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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Thokk Nightshade
 Montana Militia
 
 810
 
 
      | Posted - 2015.04.30 23:46:00 -
          [1] - Quote 
 O.K., so let me get this straight. I have a Warbarge. On my Warbarge, I have a Lab to design experimental weapons. I am the one controlling said lab I would assume or I have hired someone to do it. Can someone explain to me why, with a lab I have complete control over, I can't decide WHAT I want the lab to make? It is completely random on what it pops out at any given time.
 
 My Suggestion:
 
 All Mercs should have the ability to choose what type of equipment they want the lab to make. They should be able to choose a category (Rail Rifle, HMG, SCR, Bolt Pistol, etc. for what I want to make). Then the "Lab tech" decides if it is going to be an Officer or Experimental Weapon. I am always hesitant to use Warbarge components on collecting items because there is a chance I will only really want 1 of the 4 and sometimes none of the 4.
 
 If they want it as an option, you can pay the current WB components for a random or pay in advance extra WB components for a specific type. The lab tech designs whatever fits his fancy for one fee or will tailor it to your choice for an additional fee.
 
 I know there will probably complaining about people having the ability to build up their arsenal of a specific weapon for protostomping or it will affect the trade market since now anyone can "print" their choice of weapon, so they won't need to trade. You can only make a max of, what, 4 a day (That is where I am and don't remember if mine is maxed or not)? 4 weapons is, often times, a single battle or even part of a battle so building a true arsenal to infinitely use would take an extended period of time and probably include trading. It may drop the price a little bit, but not significantly.
 
 
 Thoughts and ideas?
 
 
 
 Thokk Kill. Thokk Crush. Thokk Smash. | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 9333
 
 
      | Posted - 2015.05.01 02:00:00 -
          [2] - Quote 
 Future Subsystem (?)
 
 * Tells current subsystem what to produce
 * Reduces input req'ts and/or increases output
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Thokk Nightshade
 Montana Militia
 
 810
 
 
      | Posted - 2015.05.01 02:07:00 -
          [3] - Quote 
 I like it. That would work for me when they do expand it.
 
 Thokk Kill. Thokk Crush. Thokk Smash. | 
      
      
        |  Kallas Hallytyr
 Skullbreakers
 
 1506
 
 
      | Posted - 2015.05.01 02:47:00 -
          [4] - Quote 
 Science rarely works to order. Developing a new anti-aging cream? Wow, we discovered something that will improve corn crop yields!
 
 Alt of Halla Murr. Sentinel. | 
      
      
        |  Thokk Nightshade
 Montana Militia
 
 812
 
 
      | Posted - 2015.05.01 03:46:00 -
          [5] - Quote 
 
 Kallas Hallytyr wrote:Science rarely works to order. Developing a new anti-aging cream? Wow, we discovered something that will improve corn crop yields! 
 I see what you are saying. But science and construction are totally different. I don't start building a bicycle and end up with a lawnmower. Now if I am pressing a button and letting the system randomly generate it, I can handle randomness. I guess I am going off the theory there is conscious thought because we are not talking a blowgun. There is some sophistication to these weapons where I doubt you will accidentally put parts together amd get a weapon that is better than is on the market currently.
 
 Thokk Kill. Thokk Crush. Thokk Smash. | 
      
      
        |  castba
 Rogue Instincts
 Ashtar Federation
 
 866
 
 
      | Posted - 2015.05.01 05:54:00 -
          [6] - Quote 
 Yes please +1
 
 Only downside would be players only selecting and manufacturing officer dropsuits.
 
 "When everything is OP, nothing is" - CCP Ratatti | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 Negative-Feedback
 
 23673
 
 
      | Posted - 2015.05.01 06:05:00 -
          [7] - Quote 
 I suggest reducing output a bit while the output is specified. Also, perhaps it could be more general to prevent people from just selecting officer suits.
 
 Supreme Forum Warrior Gallente Guide | 
      
      
        |  Thokk Nightshade
 Montana Militia
 
 818
 
 
      | Posted - 2015.05.01 17:49:00 -
          [8] - Quote 
 I am going on the idea that it only be used for weapons. Maybe sub-select Weapon/dropsuit and if the person chooses dropsuit, it auto defaults to 1/day or maybe 2/day.
 
 Thokk Kill. Thokk Crush. Thokk Smash. | 
      
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