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Apocalyptic Destroyer
L.O.T.I.S.
389
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Posted - 2015.03.31 19:41:00 -
[1] - Quote
4 Proto Madrugars with the same exact fit. 2 Complex Hardeners 2 Complex Armor Reps With Proto Turrets
Did you guys even think of what would happen buffing tanks?
True Amarr In Disguise
Pain is weakness leaving the body
Proto : ADS Pilot Ak.0 : Mando, Scout, Assault
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Edau Skir2
Corrosive Synergy Rise Of Legion.
970
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Posted - 2015.03.31 20:17:00 -
[2] - Quote
Apocalyptic Destroyer wrote:4 Proto Madrugars with the same exact fit. 2 Complex Hardeners 2 Complex Armor Reps With Proto Turrets
Did you guys even think of what would happen buffing tanks? One method beats any tank. LAV + RE's = Sploding tank
Logistics mk.0 / Logibro's Modified Logistics mk.0
Scout gk.0/ Scotsman's Modified Scout gk.0
Commando gk.0
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Aidualc
LATINOS KILLERS CORP Dark Taboo
125
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Posted - 2015.03.31 20:19:00 -
[3] - Quote
Edau Skir2 wrote:Apocalyptic Destroyer wrote:4 Proto Madrugars with the same exact fit. 2 Complex Hardeners 2 Complex Armor Reps With Proto Turrets
Did you guys even think of what would happen buffing tanks? One method beats any tank. LAV + RE's = Sploding tank
Packet RE's... 1 hit. bloom.
-- LKC -- Tomate Pote --
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Edau Skir2
Corrosive Synergy Rise Of Legion.
970
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Posted - 2015.03.31 20:23:00 -
[4] - Quote
Aidualc wrote:Edau Skir2 wrote:Apocalyptic Destroyer wrote:4 Proto Madrugars with the same exact fit. 2 Complex Hardeners 2 Complex Armor Reps With Proto Turrets
Did you guys even think of what would happen buffing tanks? One method beats any tank. LAV + RE's = Sploding tank Packet RE's... 1 hit. bloom. On a Maddie with a 60-80%(?) damage reduction and a base of 3000-ish hp?
Logistics mk.0 / Logibro's Modified Logistics mk.0
Scout gk.0/ Scotsman's Modified Scout gk.0
Commando gk.0
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5533
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Posted - 2015.03.31 21:48:00 -
[5] - Quote
Apocalyptic Destroyer wrote:4 Proto Madrugars with the same exact fit. 2 Complex Hardeners 2 Complex Armor Reps With Proto Turrets
Did you guys even think of what would happen buffing tanks?
A tank thats worth over a million isk.
It's powerful? Say it aint so.
Hey, can those tanks hack points? Destroy cover? NO?
Sure is a lot of money to spend on something that can't win a match, isn't it?
Usually banned for being too awesome.
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Mejt0
Dead Man's Game RUST415
1189
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Posted - 2015.03.31 21:52:00 -
[6] - Quote
Edau Skir2 wrote:Apocalyptic Destroyer wrote:4 Proto Madrugars with the same exact fit. 2 Complex Hardeners 2 Complex Armor Reps With Proto Turrets
Did you guys even think of what would happen buffing tanks? One method beats any tank. LAV + RE's = Sploding tank
LAV? Do you know what LAVs are now? They're free wp more than before. Few shots and they are gone, forever.
Not to mention vehicle scans and human hearing.
Caldari Hero
Loyal To The State
Mejt0 Sale List
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Echo 1991
Titans of Phoenix
776
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Posted - 2015.03.31 22:06:00 -
[7] - Quote
Himiko Kuronaga wrote:Apocalyptic Destroyer wrote:4 Proto Madrugars with the same exact fit. 2 Complex Hardeners 2 Complex Armor Reps With Proto Turrets
Did you guys even think of what would happen buffing tanks? A tank thats worth over a million isk. It's powerful? Say it aint so. Hey, can those tanks hack points? Destroy cover? NO? Sure is a lot of money to spend on something that can't win a match, isn't it? So cloning a team doesn't win you a match anymore?
Besides he isn't complaining about that, have you come up against a maddy fit like that? It's a nightmare, they just don't get hurt.
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Stormblade Green
KnightKiller's inc.
66
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Posted - 2015.03.31 22:09:00 -
[8] - Quote
Apocalyptic Destroyer wrote:4 Proto Madrugars with the same exact fit. 2 Complex Hardeners 2 Complex Armor Reps With Proto Turrets
Did you guys even think of what would happen buffing tanks?
Here's an idea. Proto breach FG with a proto swarm minmado for insurance.
One might say... I'm very skilled... yet I'm his apprentice... So what does that say about my mentor?
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Apocalyptic Destroyer
L.O.T.I.S.
390
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Posted - 2015.03.31 22:10:00 -
[9] - Quote
These things do not die at all...
True Amarr In Disguise
Pain is weakness leaving the body
Proto : ADS Pilot Ak.0 : Mando, Scout, Assault
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Juno Tristan
Obscure Reference
488
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Posted - 2015.03.31 22:15:00 -
[10] - Quote
Isn't this just a another form of proto stomping and not really tank specific?
The only difference being you might kill that AK.0 (which gets revived by proto needles) and feel like you did something
ADS Ramming Revenge!
Plasma Cannon Rampage
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Mejt0
Dead Man's Game RUST415
1190
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Posted - 2015.03.31 23:55:00 -
[11] - Quote
Stormblade Green wrote:Apocalyptic Destroyer wrote:4 Proto Madrugars with the same exact fit. 2 Complex Hardeners 2 Complex Armor Reps With Proto Turrets
Did you guys even think of what would happen buffing tanks? Here's an idea. Proto breach FG with a proto swarm minmado for insurance.
Throw there another AV guy and they might do something.
Caldari Hero
Loyal To The State
Mejt0 Sale List
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Sparten 269
Horizons' Edge
96
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Posted - 2015.04.01 00:42:00 -
[12] - Quote
A squad and I went through three dom matches, an armor tank was present in each one. These armor tanks completely dominated the battle field, killing everything in thier path regardless of what we threw at them, but then they would disappear into the red line. You see, it is not the armor tank itself that is simply "overpowered", it's the hardeners combined with the tanks instant and constant regeneration. The moment the hardeners go up, they are untouchable, all damage negligible due to its regeneration. But the moment those hardeners go down, they become pretty mushy, and the driver typically gets outta there as soon as those hardeners go down if not sooner.
Let us not forget that it's only the armor tank, the shield variant has been made obsolete at this point, when it was the other way around before. And (though this might be a bit off topic) the addition of these one gun tanks are completely useless since they have less pg and cpu than the normal tanks regardless of the extra turret. The sensable thing to do would be either reducing the overall effectiveness of the hardeners, placing a heavier stacking penalty towards them, or reducing the regeneration of armor to an appropriate level. Hell, perhaps even a small mix of all three options.
Feel free to offer opinions and what not. |
Edau Skir2
Corrosive Synergy Rise Of Legion.
979
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Posted - 2015.04.01 01:03:00 -
[13] - Quote
Mejt0 wrote:Edau Skir2 wrote:Apocalyptic Destroyer wrote:4 Proto Madrugars with the same exact fit. 2 Complex Hardeners 2 Complex Armor Reps With Proto Turrets
Did you guys even think of what would happen buffing tanks? One method beats any tank. LAV + RE's = Sploding tank LAV? Do you know what LAVs are now? They're free wp more than before. Few shots and they are gone, forever. Not to mention vehicle scans and human hearing. That's why you drive into their rear....no? I've never been killed in my jihad lavs, just suicided by stray bullets that hit my REs.
Logistics mk.0 / Logibro's Modified Logistics mk.0
Scout gk.0/ Scotsman's Modified Scout gk.0
Commando gk.0
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17905
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Posted - 2015.04.01 01:09:00 -
[14] - Quote
Sparten 269 wrote:A squad and I went through three dom matches, an armor tank was present in each one. These armor tanks completely dominated the battle field, killing everything in thier path regardless of what we threw at them, but then they would disappear into the red line. You see, it is not the armor tank itself that is simply "overpowered", it's the hardeners combined with the tanks instant and constant regeneration. The moment the hardeners go up, they are untouchable, all damage negligible due to its regeneration. But the moment those hardeners go down, they become pretty mushy, and the driver typically gets outta there as soon as those hardeners go down if not sooner.
Let us not forget that it's only the armor tank, the shield variant has been made obsolete at this point, when it was the other way around before. And (though this might be a bit off topic) the addition of these one gun tanks are completely useless since they have less pg and cpu than the normal tanks regardless of the extra turret. The sensable thing to do would be either reducing the overall effectiveness of the hardeners, placing a heavier stacking penalty towards them, or reducing the regeneration of armor to an appropriate level. Hell, perhaps even a small mix of all three options.
Feel free to offer opinions and what not.
It's more that these tanks have passive repair modules with the efficiency of what used to be active modules....that and allowing people to equip two hardeners which is a ridiculous concept anyway since active hardeners hit cap hard and having two of them...... is plain silly.
Raphael: I'm warning you. Do not leave me here. I will find you.
Castiel: Maybe one day. Today you're my little bitch
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Vyzion Eyri
WarRavens
2712
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Posted - 2015.04.01 01:19:00 -
[15] - Quote
Has anyone tried kamikaze dropships on these tanks? Their turrets can't protect them from the skies, and you could hover until you see their hardeners run out.. I will get to testing it out; if it works, it could be the only time my skill at nose-diving into the ground could finally prove useful.
> Quis custodiet ipsos custodes?
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robin williams' ghost
whisky tango foxtrot sir
1124
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Posted - 2015.04.01 01:25:00 -
[16] - Quote
Hit em with the packed lai dais and finish em off with a plasma cannon or swarms. Guaranteed to work 100% of the time 60% of the time.
Robin Williams endorses this corp
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