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Devadander
Woodgrain Atari
273
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Posted - 2015.04.25 20:14:00 -
[1] - Quote
As a pure Caldari, this is a topic I have thought much about.
All my suits are fit to the lack of help for my tank; speed, regen, damage, range. My "brick" fit calass has 200 more armor than shield... (I got tired of getting the shields off a random cal, only to be pasted with him having 500+ armor left) I rarely run it due to the fact that I can't fit a rep-hive, and have had logi blaze past me when I need 400+ armor, but I'm caldari so they didn't even flex.
Pulses don't work. Had them on shield tanks of old. They will be garbage, and people won't use them after the release rush.
Same for active equipment suggestions. They will be clunky and annoying to use.
Shield hives... I'll tell the story of my Pro-callogi, nano V later...
Wasted time/money.
The tool is the only viable option.
Same metric used to prevent nade squeezing, and fall dmg farming.
Flat wp rate, 10-15 per lower % hps (due to shield having a lower fittable total)
Very low hps, 15-20-40, to combine with suits hps for instant on (same lock time as armor tool) {ask me about my cal-sent with a 107 hps @ 0.6....}
....I can't believe im saying this... Let them spider it.. single beam tools only. That's three guys locked into one action, and popping any one of the three disables them big time. (minsent514?)
MOST IMPORTANTLY: Cannot rep 0 shields. Armor tool can't save you from 0. Suit depleted delay will become a major factor to deter dual-beaming.
Armor heavies that don't always have a logi with them have fits with maybe one plate, self rep, and sometimes even a kincat. But his logi heavy will be pure plates. The same will go for the shield logi/heavy. Shield core tool? give extender guys an option?
Assaults abusing this would be about the same as now. Hard to keep up with an assault with a tool out and ready. It's done, just not often. (shield tooling my calass would be impossible without a good standoff)
Start small, way UP, then tweak upwards. My 0.02 isk.
"Lets group up and push an objective" ~ No blueberry ever
07-28-12 ~Deal with it~
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Devadander
Woodgrain Atari
274
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Posted - 2015.04.27 23:52:00 -
[2] - Quote
Cross Atu wrote:Devadander wrote:As a pure Caldari, this is a topic I have thought much about.
[sic] Pulses don't work. Had them on shield tanks of old. They will be garbage, and people won't use them after the release rush.
Same for active equipment suggestions. They will be clunky and annoying to use.
[sic]
Please elaborate on why you believe this to be true about each one. The more details presented the more issues could be worked around or others persuaded as to why those options should be bypassed in favor of others. Looking forward to hearing back from you on the specifics ~Cross
With so much sustained dps from all the full auto everywhere, pulses will simply get anyone brave enough to stand off quite dead. That or to duplicate the standoff power of the rep tool you will need multiple users. Shield users will recognize this quickly and not care if they have a pulser close. (equip, tool, or other)
Active equipment (cloak, scanners, and the proposed radius shield restore) is clunky. By clunky I mean one has to ready it, hold it out and do nothing till the time is right, then hope that one activation is timed right. (and the latency gods are kind) Due to the dynamic motion of the battlefield, a lot of those pulses will be wasted, points will be hard to earn, into obscurity it will sink. (armor tool is easy: swap-lock-dance. look at the total healing data o.O)
I gave the vehicle shield booster another chance recently, and, um, well... It is kind of crap. The most recent variant gives one good oomph of shields, can be defeated mid oomph by any damage, and has a recharge time that makes it useless in a standoff. So after about 5-7 rounds I removed it.
I would rather see a way underpowered shield version of the armor tool, than get some equip that nobody uses after 5-7 rounds.
"Lets group up and push an objective" ~ No blueberry ever
07-28-12 ~Deal with it~
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Devadander
Woodgrain Atari
281
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Posted - 2015.05.10 18:02:00 -
[3] - Quote
Bright Cloud wrote:el OPERATOR wrote:Well, now that it seems like we're done trying to screw my CalLogi out of my bonus, yeah, sure add a shield "device". More toys for me.
My personal preference would be an AoE regen booster based on a hive. CalLogi existing bonus could apply, all frames could carry it and in deep combat its use isn't predicated on the loss of a gunman. Using a deployable equipment is bad for defending and pushing objectives. 1 flux/core locus and your fancy equipment gets destroyed. Thats why nobody with half a braincell is using the caldari logi with rephives. If i want to rep somebody i would use a repair tool which can be used indefenetly. The thing that nanohives are good for is ammo and everybody can allready carry 6 X-3 quantum nanohives so the existing Cal. Logi bonus is 100% useless. I dont need the help of a cal. logi to spam core locus nades 24/7 and thats why nobody uses it. So stop trying to pretend as if the hive bonus has any meaningfull role. The only purpose of that suit is to put 5 myofibres on and spam drop uplinks on highgrounds.
Which we can no longer do
"Lets group up and push an objective" ~ No blueberry ever
07-28-12 ~Deal with it~
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Devadander
Woodgrain Atari
281
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Posted - 2015.05.10 18:23:00 -
[4] - Quote
Bright Cloud wrote:Devadander wrote:Which we can no longer do Thats why i didnt specced into Cal.Logis cause of the obvious nerf hammer that was about to hit them. So again the Cal.Logi has no purpose. It even got worse since every 1 and their mother can carry 6 compact hives.
I have had all my cal roles for a long time, but still; this ^
"Lets group up and push an objective" ~ No blueberry ever
07-28-12 ~Deal with it~
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