DDx77
The Exemplars
217
|
Posted - 2015.04.26 17:06:00 -
[1] - Quote
[quote=I]
They see my python take no damage, they think they'll be able to kill me so they keep firing... While i have 23 seconds of invulnerablity (7 seconds to leave combat zone) my *TEAM* comes and takes out the pesky mk.0's (i'm no good with missiles :( ).
They run out of cover acting like they are god; but, i smite their "godliness." I instil fear in them. I turn around rather than fly away. They are foolish and continue to jump around like bunnies in the open rather than go back into the building. I make those swarmers understand they are nothing compared to "true" AV (PLC + FG), that their "end all, beat all" swarms are mere child's play. I am beyond the swarmers' comprehensions when i am engulfed in blue light.
Those rudimentary creatures stop pushing the objective and start firing at me. They begin to increase in numbers; however, no matter if the orange lights darken the skies above, For a mere 23 seconds, *I* become a god slayer. They cannot fathom the time when they are treated as a vehicle; an expensive coffin, a useless item, a ragdoll, a warpoint pinata.
Yet still, everytime they die... They keep taking out swarms hoping they can kill me eventually.
tl;dr: nerf the psychology of the swarmers. They see everyone run in fear and that's why swarms are the go to AV. Might as well nerf swarms rather than buff forges.
- i got a little carried away, but that's the best way to describe the situation --- You are easily one of the best ADS pilots I've seen, but you might be a little ignorant to what's actually happening
The relationship of av vs vehicles is a joke
- I've seen you in tandem with another ADS as well just wreck havok. The point is some vehicle pilots can be ignored, you play correctly and you have to be responded to in some way
We (well I) don't think I'm a God, I'm trying to get a Goddamn lock on you- see swarms have a lock on range. Aside from it being glitchy I have to get close enough for a lock. This is why you'll see players run out and expose themselves
Your ship is fast, so whether u have hardeners up or not, because of the time it takes for a lock on or just the fact you can escape/hide rather quickly and I may only have seconds before infantry find me means I have to fire as soon as I have that lock because I may not get a second chance.
THEY STOP PUSHING THE OBJECTIVE? They can't keep the objective with you raining splash death on them. You can't be hurt except for swarms and FG.
Youre good enough that you'll kill that FG just as quickly as a swarm suit
- So how many av players should be able to take you out? 3,4?
Those 3-4 av players can't fight infantry can they?
I am all for vastly increased survivability for vehicles but infantry need AV options that do not handicap them
May the Dark shine your way
|