|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8338
|
Posted - 2015.05.02 02:22:00 -
[1] - Quote
And the crybabying about grenades that has been going since beta continues apace I see.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8340
|
Posted - 2015.05.02 09:41:00 -
[2] - Quote
The state of hrenades is pathetic and useless.
The cries of no skill are a mating call for those lacking situational awareness.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8340
|
Posted - 2015.05.02 09:49:00 -
[3] - Quote
shaman oga wrote:Maybe core locuse one shot, but STD locus are completely trash, M1 are in a good spot more or less.
STD locus need some love, core locus are the crutch of the so called pro players, but i don't think they are a real problem. Considering to cook them properly you have to make yourself vulnerable to incoming fire for two seconds?
That's about 0.7 seconds longer than it takes to get killed with a rifle.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8341
|
Posted - 2015.05.02 10:23:00 -
[4] - Quote
Aeon Amadi wrote:Breakin Stuff wrote:The state of hrenades is pathetic and useless.
The cries of no skill are a mating call for those lacking situational awareness. You strafe, hold down a button for two seconds, get an instant kill. I have to hold target for the duration of those two seconds, and hope that hit detection is favorable enough for me to put enough rounds on target that you die before you throw the grenade (which will likely happen anyway as you fall to the ground, dead). You say it's a mating call for those lacking situational awareness? I say it's too easy of a gimmick kill that requires less skill than it takes to stay on target for the duration. Ive been killed twice with a core in the last 15 hours of play. They aren't nearly pervasive enough to be a problem, and I find them incredibly easy to dodge away from.
Quite bluntly they should be lethal as hell. The whining that ensues whenever nades can land a kill is nothing short of pathetic. And did it ever occur to you that most suits can throw them back?
OMG IT KILLED ME NERF IT.
Usually your premises for posting are on much more solid foundation. A grenade is a weapon. If the weapon is ineffective at killing it is a useless weapon. If it is a useless weapon it has no place in the loadout.
Grenades are so pathetic in combat that I don't bother putting more than militia grenade BPOs on my suit. Even then it's more habit than intent because they are mostly ineffective.
Thee crying that comes up whenever a weapon is made capable of killing people gets old.
This grwnade has been as is for over a year now. How has it magmagically become an issue just *now*?
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8343
|
Posted - 2015.05.02 11:47:00 -
[5] - Quote
Locus nades used to be the equalizer against protostompers.
They allowed players, both new and old to level the playing field against more inherently powerful opponents. Again, this was for some reason deemed unfair. Because protostompers should only be killed by proto suits and guns, right?
That removal of any sort of risk in hammering new players has resulted in some of the most horrific early NPE experiences in gaming. I've run the battle academy to get alts into the shark tank and let them generate passive SP because there is no equalizer anymore. The difference between running a fight on this character and running a new alt is the difference between night and day.
When I first started and was facing stomp squads, the locus grenades allowed me to fight and win against overconfident "gun game" enthusiasts who seem to believe that rifle strafe duaduels within 20m are the definition of skill.
And grenades, being as neutered and largely useless as they are, don't even provide a rwliable deterrent against strafing scouts.
I can dodge grenades and escape the blast radius effectively in a triple-plated amarr sentinel. The assertion that grenades are a problem in any context other than being lalargely underpowered is laughable and dishonest.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8349
|
Posted - 2015.05.02 17:32:00 -
[6] - Quote
Aeon Amadi wrote:it's just a cheap gimmick mechanic that takes place of the shooter game. this implies that it's the only valid way to play, which it isn't.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8355
|
Posted - 2015.05.03 01:48:00 -
[7] - Quote
The only nerf geenades ever needed was the removal of the ability to replenish them with a nanohive.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8358
|
Posted - 2015.05.03 03:31:00 -
[8] - Quote
Damage versus a sentinel is damage vs a sentinel.
Most sentinels are too stupid to realize that grenades still actually do damage.
Just because a 600-700 dMage core gets dropped to what, 450?
That's 450 damage that most fatties won't bother dodging.
I dodge them out of habit, because calsent/flux
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8386
|
Posted - 2015.05.05 08:36:00 -
[9] - Quote
Or, you know.
We could ask rattati nicely to remove or reduce the headshot multiplier on splash weapons.
Just a little thought.
But cooking should absolutely stay.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8388
|
Posted - 2015.05.05 11:48:00 -
[10] - Quote
KEROSIINI-TERO wrote: Remember, upping the range effectively increases actual damage.
the problem is if we drop nade damage again we wind up with worthless nades. Again.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
|
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8389
|
Posted - 2015.05.05 13:17:00 -
[11] - Quote
You know that old quote is more appropriate than you think.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
|
|
|
|