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Balistyc Farshot
OUTCAST MERCS General Tso's Alliance
144
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Posted - 2015.04.20 17:32:00 -
[1] - Quote
MINA Longstrike wrote:I've yet to meet a vehicle that 2 wiyrkomi breach forges didn't alpha through with its hardeners down.
When did you see that happen?
The forge gun needs a buff is the real point I think he wants to make. If you get hit by 2 breach forges from one heavy you are a terrible pilot. What were you doing during the 8 seconds of charge up while the heavy can barely move? Anyone who is skilled in forges knows ADS fall to Assault for the aim adjustment between shots and tanks get the standard. Breach is just broken. I can do the math but I don't think you care. The PLC is more effective than a forge gun on tanks and a scout can run those.
Ok, I hate REs and Blues. So I am going to use them until they stop me!
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Balistyc Farshot
OUTCAST MERCS General Tso's Alliance
144
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Posted - 2015.04.20 17:36:00 -
[2] - Quote
Slave of MORTE wrote:Ku Shala wrote:tanks need a hard cap of 2 per side then av is close to balanced imo Perhaps ccp needs to put an average of 5 players with balls on each side instead of 16 crying babies Seriously 2 tanks per match ..then who am I gunna blow up with av ..stop trying to limit the versatility of dust. Bloody hell if my stoned +++ can still solo foolhardy proto tanks than your crying +++ can get good
+1 for being awesome. I just get my scout with REs and PLC. Tank stew. Plus with blues, they can't hit you at all.
Ok, I hate REs and Blues. So I am going to use them until they stop me!
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Balistyc Farshot
OUTCAST MERCS General Tso's Alliance
145
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Posted - 2015.04.20 21:39:00 -
[3] - Quote
Shamarskii Simon wrote:Balistyc Farshot wrote:MINA Longstrike wrote:I've yet to meet a vehicle that 2 wiyrkomi breach forges didn't alpha through with its hardeners down. When did you see that happen? The forge gun needs a buff is the real point I think he wants to make. If you get hit by 2 breach forges from one heavy you are a terrible pilot. What were you doing during the 8 seconds of charge up while the heavy can barely move? Anyone who is skilled in forges knows ADS fall to Assault for the aim adjustment between shots and tanks get the standard. Breach is just broken. I can do the math but I don't think you care. The PLC is more effective than a forge gun on tanks and a scout can run those. If i see wyr breach, it's a super quick recall. its the only thing that makes me terrified... Especially if I see them hopping... Then I know it's run away as fast as you can, sometimes it's not worth the challenge. Breach is psychologically OP. And it hits like a truck.
If you say so. I agree, two of them coordinated is powerful but so are 2 sets of swarmers or PLCs.
I could see psychologically. The problem is that 2 heavies have dedicated everything to alpha you. As I have said before in posts. Tip your hat in acknowledgement for downing you hard, flip to a new suit, and get easy revenge. They can't fight back against infantry at all.
Ok, I hate REs and Blues. So I am going to use them until they stop me!
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