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Author |
Thread Statistics | Show CCP posts - 44 post(s) |
Bright Steel
Horizons' Edge
1111
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Posted - 2015.04.03 01:21:00 -
[1] - Quote
Breakin Stuff wrote:Perhaps when a squad ditches the match like that we can have the ISK payouts spike dramatically based on the end-of-match Mu disparity.
People aren't going to scream overmuch if their payout jumps x2-x3 in ISK/SP (insert amount based on how lopsided) when the mu ratio between teams becomes heinously lopsided.
Because what happens in the end is going to be pro squad wimps out leaving the miscellaneous masochists to pick up the slack. If there was a situation like that you'd see me gleefully playing last man standing vs. 16 bads without complaint. I've noticed that I almost always agree with your very simple, logical, and realistic ideas...
Why aren't you on the CPM???
Dust 514, the BEST WORST game you can't stop playing.
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Bright Steel
Horizons' Edge
1111
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Posted - 2015.04.03 01:44:00 -
[2] - Quote
Ansla Valier wrote:Won't this system (even if implemented perfectly) break down? Mu is based on W/L ratio. The purpose of the match maker is to even things out. If the matchmaker works then everyone will have their W/L ratio made closer to 1 because they'll be playing against players with a similar skill set.
So after a while really good and really unskilled players would have similar Mu. Based on that we'd be back to our initial state where anyone gets paired up with anyone. Mu is based on many factors and not just w/l. Everything from WP to K/D is put through a very intricate and seemingly unimaginably complicated advanced robotic merc rating apparatus that creates your very own Mu
Dust 514, the BEST WORST game you can't stop playing.
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Bright Steel
Horizons' Edge
1112
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Posted - 2015.04.03 03:56:00 -
[3] - Quote
robin williams' ghost wrote:Flint Beastgood III wrote:robin williams' ghost wrote:The problem (from a vets p.o.v.) is that as it is right now proto is absolutely required because every match is fought against top tier corps who only run proto. Too many players have these high mu scores which pit them against other vets, which is fine, however with no isk they have to run cheap fits which causes them only to die more while the rich players can just run proto 24/7 without a care. Yes, I'm one of those rich players, but most of the guys I run with aren't. So what am I to do? I feel like I can't run with my "friends" anymore because they're poor and running their cheap fits is causing us to get stomped. The only vets that are going to survive this new matchmaking are the extremely rich. Everyone else is going to get frustrated and leave the game. I still run STD/ADV fits throughout and still have the same results as before. Well aren't you just a super scrub Just ran my first 3 rounds with the MM and was running all adv, as usual, and didn't have too much trouble, In fact the squads were easier to deal with cause I had capable blues...
Dust 514, the BEST WORST game you can't stop playing.
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Bright Steel
Horizons' Edge
1112
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Posted - 2015.04.03 04:05:00 -
[4] - Quote
Ran 3 complete rounds, had two partial, and I love it.
Had one round where it was 9 vrs 15 and we got redlined by the end but the clone count was close. Even though we got pushed back we still put up a solid fight.
Other rounds were even with less guys, think it was 8 vrs 9, and that was interesting. Changes the feel of the game and makes you rethink strageties.
I didn't notice a lot of mercs trying to find their way out the MCC. LOL
All in all it was some good solid fights and also a good mix of mlt, std, adv, and only a little pro. I think once everyone realizes they are getting harder fights, not all of them read the forums, we will see less proto squads.
All in all, I like the new MM and look forward to see the finished/polished product.
Dust 514, the BEST WORST game you can't stop playing.
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