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Derpty Derp
Dead Man's Game
973
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Posted - 2015.04.01 21:40:00 -
[1] - Quote
Since the tank changes, I've been hit by 0 Jlavs... I have destroyed many... Learn to be more aware, or failing that, look at the mini-map, one came full speed at the back of my tank while I was stationary, saw the dot coming at me on the map, moved forwards.
If you move the same direction as the jeep, it can't explode on you, it will hit and just stop moving... Then you make some distance and turn your turret > Boom!
When someone can't afford a tank, I'd rather they come at me with a JLAV and give me some fun, rather than pulling out swarms and av grenades. |
Derpty Derp
Dead Man's Game
973
|
Posted - 2015.04.01 21:45:00 -
[2] - Quote
True Adamance wrote:I'd be fine if players were investing ISK into their vehicle and suit Is mine ok then? I put a turbo on my quafe Saga... And my suit costs about 3k, lol.
If it cost more, it would require being harder to kill... Fact is Jihaad dies more easily than tank, if tanker is not bad. |
Derpty Derp
Dead Man's Game
973
|
Posted - 2015.04.01 21:57:00 -
[3] - Quote
True Adamance wrote:Derpty Derp wrote:True Adamance wrote:I'd be fine if players were investing ISK into their vehicle and suit Is mine ok then? I put a turbo on my quafe Saga... And my suit costs about 3k, lol. If it cost more, it would require being harder to kill... Fact is Jihaad dies more easily than tank, if tanker is not bad. That's not really and investment. I mean I hate JLAV's as they are almost too easy to use and they cost jack all to deploy, being an insanely high power tool with almost no cost, however I don't begrudge you guys for using it. If you do it's simply a reflection that I am doing my job so well you cannot deal with me conventionally.
I mostly only bring them out to deal with redzone tanks, rep stacked Madrugas and the occasional scrubs jumping out with AV grenades/swarms (because they clearly shouldn't have had the tank in the first place.)
Don't get me wrong, in a fair fight, I'd rather go tank v tank... Pretty much the only Missile Gunnlogi out there at the moment...
DELBOY where are you? We need to show these Blaster Maddi's who's boss, lol. |
Derpty Derp
Dead Man's Game
974
|
Posted - 2015.04.01 22:50:00 -
[4] - Quote
True Adamance wrote:Would change though if Amarr HAV and turrets were in the game though. Laser turret... My Gunnlogi may crap itself, or I might... or both.
Mary Sedillo wrote:But jeez you have to go 100 percent anti-JLAV the moment they hit the field the whole game because he really can just do them the whole time and be just fine! In all fairness, when we bring out tanks, the whole enemy team has to focus on killing the tanks for the rest of the match. I don't have lots of isk, but because I don't die often I can afford to spam them in the matches that I need to (though that's only when there's tanks on the other team.)
Mary Sedillo wrote:JLAV needs to get its tankiness back so it doesn't pop the moment it scrapes a tank. It's the same as it's always been, speed and hp is nothing, it's all down to if they get a clean hit or not. If anything it's harder now, because 1 swarmer and the LAV is dead, no matter what.
Mary Sedillo wrote:As for missile tanks. Good stuff. I like using rails a bit more. Fun against all tanks! I used to avoid using rails as much as possible, they were just too easy... But since they've been nerfed a few times and with the new 2 shots unless your mods are up, it's definitely more balanced and more fun.
But missiles > everything. People always complained about them being useless vs shields, but that was all part of the fun. Took a lot of reloading and positioning to take it down without dieing.
True Adamance wrote:Missile Tanks are suprisingly nasty. Popped by one a week or two ago in a much shorter time that I was led to expect by the general consensus of players I'd talked to. This is why I'm not sure they need a buff anymore, took a break from spamming my rail Gunni just to retest them & have found them to be a lot stronger than I remembered. Also the slower shot speed, means you don't get them flying off in all direction when you spray... Sniped some poor buggers off the top of a watertank the other day (I'd feel bad if I didn't know he had a forge gun.)
Still, could be the tank builds, no idea what they're running beyond hull names and turret types. |
Derpty Derp
Dead Man's Game
975
|
Posted - 2015.04.01 23:15:00 -
[5] - Quote
Mary Sedillo wrote:Actually, the additional tank on the LAVs did make them bounce off much more often. Hardly happens now. But when they bounce off, they take 0 damage... It's all about how you hit, not how much hp you have when you hit... The sloped back of the Madruga has had my LAV go off it like a ramp a few times, which when you land, causes the LAV to take damage, usually resulting in the death of the LAV.
So long as you never let them hit properly, they will never explode... 90% of JLAVers are terrible at driving and know nothing about tanking, they will drive right at you and make it easy.
the 10% that actually know they need to get round the side, they are the fun ones to play against... But they only have to do that, if you make them.
Failing that, I'm not sure on the maths, but the max remotes you can have on a LAV seem to be 5... Might be possible to stack enough hp to negate the blast, I had one crash right into the front of me while I was running from a swarmer, took out about 4k of shields leaving me on armour (still made the escape, thankfully... That protato hull cost a lot, lol.)
Either way, I'm sorry if some people hate it, but I personally enjoy it and would hate to see it removed from the game. Tanks and JLAVs are fun...
Also without JLAV's I could never drive my SAGA-II at a tank to make it squirm away, lol... Tanks always assume Jihaad. |
Derpty Derp
Dead Man's Game
975
|
Posted - 2015.04.01 23:33:00 -
[6] - Quote
Mary Sedillo wrote:I have seen people with over 12 remotes on a Jeep. Requires multiple people... And we all know people hate to work together, lol. |
Derpty Derp
Dead Man's Game
980
|
Posted - 2015.04.03 01:41:00 -
[7] - Quote
Kuruld Sengar wrote:tal mrak-thanl wrote:Well, if a problem can be fixed by shooting at it, I'm not sure it's a problem at all. But I agree that vehicles are too expensive. Sure shooting at them works, but they are fast. Vehicles don't always make sound either, if they are off screen. Much of the time you can be surprised by them i they are being sneaky, and most people don't enjoy running dedicated navigator in a side turret to watch for them. Most people don't enjoy getting ganked by a tank either... Enjoyment is not a factor here, nor is isk consumption. There are some pretty cheap militia tanks available, which deal with infantry and JLAV's quite easily.
Spend less time focusing on infantry with your large turret and you will have more than enough time to look around and see what's going on yourself.
JLAV's do not need removing just to make tanking easier (it's pretty damn easy at the moment anyway, even if you don't run the FotM Madruga rep build.)
Nerf the blueprint remotes and make JLAV's cost more... Don't forget isk wise a JLAV is going to die at least once, more if the tanker/team isn't stupid, so it should be cheaper than a tank that is almost expected to survive several matches in a row.
Not to mention, can't be done (repeatedly) in FW or PC, because friendly fire kick and clones... In pubs, the clone count drops by 1 everytime you shoot an LAV, make use of it. |
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