank so that 6 out of 32 players can go 20-0 every game.
http://caughtyouflinching.ytmnd.com/
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STYLIE77
KILL-EM-QUICK Rise Of Legion.
674
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Posted - 2015.05.07 09:49:00 -
[3] - Quote
hails8n wrote:STYLIE77 wrote:MINA Longstrike wrote:STYLIE77 wrote:Crazy ranting If you cant be reasonable and exchange information like a rational human being without shouting, screaming or ranting, you do not need to be part of the narrative. If you're just here to shout, harass and make baseless accusations I will consider your opinion about as much as I consider the opinion of other unreasonable people like speaker4thedead, which is not at all. I could care less what you think of me or my opinion. You are simply trying to dismiss my point of view by claiming that I am harassing others. Might as well call me a racist and bigot as well, that works well on college campuses and in the work place. LOL I DON'T AGREE WITH YOU!!! And I will express that view every time I see calls for vehicle buffs. Let's make Dust 514 unplayable unless you are in a Tank so that 6 out of 32 players can go 20-0 every game. This is an Ads thread, and Ads are underpowered right now and Rattatis acknowled that, so looks like well be getting some much needed buffs. I suggest you skill into some av and get creative.
LOL at underpowered drop ships...
http://caughtyouflinching.ytmnd.com/
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STYLIE77
KILL-EM-QUICK Rise Of Legion.
675
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Posted - 2015.05.08 21:20:00 -
[4] - Quote
MINA Longstrike wrote:STYLIE77 wrote:MINA Longstrike wrote:STYLIE77 wrote:Crazy ranting If you cant be reasonable and exchange information like a rational human being without shouting, screaming or ranting, you do not need to be part of the narrative. If you're just here to shout, harass and make baseless accusations I will consider your opinion about as much as I consider the opinion of other unreasonable people like speaker4thedead, which is not at all. "YOU CANT STOP ME FROM BEING A BIASED IDIOT" You're right, I can't. But I have no reason to listen to you either, nor does anyone else.
Absolutely biased against KDR farming machines, just like I am biased against any OP weapon or mechanic.
When 1 guy requires multiple people to kill them it is OP.
I can take a militia assault rifle and kill a prof 5 AK.O with a scrambler.
I cannot kill a drop ship with a militia forge or militia swarms.
Not unless it is hovering or parked on top of a structure.
The drop ship should be a glass cannon at best and right now most of them can two shot 90% of the suits on the field.
I remember watching two or three drop ships totally dominate matches due to hardeners and the ability to fly to the top deck when ever they were hit by multiple forge/swarm shots.
Only to fly right back a minute later and continue to slay everyone.
When vehicles become too strong the entire point of the game modes flip from Objective based to Vehicle based.
Wherein the opposing team must now focus on taking out the vehicles in order to even progress, problem is that 1 minute later another vehicle is called in and you never progress.
Multiply that with the matches starting off short handed and players quitting and not being replaced, which turns every OP vehicle into a force multiplier... so teams simply don't have the man power to fight so many vehicles that are so tough that the pilot has to make serious mistakes to be killed.
These maps are huge, and if we were actually playing 32 vs 32 balancing vehicles would be easier, but not in the 16 vs 16 and especially not in the 8 vs 11 environment we currently find ourselves in.
I am arguing for both teams to have a fun game, you are arguing for your own personal stats and experience...
Giving the minority of the team the ability to slay with out risk is not a good design decision.
http://caughtyouflinching.ytmnd.com/
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