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hails8n
DEATH BY DESTRUCTION
115
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Posted - 2015.04.30 20:27:00 -
[31] - Quote
Shutter Fly wrote:hails8n wrote:Shutter Fly wrote:A lot of people here seem to be missing the fact that the Breach USED to be viable, and you know what was different about it then?
Damage and Range
What was the same?
Reload, Clip Size, and RoF
It was hit and kill, or miss and die. The regular Shotgun as it is now has a fairly shallow and linear learning curve, it's easy to be decent with, and only a moderate challenge to be good with. By highlighting the Breach's extremes, it becomes a version of the shotgun that is very difficult to make use of, but highly rewarding to master. It requires diligent management of reloads, precise positioning, and exhaustive analysis of potential matchups. Currently, doing these things only gets you an almost bearable weapon, but it could be much more. Don't ruin that potential by taking the route that makes the Breach simplified and boring. I'd be happy with any buff. Its my favorite novelty weapon like the plc, but everyone uses the plc so you know that gets buffed regularly. I don't really see it as a "novelty weapon". Or, at least, I don't want it to be one. The PLC is useable and has areas where it is very good, but I wouldn't call it a viable role. I want the BSG to be viable. Back when I used it, it was just a different type of shotgun that had a steeper learning curve and different advantages and disadvantages. It was much harder to use, but it could take on most situations that that the SG could, just with a different approach. For example, when approaching two enemies, you make sure you have easily accessible cover. After taking the first shot, if it doesn't kill the target, you can't go directly for the kill (as you often would with the SG). Instead, it is better to drop back behind cover to immediately reload. If the unharmed enemy is the most viable target, you repeat the same fire, cover, reload strategy. If the one you just hit is vulnerable, you finish him, use your second shot on the other guy, and finish him with a sidearm if he is still alive. That particular plan doesn't allow for any missed shots, and it is just part of the learning curve of the Breach. If you screw up, you have to be prepared to cut your losses and gtfo. Does that make it a bad weapon? Not necessarily, if it is strong enough in the areas it needs to be, which it currently isn't. The difference from the standard SG is that the objective isn't always to get a kill with each engagement. It does enough damage that leaving your target to heal a bit isn't a huge concern. It also has a very strong psychological effect, because it isn't easy for a ~650HP assault to adjust to instantly losing 75-80% of their health. Even though it is still survivable, it's very different than dealing with any other weapon. Yeah, but I could just drop an extra shot on the same guy with a regular shotgun. The time it takes to switch to a sidearm is lost dps, so buff the damage to 2 shot everyone including heavies.
Petition to ban the trainyard map.
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Reign Omega
T.H.I.R.D R.O.C.K
1476
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Posted - 2015.04.30 21:15:00 -
[32] - Quote
hails8n wrote:Shutter Fly wrote:A lot of people here seem to be missing the fact that the Breach USED to be viable, and you know what was different about it then?
Damage and Range
What was the same?
Reload, Clip Size, and RoF
It was hit and kill, or miss and die. The regular Shotgun as it is now has a fairly shallow and linear learning curve, it's easy to be decent with, and only a moderate challenge to be good with. By highlighting the Breach's extremes, it becomes a version of the shotgun that is very difficult to make use of, but highly rewarding to master. It requires diligent management of reloads, precise positioning, and exhaustive analysis of potential matchups. Currently, doing these things only gets you an almost bearable weapon, but it could be much more. Don't ruin that potential by taking the route that makes the Breach simplified and boring. I'd be happy with any buff. Its my favorite novelty weapon like the plc, but everyone uses the plc so you know that gets buffed regularly.
They arent novelty weapons, they were both just bad. The Plc is now not bad, and people are using it. Not the other way around.
Mark a$$ tricks, and bags of dicks....
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hails8n
DEATH BY DESTRUCTION
115
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Posted - 2015.04.30 22:17:00 -
[33] - Quote
Bump
Petition to ban the trainyard map.
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Mex-0
633
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Posted - 2015.04.30 22:46:00 -
[34] - Quote
cammando 007 wrote:Mex-0 wrote:Or possibly a VEEERRRRYYY slow firing shotgun with better accuracy and greater range. so with that shot every one near by knows your postion or before you kill that guy he turns back and kills you or you successfully kill tha guy but his team mate will ra.pe youb
You do know that when you fire a weapon you don't show up on the TACnet?
It's E-War based, you can literally shoot an entire mag into a wall and it won't show up on the TACnet.
I think you're confusing this with CoD...
add ishukone nova spoons CCP!
Falcon punch > everything (except nova knives and plc)
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hails8n
DEATH BY DESTRUCTION
115
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Posted - 2015.05.01 02:34:00 -
[35] - Quote
Bump
Petition to ban the trainyard map.
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hails8n
DEATH BY DESTRUCTION
116
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Posted - 2015.05.01 05:36:00 -
[36] - Quote
Bump
Petition to ban the trainyard map.
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hails8n
DEATH BY DESTRUCTION
116
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Posted - 2015.05.01 17:38:00 -
[37] - Quote
Bump
Petition to ban the trainyard map.
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Mex-0
643
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Posted - 2015.05.01 23:03:00 -
[38] - Quote
You do realize the locking period is around a month...
add ishukone nova spoons CCP!
Falcon punch > everything (except nova knives and plc)
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hails8n
DEATH BY DESTRUCTION
116
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Posted - 2015.05.01 23:42:00 -
[39] - Quote
Mex-0 wrote:You do realize the locking period is around a month... Its only been 2 days.
Petition to ban the trainyard map.
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Mex-0
643
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Posted - 2015.05.02 00:27:00 -
[40] - Quote
hails8n wrote:Mex-0 wrote:You do realize the locking period is around a month... Its only been 2 days.
So then why are you bumping?
add ishukone nova spoons CCP!
Falcon punch > everything (except nova knives and plc)
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hails8n
DEATH BY DESTRUCTION
116
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Posted - 2015.05.02 00:41:00 -
[41] - Quote
Keeping it on the front page. To maybe get a dev to post about the breach shotgun.
Petition to ban the trainyard map.
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Bradric Banewolf
D3ATH CARD RUST415
846
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Posted - 2015.05.02 02:12:00 -
[42] - Quote
Are you all out of your minds?
"Anybody order chaos?"
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sir RAVEN WING
3449
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Posted - 2015.05.02 03:23:00 -
[43] - Quote
I had proposed increasing damage, decreasing reload time and spread, and increasing clip size by 1 before.
Day 2/30 Calscout Knifer.
Last of A Kind
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hails8n
DEATH BY DESTRUCTION
116
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Posted - 2015.05.02 04:15:00 -
[44] - Quote
sir RAVEN WING wrote:I had proposed increasing damage, decreasing reload time and spread, and increasing clip size by 1 before. It could be an awesome weapon. Same with the burst scrambler pistol. They're just so unused Ccp acts as if they never existed. When was the bsg last tweaked? 2-3 years ago.
Petition to ban the trainyard map.
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hails8n
DEATH BY DESTRUCTION
117
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Posted - 2015.05.03 01:59:00 -
[45] - Quote
Bump
Petition to ban the trainyard map.
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jane stalin
Ametat Security Amarr Empire
287
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Posted - 2015.05.03 02:24:00 -
[46] - Quote
Maybe make it really unique ,like the nova knife It only shoots when you let the trigger go, if you hold down the trigger the damage increases and/or the spread decreases |
hails8n
DEATH BY DESTRUCTION
117
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Posted - 2015.05.03 04:43:00 -
[47] - Quote
jane stalin wrote:Maybe make it really unique ,like the nova knife It only shoots when you let the trigger go, if you hold down the trigger the damage increases and/or the spread decreases Why not ? Just have it do less damage than a charged nova knife, because of the range and all-around easiness of the shotgun.
Petition to ban the trainyard map.
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hails8n
DEATH BY DESTRUCTION
117
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Posted - 2015.05.03 19:14:00 -
[48] - Quote
Bump
Petition to ban the trainyard map.
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