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Vesta Opalus
T.H.I.R.D R.O.C.K
524
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Posted - 2015.03.19 19:01:00 -
[1] - Quote
Elpedo Hughes wrote:Seriously though I don't support it as a armour and shield tanked player with 2 logis with 1 shield and 1 armour rep tool would be OP (hence my NAMELESS post)
I would mind a shield booster like on tanks though.
Thats a pretty good concern to bring up. Do armor repair tools stack? I forget.
I think they do, maybe they shouldnt, for the same reason you bring up. |
Vesta Opalus
Ostrakon Agency Gallente Federation
630
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Posted - 2015.04.23 18:54:00 -
[2] - Quote
The Dark Cloud wrote:Elpedo Hughes wrote:Seriously though I don't support it as a armour and shield tanked player with 2 logis with 1 shield and 1 armour rep tool would be OP (hence my NAMELESS post)
I would mind a shield booster like on tanks though. Ya know that the basic shield regen on armor suits are extremely bad? It would still make more sense to stick a 2nd reptool on him so his uber buffed armor tank regens quicker.
Think of it this way: one armor rep tool + 1 shield rep tool = better defense against different damage types through your rep tool regen. |
Vesta Opalus
Ostrakon Agency Gallente Federation
630
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Posted - 2015.04.24 03:34:00 -
[3] - Quote
Nova Knife wrote:Back in the day, there was an idea that you could hit someone with a shield rep tool, that instead of giving them them a set amount, you gave them back their own native HP regen at zero delay while you were zapping them with energy for their shield.
The reason this idea seemed more reasonable than just pure HP to shields, is that it prevented "bricktanks" & Logi combos from being unreasonably good, yet still offered a pretty comparable (albeit lower) amount of survivability support to armor "bricktanks" with their own logi support, as the tradeoff was less HP for more mobility, etc.
The downside was that multiple logi would not stack, as armor can. Which is a pretty significant difference.
It also means that due to the low native shield regen of most suits and the % base functioning of energizers the shield rep tool would be crap on everything but maybe a caldari heavy or cal scout. Not to mention very difficult to fit something to utilize the shield rep tool for anything under prototype because of the stupidly lopsided energizer/recharger CPU costs.
Also shield suits would have to fit specifically to work with the rep tool, then be worthless without it due to low HP, whereas armor stacking is still very much functional for a while without a repper present.
Without significant rework to how shield suits and shield energizers and rechargers work, I would hate to see a shield rep tool like this. |
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