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DUST Fiend
16577
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Posted - 2015.04.23 21:37:00 -
[61] - Quote
Joseph Ridgeson wrote:At this point, no game will kill DUST other than "Hey, Legion is DUST on the PC/PS4; play over there."
What will kill it is the slow dropout that people will have. PS3's will die, veterans will stop playing, and there will be virtually no new blood in to take care of the loss. To me, there are four ways for DUST to die: Legion/DUST 2, Sony stops supporting PS3, CCP says "good night, sweet Prince.", and the slow bleed.
Other than those, I don't see any one thing being the killer. People still religiously play 10 - 20 year old games.
Very few games "die" without devs totally shutting things down, because fanbois.
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Jacques Cayton II
Eternal Beings
1362
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Posted - 2015.04.23 21:38:00 -
[62] - Quote
Mobius Wyvern wrote:Has anyone else noticed that whenever a game is poised to take even more players away from Dust, something goes wrong?
Destiny has barely any content with a $100 price tag including the DLC unless you pre-order, which brings it down to $90.
Tom Clancy's The Division got pushed back to mid-late 2015.
Star Wars Battlefront is publicly confirmed to be a pale facsimile of the original games.
Is Dust just unusually lucky as far as competing titles? This is seriously getting uncanny. What? You call barely 3k people on a day a success? Also ps3 dies next year good luck
We fight for the future of the State not our
personal goals
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LOOKMOM NOHANDS
553
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Posted - 2015.04.23 22:12:00 -
[63] - Quote
Games have development issues and get over hyped all the time. These stand out to you because they are hyped within the Dust community as being the thing that will kill Dust.
This is exactly why it is best to just ignore that kind of hype until the game is either very close to released or is released. |
Mobius Wyvern
Fatal Absolution Negative-Feedback
6237
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Posted - 2015.04.24 01:32:00 -
[64] - Quote
LOOKMOM NOHANDS wrote:Games have development issues and get over hyped all the time. These stand out to you because they are hyped within the Dust community as being the thing that will kill Dust.
This is exactly why it is best to just ignore that kind of hype until the game is either very close to released or is released. Indeed.
You avoid a lot of disappointment that way.
Too bad I didn't have that mindset about Dust 2 years ago.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
206
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Posted - 2015.04.24 02:09:00 -
[65] - Quote
Dust would be lucky if those games where cancelled.
Stuff happens and has been happening for sometime now, so no Dust isn't 'lucky'. It's as lucky as any other game in that regard . Probably even less so if it is lucky because all those games are coming this year plus more and all of which will take some players from the already < 3000 it is now. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
1187
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Posted - 2015.04.24 03:25:00 -
[66] - Quote
Avinash Decker wrote:Dust would be lucky if those games where cancelled.
Stuff happens and has been happening for sometime now, so no Dust isn't 'lucky'. It's as lucky as any other game in that regard . Probably even less so if it is lucky because all those games are coming this year plus more and all of which will take some players from the already < 3000 it is now.
Show me when CCP gave a particulate of a turd about how many players they had, as long as money came in? Eve is a perfect example, it has gone up and down over the years. It doesn't have player numbers like other big titles, and it does well..and has lived and is living a pretty long life. Just a thought. |
Vesta Opalus
Ostrakon Agency Gallente Federation
630
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Posted - 2015.04.24 03:35:00 -
[67] - Quote
LOOKMOM NOHANDS wrote:Games have development issues and get over hyped all the time. These stand out to you because they are hyped within the Dust community as being the thing that will kill Dust.
This is exactly why it is best to just ignore that kind of hype until the game is either very close to released or is released.
Ironically, most of the time the hype machine is directly funded by the same people who generally ruin the game by forcing bad timelines or bad development: the publishers. |
TEBOW BAGGINS
1742
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Posted - 2015.04.24 03:36:00 -
[68] - Quote
yea and ppl quitting planetside 2 beta because there too ******* stupid to not send out enough codes to get a battle bigger other than 12 vs 12 elitists who meet up on the forum to plan their hour long battle before their bedtime. |
TEBOW BAGGINS
1742
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Posted - 2015.04.24 03:42:00 -
[69] - Quote
Vesta Opalus wrote:DUST Fiend wrote:Spkr4theDead wrote:Mobius Wyvern wrote:Has anyone else noticed that whenever a game is poised to take even more players away from Dust, something goes wrong?
Destiny has barely any content with a $100 price tag including the DLC unless you pre-order, which brings it down to $90.
Tom Clancy's The Division got pushed back to mid-late 2015.
Star Wars Battlefront is publicly confirmed to be a pale facsimile of the original games.
Is Dust just unusually lucky as far as competing titles? This is seriously getting uncanny. Ubisoft hasn't put out a good Rainbow Six game since the very first one on N64. I knew it would be terrible as soon as it was announced. I'm actually pumped for Star Citizens FPS module because it's going the heavy tactical route kind of like Rainbow Six, but with no respawn mechanic other than being dragged back and revived by allies. Stressful realism is the WIN!! Its going to be a sort of middle ground between rainbow six tactical "realism" and more floppy games like destiny or COD. Thats what the chairman said anyway, not sure what that will actually mean in implementation, but whatever ;d
in simple terms he's gonna butcher an IP for mass appeal |
Mobius Wyvern
Fatal Absolution Negative-Feedback
6242
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Posted - 2015.04.24 03:43:00 -
[70] - Quote
TEBOW BAGGINS wrote:Vesta Opalus wrote:DUST Fiend wrote:Spkr4theDead wrote:Mobius Wyvern wrote:Has anyone else noticed that whenever a game is poised to take even more players away from Dust, something goes wrong?
Destiny has barely any content with a $100 price tag including the DLC unless you pre-order, which brings it down to $90.
Tom Clancy's The Division got pushed back to mid-late 2015.
Star Wars Battlefront is publicly confirmed to be a pale facsimile of the original games.
Is Dust just unusually lucky as far as competing titles? This is seriously getting uncanny. Ubisoft hasn't put out a good Rainbow Six game since the very first one on N64. I knew it would be terrible as soon as it was announced. I'm actually pumped for Star Citizens FPS module because it's going the heavy tactical route kind of like Rainbow Six, but with no respawn mechanic other than being dragged back and revived by allies. Stressful realism is the WIN!! Its going to be a sort of middle ground between rainbow six tactical "realism" and more floppy games like destiny or COD. Thats what the chairman said anyway, not sure what that will actually mean in implementation, but whatever ;d in simple terms he's gonna butcher an IP for mass appeal Which IP and how is it being butchered?
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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DUST Fiend
16589
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Posted - 2015.04.24 03:44:00 -
[71] - Quote
TEBOW BAGGINS wrote:in simple terms he's gonna butcher an IP for mass appeal How many other FPS games have perma death? And how does perma death = mass appeal?
"My bitter is showing. I must retreat to the berry patch."
STUFF
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TEBOW BAGGINS
1743
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Posted - 2015.04.24 03:49:00 -
[72] - Quote
REDBACK96USMC wrote:Plain and simple, it is greed on the AAA titles and producers. They have developed A LOT more content than the new game being released day one. They do that so they can squeeze more $$ out of you. No more lengthy storylines in FPS. They want to drag you along for at least a year to even two years so they can reduce production and maintain current income which leads to increased profits.
If they have their way, you will soon pay for connecting to their servers on top of paying to play through your consoles service. This will apply to PC also. EA is the one leading the charge on that one.. (Read Battlefront).
Not even a month ago, a lawsuit was started to stop people from developing their own server software for abandonware games, citing security and profitability reasons in the future. They even included LAN connectivity in their scenarios.
Unfortunately all the sheople will keep buying the games and encouraging it.
Next up, DMCA being applied to your vehicles making it illegal to work on your own car. Look it up.. those AAA companies have become too large for their own good. they're so massive that they cannot take risks and i mean by that try to do something different than the current recipe for success that they've had for the last 8 or 9 years. everything they do is almost a billion dollar project or w/e so they cannot afford to take a risk by trying a new concept, when the old concept has farmed them billions of dollars they see no need to change the formula just reskin it and resell it with a few new gimmicks tacked on. same with the music industry- as soon as you sign on with a big label you give up your creative freedom and are forced to produce what you are told to. it's not the devs faults it's the corporate giant that is calling the shots. |
TEBOW BAGGINS
1743
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Posted - 2015.04.24 03:52:00 -
[73] - Quote
DUST Fiend wrote:TEBOW BAGGINS wrote:in simple terms he's gonna butcher an IP for mass appeal How many other FPS games have perma death? And how does perma death = mass appeal? uniformed response, i didnt read far enough, just assumed. my bad. |
DUST Fiend
16589
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Posted - 2015.04.24 03:53:00 -
[74] - Quote
TEBOW BAGGINS wrote:DUST Fiend wrote:TEBOW BAGGINS wrote:in simple terms he's gonna butcher an IP for mass appeal How many other FPS games have perma death? And how does perma death = mass appeal? uniformed response, i didnt read far enough, just assumed. my bad. I know the feeling all to well haha
o7
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
206
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Posted - 2015.04.24 06:22:00 -
[75] - Quote
Knightshade Belladonna wrote:Avinash Decker wrote:Dust would be lucky if those games where cancelled.
Stuff happens and has been happening for sometime now, so no Dust isn't 'lucky'. It's as lucky as any other game in that regard . Probably even less so if it is lucky because all those games are coming this year plus more and all of which will take some players from the already < 3000 it is now. Show me when CCP gave a particulate of a turd about how many players they had, as long as money came in? Eve is a perfect example, it has gone up and down over the years. It doesn't have player numbers like other big titles, and it does well..and has lived and is living a pretty long life. Just a thought. Where is this 3,000 number coming from that everyone keeps saying? I can't find anything other than before rogue wedding there was 300k individual accounts logging in and playing at least once a month. I know it has dropped drastically since then, but I think more than just 3k play. Maybe no more than 3k at any given time..I can believe that
Why should I show you anything about something I wasn't even talking about ? I didn't say anything about CCP caring or not caring about how many players they have. Oh thats super cool for Eve, but this forum is about Dust and so is this thread.
http://eve-offline.net/?server=dust . Also it was 'unique monthly accounts ' that logged in once which has a chance to be inflated since people make multiple PSN accounts. The number people talking about are people playing at the same time which is low and is either stagnates or decrease very slowly. A way to know actually how many play the game is telling how many of those people actually logged in and played a match or a few, or spend sometime logged in. |
Vesta Opalus
Ostrakon Agency Gallente Federation
631
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Posted - 2015.04.24 06:26:00 -
[76] - Quote
TEBOW BAGGINS wrote:Vesta Opalus wrote:DUST Fiend wrote:Spkr4theDead wrote:Mobius Wyvern wrote:Has anyone else noticed that whenever a game is poised to take even more players away from Dust, something goes wrong?
Destiny has barely any content with a $100 price tag including the DLC unless you pre-order, which brings it down to $90.
Tom Clancy's The Division got pushed back to mid-late 2015.
Star Wars Battlefront is publicly confirmed to be a pale facsimile of the original games.
Is Dust just unusually lucky as far as competing titles? This is seriously getting uncanny. Ubisoft hasn't put out a good Rainbow Six game since the very first one on N64. I knew it would be terrible as soon as it was announced. I'm actually pumped for Star Citizens FPS module because it's going the heavy tactical route kind of like Rainbow Six, but with no respawn mechanic other than being dragged back and revived by allies. Stressful realism is the WIN!! Its going to be a sort of middle ground between rainbow six tactical "realism" and more floppy games like destiny or COD. Thats what the chairman said anyway, not sure what that will actually mean in implementation, but whatever ;d in simple terms he's gonna butcher an IP for mass appeal
We'll see, imo if he was really going for mass market appeal he #1 wouldnt be making a sci fi flight sim, and #2, would be making the FPS portion exactly like COD.
This guy doesnt give two ***** about that stuff, he's making the game he wants to play, and he doesnt have a bunch of assinine corporate suits telling him how to do things. If you're not even remotely hopeful or excited about that then why are you even playing video games at all? |
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