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Adipem Nothi
Nos Nothi
7984
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Posted - 2015.03.19 23:03:00 -
[1] - Quote
Lightning35 Delta514 wrote: Gallente- 5% more range, scan, and profile when using any of the ewar mods
Community: "Wallhacks are bad" "EWAR Scouts are bad" "Let's nerf EWAR Scouts" "Let's ignore permascan" "Let's buff Logi EWAR"
Lol @ Community
Shoot scout with yes.
- Ripley Riley
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7987
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Posted - 2015.03.20 00:32:00 -
[2] - Quote
Pokey Dravon wrote:Juno Tristan wrote:Without the penalty you could get the same ehp as an assault
I'm not saying they'd be better than assaults, but due to bandwidth (and lackluster cal/gal assault bonuses) I'd pick a slayer logi over an assault Example Gallente Assault 155 Base Shield HP 275 Base Armor HP 430 Base Total HP Gallente Logistics 90 Base Shield HP 180 Base Armor HP 270 Base total HP That's currently a 160 HP difference, a ratio of 1.59 If you have the Logistics 100 more base HP, it would still have 60 less HP, a ratio of 1.16. They have identical slot layouts at the proto level. How exactly is that the same amount of HP?
I'm not following the logic here. Are we reducing Logi EQ slot count from 4 to 1.16?
Shoot scout with yes.
- Ripley Riley
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7987
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Posted - 2015.03.20 00:33:00 -
[3] - Quote
el OPERATOR wrote:Adipem Nothi wrote:Lightning35 Delta514 wrote: Gallente- 5% more range, scan, and profile when using any of the ewar mods
Community: "Wallhacks are bad" "EWAR Scouts are bad" "Let's nerf EWAR Scouts" "Let's buff EWAR Logis"Lol @ Community Apples. And Oranges. Yeah OK, cupcake. Go for it. Further marginalize the Scout. You'll get one build, and then you'll get nerfed. Meanwhile, I'm all for picking and choosing my Scout buffs.
We should pushing for an things like Shotgun RoF, right? Its not like Scout EWAR is a thing anymore, with GalLogis doing what they're doing.
Shoot scout with yes.
- Ripley Riley
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7991
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Posted - 2015.03.20 01:45:00 -
[4] - Quote
el OPERATOR wrote: Hey, real quick, what is the target illumination time and the cooldown time for that "21 db 200m permascanner"?
Creodron Flux 0 seconds - Scanner 1 fires 12 seconds- Scanner 2 fires 24 seconds- Scanner 3 fires 30 seconds- Scanner 1 ready 36 seconds- Scanner 1 fires 2 seconds- Scanner 2 ready
DS3 - 3 scanners needed to permascan 200m / 90-¦ / 21dB KB/M - 3 scanners needed to permascan 200m / 360-¦ / 21dB
* results shared team-wide
Too much risk! Let's buff that Logi!
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
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7991
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Posted - 2015.03.20 02:00:00 -
[5] - Quote
Juno Tristan wrote:
This is why I didn't post in the cpm thread, both of you **** off
Your idea's borderline reasonable; it'd be out-of-place in the CPM thread.
Shoot scout with yes.
- Ripley Riley
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7991
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Posted - 2015.03.20 02:18:00 -
[6] - Quote
Doesn't make one 'bit of difference whether or not a Scout can dampen under overpowered scans. Scouts could dampen under pre-Charlie CA Scout scans. Scouts could dampen under post-Charlie CA and AM Scout scans.
Shoot scout with yes.
- Ripley Riley
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7991
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Posted - 2015.03.20 02:45:00 -
[7] - Quote
The point is that buffing whatever Nyain's spamming can't be a good idea.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
7991
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Posted - 2015.03.20 03:01:00 -
[8] - Quote
Mister Goo wrote:Adipem Nothi wrote:The point is that buffing whatever Nyain's spamming can't be a good idea.
I will give you that much There is also no need to nerf it because it doesn't effectively change the balance of play for any class. It just forces the scout to give up tank for a lower profile. Assassin vs speedy assault An Assault can dampen under 28dB scans without gimping his fit; the same can't be said for 21dB. Further, the 21dB baseline reinforces lopsided scout usage rates in PC; scans are why the GA Scout is disproportionately popular (and CA Scout close behind). Lastly, always-on scanning was never pitched to Rattati and was never agreed to; we nerfed passives expressly because they were always-on, and competitive permascan should be fixed if for no other reason than this precedent.
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
8045
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Posted - 2015.03.20 20:55:00 -
[9] - Quote
el OPERATOR wrote:Stay focused, ScrubShineBear! el OPERATOR wrote:
And whats the lowest possible profile of the suit using it (a fully skilled, full proto GalLogi)?
We're just getting your ducks together still, then we'll line them up etc. And how long is the actual scanning period ? Not the target illumination time, not the cooldown, the snapshot period. The actual active scan duration.
Protofits isn't difficult to master. Just point and click; it does all the math for you.
Shoot scout with yes.
- Ripley Riley
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Nos Nothi
8046
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Posted - 2015.03.20 21:12:00 -
[10] - Quote
el OPERATOR wrote:Adipem Nothi wrote:
Creodron Flux 0 seconds - Scanner 1 fires 12 seconds- Scanner 2 fires 24 seconds- Scanner 3 fires 30 seconds- Scanner 1 ready 36 seconds- Scanner 1 fires 42 seconds- Scanner 2 ready
Look Ma! Permascan shared teamwide from 200m out.
If this is balanced, then the other Logis got a raw deal. Go ahead and buff them. Just not this one.
This one's reward is already outweighing its risk.
Shoot scout with yes.
- Ripley Riley
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