Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Slave of MORTE
397
|
Posted - 2015.04.20 17:57:00 -
[31] - Quote
Balistyc Farshot wrote:Slave of MORTE wrote:Ku Shala wrote:tanks need a hard cap of 2 per side then av is close to balanced imo Perhaps ccp needs to put an average of 5 players with balls on each side instead of 16 crying babies Seriously 2 tanks per match ..then who am I gunna blow up with av ..stop trying to limit the versatility of dust. Bloody hell if my stoned +++ can still solo foolhardy proto tanks than your crying +++ can get good +1 for being awesome. I just get my scout with REs and PLC. Tank stew. Plus with blues, they can't hit you at all. Lol same i run a jumpy plc scout with re's and av nades
I'm her slave because amarrians are the best in the sheets #stamina
|
SLENDER M4N
Ahrendee Inc. Negative-Feedback
125
|
Posted - 2015.04.20 18:04:00 -
[32] - Quote
Slave of MORTE wrote:Balistyc Farshot wrote:Slave of MORTE wrote:Ku Shala wrote:tanks need a hard cap of 2 per side then av is close to balanced imo Perhaps ccp needs to put an average of 5 players with balls on each side instead of 16 crying babies Seriously 2 tanks per match ..then who am I gunna blow up with av ..stop trying to limit the versatility of dust. Bloody hell if my stoned +++ can still solo foolhardy proto tanks than your crying +++ can get good +1 for being awesome. I just get my scout with REs and PLC. Tank stew. Plus with blues, they can't hit you at all. Lol same i run a jumpy plc scout with re's and av nades The Assault gk.0 is really good as an AV fit. It never fails. I dont know what OP is talking aboot
Scrub till the day I die.
PSN: ca2334ca
|
DUST Fiend
16455
|
Posted - 2015.04.20 18:27:00 -
[33] - Quote
Balistyc Farshot wrote:MINA Longstrike wrote:I've yet to meet a vehicle that 2 wiyrkomi breach forges didn't alpha through with its hardeners down. When did you see that happen? The forge gun needs a buff is the real point I think he wants to make. If you get hit by 2 breach forges from one heavy you are a terrible pilot. What were you doing during the 8 seconds of charge up while the heavy can barely move? Anyone who is skilled in forges knows ADS fall to Assault for the aim adjustment between shots and tanks get the standard. Breach is just broken. I can do the math but I don't think you care. The PLC is more effective than a forge gun on tanks and a scout can run those. He said there were 2 Breach forge guns.....
The breach has ALWAYS been the team oriented weapon because the high Alpha damage allows one other AV of any kind to sync up to you and deal insane burst damage. As a pilot I fear breach forge gun more because evading forge guns is fairly easy once they've made themselves known, so that first shot is always the worst.
"My bitter is showing. I must retreat to the berry patch."
STUFF
|
Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
352
|
Posted - 2015.04.20 18:38:00 -
[34] - Quote
Balistyc Farshot wrote:MINA Longstrike wrote:I've yet to meet a vehicle that 2 wiyrkomi breach forges didn't alpha through with its hardeners down. When did you see that happen? The forge gun needs a buff is the real point I think he wants to make. If you get hit by 2 breach forges from one heavy you are a terrible pilot. What were you doing during the 8 seconds of charge up while the heavy can barely move? Anyone who is skilled in forges knows ADS fall to Assault for the aim adjustment between shots and tanks get the standard. Breach is just broken. I can do the math but I don't think you care. The PLC is more effective than a forge gun on tanks and a scout can run those.
If i see wyr breach, it's a super quick recall. its the only thing that makes me terrified...
Especially if I see them hopping... Then I know it's run away as fast as you can, sometimes it's not worth the challenge.
Breach is psychologically OP. And it hits like a truck.
The ADS tourney! Join today!
|
ADS IS OP
Crux Special Tasks Group Gallente Federation
21
|
Posted - 2015.04.20 21:00:00 -
[35] - Quote
BAD FURRY wrote:O and PS: i can kill a pro tank with BPO av SL and bpo av nades and i got lest then 1mill sp in it so whats wrong with you ?!?
No you can't and no you didn't |
Balistyc Farshot
OUTCAST MERCS General Tso's Alliance
145
|
Posted - 2015.04.20 21:39:00 -
[36] - Quote
Shamarskii Simon wrote:Balistyc Farshot wrote:MINA Longstrike wrote:I've yet to meet a vehicle that 2 wiyrkomi breach forges didn't alpha through with its hardeners down. When did you see that happen? The forge gun needs a buff is the real point I think he wants to make. If you get hit by 2 breach forges from one heavy you are a terrible pilot. What were you doing during the 8 seconds of charge up while the heavy can barely move? Anyone who is skilled in forges knows ADS fall to Assault for the aim adjustment between shots and tanks get the standard. Breach is just broken. I can do the math but I don't think you care. The PLC is more effective than a forge gun on tanks and a scout can run those. If i see wyr breach, it's a super quick recall. its the only thing that makes me terrified... Especially if I see them hopping... Then I know it's run away as fast as you can, sometimes it's not worth the challenge. Breach is psychologically OP. And it hits like a truck.
If you say so. I agree, two of them coordinated is powerful but so are 2 sets of swarmers or PLCs.
I could see psychologically. The problem is that 2 heavies have dedicated everything to alpha you. As I have said before in posts. Tip your hat in acknowledgement for downing you hard, flip to a new suit, and get easy revenge. They can't fight back against infantry at all.
Ok, I hate REs and Blues. So I am going to use them until they stop me!
|
Squagga
Fatal Absolution Negative-Feedback
517
|
Posted - 2015.04.20 22:50:00 -
[37] - Quote
I really don't think getting a rid of vehicles is the answer we need. I don't think there's anything wrong, with forming s group to AV. As far as a better balance of vehicles and troops. I think that needs to be looked into, some. It still seems a bit off. But much better than the last time I left the game
Reloading, the silent killer.
|
MINA Longstrike
Kirjuun Heiian
2668
|
Posted - 2015.04.20 22:55:00 -
[38] - Quote
Balistyc Farshot wrote:MINA Longstrike wrote:I've yet to meet a vehicle that 2 wiyrkomi breach forges didn't alpha through with its hardeners down. When did you see that happen? The forge gun needs a buff is the real point I think he wants to make. If you get hit by 2 breach forges from one heavy you are a terrible pilot. What were you doing during the 8 seconds of charge up while the heavy can barely move? Anyone who is skilled in forges knows ADS fall to Assault for the aim adjustment between shots and tanks get the standard. Breach is just broken. I can do the math but I don't think you care. The PLC is more effective than a forge gun on tanks and a scout can run those.
I see it happen when I do it. And I'm not talking about one person shooting two shots, I'm talking about two people shooting one shot each. Alpha strike is a scary thing.
Even multiple standard / assault forges can't kill a 2x rep 1 hardener 1 plate tank without having to land ~7-10 shots.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Ryanjr TUG
KnightKiller's inc.
22
|
Posted - 2015.04.21 13:51:00 -
[39] - Quote
Shamarskii Simon wrote:Ryanjr TUG wrote:Shamarskii Simon wrote:..........
AV needs a buff? Please.... My incubus is already two shot from everything... (300 rep) At base armor one volley of wyr can kill me unless i AB and fly as far away as I can. If i turn wrong at the beginning, i might as well give up because it hits like a wyr breach.
Same for my python... It dishes out 1.2k damage. Three shot for the standard python-2555 fit.
Only one python fit can look at AV and laugh but... You're out for 60 seconds at max skills... And if someone gets the jump on you, just give up. 300 sHP isn't enough to tank the damage.
Buff ads then let's talk... Buff in prices, and AV need a buff, because of Pro tanks. We need to have a buff in all things of this game (KT 60s). We more AV to get redid of Pro tanks. Don't you have a red line, and afterburners that goes out of our range? The A.D.S has had so mini buffs if you died your a dumb ass. Me and a mate hit one with full proto FG suits still lived, because of how much A.D.S lag in the air. Most of us think A.D.S lag out servers, and games hacking or not. A.D.S do need a buff. A buff in ISK cost. #OP_AV coming 25th. Buffing AV for tanks completely offsets balance. Dropships already have enough struggle. Please tell me these mini buffs... if they even exist. We have a redline, but who flies in the redline the entire game? I can't even go for a quick pick up, i have to drop off from 100+ m of altitude. No renders all over and swarm launchers hitting like a wyr breach forge gun. AB increases m/s^2, not m/s. Also, how are we all "dumbasses" if we can only run as fast as we can. We cannot challenge, it's to the level that swarmers run out of cover because they know we can't react; that we can only run away! And you have the audacity to say we are dumbasses. We ADS pilots have to adapt to being nerfed or av being buffed for tanks. Why are we the ones being treated as second rate, scum of the earth? Even a DS can't even be a DS. It's absurd. What am I? A one way trip? A 150k (well built DS) one way trip? If you can disprove that, I'll give you 20 mil isk. The only problem is armor hardeners, not all the vehicles... Jeez... No need to buff AV because of one module.
>We see that this game needs work, and we started with ScRs, Vscans, And more. We have had Operations to get what we feel that's needs to be nerfed. We have done good so far in our Ops to get stuff nerf, but so C.C.P will take our fights, and our Ideas. We still are still trying to fix this game. We stand for a far game. We hacve asked CCP for a test server, but they do not relpy. They know with a server we can show there lies. We do not want to make this game go bye, bye, but we want it to stay. C.C.P you need to open your eyes. Can you not see that most Dust 514 players do not want new players in the game. You run proto stomps to show this. C.C.P open your eyes. We need to come to become legion. We need to have more say in what's going on in the game. We don't think proto tanks coming was a bad idea, but you need to baby it up like ever other thing in the game. We don't see a good time to kill in this (TTK: 1:00) game. We think heavies need to be buffed, because a shout can take a heavy on and win most of the time. This is a face to face fight(BTW). You to stop nerfing the MK.0 logic has it was fine. C.C.P open your eyes. We do not need this high jumping stuff. This game was a good game, and other like it now it have rip so much that's it a all in one. We are open about all ops, and Ideas. We will not put fw a ops if it's not need by us, or we feel that this is not need.
Proto tanks have open beta standers. JS
ADS are fine even with the buff in AV. You still have range. I feel that you are by, so We will not note your comments .
The corrupt Fear us, The Honest support us The Heroic Join us
#OP_AV coming 25th.
OPAV, #OPHeavy, join our Pub chat to learn about how we are trying to fix Dust 514. join now knight killers PUB.
|
Ryanjr TUG
KnightKiller's inc.
22
|
Posted - 2015.04.21 13:55:00 -
[40] - Quote
Shamarskii Simon wrote:Balistyc Farshot wrote:MINA Longstrike wrote:I've yet to meet a vehicle that 2 wiyrkomi breach forges didn't alpha through with its hardeners down. When did you see that happen? The forge gun needs a buff is the real point I think he wants to make. If you get hit by 2 breach forges from one heavy you are a terrible pilot. What were you doing during the 8 seconds of charge up while the heavy can barely move? Anyone who is skilled in forges knows ADS fall to Assault for the aim adjustment between shots and tanks get the standard. Breach is just broken. I can do the math but I don't think you care. The PLC is more effective than a forge gun on tanks and a scout can run those. If i see wyr breach, it's a super quick recall. its the only thing that makes me terrified... Especially if I see them hopping... Then I know it's run away as fast as you can, sometimes it's not worth the challenge. Breach is psychologically OP. And it hits like a truck.
ADS are OP we need to look at a ADS form a 2015 stand point. It's a what? Yup a plan, and what happiness to plans when hit by a tank, other a RPG? Go down.
The corrupt Fear us, The Honest support us The Heroic Join us
#OP_AV coming the 25th
OPAV, #OPHeavy, join our Pub chat to learn about how we are trying to fix Dust 514. join now knight killers PUB.
|
|
Lorhak Gannarsein
Nos Nothi
4559
|
Posted - 2015.04.21 13:58:00 -
[41] - Quote
Ryanjr TUG wrote:Shamarskii Simon wrote:Balistyc Farshot wrote:MINA Longstrike wrote:I've yet to meet a vehicle that 2 wiyrkomi breach forges didn't alpha through with its hardeners down. When did you see that happen? The forge gun needs a buff is the real point I think he wants to make. If you get hit by 2 breach forges from one heavy you are a terrible pilot. What were you doing during the 8 seconds of charge up while the heavy can barely move? Anyone who is skilled in forges knows ADS fall to Assault for the aim adjustment between shots and tanks get the standard. Breach is just broken. I can do the math but I don't think you care. The PLC is more effective than a forge gun on tanks and a scout can run those. If i see wyr breach, it's a super quick recall. its the only thing that makes me terrified... Especially if I see them hopping... Then I know it's run away as fast as you can, sometimes it's not worth the challenge. Breach is psychologically OP. And it hits like a truck. ADS are OP we need to look at a ADS form a 2015 stand point. It's a what? Yup a plan, and what happiness to plans when hit by a tank, other a RPG? Go down. The corrupt Fear us, The Honest support us The Heroic Join us #OP_AV coming the 25th It's actually a plane.
SOGZ PANDA: But i also agree with lorhak cause he's an aussie and aussies are always right
|
Ryanjr TUG
KnightKiller's inc.
22
|
Posted - 2015.04.21 14:04:00 -
[42] - Quote
Galvatrona wrote:Hmmm buffing cost, sounds like a good idea. seeing as tanks went up in cost I believe the next item to get a "ISK buff" are AV weapons including AV grenades, now woulden't that make a fair argument. Using a rail turret sucks now as you only get 3 shots and have to use a cooler to get it to shoot 4 times, this makes using a rail turret cost more than the original cost of the turret because you can't down an armor tank without a cooler. Now you might want to add a damage mod on there further bringing up the cost of using a rail turret and that's 2 of your mod slots gone just to make the turret worthy of firing on another tank. Armor tanks running a proto blaster don't need to use any of the mod slots towards the use of the turret just use them all towards the survival of the tank. Now you bring AV into the mix, the cost of AV weapons didn't go up with the cost of vehicles but if you want to put it to basic cost, you might HAVE to run your suit a little lighter to fit on more damage mods. This in turn would bring up the cost in suits by dieing in them more often. Or you might want o get a partner to hep you don the tank, either way its going to cost you more to down a proto tank than a basic tank. Hey heres a good idea if the cost of AV weapons don't go up but they receive a buff, the cost of proto and advanced tanks should go down without receiving a tank buff?
We would not mind if AV, or proto where you have to pay more isk for it. AV needs a buff, or proto tanks needs a nerf.
OPAV, #OPHeavy, join our Pub chat to learn about how we are trying to fix Dust 514. join now knight killers PUB.
|
Ryanjr TUG
KnightKiller's inc.
22
|
Posted - 2015.04.21 14:06:00 -
[43] - Quote
Lorhak Gannarsein wrote:Ryanjr TUG wrote:Shamarskii Simon wrote:Balistyc Farshot wrote:MINA Longstrike wrote:I've yet to meet a vehicle that 2 wiyrkomi breach forges didn't alpha through with its hardeners down. When did you see that happen? The forge gun needs a buff is the real point I think he wants to make. If you get hit by 2 breach forges from one heavy you are a terrible pilot. What were you doing during the 8 seconds of charge up while the heavy can barely move? Anyone who is skilled in forges knows ADS fall to Assault for the aim adjustment between shots and tanks get the standard. Breach is just broken. I can do the math but I don't think you care. The PLC is more effective than a forge gun on tanks and a scout can run those. If i see wyr breach, it's a super quick recall. its the only thing that makes me terrified... Especially if I see them hopping... Then I know it's run away as fast as you can, sometimes it's not worth the challenge. Breach is psychologically OP. And it hits like a truck. ADS are OP we need to look at a ADS form a 2015 stand point. It's a what? Yup a plan, and what happiness to plans when hit by a tank, other a RPG? Go down. The corrupt Fear us, The Honest support us The Heroic Join us #OP_AV coming the 25th It's actually a plane.
I am sorry I forgot the E. Now please make fun of me, because I ****** up spelling. The corrupt Fear us, The Honest support us The Heroic Join us
OPAV, #OPHeavy, join our Pub chat to learn about how we are trying to fix Dust 514. join now knight killers PUB.
|
Maiden selena MORTIMOR
Amarr Templars Amarr Empire
483
|
Posted - 2015.05.18 13:27:00 -
[44] - Quote
Ryanjr TUG wrote:Galvatrona wrote:Hmmm buffing cost, sounds like a good idea. seeing as tanks went up in cost I believe the next item to get a "ISK buff" are AV weapons including AV grenades, now woulden't that make a fair argument. Using a rail turret sucks now as you only get 3 shots and have to use a cooler to get it to shoot 4 times, this makes using a rail turret cost more than the original cost of the turret because you can't down an armor tank without a cooler. Now you might want to add a damage mod on there further bringing up the cost of using a rail turret and that's 2 of your mod slots gone just to make the turret worthy of firing on another tank. Armor tanks running a proto blaster don't need to use any of the mod slots towards the use of the turret just use them all towards the survival of the tank. Now you bring AV into the mix, the cost of AV weapons didn't go up with the cost of vehicles but if you want to put it to basic cost, you might HAVE to run your suit a little lighter to fit on more damage mods. This in turn would bring up the cost in suits by dieing in them more often. Or you might want o get a partner to hep you don the tank, either way its going to cost you more to down a proto tank than a basic tank. Hey heres a good idea if the cost of AV weapons don't go up but they receive a buff, the cost of proto and advanced tanks should go down without receiving a tank buff? We would not mind if AV, or proto where you have to pay more isk for it. AV needs a buff, or proto tanks needs a nerf. Lol no still no .. I should really stop jumping alt's but this thread us just so addictive ..
The death of love
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |