LOOKMOM NOHANDS wrote:Nocturnal Soul wrote:LOOKMOM NOHANDS wrote:Looks great Aero.
A couple of notes:
NO on removing the ISK cost. This makes being higher level more OP and would require an increase in price which would shut out lower level players who would be fighting the pure proto stomping level 8s - 10s.
I would like to see your thoughts on an LP exchange system. I feel like this idea should be balanced in a way that you take a loss when exchanging but it is necessary to be able to really run an all faction suit. Amarr players right now for example can not purchase light damage mods.
I do not see anything that offers Eve players incentive to come drop orbitals. Yes removing the player orbitals is VERY needed but that only goes back to how things were not improves them.
Your district selection leaves out Eve guys which has the potential to grow the connection and bring the orbital rain. I also just want to see your thoughts on that.
You get hellah lp for dropping obs in eve that right there is worth the trouble.
Eve players have no way to know which districts are open for orbitals unless they have specifically searched for Dust players.
LP payouts are based on Tier status. Currently dropping orbitals for Amarr / Minmatar / Caldari pretty much sucks. This is because tiers have become balanced on Amarr / Min front since the take over while Caldari still can not do much against the Gal.
Orbital drops pay little difference from a large plex for those factions at this point. The difference is dropping the OB requires them being able to locate the district, fly however many jumps hoping the battle lasts, hope the mercs on the ground actually call in the orbitals, and hope they do not get popped while the enemy faction knows they are a sitting duck in what is likely a terrible fitting.
Even at bottom tier EVE players get really good LP per orbital. I recall having multiple pilots on my side "fighting" to drop the OB nearly every time. It was a good system. As for EVE players not bring able to find districts, that's something that needs to be addressed EVE side, but chat channels work fine now.
Absolutely hate the idea of loyalty point exchange. Why would the Republic Command offer an exchange rate for Imperial Guard loyalty points? If we ever get player trading I wouldn't necessarily be opposed to trading LP.
Lastly, I still believe ISK needs to be removed from Faction Warfare. We could inflate the LP costs accordingly of course, but it needs to happen in my opinion. Worried about an unfair advantage higher ranked members get on payouts? Why? That should only encourage players to focus on one faction and level them up quickly. Will there be more high tier gear getting used? Absolutely! FW should be more intense than public matches, but that wouldn't make public matches useless. Basically pub matches for relaxed play with universal currency (ISK), FW for more intense play with some player control outside of just the battles, and PC for intense play for people who are into scheduling times to get on and play a video game.