Reign Omega
T.H.I.R.D R.O.C.K
1358
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Posted - 2015.03.25 08:22:00 -
[1] - Quote
I think we are currently moving in a good direction. The main thing to consider that make this hard to balance is spam. Plain and simple. It's hard to balance single player av vs single vehicle because its usually not the case. Its usually 6 guys with proto Av humping a low level vehicle, or 6 proto tanks vs Le Av Seul. I think the 1 man tanks should be lighter and faster more skirmishes than seiges, and the 3 man tank should be slower and heavier, built for breach combat with high hp and less firepower. Its similar to being able to equip light weapons on heavy suits but not the reverse, a heavy with support is a force, a fat slow waddler with a puny gun is just a nuisance until you get in his mouth.
Edit: I have been av since chrome, and have been a pilot since open beta. 42 mil and 28 mil respectively
Edit part deux: and as always, I just roll with the punches with the game changes.
Mark a$$ tricks, and bags of dicks....
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Reign Omega
T.H.I.R.D R.O.C.K
1360
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Posted - 2015.03.26 03:49:00 -
[2] - Quote
Vyzion Eyri wrote:I'm speccing into swarms soon and I have no delusions about being able to 'solo' a Madrugar with a blaster pointed at my face.
What I do think I can do, though, is run a Minmatar logistics suit with swarms, AV nades, nanohives, and various proxies, and bait the tank into fighting me and running over those proxies, eating mouthfuls of AV nades, and swarms.
As mentioned above, an unskilled tanker will most likely fall for it, a skilled tanker will watch me jump around and maybe wait until I make a mistake and blap me, or move on and leave me useless to my team.
It's not perfect, but tanks are very close to that sweet spot of balance where it requires skill to differentiate good tankers from bad, and similarly, good AV users will be able to get the drop on tankers, whilst bad ones will just die as they try again and again, frustrated as to why they can't look down the barrel of an ion cannon, break through hundreds of millimetres of armour plating, and get away without any enemy infantry shooting them down in the mean time.
On the other hand, my dropships are swatted from the sky like they're annoying flies. I swerve, I dive, I spiral, even when I'm shooting in my ADS I try to be slowly rotating around my target, but I can't dodge swarms, and whenever I slow to drop off passengers or target an enemy, I become a juicy point farm for any AV user with at least one eye and a hand on the controller.
The assault dropships I understand have to be a little flimsy, but the transport dropships are barely tougher, and require at least 2 people to have any real offensive capability, so should they not require two people to take down? Even then, the gunner is immobile and an easy hit for all those long range rifles.
Don't mean to hijack the OP, just venting after a particularly painful set of dropship losses.
Any, and I do mean any suit is better at av than logi. Save for Amarr with his sweet sweet sidearm .
Mark a$$ tricks, and bags of dicks....
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Reign Omega
T.H.I.R.D R.O.C.K
1363
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Posted - 2015.03.26 23:24:00 -
[4] - Quote
tal mrak-thanl wrote:There aren't a whole lotta people with gv.0s right now. Somas and sicas are still basically just AV WP repositories.
I saw a guy with Gv.0 last night from Outer Heaven, he was tearing it up. I wasn't in the mood to AV that match tho so I didnt get a chance to test him out.
Mark a$$ tricks, and bags of dicks....
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