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rasputin900000
Subsonic Synthesis
33
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Posted - 2015.04.08 07:59:00 -
[1] - Quote
SoTa PoP wrote:Basically - take away the versatility of high SP players by limiting what they can bring unto the field by forcing them to choose sets instead of everything?
Or am I missing something here?
Sounds like you want people to choose between 10 different suits they want to bring to the field, but allow them to organize them into sets so they can more easily pick one and deploy.
I'm against it entirely. Ruins the purpose of being a high SP player. And if there's a way to change sets mid-game isn't it the same as what we have now?
I'm with you won't change much since most of us don't really use 5 fits in a battle to begin with ass., comm., heavy, logi, and scout. Most matches never see 5 usually 3 at most. And that only depends on if there's a need for av of some kind. Seems to be a lot of code for no real benefit. |
rasputin900000
Subsonic Synthesis
33
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Posted - 2015.04.08 08:20:00 -
[2] - Quote
Iron Wolf Saber wrote:Aeon Amadi wrote:Arkena Wyrnspire wrote:Unless it offers really significant performance gains, I'm against it. A really good performance gain is simply deleting everything in your mail. Little silly things likes this ^ does bring into the question how much performance we can really squeeze out of random places. I mean I am all for hearing the counter arguments but please refrain from insults. Sota so far has some of the more constructed opposition.
Take out supply depots that would make it "run what you bring and hope you bring enough" which basically makes it c.o.d., same effect as what you propose lots less work to implement. The end result would also be far fewer players seeing how not many of us like c.o.d. to begin with if we did we wouldn't be here we'd be there. Not trying to sound like an a$$ but all in all that is basically what I get from the description. It's nice that you're trying to make the game better and obviously put a lot of thought to it I just don't think it would really help not that it would really hurt outside of weeks of tweaking after it came to be. |
rasputin900000
Subsonic Synthesis
33
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Posted - 2015.04.08 08:41:00 -
[3] - Quote
One Eyed King wrote:I like it. And I agree with not having a cool down.
This game was supposed to be built around making strategic sacrfices, and for dying to have a cost. With many suits the sacrifices are barely noticeable, and with the ISK pile up in the Dust's economy, suit cost is often irrelevant.
I also don't see the limiting of vets with 80 m SP as a bad thing. They still have an advantage, and its being limited to 10 or so suits is not so great a challenge that people who pride themselves on adapting and taking on challenges shouldn't be happy to face.
So you're saying this would stop kazukia sniper from walking over everyone he sees with his kal. rail rifle? Don't see it working for that you could put the max at 2 and he wouldn't need the second one lol. If you want to nerf omni players as you guys are calling them you would have to make it a 3 tier system basic, advanced, and proto mode. Even then that wouldn't change anything at all he's still going to stroll across you because you would still have the same tier suit as he would.
Not hating on kazukia just the best example I could think of to prove the point. There is no way to really nerf so called"omni players" they'll always have all the skills they started the day with and are only gaining every day. Even if they don't play the passive still keeps going. |
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