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TooMany Names AlreadyTaken
Going for the gold
1109
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Posted - 2015.04.18 06:01:00 -
[1] - Quote
I don't know what to say about it, it takes ages to get me in a battle, and when I get in one it's 5 vs 15.
I want the old matchmaker back... people weren't leaving battles back then. |
Squagga
Fatal Absolution Negative-Feedback
492
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Posted - 2015.04.18 06:32:00 -
[2] - Quote
The only difference I see. Is people leaving match now. Honestly it seems exactly the same as it always has to me. There's only three kinds of battles you're going to get. 1. Your team stomps 2. The other team stomps 3. It's a really good fuckin match. Is it possible to find great match making? I dunno, sure. Is every game you play going to be the game of your life? I don't think that's how it works
Reloading, the silent killer.
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Eldest Dragon
Nos Nothi
482
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Posted - 2015.04.18 06:40:00 -
[3] - Quote
TooMany Names AlreadyTaken wrote:I don't know what to say about it, it takes ages to get me in a battle, and when I get in one it's 5 vs 15.
I want the old matchmaker back... people weren't leaving battles back then.
I agree with this guy, and not only is empty teams and long deployments wasting my time, its wasting my boosters. I took a long break from this game and im trying to catch up some sp now, but until this is fixed, im gonna quit running them. |
Sequal's Back
Dead Man's Game RUST415
527
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Posted - 2015.04.18 08:10:00 -
[4] - Quote
TooMany Names AlreadyTaken wrote:I don't know what to say about it, it takes ages to get me in a battle, and when I get in one it's 5 vs 15.
I want the old matchmaker back... people weren't leaving battles back then. People were already leaving matches constantly way before the new matchmaker was released..
It's true that now it takes ages to find a battle. In the end, it didn't change anything.
Fix the game before trying to add anything else.
(Hint: hit detection, lags, glitches,.. you've got some work :) )
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VAHZZ
1425
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Posted - 2015.04.18 08:13:00 -
[5] - Quote
People seem to be playing more FW instead of pubs,
If you expect the worst, you'll never be disappointed.
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Nothing Certain
Bioshock Rejects
1634
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Posted - 2015.04.18 08:38:00 -
[6] - Quote
I find it has changed quite a bit. Exhibit A is all the vets complaining while new player complaints are rare.
Because, that's why.
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Ablerober
Mass Defect Binding Energy
281
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Posted - 2015.04.18 08:46:00 -
[7] - Quote
TooMany Names AlreadyTaken wrote:I don't know what to say about it, it takes ages to get me in a battle, and when I get in one it's 5 vs 15.
I want the old matchmaker back... people weren't leaving battles back then.
I played Ambush for about 5 hours on the US servers last night and have to say during this period, only 2-3 games were one sided or 15-4. Every battle was a challenge, which made it much more fun.
I did play against or with the same players a few times in a row, but I put that down to the number of players available.
Can't wait to play again tonight, maybe I'll give FW another go. |
Edgar Reinhart
Resheph Interstellar Strategy Gallente Federation
93
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Posted - 2015.04.18 10:18:00 -
[8] - Quote
People have always left battles to avoid a stomp *ahem* apparently. The current problems are that squads are still having the odd issue deploying and the game isn't replacing people leaving fast enough. Then when it does add more people they see that the match has already started and or that it is an unbalanced match and so they then quit out too.
As the match progresses more and more people on the losing team give up and quit with what they have, or check the scores and see that they only have 5,10, whatever people on their team, because a six man squad just left, and so they then leave too. Match then finishes 16-5 or something and the losers all feel cheated. This is a problem of both peoples' desire not to lose and of the small number of players available to throw into the battle at any one time.
I've had very few matches that haven't started 16-16, maybe I've just been lucky, but plenty that ended very unbalanced because of the domino effect on the teams once people start leaving.
I'd also say that I mainly play solo in the lower tier of battles and by the sound of it there is much less of a problem with this than in the higher tier. Yes I get dumped into the odd losing battle and yes sometimes I just quit out, and then get put back in, and then quit out again, and then get put back in and then etc etc but no more than I used to be with the old system.
I think that the problem with the higher tier is POSSIBLY the propensity for more larger squads, meaning that a DC, broken deployment etc affects a larger number of people concurrently and the fact that everybody knows everybody else too well and don't want to have to have a tough fight against each other either because of stats or isk or because squads are constantly facing off against each other over the course of the night and are getting fed up of it. Unfortunately there isn't a lot CCP can do about influencing the way individuals approach the game.
More rewards/ more punishments etc may help but will bring with them their own problems and have the potential to make more players just give up on it all together. As people noted during the FW event it was very rare for the large q-synched squads to ever actually face up against each other over the course of an evening and thats a problem too.
Ummmmmmm............ no idea what my conclusion is here so I'm just going to stop. |
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