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Sicerly Yaw
Quantum times
120
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Posted - 2015.04.26 05:43:00 -
[1] - Quote
so now that I've gotten some insight into what teamwork can really accomplish I'm hurt that there's no love for or at least not as much love for the solo players out there, maybe a new game mode could be implemented that would be more solo friendly and give more incentive to work as a team for solo players and squads alike
on an other note I received 3125 warbarge components from a box today! |
DUST Fiend
16619
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Posted - 2015.04.26 05:45:00 -
[2] - Quote
A solo game mode would have been the best thing ever, but sadly, our player base is WAAAY too small for that lol. Besides, the small bit of fun I get from this game comes from flying against full proto AV squads of try hards. It just wouldn't be the same without them.
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Dead Cavino
Sebiestor Field Sappers Minmatar Republic
29
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Posted - 2015.04.26 07:43:00 -
[3] - Quote
DUST Fiend wrote:A solo game mode would have been the best thing ever, but sadly, our player base is WAAAY too small for that lol. Besides, the small bit of fun I get from this game comes from flying against full proto AV squads of try hards. It just wouldn't be the same without them.
Im becoming extremely curious as to why people try so damn hard to kill dropships. i mean people give up on far more important objectives just to chase a lonely dropship in the sky. Its almost like DS's are OP |
Robert Conway
Concordiat Mercenaries
180
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Posted - 2015.04.26 07:45:00 -
[4] - Quote
Dead Cavino wrote:DUST Fiend wrote:A solo game mode would have been the best thing ever, but sadly, our player base is WAAAY too small for that lol. Besides, the small bit of fun I get from this game comes from flying against full proto AV squads of try hards. It just wouldn't be the same without them. Im becoming extremely curious as to why people try so damn hard to kill dropships. i mean people give up on far more important objectives just to chase a lonely dropship in the sky. Its almost like DS's are OP Forums are OP actually... CCP, can you Nerf them? |
Seed Dren
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
158
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Posted - 2015.04.26 07:51:00 -
[5] - Quote
DS are not OP but they are f'ing annoying. Like tanks but they get away faster And easier to take down. IMO
Amarr assualt + shotgun + hellfire= illuminati confirmed
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danthrax martin
Bad Blueberries
348
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Posted - 2015.04.26 07:58:00 -
[6] - Quote
DUST Fiend wrote:A solo game mode would have been the best thing ever, but sadly, our player base is WAAAY too small for that lol. Besides, the small bit of fun I get from this game comes from flying against full proto AV squads of try hards. It just wouldn't be the same without them. Sorry man. I just like blowing things up...
Suicidal A/V Moron
Future Corporate Raider
80+mil SP
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Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
381
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Posted - 2015.04.26 10:07:00 -
[7] - Quote
Dead Cavino wrote:DUST Fiend wrote:A solo game mode would have been the best thing ever, but sadly, our player base is WAAAY too small for that lol. Besides, the small bit of fun I get from this game comes from flying against full proto AV squads of try hards. It just wouldn't be the same without them. Im becoming extremely curious as to why people try so damn hard to kill dropships. i mean people give up on far more important objectives just to chase a lonely dropship in the sky. Its almost like DS's are OP
Have yu seen my post about Swarms? I'll repost here
I wrote: If i use a swarm proof python that's a sign that swarms are "mainstream." nerf them and have people go to forges...
Seriously. When i use my python, i triple harden over tanking my sHP because i *KNOW* all they got is swarms. This is bad.
They see my python take no damage, they think they'll be able to kill me so they keep firing... While i have 23 seconds of invulnerablity (7 seconds to leave combat zone) my *TEAM* comes and takes out the pesky mk.0's (i'm no good with missiles :( ).
They run out of cover acting like they are god; but, i smite their "godliness." I instil fear in them. I turn around rather than fly away. They are foolish and continue to jump around like bunnies in the open rather than go back into the building. I make those swarmers understand they are nothing compared to "true" AV (PLC + FG), that their "end all, beat all" swarms are mere child's play. I am beyond the swarmers' comprehensions when i am engulfed in blue light.
Those rudimentary creatures stop pushing the objective and start firing at me. They begin to increase in numbers; however, no matter if the orange lights darken the skies above, For a mere 23 seconds, *I* become a god slayer. They cannot fathom the time when they are treated as a vehicle; an expensive coffin, a useless item, a ragdoll, a warpoint pinata.
Yet still, everytime they die... They keep taking out swarms hoping they can kill me eventually.
tl;dr: nerf the psychology of the swarmers. They see everyone run in fear and that's why swarms are the go to AV. Might as well nerf swarms rather than buff forges.
- i got a little carried away, but that's the best way to describe the situation ;D -
The ADS tourney! Join today!
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Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
1199
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Posted - 2015.04.26 11:53:00 -
[8] - Quote
Dead Cavino wrote:DUST Fiend wrote:A solo game mode would have been the best thing ever, but sadly, our player base is WAAAY too small for that lol. Besides, the small bit of fun I get from this game comes from flying against full proto AV squads of try hards. It just wouldn't be the same without them. Im becoming extremely curious as to why people try so damn hard to kill dropships. i mean people give up on far more important objectives just to chase a lonely dropship in the sky. Its almost like DS's are OP
Because they actually blow up.. they drop troops( sometimes) and other times they got a gun on the front and like to hover over **** thinkin they own the skies. Nobody stops to look at me and say , this guy is not much of a threat, his gun game sucks..so why should I do that to them? Once I see it, I want it down, no matter who flying it, what type it is.. |
Dead Cavino
Sebiestor Field Sappers Minmatar Republic
30
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Posted - 2015.04.26 16:06:00 -
[9] - Quote
Shamarskii Simon wrote:Dead Cavino wrote:DUST Fiend wrote:A solo game mode would have been the best thing ever, but sadly, our player base is WAAAY too small for that lol. Besides, the small bit of fun I get from this game comes from flying against full proto AV squads of try hards. It just wouldn't be the same without them. Im becoming extremely curious as to why people try so damn hard to kill dropships. i mean people give up on far more important objectives just to chase a lonely dropship in the sky. Its almost like DS's are OP Have yu seen my post about Swarms? I'll repost here I wrote: If i use a swarm proof python that's a sign that swarms are "mainstream." nerf them and have people go to forges...
Seriously. When i use my python, i harden over tanking my sHP because i *KNOW* all they got is swarms. This is bad.
They see my python take no damage, they think they'll be able to kill me so they keep firing... While i have 23 seconds of invulnerablity (7 seconds to leave combat zone) my *TEAM* comes and takes out the pesky mk.0's (i'm no good with missiles :( ).
They run out of cover acting like they are god; but, i smite their "godliness." I instil fear in them. I turn around rather than fly away. They are foolish and continue to jump around like bunnies in the open rather than go back into the building. I make those swarmers understand they are nothing compared to "true" AV (PLC + FG), that their "end all, beat all" swarms are mere child's play. I am beyond the swarmers' comprehensions when i am engulfed in blue light.
Those rudimentary creatures stop pushing the objective and start firing at me. They begin to increase in numbers; however, no matter if the orange lights darken the skies above, For a mere 23 seconds, *I* become a god slayer. They cannot fathom the time when they are treated as a vehicle; an expensive coffin, a useless item, a ragdoll, a warpoint pinata.
Yet still, everytime they die... They keep taking out swarms hoping they can kill me eventually.
tl;dr: nerf the psychology of the swarmers. They see everyone run in fear and that's why swarms are the go to AV. Might as well nerf swarms rather than buff forges.
- i got a little carried away, but that's the best way to describe the situation ;D -
Cept i see more forges Than before... Hm
I dont really have a problem with forges, cause with a little maneuverability, you can dodge these things. that and it actually takes real skill to hit a moving dropship with a forge,
But those swarms... I mean countless time have i seen 3 guys in a LAV run around the entire map with specific intention of shooting down a dropship. Which is funny cause this usually results in my team retaking ALL the objectives and sometime wins the match. |
Joel II X
Bacon with a bottle of Quafe
7218
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Posted - 2015.04.26 16:26:00 -
[10] - Quote
Robert Conway wrote:Dead Cavino wrote:DUST Fiend wrote:A solo game mode would have been the best thing ever, but sadly, our player base is WAAAY too small for that lol. Besides, the small bit of fun I get from this game comes from flying against full proto AV squads of try hards. It just wouldn't be the same without them. Im becoming extremely curious as to why people try so damn hard to kill dropships. i mean people give up on far more important objectives just to chase a lonely dropship in the sky. Its almost like DS's are OP Forums are OP actually... CCP, can you Nerf them? They are, actually. For some unknown reason, they actually have some impact on both the game and the community. I have the best researchers trying to find the cause, but to no avail.
May the gods have mercy on us. |
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DDx77
The Exemplars
217
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Posted - 2015.04.26 17:06:00 -
[11] - Quote
[quote=I]
They see my python take no damage, they think they'll be able to kill me so they keep firing... While i have 23 seconds of invulnerablity (7 seconds to leave combat zone) my *TEAM* comes and takes out the pesky mk.0's (i'm no good with missiles :( ).
They run out of cover acting like they are god; but, i smite their "godliness." I instil fear in them. I turn around rather than fly away. They are foolish and continue to jump around like bunnies in the open rather than go back into the building. I make those swarmers understand they are nothing compared to "true" AV (PLC + FG), that their "end all, beat all" swarms are mere child's play. I am beyond the swarmers' comprehensions when i am engulfed in blue light.
Those rudimentary creatures stop pushing the objective and start firing at me. They begin to increase in numbers; however, no matter if the orange lights darken the skies above, For a mere 23 seconds, *I* become a god slayer. They cannot fathom the time when they are treated as a vehicle; an expensive coffin, a useless item, a ragdoll, a warpoint pinata.
Yet still, everytime they die... They keep taking out swarms hoping they can kill me eventually.
tl;dr: nerf the psychology of the swarmers. They see everyone run in fear and that's why swarms are the go to AV. Might as well nerf swarms rather than buff forges.
- i got a little carried away, but that's the best way to describe the situation --- You are easily one of the best ADS pilots I've seen, but you might be a little ignorant to what's actually happening
The relationship of av vs vehicles is a joke
- I've seen you in tandem with another ADS as well just wreck havok. The point is some vehicle pilots can be ignored, you play correctly and you have to be responded to in some way
We (well I) don't think I'm a God, I'm trying to get a Goddamn lock on you- see swarms have a lock on range. Aside from it being glitchy I have to get close enough for a lock. This is why you'll see players run out and expose themselves
Your ship is fast, so whether u have hardeners up or not, because of the time it takes for a lock on or just the fact you can escape/hide rather quickly and I may only have seconds before infantry find me means I have to fire as soon as I have that lock because I may not get a second chance.
THEY STOP PUSHING THE OBJECTIVE? They can't keep the objective with you raining splash death on them. You can't be hurt except for swarms and FG.
Youre good enough that you'll kill that FG just as quickly as a swarm suit
- So how many av players should be able to take you out? 3,4?
Those 3-4 av players can't fight infantry can they?
I am all for vastly increased survivability for vehicles but infantry need AV options that do not handicap them
May the Dark shine your way
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VAHZZ
Arrary of Clusters
1574
|
Posted - 2015.04.26 18:39:00 -
[12] - Quote
"United we stand, Divided we fall." -Aesop, 6th Century B.C
Bruh.
DUST's Community Pessimist.
Closed Beta Vet
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nelo kazuma
THE LAST H0PE. RUST415
126
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Posted - 2015.04.26 19:38:00 -
[13] - Quote
Wish there was a free for all mode |
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