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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18523
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Posted - 2015.04.27 20:48:00 -
[1] - Quote
Lightning35 Delta514 wrote:So you know how a pro-maybe an adv- tank is getting attacked by multiple people. They hit their hardener on and escape without taking damage? Yes, you know what I'm talking about right?
Here's my idea.
Make it so that when you activate your hardener, it reduces the amount of repair/recharge by 40%. (40% less damage, 40% less regen)
Think of it as your havs computer directing moving nanites from your repairer/recharger to your shield/armor to harden it.
That way you can have a better chance to destroy those double, maybe even triple hardened pro havs.
Neither truly is required. As I see it a change from passive armour repairer to an active module that pulses every 3 seconds could be a possible solution allowing the HAV to ideally keep that repair based durability but only for a short duration and only if you can activate your module.
However the concept of a Bastion Module does sound wonderful.
"MIN MAXING! MIN MAXING! I'M BETTER AT IT THAN YOU!"
- Mobius Wyvern
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18523
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Posted - 2015.04.27 20:55:00 -
[2] - Quote
Echo 1991 wrote:Spkr4theDead wrote:Tebu Gan wrote:Breakin Stuff wrote:Mejt0 wrote:Nope. If anything there should be an eqiupment for slowing down vehicles.
Messing up with stats like this would make vehicle vs vehicle battles worse than now.
Ps. The other option is to tone down armor hardener values, 35% maybe. 30%. 35% doesn't solve the problems. But it's looking like 30% may be the sweet spot. Are you just considering the AV weapon on it's own. He's considering one person with ADV AV. He's not considering 3 with PRO AV. 3 people with proto AV should wipe you off the field.
Pretty much unless you happen to be a good pilot and use things like cover/manoeuvring.
Only thing that doesn't so much affect me as concern me is that DS really can't use cover [reliably] or manoeuvre to dodge AV [like swarms].
"MIN MAXING! MIN MAXING! I'M BETTER AT IT THAN YOU!"
- Mobius Wyvern
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18543
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Posted - 2015.04.28 03:05:00 -
[3] - Quote
Echo 1991 wrote:Spkr4theDead wrote: If they're each going at me solo, then no.
Why can't you wrap your head around the fact that one Av player should be able to kill one pilot? If we had more players in a match I would have no problem if it took 2-3 people to destroy a tank, but taking 3 people out of point defence or attack to deal with one person is not balanced in a 16v16 environment.
It's not necessarily about a 1=1 model it's about how easy it should be for AV to take down a tank solo. Ideally it shouldn't be easy at all otherwise there is simply no point in fielding an HAV for its cost when infantry are simply more valuable on the field.
Sadly I get the idea that most AVers just rush forwards spamming AV grenades and their primary weapon and expect that to work tending on the "prissy *****" side of things afterwards when it fails. That being said smart and cautious AV generally makes me wet myself and sends me scrabbling back to cover or a friendly objective.
"MIN MAXING! MIN MAXING! I'M BETTER AT IT THAN YOU!"
- Mobius Wyvern
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18543
|
Posted - 2015.04.28 03:06:00 -
[4] - Quote
Golden Day wrote:I find it funny Madrugars preform better than gunnlogis but no one wants to point that out
Dude that's clear as day and the Madrugar is OP for exactly the same reasons the Gunnlogi was so superior to armour HAV last build.
"MIN MAXING! MIN MAXING! I'M BETTER AT IT THAN YOU!"
- Mobius Wyvern
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18546
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Posted - 2015.04.28 03:27:00 -
[5] - Quote
Echo 1991 wrote: I don't want AV to be able to blow up a tank just by looking at it, a tank shouldn't be easy to kill, however armour tanks as they are don't die unless you get them when their hardeners are on cooldown, no it shouldn't be easy but seeing a tank take 2 swarmers on and be fine is stupid.
I really just want a nice balance to be found, it will never be perfect but as long as it's good I'll be happy.
I'll give you that HAV definitely need to see change but this 1=1 mentality is inherently flawed anyway. My ability and the ability of those far more skilled than I since the days of Chromosome to mitigate the damage of multiple sources of AV via module activation, use of terrain, and application of my large turrets is no different to the use of tactics and skill by an infantry man who wins out of two enemy combatants.
"MIN MAXING! MIN MAXING! I'M BETTER AT IT THAN YOU!"
- Mobius Wyvern
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